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dd01b070ff
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Add IO wrapper for InputManager
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2021-03-10 19:25:12 +05:30 |
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4ff54c1373
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Use monix observable based player movement reducer
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2021-03-10 19:24:52 +05:30 |
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44f0538b8b
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Player cannot walk when stamina is 0
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2021-03-09 19:14:17 +05:30 |
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9b484e895b
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Add stamina regen logic
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2021-03-08 21:17:14 +05:30 |
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1b9bb4265f
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Myriad changes
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2021-03-08 19:18:43 +05:30 |
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f0ae3625bf
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Add rest of the player movement messages
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2021-03-08 19:18:28 +05:30 |
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be9acf81d5
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Player actor changes
Rename PlayerActorSupervisor to PlayerActor
Make PlayerEventListener able to handle multiple inputs
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2021-03-06 19:33:27 +05:30 |
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67201c8f7e
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Many changes
Add player actor substates
Added color logic to hud stats bars
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2021-03-05 00:39:57 +05:30 |
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1422d91b14
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Update player actor
Make stats observable hot
Remove concurrentsubject
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2021-02-28 23:45:43 +05:30 |
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92aae68254
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Add stamina consumption logic
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2021-02-28 19:32:49 +05:30 |
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12b232fb3c
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many changes
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2021-02-27 11:36:32 +05:30 |
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fd8b3819ff
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many changes
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2021-01-30 13:58:42 +05:30 |
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67a2bc4385
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hmph
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2021-01-20 12:20:20 +05:30 |
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89fad19d99
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daghgsre
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2021-01-16 18:55:10 +05:30 |
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2e05cb35fe
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blah
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2021-01-15 12:09:43 +05:30 |
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64480e8e03
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Commit 2
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2021-01-10 21:27:47 +05:30 |
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978215b510
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Execute on called at one place instead of many
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2021-01-10 12:36:04 +05:30 |
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6ccbf7e11d
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removed pid files
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2021-01-10 11:52:47 +05:30 |
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3881aac350
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Commit 1
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2021-01-10 11:41:39 +05:30 |
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45ab129790
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Some Refactorings
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2020-12-03 20:59:02 +05:30 |
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88293cebde
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Many changes
Enhanced NPC state machine
Made player movement direction depend on camera direction
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2020-12-03 19:04:53 +05:30 |
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73d657952f
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added npc state machine
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2020-11-28 22:27:59 +05:30 |
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2d3fea4fd8
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added javafx ui in game
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2020-11-26 10:40:31 +05:30 |
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c93d0704b5
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many changes
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2020-11-22 22:05:52 +05:30 |
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a2a328d078
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dunno lol
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2020-11-21 20:04:25 +05:30 |
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85a28b3c39
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Added camera movement, lighting, physics
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2020-11-19 19:07:32 +05:30 |
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b0994bcdbe
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many changes
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2020-11-13 19:44:57 +05:30 |
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1f55e08fa5
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first commit
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2020-11-07 20:59:57 +05:30 |
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