Testing out JmonkeyEngine to make a game in Scala with Akka Actors within a pure FP layer
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

44 lines
1.3 KiB

package wow.doge.mygame
import org.scalatest.funsuite.AnyFunSuite
import monix.bio.Task
import scala.concurrent.duration._
import monix.execution.Scheduler.Implicits.global
import wow.doge.mygame.subsystems.scriptsystem.ScriptCompiler
import io.odin.consoleLogger
import wow.doge.mygame.implicits._
class MonixScriptCompilerTest extends AnyFunSuite {
test("some-test") {
ScriptCompiler(consoleLogger[Task]())
.use(scriptCompiler =>
for {
// _ <-
// scriptCompiler.source
// .doOnNextF(el => Task(println(s"Got $el")))
// .completedL
// .toIO
// .hideErrors
// .startAndForget
response <- scriptCompiler.request(
ScriptCompiler.Get(
os.pwd / "assets" / "scripts" / "scala" / "hello2.sc",
_,
false
)
)(20.seconds)
_ <- Task(pprint.log(response.toString))
// _ <- Task.sleep(4.seconds)
// _ <- scriptCompiler.tell(
// ScriptCompiler.CompileAny(
// os.pwd / "assets" / "scripts" / "scala" / "hello2.sc"
// )
// )
// _ <- Task.sleep(4.seconds)
// _ <- Task.sleep(8.seconds)
} yield ()
)
.runSyncUnsafe(20.seconds)
}
}