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.gitignore
vendored
3
.gitignore
vendored
@ -15,7 +15,6 @@ metals.sbt
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.metals
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.bloop
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.ammonite
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.bsp
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# Scala-IDE specific
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.scala_dependencies
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@ -25,5 +24,3 @@ metals.sbt
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.vscode
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assets/
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*.j3o
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.attach_pid*
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hs_err_pid*
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@ -1,8 +0,0 @@
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rules = [
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# ScalalintClasses,
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# ScalalintImports,
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# ScalalintPackages,
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# ScalalintInference,
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OrganizeImports
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]
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# ScalalintClasses.removeEmptyConstructor = false
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@ -1,4 +1 @@
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version = "2.6.4"
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rewrite {
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rules = [SortImports, RedundantBraces]
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}
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166
build.sbt
Executable file → Normal file
166
build.sbt
Executable file → Normal file
@ -1,4 +1,23 @@
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// The simplest possible sbt build file is just one line:
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scalaVersion := "2.13.3"
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// That is, to create a valid sbt build, all you've got to do is define the
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// version of Scala you'd like your project to use.
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// ============================================================================
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// Lines like the above defining `scalaVersion` are called "settings". Settings
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// are key/value pairs. In the case of `scalaVersion`, the key is "scalaVersion"
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// and the value is "2.13.1"
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// It's possible to define many kinds of settings, such as:
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// Note, it's not required for you to define these three settings. These are
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// mostly only necessary if you intend to publish your library's binaries on a
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// place like Sonatype or Bintray.
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// Want to use a published library in your project?
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// You can define other libraries as dependencies in your build like this:
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resolvers += "Jcenter" at "https://jcenter.bintray.com/"
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resolvers += "JME Bintray" at "https://bintray.com/jmonkeyengine/com.jme3"
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@ -7,7 +26,7 @@ resolvers += "Jitpack" at "https://jitpack.io"
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resolvers += Resolver.mavenLocal
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resolvers += Resolver.sonatypeRepo("snapshots")
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val jmeVersion = "3.3.2-stable"
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lazy val jmeVersion = "3.3.2-stable"
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lazy val osName = System.getProperty("os.name") match {
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case n if n.startsWith("Linux") => "linux"
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@ -18,44 +37,52 @@ lazy val osName = System.getProperty("os.name") match {
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lazy val javaFXModules =
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Seq("base", "controls", "fxml", "graphics", "media", "swing", "web")
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testFrameworks += new TestFramework("munit.Framework")
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lazy val root = (project in file(".")).settings(
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inThisBuild(
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List(
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scalaVersion := scalaVersion.value, // 2.11.12, or 2.13.3
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semanticdbEnabled := true, // enable SemanticDB
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semanticdbVersion := "4.3.24" // use Scalafix compatible version
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)
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),
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name := "mygame",
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organization := "wow.doge",
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version := "1.0-SNAPSHOT",
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libraryDependencies ++= Seq(
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// "org.scala-lang.modules" %% "scala-parser-combinators" % "1.1.2",
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// https://mvnrepository.com/artifact/org.jmonkeyengine/jme3-core
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"org.jmonkeyengine" % "jme3-core" % jmeVersion,
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// https://mvnrepository.com/artifact/org.jmonkeyengine/jme3-desktop
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"org.jmonkeyengine" % "jme3-desktop" % jmeVersion,
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// https://mvnrepository.com/artifact/org.jmonkeyengine/jme3-lwjgl3
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"org.jmonkeyengine" % "jme3-lwjgl3" % jmeVersion,
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"org.jmonkeyengine" % "jme3-effects" % jmeVersion,
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"org.jmonkeyengine" % "jme3-plugins" % jmeVersion,
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"org.jmonkeyengine" % "jme3-blender" % jmeVersion,
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"com.github.stephengold" % "Minie" % "3.0.0",
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"com.simsilica" % "zay-es" % "1.2.1",
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"org.typelevel" %% "cats-core" % "2.3.0",
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"org.typelevel" %% "cats-core" % "2.1.1",
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"com.lihaoyi" % "ammonite" % "2.2.0" cross CrossVersion.full,
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// "com.lihaoyi" % "ammonite" % "2.3.8" % "test" cross CrossVersion.full,
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"org.jetbrains.kotlin" % "kotlin-main-kts" % "1.4.10",
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"org.jetbrains.kotlin" % "kotlin-scripting-jsr223" % "1.4.10",
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"org.codehaus.groovy" % "groovy-all" % "3.0.6" pomOnly (),
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"org.scalafx" %% "scalafx" % "14-R19",
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"com.typesafe.akka" %% "akka-actor-typed" % "2.6.10",
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"org.typelevel" %% "cats-core" % "2.3.0",
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"org.typelevel" %% "cats-effect" % "2.3.0",
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"org.typelevel" %% "cats-core" % "2.1.1",
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"org.typelevel" %% "cats-effect" % "2.1.4",
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"io.monix" %% "monix" % "3.2.2",
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"io.monix" %% "monix-bio" % "1.1.0",
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"io.monix" %% "monix-nio" % "0.0.9",
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"io.circe" %% "circe-core" % "0.13.0",
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"io.circe" %% "circe-generic" % "0.13.0",
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"com.softwaremill.sttp.client3" %% "core" % "3.0.0",
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"com.softwaremill.sttp.client3" %% "monix" % "3.0.0",
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"com.softwaremill.sttp.client3" %% "circe" % "3.0.0",
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"com.softwaremill.sttp.client3" %% "async-http-client-backend-monix" % "3.0.0",
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"com.softwaremill.sttp.client3" %% "httpclient-backend-monix" % "3.0.0",
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"com.softwaremill.sttp.client" %% "core" % "2.2.5",
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"com.softwaremill.sttp.client" %% "monix" % "2.2.5",
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"com.softwaremill.sttp.client" %% "circe" % "2.2.5",
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"com.softwaremill.sttp.client" %% "async-http-client-backend-monix" % "2.2.5",
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"com.github.valskalla" %% "odin-monix" % "0.8.1",
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"com.github.valskalla" %% "odin-json" % "0.9.1",
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"com.softwaremill.macwire" %% "util" % "2.3.7",
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"com.softwaremill.macwire" %% "macros" % "2.3.7" % "provided",
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// "com.softwaremill.macwire" %% "macrosakka" % "2.3.6" % "provided",
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"com.github.valskalla" %% "odin-slf4j" % "0.8.1",
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"com.softwaremill.quicklens" %% "quicklens" % "1.6.1",
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"org.scala-lang.modules" %% "scala-parallel-collections" % "1.0.0-RC1",
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@ -63,31 +90,18 @@ lazy val root = (project in file(".")).settings(
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"io.circe" %% "circe-config" % "0.8.0",
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"com.beachape" %% "enumeratum-circe" % "1.6.1",
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"com.lihaoyi" %% "os-lib" % "0.7.1",
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// "com.jayfella" % "jme-jfx-11" % "1.1.5",
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// "com.github.goxr3plus" % "FX-BorderlessScene" % "4.4.0",
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// "com.github.Oshan96" % "CustomStage" % "v1.3.1",
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"com.badlogicgames.gdx" % "gdx-ai" % "1.8.2",
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"org.recast4j" % "recast" % "1.2.5",
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"org.recast4j" % "detour" % "1.2.5",
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"com.lihaoyi" %% "pprint" % "0.6.0",
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"org.scalatest" %% "scalatest" % "3.2.2" % "test",
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"org.typelevel" %% "cats-mtl" % "1.1.1",
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"io.estatico" %% "newtype" % "0.4.4",
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"io.methvin" %% "directory-watcher-better-files" % "0.14.0",
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"com.github.rohan-sircar" % "scalafx-utils" % "0.15.0-SNAPSHOT",
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"com.jfoenix" % "jfoenix" % "9.0.10",
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"org.kordamp.ikonli" % "ikonli-core" % "12.0.0",
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"org.kordamp.ikonli" % "ikonli-javafx" % "12.0.0",
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"org.kordamp.ikonli" % "ikonli-fontawesome5-pack" % "12.0.0",
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"org.kordamp.ikonli" % "ikonli-material-pack" % "12.0.0",
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"org.kordamp.bootstrapfx" % "bootstrapfx-core" % "0.4.0",
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"org.scalameta" %% "munit" % "0.7.23" % Test,
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"de.lolhens" %% "munit-tagless-final" % "0.0.1" % Test,
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"org.scalameta" %% "munit-scalacheck" % "0.7.23" % Test,
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"org.scalacheck" %% "scalacheck" % "1.15.3" % Test
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"org.recast4j" % "detour" % "1.2.5"
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),
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// Determine OS version of JavaFX binaries
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// Add JavaFX dependencies
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libraryDependencies ++= javaFXModules.map(m =>
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"org.openjfx" % s"javafx-$m" % "11.0.1" classifier osName
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"org.openjfx" % s"javafx-$m" % "14.0.1" classifier osName
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),
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scalacOptions ++= Seq(
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"-encoding",
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@ -102,6 +116,8 @@ lazy val root = (project in file(".")).settings(
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"-Xlint",
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"-Ywarn-numeric-widen",
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"-Ymacro-annotations",
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// "-Xlint:byname-implicit",
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// "utf-8", // Specify character encoding used by source files.
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//silence warnings for by-name implicits
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"-Wconf:cat=lint-byname-implicit:s",
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//give errors on non exhaustive matches
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@ -139,40 +155,60 @@ lazy val root = (project in file(".")).settings(
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// val oldStrategy = (assemblyMergeStrategy in assembly).value
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// oldStrategy(x)
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}
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// scalaVersion := "2.13.2", // 2.11.12, or 2.13.3
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// semanticdbEnabled := true, // enable SemanticDB
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// semanticdbVersion := scalafixSemanticdb.revision // use Scalafix compatible version
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// semanticdbVersion := "4.3.24",
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)
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// initialCommands in (console) := """ammonite.Main.main(Array.empty)"""
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ammoniteVersion := "2.2.0"
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addCompilerPlugin("com.olegpy" %% "better-monadic-for" % "0.3.1")
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addCompilerPlugin(
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"org.typelevel" %% "kind-projector" % "0.11.1" cross CrossVersion.full
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)
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inThisBuild(
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List(
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scalaVersion := scalaVersion.value, // 2.11.12, or 2.13.3
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semanticdbEnabled := true, // enable SemanticDB
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semanticdbVersion := "4.4.10" // use Scalafix compatible version
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)
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)
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ThisBuild / scalafixDependencies += "com.github.liancheng" %% "organize-imports" % "0.4.3"
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scalafixDependencies in ThisBuild += "org.scalalint" %% "rules" % "0.1.4"
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initialCommands in (console) := """ammonite.Main.main(Array.empty)"""
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wartremoverErrors in (Compile, compile) ++=
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Warts.allBut(
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Wart.Any,
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Wart.NonUnitStatements,
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// Wart.StringPlusAny,
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Wart.Overloading,
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Wart.PublicInference,
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Wart.Nothing,
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Wart.Var,
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Wart.DefaultArguments,
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// Wart.MutableDataStructures,
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Wart.ImplicitConversion,
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Wart.ImplicitParameter,
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Wart.ToString,
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Wart.Recursion,
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Wart.While,
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Wart.ExplicitImplicitTypes,
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Wart.ListUnapply
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)
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// Seq(Wart.FinalCaseClass)
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// Here, `libraryDependencies` is a set of dependencies, and by using `+=`,
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// we're adding the scala-parser-combinators dependency to the set of dependencies
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// that sbt will go and fetch when it starts up.
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// Now, in any Scala file, you can import classes, objects, etc., from
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// scala-parser-combinators with a regular import.
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// TIP: To find the "dependency" that you need to add to the
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// `libraryDependencies` set, which in the above example looks like this:
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// "org.scala-lang.modules" %% "scala-parser-combinators" % "1.1.2"
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// You can use Scaladex, an index of all known published Scala libraries. There,
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// after you find the library you want, you can just copy/paste the dependency
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// information that you need into your build file. For example, on the
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// scala/scala-parser-combinators Scaladex page,
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// https://index.scala-lang.org/scala/scala-parser-combinators, you can copy/paste
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// the sbt dependency from the sbt box on the right-hand side of the screen.
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// IMPORTANT NOTE: while build files look _kind of_ like regular Scala, it's
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// important to note that syntax in *.sbt files doesn't always behave like
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// regular Scala. For example, notice in this build file that it's not required
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// to put our settings into an enclosing object or class. Always remember that
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// sbt is a bit different, semantically, than vanilla Scala.
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// ============================================================================
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// Most moderately interesting Scala projects don't make use of the very simple
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// build file style (called "bare style") used in this build.sbt file. Most
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// intermediate Scala projects make use of so-called "multi-project" builds. A
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// multi-project build makes it possible to have different folders which sbt can
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// be configured differently for. That is, you may wish to have different
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// dependencies or different testing frameworks defined for different parts of
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// your codebase. Multi-project builds make this possible.
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// Here's a quick glimpse of what a multi-project build looks like for this
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// build, with only one "subproject" defined, called `root`:
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// lazy val root = (project in file(".")).
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// settings(
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// inThisBuild(List(
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// organization := "ch.epfl.scala",
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// scalaVersion := "2.13.1"
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// )),
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// name := "hello-world"
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// )
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// To learn more about multi-project builds, head over to the official sbt
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// documentation at http://www.scala-sbt.org/documentation.html
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addCompilerPlugin("com.olegpy" %% "better-monadic-for" % "0.3.1")
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ThisBuild / scalafixDependencies += "com.github.liancheng" %% "organize-imports" % "0.4.3"
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@ -1 +1 @@
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sbt.version=1.4.7
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sbt.version=1.3.13
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|
@ -1,7 +1,3 @@
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addSbtPlugin("com.eed3si9n" % "sbt-assembly" % "0.15.0")
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addSbtPlugin("ch.epfl.scala" % "sbt-scalafix" % "0.9.23")
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addSbtPlugin("io.spray" % "sbt-revolver" % "0.9.1")
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addSbtPlugin(
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"com.thoughtworks.deeplearning" % "sbt-ammonite-classpath" % "2.0.0"
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)
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addSbtPlugin("org.wartremover" % "sbt-wartremover" % "2.4.13")
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addCompilerPlugin("com.olegpy" %% "better-monadic-for" % "0.3.1")
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|
@ -1,7 +1,7 @@
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jme-dispatcher {
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type = "Dispatcher"
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name = "JME-Thread"
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executor = "wow.doge.mygame.executors.JMEThreadExecutorServiceConfigurator"
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throughput = 1
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}
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# jme-dispatcher {
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# type = "Dispatcher"
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# name = "JME-Thread"
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# executor = "wow.doge.mygame.executors.JMEThreadExecutorServiceConfigurator"
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# throughput = 1
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# }
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# akka.jvm-exit-on-fatal-error = on
|
@ -1,11 +0,0 @@
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.red-bar > .bar {
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-fx-background-color: red;
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||||
}
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||||
|
||||
.green-bar > .bar {
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-fx-background-color: green;
|
||||
}
|
||||
|
||||
.yellow-bar > .bar {
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||||
-fx-background-color: yellow;
|
||||
}
|
5
src/main/scala/message.txt
Normal file
5
src/main/scala/message.txt
Normal file
@ -0,0 +1,5 @@
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Hey guys, few days ago I discovered I could load objects created in scripts at runtime, and cast them to an interface to call their methods provided
|
||||
1. both host program and script have access to the same interface via a common library
|
||||
2. script object implements that interface
|
||||
|
||||
I was thinking, maybe I could implement appstates in scripts to implement game mechanics and attach them to the state manager at runtime, and similarly for components of an ECS. What do you guys think?
|
@ -32,13 +32,13 @@ class StaticLoggerBinder extends OdinLoggerBinder[IO] {
|
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def apply[A](fa: _root_.monix.bio.Task[A]): IO[A] = fa.to[IO]
|
||||
}
|
||||
|
||||
val (defaultConsoleLogger, release1) =
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||||
private lazy val (defaultConsoleLogger, release1) =
|
||||
consoleLogger[IO](minLevel = Level.Debug)
|
||||
.withAsync(timeWindow = 1.milliseconds, maxBufferSize = Some(2000))
|
||||
.allocated
|
||||
.unsafeRunSync()
|
||||
|
||||
val (mainFileLogger, release2) =
|
||||
private lazy val (mainFileLogger, release2) =
|
||||
fileLogger[IO](
|
||||
"application-log-2.log",
|
||||
Formatter.json,
|
||||
@ -47,11 +47,7 @@ class StaticLoggerBinder extends OdinLoggerBinder[IO] {
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||||
.allocated
|
||||
.unsafeRunSync()
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||||
|
||||
val mainFileLogger2 = mainFileLogger.contramap(lm =>
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||||
lm.copy(message = lm.message.map(s => fansi.Str(s).plainText))
|
||||
)
|
||||
|
||||
val (eventBusFileLogger, release3) =
|
||||
private lazy val (eventBusFileLogger, release3) =
|
||||
fileLogger[IO](
|
||||
"eventbus.log",
|
||||
Formatter.json,
|
||||
@ -60,9 +56,11 @@ class StaticLoggerBinder extends OdinLoggerBinder[IO] {
|
||||
.allocated
|
||||
.unsafeRunSync()
|
||||
|
||||
ArraySeq(release1, release2, release3).foreach(r =>
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||||
sys.addShutdownHook(r.unsafeRunSync())
|
||||
)
|
||||
{
|
||||
ArraySeq(release1, release2, release3).foreach(r =>
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||||
sys.addShutdownHook(r.unsafeRunSync())
|
||||
)
|
||||
}
|
||||
|
||||
val loggers: PartialFunction[String, Logger[IO]] = {
|
||||
case "some.external.package.SpecificClass" =>
|
||||
@ -74,22 +72,15 @@ class StaticLoggerBinder extends OdinLoggerBinder[IO] {
|
||||
case s if s.startsWith("com.jayfella.jme.jfx.util.JfxPlatform") =>
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Info)
|
||||
|
||||
case s
|
||||
if s.startsWith(
|
||||
"wow.doge.mygame.subsystems.movement.PlayerMovementEventHandler"
|
||||
) =>
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Info)
|
||||
case s
|
||||
if s.startsWith(
|
||||
"wow.doge.mygame.game.entities.NpcMovementActor"
|
||||
) =>
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Trace) |+| mainFileLogger2
|
||||
.withMinimalLevel(Level.Trace)
|
||||
// case s
|
||||
// if s.startsWith(
|
||||
// "wow.doge.mygame.subsystems.movement.PlayerMovementEventHandler"
|
||||
// ) =>
|
||||
// defaultConsoleLogger.withMinimalLevel( Level.Trace) //selectively turn on trace logging for specific classes
|
||||
case s if s.startsWith("wow.doge.mygame.subsystems.events.EventBus") =>
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Debug) |+| eventBusFileLogger
|
||||
case s if s.startsWith("akka.actor") || s.startsWith("wow.doge.mygame") =>
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Debug) |+| mainFileLogger2
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Debug) |+| mainFileLogger
|
||||
case _ => //if wildcard case isn't provided, default logger is no-op
|
||||
defaultConsoleLogger.withMinimalLevel(Level.Debug)
|
||||
}
|
||||
|
@ -1,33 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import java.util.concurrent.TimeoutException
|
||||
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import monix.bio.IO
|
||||
import wow.doge.mygame.utils.wrappers.jme.AssetManager
|
||||
import wow.doge.mygame.utils.wrappers.jme.CollisionShapeFactory
|
||||
import wow.doge.mygame.utils.wrappers.jme.NodeWrapper2
|
||||
|
||||
sealed trait AppError extends Product with Serializable
|
||||
object AppError {
|
||||
final case class TimeoutError(reason: String) extends AppError
|
||||
object TimeoutError {
|
||||
def from: PartialFunction[Throwable, IO[TimeoutError, Nothing]] = {
|
||||
case ex: TimeoutException => IO.raiseError(TimeoutError(ex.getMessage))
|
||||
}
|
||||
}
|
||||
final case class AssetManagerError(error: AssetManager.Error) extends AppError
|
||||
final case class AppNodeError(error: NodeWrapper2.Error) extends AppError
|
||||
final case class CollisionShapeCreationFailed(
|
||||
err: CollisionShapeFactory.Error
|
||||
) extends AppError
|
||||
|
||||
def fromThrowable: PartialFunction[Throwable, IO[AppError, Nothing]] = {
|
||||
case ex: TimeoutException => IO.raiseError(TimeoutError(ex.getMessage))
|
||||
|
||||
}
|
||||
|
||||
implicit val show = Show.fromToString[AppError]
|
||||
implicit val eq = Eq.fromUniversalEquals[AppError]
|
||||
}
|
@ -1,7 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import akka.actor.typed.DispatcherSelector
|
||||
|
||||
object Dispatchers {
|
||||
val jmeDispatcher = DispatcherSelector.fromConfig("jme-dispatcher")
|
||||
}
|
@ -2,65 +2,68 @@ package wow.doge.mygame
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import _root_.monix.bio.BIOApp
|
||||
import _root_.monix.bio.Task
|
||||
import _root_.monix.bio.UIO
|
||||
import akka.util.Timeout
|
||||
import cats.effect.ExitCode
|
||||
import cats.effect.Resource
|
||||
import cats.implicits._
|
||||
import io.odin.consoleLogger
|
||||
import io.odin.fileLogger
|
||||
import com.softwaremill.macwire._
|
||||
import io.odin._
|
||||
import io.odin.json.Formatter
|
||||
import io.odin.syntax._
|
||||
import monix.bio.BIOApp
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import monix.execution.Scheduler
|
||||
import scalafx.scene.control.TextArea
|
||||
import wow.doge.mygame.ActorSystemResource
|
||||
import wow.doge.mygame.executors.ExecutorsModule
|
||||
import wow.doge.mygame.types.AkkaScheduler
|
||||
import wow.doge.mygame.game.GameAppResource
|
||||
import wow.doge.mygame.utils.GenericConsoleStream
|
||||
import io.odin
|
||||
object Main extends BIOApp with ExecutorsModule {
|
||||
|
||||
object Main extends BIOApp with MainModule {
|
||||
import java.util.logging.{Logger => JLogger, Level}
|
||||
JLogger.getLogger("").setLevel(Level.SEVERE)
|
||||
implicit val timeout = Timeout(1.second)
|
||||
|
||||
override def scheduler: Scheduler = schedulers.async.value
|
||||
|
||||
def appResource(consoleStream: GenericConsoleStream[TextArea]) =
|
||||
for {
|
||||
logger <-
|
||||
consoleLogger(minLevel = odin.Level.Debug).withAsync(
|
||||
consoleLogger().withAsync(
|
||||
timeWindow = 1.milliseconds,
|
||||
maxBufferSize = Some(100)
|
||||
maxBufferSize = Some(2000)
|
||||
) |+|
|
||||
fileLogger(
|
||||
"application-log-1.log",
|
||||
Formatter.json
|
||||
).withAsync(timeWindow = 1.milliseconds, maxBufferSize = Some(100))
|
||||
jmeScheduler <- jmeSchedulerResource
|
||||
// backend <- Resource.make(toIO(HttpClientMonixBackend()))(backend =>
|
||||
// toIO(backend.close())
|
||||
// )
|
||||
actorSystem <- new ActorSystemResource(logger, schedulers.async).get
|
||||
).withAsync(timeWindow = 1.milliseconds, maxBufferSize = Some(2000))
|
||||
jmeScheduler <- jMESchedulerResource
|
||||
actorSystem <- actorSystemResource(logger)
|
||||
gameApp <- {
|
||||
// new BulletAppState()
|
||||
// bas.setThreadingType(Thr)
|
||||
// gameAppResource(new StatsAppState())
|
||||
wire[GameAppResource].get
|
||||
}
|
||||
_ <- Resource.liftF(
|
||||
new MainApp(
|
||||
logger,
|
||||
gameApp,
|
||||
actorSystem,
|
||||
jmeScheduler,
|
||||
schedulers,
|
||||
consoleStream
|
||||
)(actorSystem, timeout, AkkaScheduler(actorSystem.scheduler)).program
|
||||
)(
|
||||
timeout,
|
||||
actorSystem.scheduler
|
||||
).program
|
||||
)
|
||||
|
||||
} yield ()
|
||||
|
||||
def run(args: List[String]): UIO[ExitCode] = {
|
||||
val consoleStream = GenericConsoleStream.textAreaStream()
|
||||
|
||||
lazy val consoleStream = GenericConsoleStream.textAreaStream()
|
||||
Console.withOut(consoleStream)(
|
||||
appResource(consoleStream)
|
||||
.use(_ => Task.unit)
|
||||
.flatMap(_ => Task(consoleStream.close()))
|
||||
.onErrorHandleWith(ex => UIO(ex.printStackTrace()))
|
||||
.use(_ => Task.unit >> Task(consoleStream.close()))
|
||||
.onErrorHandle(_.printStackTrace())
|
||||
.as(ExitCode.Success)
|
||||
)
|
||||
}
|
||||
|
@ -1,228 +1,143 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import java.util.concurrent.TimeoutException
|
||||
|
||||
import scala.annotation.switch
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.ActorSystem
|
||||
import akka.actor.typed.Scheduler
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.util.Timeout
|
||||
import cats.effect.Resource
|
||||
import cats.effect.concurrent.Deferred
|
||||
import cats.syntax.eq._
|
||||
import cats.syntax.show._
|
||||
import com.jayfella.jme.jfx.JavaFxUI
|
||||
import com.jme3.app.state.AppStateManager
|
||||
import com.jme3.asset.AssetManager
|
||||
import com.jme3.asset.plugins.ZipLocator
|
||||
import com.jme3.bullet.BulletAppState
|
||||
import com.jme3.bullet.control.BetterCharacterControl
|
||||
import com.jme3.input.InputManager
|
||||
import com.jme3.material.Material
|
||||
import com.jme3.material.MaterialDef
|
||||
import com.jme3.math.ColorRGBA
|
||||
import com.jme3.math.FastMath
|
||||
import com.jme3.math.Quaternion
|
||||
import com.jme3.math.Vector3f
|
||||
import com.jme3.renderer.Camera
|
||||
import com.jme3.renderer.RenderManager
|
||||
import com.jme3.renderer.ViewPort
|
||||
import com.jme3.scene.Node
|
||||
import com.jme3.scene.control.AbstractControl
|
||||
import com.softwaremill.macwire._
|
||||
import com.softwaremill.tagging._
|
||||
import io.odin.Logger
|
||||
import monix.bio.Fiber
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import monix.eval.Coeval
|
||||
import monix.execution.cancelables.CompositeCancelable
|
||||
import monix.reactive.Observable
|
||||
import monix.{eval => me}
|
||||
import scalafx.scene.control.Label
|
||||
import monix.execution.exceptions.DummyException
|
||||
import scalafx.scene.control.TextArea
|
||||
import scalafx.scene.layout.HBox
|
||||
import scalafx.scene.layout.Priority
|
||||
import scalafx.scene.layout.VBox
|
||||
import scalafx.scene.paint.Color
|
||||
import wow.doge.mygame.AppError.TimeoutError
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
import wow.doge.mygame.game.GameApp
|
||||
import wow.doge.mygame.game.GameAppResource
|
||||
import wow.doge.mygame.game.controls.FollowControl
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
import wow.doge.mygame.game.GameAppActor
|
||||
import wow.doge.mygame.game.GameAppTags
|
||||
import wow.doge.mygame.game.entities.EntityIds
|
||||
import wow.doge.mygame.game.entities.NpcActorSupervisor
|
||||
import wow.doge.mygame.game.entities.NpcMovementActor
|
||||
import wow.doge.mygame.game.entities.player.PlayerActor
|
||||
import wow.doge.mygame.game.entities.player.PlayerController
|
||||
import wow.doge.mygame.game.entities.player.PlayerMovementReducer
|
||||
import wow.doge.mygame.game.subsystems.input.InputMappings
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerCameraInput
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput
|
||||
import wow.doge.mygame.game.entities.PlayerController
|
||||
import wow.doge.mygame.game.entities.PlayerControllerTags
|
||||
import wow.doge.mygame.game.subsystems.input.GameInputHandler
|
||||
import wow.doge.mygame.game.subsystems.level.DefaultGameLevel
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.launcher.Launcher
|
||||
import wow.doge.mygame.launcher.Launcher.LauncherResult
|
||||
import wow.doge.mygame.math.ImVector3f
|
||||
import wow.doge.mygame.subsystems.events.Event
|
||||
import wow.doge.mygame.subsystems.events.EventBus
|
||||
import wow.doge.mygame.subsystems.events.EventBus.ObservableSubscription
|
||||
import wow.doge.mygame.subsystems.events.EventsModule
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.PlayerCameraEvent
|
||||
import wow.doge.mygame.subsystems.events.PlayerEvent
|
||||
import wow.doge.mygame.subsystems.events.PlayerMovementEvent
|
||||
import wow.doge.mygame.subsystems.events.StatsEvent.DamageEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.subsystems.scriptsystem.ScriptCompiler
|
||||
import wow.doge.mygame.subsystems.scriptsystem.ScriptInitMode
|
||||
import wow.doge.mygame.subsystems.scriptsystem.ScriptSystemResource
|
||||
import wow.doge.mygame.types._
|
||||
import wow.doge.mygame.utils.AkkaUtils
|
||||
import wow.doge.mygame.utils.GenericConsoleStream
|
||||
import wow.doge.mygame.utils.IOUtils
|
||||
import wow.doge.mygame.utils.MonixDirectoryWatcher
|
||||
import wow.doge.mygame.utils.MonixDirectoryWatcher.ModifyEvent
|
||||
import wow.doge.mygame.utils.controls.JFXProgressBar
|
||||
import wow.doge.mygame.utils.wrappers.jme
|
||||
import wow.doge.mygame.utils.wrappers.jme.AssetManager
|
||||
import wow.doge.mygame.utils.wrappers.jme.PhysicsSpace
|
||||
|
||||
import EventsModule.GameEventBus
|
||||
|
||||
class MainApp(
|
||||
logger: Logger[Task],
|
||||
jmeThread: JmeScheduler,
|
||||
gameApp: GameApp,
|
||||
implicit val spawnProtocol: ActorSystem[SpawnProtocol.Command],
|
||||
jmeThread: monix.execution.Scheduler,
|
||||
schedulers: Schedulers,
|
||||
consoleStream: GenericConsoleStream[TextArea]
|
||||
)(implicit
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
timeout: Timeout,
|
||||
scheduler: AkkaScheduler
|
||||
@annotation.unused timeout: Timeout,
|
||||
@annotation.unused scheduler: Scheduler
|
||||
) {
|
||||
implicit val as = scheduler.value
|
||||
|
||||
val scriptSystemResource: Resource[UIO, ScriptCompiler] =
|
||||
new ScriptSystemResource(
|
||||
os.pwd,
|
||||
logger,
|
||||
ScriptInitMode.Eager,
|
||||
schedulers.io
|
||||
).init2
|
||||
lazy val scriptSystemInit =
|
||||
new ScriptSystemResource(os.pwd, spawnProtocol, ScriptInitMode.Eager).init
|
||||
|
||||
val eventsModule = new EventsModule(scheduler, spawnProtocol)
|
||||
|
||||
def eval(
|
||||
tickEventBus: GameEventBus[TickEvent],
|
||||
gameApp: GameApp,
|
||||
fib: Fiber[Nothing, Unit]
|
||||
) =
|
||||
def gameInit: Task[Fiber[Throwable, Unit]] =
|
||||
for {
|
||||
// g <- UIO.pure(gameApp)
|
||||
playerEventBus <- eventsModule.playerEventBus
|
||||
mainEventBus <- eventsModule.mainEventBus
|
||||
obs <-
|
||||
playerEventBus
|
||||
.askL[Observable[PlayerMovementEvent]](ObservableSubscription(_))
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
_ <-
|
||||
IOUtils
|
||||
.toIO(
|
||||
obs
|
||||
.doOnNextF(pme =>
|
||||
logger.trace(show"Received event $pme").toTask.void
|
||||
)
|
||||
.completedL
|
||||
.startAndForget
|
||||
)
|
||||
.hideErrors
|
||||
eventsModule <- Task(new EventsModule(spawnProtocol))
|
||||
playerEventBus <- eventsModule.playerEventBusTask
|
||||
mainEventBus <- eventsModule.mainEventBusTask
|
||||
tickEventBus <- eventsModule.tickEventBusTask
|
||||
gameAppActor <- AkkaUtils.spawnActorL2(
|
||||
GameAppActor.Props(tickEventBus).behavior,
|
||||
"gameAppActor"
|
||||
)
|
||||
_ <- gameAppActor !! GameAppActor.Start
|
||||
gameAppFib <- gameApp.start.executeOn(jmeThread).start
|
||||
/**
|
||||
* schedule a task to run on the JME thread and wait for it's completion
|
||||
* before proceeding forward, as a signal that the JME thread has been
|
||||
* initialized, otherwise we'll get NPEs trying to access the fields
|
||||
* of the game app
|
||||
*/
|
||||
res <- gameApp.enqueueL(() => "done")
|
||||
_ <- logger.info(s"Result = $res")
|
||||
/**
|
||||
* JME Thread has been initialized at this point. We can now access the
|
||||
* field of the game application
|
||||
*/
|
||||
inputManager <- gameApp.inputManager
|
||||
assetManager <- UIO.pure(gameApp.assetManager)
|
||||
assetManager <- gameApp.assetManager
|
||||
stateManager <- gameApp.stateManager
|
||||
camera <- gameApp.camera
|
||||
rootNode <- UIO.pure(gameApp.rootNode)
|
||||
enqueueR <- UIO(gameApp.enqueue _)
|
||||
rootNode <- gameApp.rootNode
|
||||
enqueueR <- Task(gameApp.enqueue _)
|
||||
viewPort <- gameApp.viewPort
|
||||
physicsSpace <- UIO.pure(gameApp.physicsSpace)
|
||||
_ <- logger.infoU("before")
|
||||
jfxUI <- gameApp.jfxUI.hideErrors
|
||||
consoleTextArea <- UIO(new TextArea {
|
||||
_ <- logger.info("before")
|
||||
// jfxUI <- gameApp.jfxUI
|
||||
consoleTextArea <- Task(new TextArea {
|
||||
text = "hello \n"
|
||||
editable = false
|
||||
wrapText = true
|
||||
// maxHeight = 150
|
||||
// maxWidth = 300
|
||||
})
|
||||
|
||||
// _ <- Task(consoleStream := consoleTextArea)
|
||||
// _ <- Task(jfxUI += consoleTextArea)
|
||||
_ <- logger.infoU("after")
|
||||
_ <- logger.infoU("Initializing console stream")
|
||||
_ <-
|
||||
wire[MainAppDelegate]
|
||||
.init()
|
||||
.executeOn(gameApp.scheduler.value)
|
||||
} yield fib
|
||||
_ <- logger.info("after")
|
||||
bulletAppState <- Task(new BulletAppState())
|
||||
_ <- Task(stateManager.attach(bulletAppState))
|
||||
_ <- logger.info("Initializing console stream")
|
||||
_ <- wire[MainAppDelegate].init(gameApp.scheduler)
|
||||
} yield (gameAppFib)
|
||||
|
||||
def gameInit(
|
||||
tickEventBus: GameEventBus[TickEvent]
|
||||
): Resource[UIO, Either[AppError, Fiber[Nothing, Unit]]] =
|
||||
for {
|
||||
r1 <- wire[GameAppResource].resource.evalMap(e =>
|
||||
IO.fromEither(e)
|
||||
.flatMap {
|
||||
case (gameApp -> gameAppFib) =>
|
||||
eval(tickEventBus, gameApp, gameAppFib)
|
||||
}
|
||||
.attempt
|
||||
)
|
||||
dirWatcher <- Resource.liftF(
|
||||
MonixDirectoryWatcher(
|
||||
os.pwd / "assets" / "scripts"
|
||||
).hideErrors
|
||||
)
|
||||
sc <- scriptSystemResource
|
||||
obs = dirWatcher.doOnNext {
|
||||
case ModifyEvent(file, count) =>
|
||||
sc.request(ScriptCompiler.GetScript(os.Path(file.path), _, true))(
|
||||
15.seconds
|
||||
).toTask
|
||||
.void
|
||||
case _ => me.Task.unit
|
||||
}
|
||||
_ <- Resource.make(obs.completedL.toIO.hideErrors.start)(_.cancel)
|
||||
// _ <-
|
||||
// dirWatcher
|
||||
// .doOnNextF(event =>
|
||||
// Coeval(pprint.log(show"Received file event $event")).void
|
||||
// )
|
||||
// .completedL
|
||||
// .executeOn(schedulers.io.value)
|
||||
// .startAndForget
|
||||
// .toIO
|
||||
// .hideErrors
|
||||
} yield r1
|
||||
|
||||
val program = for {
|
||||
// scriptSystem <- scriptSystemInit
|
||||
launchSignal <- Deferred[Task, Launcher.LauncherResult].hideErrors
|
||||
launcher <- new Launcher.Props(schedulers.fx, launchSignal).create
|
||||
launchResult <-
|
||||
launcher.init
|
||||
.use(_ => launchSignal.get)
|
||||
.hideErrors
|
||||
tickEventBus <-
|
||||
eventsModule.tickEventBus.hideErrorsWith(e => new Exception(e.toString))
|
||||
lazy val program = for {
|
||||
scriptSystem <- scriptSystemInit
|
||||
/**
|
||||
* Signal for synchronization between the JavaFX launcher and the in-game JavaFX GUI
|
||||
* Without this, we get a "Toolkit already initialized" exception. The launch button
|
||||
* in the launcher completes the signal. The game init process which listens for this
|
||||
* signal can then continue
|
||||
*/
|
||||
launchSignal <- Deferred[Task, Launcher.LauncherResult]
|
||||
launcher <- new Launcher.Props(schedulers, launchSignal).create
|
||||
cancelToken <- launcher.init()
|
||||
launchResult <- launchSignal.get
|
||||
_ <- cancelToken.cancel
|
||||
_ <-
|
||||
/**
|
||||
* User chose to quit
|
||||
*/
|
||||
if (launchResult === LauncherResult.Exit)
|
||||
logger.infoU("Exiting")
|
||||
if (launchResult == LauncherResult.Exit)
|
||||
logger.info("Exiting")
|
||||
/**
|
||||
* User chose launch. Wait for game window to close
|
||||
*/
|
||||
else
|
||||
gameInit(tickEventBus).use {
|
||||
case Right(fib) => fib.join >> Task.unit
|
||||
case Left(error) => IO.terminate(new Exception(error.toString))
|
||||
}.hideErrors
|
||||
|
||||
gameInit.flatMap(_.join)
|
||||
} yield ()
|
||||
}
|
||||
|
||||
@ -231,388 +146,173 @@ class MainApp(
|
||||
*/
|
||||
class MainAppDelegate(
|
||||
gameApp: GameApp,
|
||||
implicit val spawnProtocol: ActorSystem[SpawnProtocol.Command],
|
||||
loggerL: Logger[Task],
|
||||
mainEventBus: GameEventBus[Event],
|
||||
playerEventBus: GameEventBus[PlayerEvent],
|
||||
tickEventBus: GameEventBus[TickEvent],
|
||||
inputManager: InputManager,
|
||||
assetManager: AssetManager,
|
||||
physicsSpace: PhysicsSpace,
|
||||
stateManager: AppStateManager,
|
||||
camera: Camera,
|
||||
viewPort: ViewPort,
|
||||
enqueueR: Function1[() => Unit, Unit],
|
||||
rootNode: RootNode,
|
||||
schedulers: Schedulers,
|
||||
jfxUI: JavaFxUI
|
||||
rootNode: Node @@ GameAppTags.RootNode,
|
||||
bulletAppState: BulletAppState
|
||||
)(implicit
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
timeout: Timeout,
|
||||
scheduler: AkkaScheduler
|
||||
@annotation.unused timeout: Timeout,
|
||||
@annotation.unused scheduler: Scheduler
|
||||
) {
|
||||
implicit val as = scheduler.value
|
||||
|
||||
lazy val physicsSpace = bulletAppState.physicsSpace
|
||||
def init(
|
||||
// appScheduler: monix.execution.Scheduler
|
||||
appScheduler: monix.execution.Scheduler
|
||||
// consoleStream: GenericConsoleStream[TextArea]
|
||||
): IO[AppError, Unit] =
|
||||
) =
|
||||
for {
|
||||
_ <- loggerL.infoU("Initializing Systems")
|
||||
_ <- assetManager.registerLocator(
|
||||
os.rel / "assets" / "town.zip",
|
||||
classOf[ZipLocator]
|
||||
_ <- loggerL.info("Initializing Systems")
|
||||
_ <- Task(
|
||||
assetManager.registerLocator(
|
||||
os.rel / "assets" / "town.zip",
|
||||
classOf[ZipLocator]
|
||||
)
|
||||
)
|
||||
|
||||
_ <- loggerL.info("test")
|
||||
// _ <- Task(consoleStream.println("text"))
|
||||
level <- DefaultGameLevel(assetManager, viewPort)
|
||||
_ <- level.addToGame(rootNode, physicsSpace)
|
||||
playerActor <- createPlayerController()
|
||||
// .onErrorRestart(3)
|
||||
// _ <- wire[GameInputHandler.Props].begin
|
||||
_ <- new InputMappings(new jme.InputManager(inputManager)).setup
|
||||
// .onErrorRestart(3)
|
||||
johnActor <- createTestNpc("John")
|
||||
_ <- DefaultGameLevel(assetManager, viewPort)
|
||||
.addToGame(
|
||||
rootNode,
|
||||
bulletAppState.physicsSpace
|
||||
)
|
||||
.executeOn(appScheduler)
|
||||
_ <- createPlayerController(appScheduler)
|
||||
.absorbWith(e => DummyException("boom"))
|
||||
.onErrorRestart(3)
|
||||
_ <- wire[GameInputHandler.Props].begin.onErrorRestart(3)
|
||||
// johnActor <- createTestNpc(appScheduler, "John").executeOn(appScheduler)
|
||||
// _ <- johnActor !! NpcActorSupervisor.Move(ImVector3f(0, 0, 20))
|
||||
|
||||
// _ <-
|
||||
// johnActor
|
||||
// .tellL(NpcActorSupervisor.Move(ImVector3f(-30, 0, 10)))
|
||||
// .delayExecution(2.seconds)
|
||||
// _ <- (johnActor !! NpcActorSupervisor.Move(
|
||||
// ImVector3f(-80, 0, 100)
|
||||
// )).executeAsync.delayExecution(2.seconds)
|
||||
_ <-
|
||||
rootNode.depthFirstTraversal
|
||||
.doOnNextF(spat => loggerL.debug(spat.getName).toTask)
|
||||
.completedL
|
||||
.toIO
|
||||
.hideErrors
|
||||
damageObs <-
|
||||
mainEventBus
|
||||
.askL[Observable[DamageEvent]](ObservableSubscription(_))
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
_ <-
|
||||
damageObs
|
||||
.doOnNextF(event =>
|
||||
(loggerL.debug(show"Received Damage Event $event") >>
|
||||
(if (event.victimName === "PlayerNode")
|
||||
playerActor
|
||||
.askL(PlayerActor.TakeDamage(event.amount, _))
|
||||
.void
|
||||
.onErrorHandle { case ex: TimeoutException => () }
|
||||
else IO.unit)).toTask
|
||||
IOUtils
|
||||
.toIO(
|
||||
rootNode
|
||||
.observableBreadthFirst()
|
||||
.doOnNext(spat => IOUtils.toTask(loggerL.debug(spat.getName())))
|
||||
.completedL
|
||||
)
|
||||
.completedL
|
||||
.toIO
|
||||
.hideErrors
|
||||
.executeOn(appScheduler)
|
||||
.startAndForget
|
||||
// _ <-
|
||||
// Observable
|
||||
// .interval(1.second)
|
||||
// .doOnNextF(_ =>
|
||||
// playerActor
|
||||
// .askL(PlayerActorSupervisor.GetStatus)
|
||||
// .flatMap(s => loggerL.debug(show"Player actor status: $s"))
|
||||
|
||||
// // .flatMap(s =>
|
||||
// // if (s == Status.Alive)
|
||||
// // playerActor
|
||||
// // .askL(PlayerActorSupervisor.CurrentStats )
|
||||
// // .flatMap(s => loggerL.debug(show"Got state $s"))
|
||||
// // else IO.unit
|
||||
// // )
|
||||
// .toTask
|
||||
// )
|
||||
// // .doOnNextF(_ =>
|
||||
// // playerActor
|
||||
// // .askL(PlayerActorSupervisor.GetStatus )
|
||||
// // .flatMap(s => loggerL.debug(show"Player actor status: $s"))
|
||||
// // .toTask
|
||||
// // )
|
||||
// .completedL
|
||||
// .toIO
|
||||
// .hideErrors
|
||||
// .startAndForget
|
||||
_ <-
|
||||
physicsSpace.collisionObservable
|
||||
// .filter(event =>
|
||||
// (for {
|
||||
// nodeA <- event.nodeA
|
||||
// nodeB <- event.nodeB
|
||||
// } yield nodeA.getName === "PlayerNode" && nodeB.getName === "John" ||
|
||||
// nodeB.getName === "PlayerNode" && nodeA.getName === "John")
|
||||
// .getOrElse(false)
|
||||
// )
|
||||
// .doOnNextF(event =>
|
||||
// loggerL
|
||||
// .debug(show"$event ${event.appliedImpulse()}")
|
||||
// .toTask
|
||||
// )
|
||||
.filter(_.nodeA.map(_.getName =!= "main-scene_node").getOrElse(false))
|
||||
.filter(_.nodeB.map(_.getName =!= "main-scene_node").getOrElse(false))
|
||||
.doOnNextF(event =>
|
||||
(for {
|
||||
victim <- Coeval(for {
|
||||
nodeA <- event.nodeA
|
||||
nodeB <- event.nodeB
|
||||
} yield if (nodeB.getName === "John") nodeA else nodeB)
|
||||
_ <- Coeval(
|
||||
victim.foreach { v =>
|
||||
pprint.log(show"emitted event ${v.getName}")
|
||||
mainEventBus ! EventBus.Publish(
|
||||
DamageEvent(
|
||||
"John",
|
||||
v.getName,
|
||||
CharacterStats.DamageHealth(10)
|
||||
),
|
||||
"damageHandler"
|
||||
)
|
||||
}
|
||||
)
|
||||
} yield ()).void
|
||||
)
|
||||
.completedL
|
||||
.toIO
|
||||
.hideErrors
|
||||
.startAndForget
|
||||
// _ <-
|
||||
// IOUtils
|
||||
// .toIO(
|
||||
// rootNode
|
||||
// .observableBreadthFirst()
|
||||
// .doOnNext(spat => IOUtils.toTask(loggerL.debug(spat.getName())))
|
||||
// .completedL
|
||||
// )
|
||||
// .executeOn(appScheduler)
|
||||
// .startAndForget
|
||||
statsObs <-
|
||||
playerActor
|
||||
.askL(PlayerActor.GetStatsObservable(_))
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
.flatten
|
||||
playerHud <-
|
||||
UIO
|
||||
.deferAction(implicit s =>
|
||||
UIO(new VBox {
|
||||
implicit val c = CompositeCancelable()
|
||||
hgrow = Priority.Always
|
||||
spacing = 10
|
||||
style = """-fx-background-color: rgba(0,0,0,0.7);"""
|
||||
stylesheets = Seq((os.rel / "main.css").toString)
|
||||
|
||||
children = List(
|
||||
new HBox {
|
||||
spacing = 5
|
||||
children = List(
|
||||
new Label("Health") { textFill = Color.White },
|
||||
new Label("100") {
|
||||
text <-- statsObs
|
||||
.doOnNextF(i => loggerL.trace(show"Received stats: $i"))
|
||||
.map(_.hp.toInt.toString)
|
||||
textFill = Color.White
|
||||
},
|
||||
new JFXProgressBar {
|
||||
|
||||
progress = 100
|
||||
minHeight = 10
|
||||
progress <-- statsObs
|
||||
.map(_.hp.toInt.toDouble / 100)
|
||||
c += statsObs
|
||||
.scanEval(me.Task.pure("green-bar")) {
|
||||
case (a, b) =>
|
||||
me.Task(styleClass.removeAll(a)) >>
|
||||
me.Task.pure(
|
||||
(b.hp.toInt: @switch) match {
|
||||
case v if v > 80 => "green-bar"
|
||||
case v if v > 20 && v <= 80 => "yellow-bar"
|
||||
case _ => "red-bar"
|
||||
}
|
||||
)
|
||||
}
|
||||
.doOnNext(cls => me.Task(styleClass += cls))
|
||||
.subscribe()
|
||||
}
|
||||
)
|
||||
},
|
||||
new HBox {
|
||||
spacing = 5
|
||||
children = List(
|
||||
new Label("Stamina") {
|
||||
textFill = Color.White
|
||||
|
||||
},
|
||||
new Label("100") {
|
||||
textFill = Color.White
|
||||
text <-- statsObs
|
||||
.doOnNextF(i => loggerL.trace(show"Received stats: $i"))
|
||||
.map(_.stamina.toInt.toString)
|
||||
},
|
||||
new JFXProgressBar {
|
||||
|
||||
progress = 100
|
||||
minHeight = 10
|
||||
progress <-- statsObs.map(_.stamina.toInt.toDouble / 100)
|
||||
|
||||
styleClass ++= Seq("green-bar")
|
||||
|
||||
c += statsObs
|
||||
.scanEval(me.Task.pure("green-bar")) {
|
||||
case (a, b) =>
|
||||
me.Task(styleClass.removeAll(a)) >>
|
||||
me.Task.pure(
|
||||
(b.stamina.toInt: @switch) match {
|
||||
case v if v > 80 => "green-bar"
|
||||
case v if v > 20 && v <= 40 => "yellow-bar"
|
||||
case _ => "red-bar"
|
||||
}
|
||||
)
|
||||
}
|
||||
.doOnNext(cls => me.Task(styleClass += cls))
|
||||
.subscribe()
|
||||
|
||||
}
|
||||
)
|
||||
}
|
||||
)
|
||||
})
|
||||
)
|
||||
.executeOn(schedulers.fx.value)
|
||||
_ <- UIO(jfxUI += playerHud)
|
||||
} yield ()
|
||||
|
||||
def createPlayerController(
|
||||
// appScheduler: monix.execution.Scheduler
|
||||
): IO[AppError, PlayerActor.Ref] = {
|
||||
val playerPos = ImVector3f.Zero
|
||||
appScheduler: monix.execution.Scheduler
|
||||
): IO[PlayerController.Error, Unit] = {
|
||||
val playerPos = ImVector3f.ZERO
|
||||
val modelPath = os.rel / "Models" / "Jaime" / "Jaime.j3o"
|
||||
// val modelPath = os.rel / "Models" / "Oto" / "Oto.mesh.xml"
|
||||
val playerPhysicsControl =
|
||||
lazy val playerPhysicsControl =
|
||||
PlayerController.Defaults.defaultPlayerPhysicsControl
|
||||
.taggedWith[PlayerControllerTags.PlayerTag]
|
||||
// lazy val camNode =
|
||||
// PlayerController.Defaults
|
||||
// .defaultCamerNode(camera, playerPos)
|
||||
// .taggedWith[PlayerControllerTags.PlayerCameraNode]
|
||||
lazy val mbPlayerNode = PlayerController.Defaults
|
||||
.defaultPlayerNode(
|
||||
assetManager,
|
||||
modelPath,
|
||||
playerPos,
|
||||
// camNode
|
||||
playerPhysicsControl
|
||||
)
|
||||
lazy val cameraPivotNode = new Node(EntityIds.CameraPivot.value)
|
||||
.taggedWith[PlayerControllerTags.PlayerCameraPivotNode]
|
||||
|
||||
for {
|
||||
playerModel <-
|
||||
assetManager
|
||||
.loadModelAs[Node](modelPath)
|
||||
.map(_.withRotate(0, FastMath.PI, 0))
|
||||
.tapEval(m => UIO(m.center()))
|
||||
.mapError(AppError.AssetManagerError)
|
||||
playerNode <- UIO(
|
||||
playerNode <- IO.fromEither(mbPlayerNode)
|
||||
_ <- IO(cameraPivotNode.addControl(new FollowControl(playerNode)))
|
||||
.onErrorHandleWith(e =>
|
||||
IO.raiseError(PlayerController.GenericError(e.getMessage()))
|
||||
)
|
||||
camNode <- IO(
|
||||
PlayerController.Defaults
|
||||
.defaultPlayerNode(
|
||||
playerPos,
|
||||
playerModel,
|
||||
playerPhysicsControl
|
||||
)
|
||||
)
|
||||
cameraPivotNode <- UIO(
|
||||
new Node(EntityIds.CameraPivot.value)
|
||||
.withControl(new FollowControl(playerNode))
|
||||
.taggedWith[PlayerController.Tags.PlayerCameraPivotNode]
|
||||
)
|
||||
camNode <- UIO(
|
||||
PlayerController.Defaults
|
||||
.defaultCamerNode(camera, playerPos)
|
||||
.taggedWith[PlayerController.Tags.PlayerCameraNode]
|
||||
)
|
||||
playerCameraEvents <-
|
||||
playerEventBus
|
||||
.askL[Observable[PlayerCameraEvent]](ObservableSubscription(_))
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
_ <-
|
||||
inputManager
|
||||
.enumAnalogObservable(PlayerCameraInput)
|
||||
.sample(1.millis)
|
||||
.scan(new Quaternion) {
|
||||
case (rotationBuf, action) =>
|
||||
action.binding match {
|
||||
case PlayerCameraInput.CameraRotateLeft =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y)
|
||||
cameraPivotNode.rotate(rot)
|
||||
rotationBuf
|
||||
case PlayerCameraInput.CameraRotateRight =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(-1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y)
|
||||
cameraPivotNode.rotate(rot)
|
||||
rotationBuf
|
||||
case PlayerCameraInput.CameraRotateUp =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(-1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_X)
|
||||
cameraPivotNode.rotate(rot)
|
||||
rotationBuf
|
||||
case PlayerCameraInput.CameraRotateDown =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_X)
|
||||
cameraPivotNode.rotate(rot)
|
||||
rotationBuf
|
||||
}
|
||||
}
|
||||
.completedL
|
||||
.toIO
|
||||
.hideErrors
|
||||
.startAndForget
|
||||
|
||||
sched <- UIO.pure(schedulers.async)
|
||||
fxSched <- UIO.pure(schedulers.fx)
|
||||
playerActor <- wire[PlayerController.Props].create
|
||||
playerMovementReducer = new PlayerMovementReducer(playerActor, loggerL)
|
||||
_ <-
|
||||
inputManager
|
||||
.enumObservableAction(PlayerMovementInput)
|
||||
.sample(1.millis)
|
||||
.scanEval(me.Task.pure(PlayerMovementReducer.State.empty))(
|
||||
playerMovementReducer.value
|
||||
)
|
||||
.completedL
|
||||
.toIO
|
||||
.hideErrors
|
||||
.startAndForget
|
||||
} yield playerActor
|
||||
.defaultCamerNode(camera, cameraPivotNode, playerNode, playerPos)
|
||||
).onErrorHandleWith(e =>
|
||||
IO.raiseError(PlayerController.GenericError(e.getMessage()))
|
||||
).map(_.taggedWith[PlayerControllerTags.PlayerCameraNode])
|
||||
// _ <- Task {
|
||||
// val chaseCam = new ChaseCamera(camera, playerNode, inputManager)
|
||||
// chaseCam.setSmoothMotion(false)
|
||||
// chaseCam.setLookAtOffset(new Vector3f(0, 1.5f, 10))
|
||||
// chaseCam
|
||||
// }
|
||||
// .onErrorHandleWith(e =>
|
||||
// IO.raiseError(PlayerController.GenericError(e.getMessage()))
|
||||
// )
|
||||
_ <- wire[PlayerController.Props].create
|
||||
} yield ()
|
||||
}
|
||||
|
||||
def createTestNpc(
|
||||
// appScheduler: monix.execution.Scheduler,
|
||||
appScheduler: monix.execution.Scheduler,
|
||||
npcName: String
|
||||
): IO[AppError, NpcActorSupervisor.Ref] = {
|
||||
val initialPos = ImVector3f(50, 5, 0)
|
||||
val npcPhysicsControl = new BetterCharacterControl(1.5f, 6f, 1f)
|
||||
// (1f, 2.1f, 10f)
|
||||
.withJumpForce(ImVector3f(0, 5f, 0))
|
||||
|
||||
val npcActorTask = AkkaUtils.spawnActorL(
|
||||
new NpcActorSupervisor.Props(
|
||||
new NpcMovementActor.Props(
|
||||
enqueueR,
|
||||
initialPos,
|
||||
npcName,
|
||||
npcPhysicsControl
|
||||
).behavior,
|
||||
npcName,
|
||||
initialPos
|
||||
).behavior,
|
||||
actorName = Some(show"${npcName}-npcActorSupervisor")
|
||||
)
|
||||
|
||||
(for {
|
||||
materialDef <-
|
||||
assetManager
|
||||
.loadAssetAs[MaterialDef](
|
||||
os.rel / "Common" / "MatDefs" / "Misc" / "Unshaded.j3md"
|
||||
)
|
||||
.mapError(AppError.AssetManagerError)
|
||||
material = new Material(materialDef)
|
||||
_ = material.setColor("Color", ColorRGBA.Blue)
|
||||
mesh = PlayerController.Defaults.defaultMesh.withMaterial(material)
|
||||
npcNode = PlayerController.Defaults.defaultNpcNode(
|
||||
mesh,
|
||||
) =
|
||||
// : IO[PlayerController.Error, Unit] =
|
||||
{
|
||||
val initialPos = ImVector3f(100, 0, 0)
|
||||
// val modelPath = os.rel / "Models" / "Jaime" / "Jaime.j3o"
|
||||
lazy val npcPhysicsControl =
|
||||
new BetterCharacterControl(1f, 2.1f, 10f)
|
||||
// .withJumpForce(ImVector3f(0, 5f, 0))
|
||||
// val npcMovementActor = AkkaUtils.spawnActorL2(
|
||||
// new NpcMovementActor2.Props(
|
||||
// initialPos,
|
||||
// tickEventBus,
|
||||
// npcPhysicsControl
|
||||
// ).behavior,
|
||||
// s"${npcName}-npcMovementActor"
|
||||
// )
|
||||
lazy val mbNpcNode = PlayerController.Defaults.defaultNpcNode(
|
||||
assetManager,
|
||||
initialPos,
|
||||
npcPhysicsControl,
|
||||
npcName
|
||||
)
|
||||
_ <- (for {
|
||||
_ <- physicsSpace += npcPhysicsControl
|
||||
_ <- physicsSpace += npcNode
|
||||
_ <- rootNode += npcNode
|
||||
} yield ()).mapError(AppError.AppNodeError)
|
||||
npcActor <- npcActorTask
|
||||
} yield npcActor)
|
||||
val npcActorTask = AkkaUtils.spawnActorL2(
|
||||
NpcActorSupervisor
|
||||
.Props(
|
||||
new NpcMovementActor.Props(
|
||||
enqueueR,
|
||||
initialPos,
|
||||
// tickEventBus,
|
||||
npcPhysicsControl
|
||||
).behavior,
|
||||
npcName,
|
||||
initialPos
|
||||
)
|
||||
.behavior,
|
||||
s"${npcName}-npcActorSupervisor"
|
||||
)
|
||||
// .taggedWith[PlayerControllerTags.PlayerTag]
|
||||
|
||||
}
|
||||
for {
|
||||
npcNode <- IO.fromEither(mbNpcNode)
|
||||
npcActor <- npcActorTask
|
||||
_ <- IO {
|
||||
physicsSpace += npcPhysicsControl
|
||||
physicsSpace += npcNode
|
||||
rootNode += npcNode
|
||||
}
|
||||
} yield (npcActor)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class FollowControl(playerNode: Node) extends AbstractControl {
|
||||
override def controlUpdate(tpf: Float): Unit = {
|
||||
this.spatial.setLocalTranslation(playerNode.getLocalTranslation())
|
||||
}
|
||||
override def controlRender(
|
||||
rm: RenderManager,
|
||||
vp: ViewPort
|
||||
): Unit = {}
|
||||
}
|
||||
|
@ -1,26 +1,25 @@
|
||||
package wow.doge.mygame
|
||||
import akka.actor.BootstrapSetup
|
||||
import akka.actor.typed.ActorSystem
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import cats.effect.Resource
|
||||
import io.odin.Logger
|
||||
import monix.bio.Task
|
||||
import wow.doge.mygame.executors.Schedulers.AsyncScheduler
|
||||
import wow.doge.mygame.executors.ExecutorsModule
|
||||
|
||||
class ActorSystemResource(logger: Logger[Task], scheduler: AsyncScheduler) {
|
||||
def get: Resource[Task, ActorSystem[SpawnProtocol.Command]] =
|
||||
Resource.make(
|
||||
logger.info("Creating Actor System") >> Task(
|
||||
ActorSystem(
|
||||
SpawnProtocol(),
|
||||
name = "GameActorSystem",
|
||||
BootstrapSetup().withDefaultExecutionContext(scheduler.value)
|
||||
)
|
||||
trait MainModule extends ExecutorsModule {
|
||||
|
||||
def actorSystemResource(
|
||||
logger: Logger[Task]
|
||||
): Resource[Task, ActorSystem[SpawnProtocol.Command]] =
|
||||
Resource.make(logger.info("Creating Actor System") >> Task {
|
||||
ActorSystem(
|
||||
SpawnProtocol(),
|
||||
name = "GameActorSystem"
|
||||
)
|
||||
)(sys =>
|
||||
})(sys =>
|
||||
for {
|
||||
_ <- Task(sys.terminate())
|
||||
_ <- Task.deferFuture(sys.whenTerminated)
|
||||
_ <- Task.fromFuture(sys.whenTerminated)
|
||||
_ <- logger.info("Actor System Terminated")
|
||||
} yield ()
|
||||
)
|
||||
|
@ -1,81 +0,0 @@
|
||||
package wow.doge.mygame.actor
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import wow.doge.mygame.implicits._
|
||||
// import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
// import wow.doge.mygame.subsystems.events.Event
|
||||
// import scala.reflect.ClassTag
|
||||
// import akka.actor.typed.LogOptions
|
||||
// import wow.doge.mygame.subsystems.events.EventBus
|
||||
// import scala.concurrent.duration._
|
||||
// import akka.util.Timeout
|
||||
// import akka.actor.typed.SupervisorStrategy
|
||||
|
||||
object GameActorSystem {
|
||||
sealed trait Command
|
||||
final case class GetSpawnProtocol(
|
||||
replyTo: ActorRef[ActorRef[SpawnProtocol.Command]]
|
||||
) extends Command
|
||||
|
||||
class Props {
|
||||
def create =
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
val systemSpawnProtocol = ctx.spawnN(SpawnProtocol())
|
||||
new GameActorSystem(ctx, this, systemSpawnProtocol).receive
|
||||
}
|
||||
}
|
||||
}
|
||||
class GameActorSystem(
|
||||
ctx: ActorContext[GameActorSystem.Command],
|
||||
props: GameActorSystem.Props,
|
||||
sp: ActorRef[SpawnProtocol.Command]
|
||||
) {
|
||||
import GameActorSystem._
|
||||
def receive =
|
||||
Behaviors.receiveMessage[Command] {
|
||||
case GetSpawnProtocol(replyTo) =>
|
||||
replyTo ! sp
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
// object EventBusSupervisor {
|
||||
// sealed trait Command
|
||||
// final case class GetMainEventBus(replyTo: ActorRef[GameEventBus[Event]])
|
||||
// extends Command
|
||||
// final case class GetEventBus[T](replyTo: ActorRef[GameEventBus[T]])(implicit
|
||||
// classTag: ClassTag[T]
|
||||
// ) extends Command {
|
||||
// def ct = classTag
|
||||
// }
|
||||
|
||||
// class Props(val spawnProtocol: ActorRef[SpawnProtocol.Command]) {
|
||||
// def create =
|
||||
// Behaviors.setup[Command] { ctx =>
|
||||
// new EventBusSupervisor(ctx, this).receive
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// class EventBusSupervisor(
|
||||
// ctx: ActorContext[EventBusSupervisor.Command],
|
||||
// props: EventBusSupervisor.Props
|
||||
// ) {
|
||||
// import EventBusSupervisor._
|
||||
// implicit val timeout = Timeout(1.second)
|
||||
// implicit val sp = props.spawnProtocol
|
||||
// def receive =
|
||||
// Behaviors.receiveMessage[Command] {
|
||||
// case g @ GetEventBus(replyTo) =>
|
||||
// implicit val ct = g.ct
|
||||
// Behaviors
|
||||
// .supervise(EventBus())
|
||||
// .onFailure[Exception](
|
||||
// SupervisorStrategy.restart.withLimit(2, 100.millis)
|
||||
// )
|
||||
// Behaviors.same
|
||||
// case _ => Behaviors.same
|
||||
// }
|
||||
// }
|
@ -3,21 +3,21 @@ package wow.doge.mygame.executors
|
||||
import cats.effect.Resource
|
||||
import monix.bio.Task
|
||||
import monix.execution.Scheduler
|
||||
import wow.doge.mygame.types.JmeScheduler
|
||||
|
||||
trait ExecutorsModule {
|
||||
|
||||
val schedulers = Schedulers.default
|
||||
|
||||
val jmeSchedulerResource = Resource.make(
|
||||
lazy val schedulers = Schedulers()
|
||||
// Resource.make(
|
||||
// Task(
|
||||
// new Schedulers(
|
||||
// jme = Scheduler
|
||||
// .singleThread(name = "JME-Application-Thread", daemonic = false)
|
||||
// )
|
||||
// )
|
||||
// )(s => Task(s.jme.shutdown()))
|
||||
lazy val jMESchedulerResource = Resource.make(
|
||||
Task(
|
||||
JmeScheduler(
|
||||
Scheduler
|
||||
.singleThread(name = "JME-Application-Thread", daemonic = false)
|
||||
)
|
||||
Scheduler
|
||||
.singleThread(name = "JME-Application-Thread", daemonic = false)
|
||||
)
|
||||
)(s => Task(s.value.shutdown()))
|
||||
)(e => Task(e.shutdown()))
|
||||
}
|
||||
|
||||
sealed trait Error
|
||||
case object Error extends Error
|
||||
|
@ -13,7 +13,6 @@ import scala.concurrent.ExecutionContext
|
||||
import akka.dispatch.DispatcherPrerequisites
|
||||
import akka.dispatch.ExecutorServiceConfigurator
|
||||
import akka.dispatch.ExecutorServiceFactory
|
||||
import com.jme3.app.Application
|
||||
import com.typesafe.config.Config
|
||||
import javafx.application.Platform
|
||||
import monix.execution.Scheduler
|
||||
@ -44,11 +43,12 @@ object SwingExecutorService extends GUIExecutorService {
|
||||
object JMEExecutorService extends GUIExecutorService {
|
||||
override def execute(command: Runnable) =
|
||||
JMERunner.runner.enqueue(command)
|
||||
// new SingleThreadEventExecutor()
|
||||
sys.addShutdownHook(JMEExecutorService.shutdown())
|
||||
}
|
||||
|
||||
object JMERunner {
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Null"))
|
||||
var runner: Application = null
|
||||
var runner: com.jme3.app.Application = null
|
||||
|
||||
}
|
||||
|
||||
@ -98,8 +98,9 @@ class SwingEventThreadExecutorServiceConfigurator(
|
||||
object JFXExecutionContexts {
|
||||
val javaFxExecutionContext: ExecutionContext =
|
||||
ExecutionContext.fromExecutor(new Executor {
|
||||
def execute(command: Runnable): Unit =
|
||||
def execute(command: Runnable): Unit = {
|
||||
Platform.runLater(command)
|
||||
}
|
||||
})
|
||||
val fxScheduler =
|
||||
Scheduler(javaFxExecutionContext)
|
||||
|
@ -5,9 +5,13 @@ import monix.execution.Scheduler
|
||||
import monix.execution.UncaughtExceptionReporter
|
||||
|
||||
final case class Schedulers(
|
||||
io: Schedulers.IoScheduler,
|
||||
async: Schedulers.AsyncScheduler,
|
||||
fx: Schedulers.FxScheduler
|
||||
blockingIO: Scheduler = Scheduler
|
||||
.io()
|
||||
.withUncaughtExceptionReporter(Schedulers.reporter),
|
||||
async: Scheduler = Scheduler.global
|
||||
.withUncaughtExceptionReporter(Schedulers.reporter),
|
||||
fx: Scheduler = JFXExecutionContexts.fxScheduler
|
||||
.withUncaughtExceptionReporter(Schedulers.reporter)
|
||||
)
|
||||
|
||||
object Schedulers {
|
||||
@ -16,24 +20,4 @@ object Schedulers {
|
||||
logger.error("Uncaught exception", ex)
|
||||
}
|
||||
|
||||
val default = Schedulers(
|
||||
IoScheduler(
|
||||
Scheduler
|
||||
.io()
|
||||
.withUncaughtExceptionReporter(Schedulers.reporter)
|
||||
),
|
||||
AsyncScheduler(
|
||||
Scheduler.global
|
||||
.withUncaughtExceptionReporter(Schedulers.reporter)
|
||||
),
|
||||
FxScheduler(
|
||||
JFXExecutionContexts.fxScheduler
|
||||
.withUncaughtExceptionReporter(Schedulers.reporter)
|
||||
)
|
||||
)
|
||||
|
||||
final case class AsyncScheduler(value: Scheduler)
|
||||
final case class IoScheduler(value: Scheduler)
|
||||
final case class FxScheduler(value: Scheduler)
|
||||
|
||||
}
|
||||
|
@ -1,130 +1,193 @@
|
||||
package wow.doge.mygame.game
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.Props
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.actor.typed.scaladsl.AskPattern._
|
||||
import akka.util.Timeout
|
||||
import cats.effect.Resource
|
||||
import com.jme3.bullet.BulletAppState
|
||||
import cats.effect.concurrent.Deferred
|
||||
import com.jme3.app.state.AppStateManager
|
||||
import com.jme3.asset.AssetManager
|
||||
import com.jme3.input.InputManager
|
||||
import com.jme3.system.AppSettings
|
||||
import com.jme3.scene.Node
|
||||
import com.jme3.scene.Spatial
|
||||
import com.softwaremill.tagging._
|
||||
import com.typesafe.scalalogging.{Logger => SLogger}
|
||||
import io.odin.Logger
|
||||
import monix.bio.Fiber
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import wow.doge.mygame.AppError
|
||||
import wow.doge.mygame.AppError.TimeoutError
|
||||
import wow.doge.mygame.Dispatchers
|
||||
import wow.doge.mygame.executors.JMERunner
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
import monix.catnap.ConcurrentChannel
|
||||
import monix.catnap.ConsumerF
|
||||
import monix.catnap.Semaphore
|
||||
import monix.eval.Coeval
|
||||
import wow.doge.mygame.game.subsystems.ui.JFxUI
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.types._
|
||||
import wow.doge.mygame.utils.AkkaUtils
|
||||
import wow.doge.mygame.utils.wrappers.jme._
|
||||
|
||||
sealed trait Error
|
||||
case object FlyCamNotExists extends Error
|
||||
|
||||
object GameAppTags {
|
||||
sealed trait RootNode
|
||||
sealed trait GuiNode
|
||||
}
|
||||
|
||||
class GameApp private[game] (
|
||||
logger: Logger[Task],
|
||||
app: SimpleAppExt,
|
||||
gameActor: ActorRef[GameAppActor.Command],
|
||||
gameSpawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
akkaScheduler: AkkaScheduler
|
||||
) {
|
||||
def inputManager: UIO[InputManager] = UIO(app.getInputManager())
|
||||
val assetManager = new AssetManager(app.getAssetManager())
|
||||
val guiNode: GuiNode =
|
||||
AppNode2(app.getGuiNode()).taggedWith[GameAppTags.GuiNode]
|
||||
// def flyCam = Option(app.getFlyByCamera())
|
||||
def camera = UIO(app.getCamera())
|
||||
def viewPort = UIO(app.getViewPort())
|
||||
val rootNode: RootNode =
|
||||
AppNode2(app.getRootNode()).taggedWith[GameAppTags.RootNode]
|
||||
val physicsSpace =
|
||||
new PhysicsSpace(app.bulletAppState.physicsSpace)
|
||||
def enqueue(cb: () => Unit) = app.enqueueR(() => cb())
|
||||
class GameApp(logger: Logger[Task], val app: SimpleAppExt) {
|
||||
import Ops._
|
||||
|
||||
def stateManager: Task[AppStateManager] = Task(app.getStateManager())
|
||||
def inputManager: Task[InputManager] = Task(app.getInputManager())
|
||||
def assetManager: Task[AssetManager] = Task(app.getAssetManager())
|
||||
def guiNode = Task(app.getGuiNode().taggedWith[GameAppTags.GuiNode])
|
||||
def addToGuiNode = guiNode.flatMap(rn => Task(new AddToNode(rn)))
|
||||
def flyCam =
|
||||
IO(app.getFlyByCamera()).onErrorHandleWith(_ =>
|
||||
IO.raiseError(FlyCamNotExists)
|
||||
)
|
||||
def camera = Task(app.getCamera())
|
||||
def viewPort = Task(app.getViewPort())
|
||||
def rootNode = Task(app.getRootNode().taggedWith[GameAppTags.RootNode])
|
||||
// def rootNode2 = SynchedObject(app.getRootNode())
|
||||
def addToRootNode = rootNode.flatMap(rn => Task(new AddToNode(rn)))
|
||||
def enqueue(cb: () => Unit) =
|
||||
app.enqueue(new Runnable {
|
||||
override def run() = cb()
|
||||
})
|
||||
def enqueueL[T](cb: () => T): Task[T] = app.enqueueL(cb)
|
||||
|
||||
def whenTerminated: IO[AppError, Unit] =
|
||||
IO.deferFuture(app.whenTerminated).onErrorHandleWith(TimeoutError.from)
|
||||
|
||||
def spawnGameActor[T](
|
||||
behavior: Behavior[T],
|
||||
actorName: Option[String] = None,
|
||||
props: Props = Dispatchers.jmeDispatcher
|
||||
)(implicit name: sourcecode.Name) =
|
||||
AkkaUtils.spawnActorL(behavior, actorName, props)(
|
||||
2.seconds,
|
||||
akkaScheduler.value,
|
||||
gameSpawnProtocol,
|
||||
name
|
||||
)
|
||||
|
||||
def scheduler = JmeScheduler(app.scheduler)
|
||||
def start = Task(app.start())
|
||||
def stop = Task(app.stop())
|
||||
def scheduler = app.scheduler
|
||||
def jfxUI = JFxUI(app)
|
||||
|
||||
}
|
||||
|
||||
class GameAppResource(
|
||||
logger: Logger[Task],
|
||||
jmeThread: JmeScheduler,
|
||||
schedulers: Schedulers,
|
||||
tickEventBus: GameEventBus[TickEvent]
|
||||
)(implicit
|
||||
timeout: Timeout,
|
||||
scheduler: AkkaScheduler,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command]
|
||||
) {
|
||||
implicit val as = scheduler.value
|
||||
def resource
|
||||
: Resource[UIO, Either[AppError, (GameApp, Fiber[Nothing, Unit])]] =
|
||||
Resource.make(
|
||||
(for {
|
||||
app <- UIO(new SimpleAppExt(schedulers, new BulletAppState))
|
||||
_ <- UIO(JMERunner.runner = app)
|
||||
_ <- UIO {
|
||||
val settings = new AppSettings(true)
|
||||
settings.setVSync(true)
|
||||
object GameApp {
|
||||
|
||||
/**
|
||||
* disables the launcher
|
||||
* We'll be making our own launcher anyway
|
||||
*/
|
||||
app.setShowSettings(false)
|
||||
app.setSettings(settings)
|
||||
}
|
||||
class WrappedNode(node: Node, lock: Semaphore[Task]) {
|
||||
|
||||
def +=(spat: Spatial) = lock.withPermit(Task(node.attachChild(spat)))
|
||||
}
|
||||
|
||||
/**
|
||||
* Synchronization wrapper for a mutable object
|
||||
*
|
||||
* @param obj the mutable object
|
||||
* @param lock lock for synchronization
|
||||
*/
|
||||
class SynchedObject[A](obj: A, lock: Semaphore[Task]) {
|
||||
def modify(f: A => Unit): Task[Unit] =
|
||||
lock.withPermit(Task(f(obj)))
|
||||
|
||||
def flatModify(f: A => Task[Unit]): Task[Unit] =
|
||||
lock.withPermit(f(obj))
|
||||
|
||||
def get: Task[A] = lock.withPermit(Task(obj))
|
||||
}
|
||||
|
||||
object SynchedObject {
|
||||
def apply[A](obj: A) =
|
||||
Semaphore[Task](1).flatMap(lock => Task(new SynchedObject(obj, lock)))
|
||||
}
|
||||
|
||||
fib <- UIO(app.start).executeOn(jmeThread.value).start
|
||||
_ <- Task.deferFuture(app.started).onErrorHandleWith(TimeoutError.from)
|
||||
gameAppActor <- AkkaUtils.spawnActorL(
|
||||
new GameAppActor.Props(tickEventBus).behavior,
|
||||
Some("testGameActor"),
|
||||
props = Dispatchers.jmeDispatcher
|
||||
)
|
||||
_ <- gameAppActor !! GameAppActor.Start
|
||||
sp <-
|
||||
gameAppActor
|
||||
.askL(GameAppActor.GetSpawnProtocol)
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
gameApp <- UIO(new GameApp(logger, app, gameAppActor, sp, scheduler))
|
||||
_ <- UIO {
|
||||
val fut = () => gameAppActor.ask(GameAppActor.Stop).flatten
|
||||
app.cancelToken = Some(fut)
|
||||
}
|
||||
} yield (gameApp, fib)).attempt
|
||||
) {
|
||||
case Right(gameApp -> fib) => fib.cancel
|
||||
case Left(error) => IO.terminate(new Exception(error.toString))
|
||||
}
|
||||
}
|
||||
|
||||
object Ops {
|
||||
final class AddToNode[T <: Node](private val node: T) extends AnyVal {
|
||||
|
||||
/**
|
||||
* Pure version
|
||||
*/
|
||||
def apply(spatial: Spatial)(implicit logger: Logger[Task]) =
|
||||
logger.debug(
|
||||
s"Request to add spatial with name ${spatial.getName()} to node ${node.getName()}"
|
||||
) >> Task(node.attachChild(spatial))
|
||||
|
||||
/**
|
||||
* Impure version
|
||||
*/
|
||||
def apply(spatial: Spatial)(implicit logger: SLogger) =
|
||||
Coeval {
|
||||
logger.debug(
|
||||
s"Request to add spatial with name ${spatial.getName()} to node ${node.getName()}"
|
||||
)
|
||||
node.attachChild(spatial)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
object SpawnSystem {
|
||||
sealed trait Result
|
||||
final case object Ok extends Result
|
||||
|
||||
sealed trait Complete
|
||||
final case object Complete extends Complete
|
||||
|
||||
sealed trait SpawnRequest
|
||||
final case class SpawnSpatial(nodeTask: Task[Node]) extends SpawnRequest
|
||||
|
||||
final case class SpawnRequestWrapper(
|
||||
spawnRequest: SpawnRequest,
|
||||
result: Deferred[Task, Result]
|
||||
)
|
||||
|
||||
def apply(logger: Logger[Task]) =
|
||||
for {
|
||||
spawnChannel <- ConcurrentChannel[Task].of[Complete, SpawnRequestWrapper]
|
||||
spawnSystem <- Task(new SpawnSystem(logger, spawnChannel))
|
||||
consumer <-
|
||||
spawnChannel.consume
|
||||
.use(consumer => spawnSystem.receive(consumer))
|
||||
.startAndForget
|
||||
} yield (spawnSystem)
|
||||
}
|
||||
|
||||
class SpawnSystem(
|
||||
logger: Logger[Task],
|
||||
spawnChannel: ConcurrentChannel[
|
||||
Task,
|
||||
SpawnSystem.Complete,
|
||||
SpawnSystem.SpawnRequestWrapper
|
||||
]
|
||||
) {
|
||||
import SpawnSystem._
|
||||
|
||||
for {
|
||||
spawnSystem <- SpawnSystem(logger)
|
||||
res <- spawnSystem.request(SpawnSpatial(Task(new Node("Test"))))
|
||||
} yield ()
|
||||
|
||||
// val spawnChannel = ConcurrentChannel[Task].of[Result, SpawnRequest]
|
||||
|
||||
private def receive(
|
||||
consumer: ConsumerF[Task, Complete, SpawnRequestWrapper]
|
||||
): Task[Unit] =
|
||||
consumer.pull.flatMap {
|
||||
case Right(message) =>
|
||||
for {
|
||||
_ <-
|
||||
logger
|
||||
.debug(s"Received spawn request $message")
|
||||
_ <- handleSpawn(message)
|
||||
} yield receive(consumer)
|
||||
case Left(r) =>
|
||||
logger.info("Closing Spawn System")
|
||||
}
|
||||
|
||||
private def handleSpawn(spawnRequestWrapper: SpawnRequestWrapper) =
|
||||
spawnRequestWrapper match {
|
||||
case SpawnRequestWrapper(spawnRequest, result) =>
|
||||
spawnRequest match {
|
||||
case SpawnSpatial(spatialTask) =>
|
||||
spatialTask.flatMap(spatial =>
|
||||
logger.debug(
|
||||
s"Spawning spatial with name ${spatial.getName()}"
|
||||
) >> result
|
||||
.complete(Ok)
|
||||
)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
def request(spawnRequest: SpawnRequest) =
|
||||
for {
|
||||
d <- Deferred[Task, Result]
|
||||
_ <- spawnChannel.push(SpawnRequestWrapper(spawnRequest, d))
|
||||
res <- d.get
|
||||
} yield (res)
|
||||
|
||||
def stop = spawnChannel.halt(Complete)
|
||||
}
|
||||
|
@ -2,88 +2,61 @@ package wow.doge.mygame.game
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.PostStop
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.actor.typed.SupervisorStrategy
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import monix.execution.CancelableFuture
|
||||
import monix.execution.CancelablePromise
|
||||
import wow.doge.mygame.game.TickGenerator.Send
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.game.entities.GenericTimerActor
|
||||
import wow.doge.mygame.subsystems.events.EventBus
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.utils.GenericTimerActor
|
||||
import wow.doge.mygame.subsystems.events.TickEvent.PhysicsTick
|
||||
|
||||
object GameAppActor {
|
||||
|
||||
sealed trait Command
|
||||
case object Start extends Command
|
||||
case object Pause extends Command
|
||||
case object Ping extends Command
|
||||
final case class Stop(stopSignal: ActorRef[CancelableFuture[Unit]])
|
||||
extends Command
|
||||
final case class GetSpawnProtocol(
|
||||
replyTo: ActorRef[ActorRef[SpawnProtocol.Command]]
|
||||
) extends Command
|
||||
case object Stop extends Command
|
||||
|
||||
final case class Props(tickEventBus: GameEventBus[TickEvent]) {
|
||||
case class Props(
|
||||
// app: SimpleAppExt,
|
||||
// akkaScheduler: Scheduler,
|
||||
// schedulers: Schedulers,
|
||||
// spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
// loggerL: Logger[Task]
|
||||
tickEventBus: GameEventBus[TickEvent]
|
||||
) {
|
||||
def behavior =
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
ctx.log.infoP("Hello from GameAppActor")
|
||||
ctx.log.info("Hello from GameAppActor")
|
||||
val renderTickGenerator =
|
||||
ctx.spawnN(
|
||||
ctx.spawn(
|
||||
Behaviors
|
||||
.supervise(renderTickGeneratorBehavior)
|
||||
.onFailure[Exception](
|
||||
SupervisorStrategy.restart.withLimit(2, 100.millis)
|
||||
)
|
||||
.onFailure[Exception](SupervisorStrategy.restart),
|
||||
"tickGeneratorActor"
|
||||
)
|
||||
|
||||
val tickGeneratorTimer = ctx.spawnN(
|
||||
val tickGeneratorTimer = ctx.spawn(
|
||||
GenericTimerActor
|
||||
.Props(renderTickGenerator, TickGenerator.Send, 10.millis)
|
||||
.behavior
|
||||
.behavior,
|
||||
"tickGeneratorTimer"
|
||||
)
|
||||
|
||||
val sp = ctx.spawn(SpawnProtocol(), "gameSpawnProtocol")
|
||||
Behaviors.receiveMessage {
|
||||
case Start =>
|
||||
tickGeneratorTimer ! GenericTimerActor.Start
|
||||
Behaviors.same
|
||||
case Pause =>
|
||||
tickGeneratorTimer ! GenericTimerActor.Stop
|
||||
Behaviors.same
|
||||
case Stop =>
|
||||
ctx.log.info("Received stop")
|
||||
tickGeneratorTimer ! GenericTimerActor.Stop
|
||||
Behaviors.stopped
|
||||
|
||||
// ctx.spawn(
|
||||
// GenericTimerActor
|
||||
// .Props(ctx.self, Ping, 1000.millis)
|
||||
// .behavior,
|
||||
// "pingTimer"
|
||||
// ) ! GenericTimerActor.Start
|
||||
|
||||
val stopPromise = CancelablePromise[Unit]()
|
||||
|
||||
Behaviors
|
||||
.receiveMessage[Command] {
|
||||
case Start =>
|
||||
tickGeneratorTimer ! GenericTimerActor.Start
|
||||
Behaviors.same
|
||||
case Pause =>
|
||||
tickGeneratorTimer ! GenericTimerActor.Stop
|
||||
Behaviors.same
|
||||
case Stop(replyTo) =>
|
||||
ctx.log.infoP("Received stop")
|
||||
tickGeneratorTimer ! GenericTimerActor.Stop
|
||||
replyTo ! stopPromise.future
|
||||
Behaviors.stopped
|
||||
case Ping =>
|
||||
ctx.log.debugP("ping")
|
||||
Behaviors.same
|
||||
case GetSpawnProtocol(replyTo) =>
|
||||
replyTo ! sp
|
||||
Behaviors.same
|
||||
|
||||
}
|
||||
.receiveSignal {
|
||||
case (_, PostStop) =>
|
||||
stopPromise.success(())
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
val renderTickGeneratorBehavior =
|
||||
@ -102,3 +75,92 @@ object TickGenerator {
|
||||
sealed trait Command
|
||||
case object Send extends Command
|
||||
}
|
||||
object SubscribingActor {
|
||||
def apply() =
|
||||
Behaviors.receive[PhysicsTick.type] { (ctx, msg) =>
|
||||
ctx.log.debug(s"received event $msg")
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
object Methods {
|
||||
|
||||
def old() = {
|
||||
// val movementActor =
|
||||
// ctx.spawn(
|
||||
// MovementActor(MovementActor.Props(app, geom)),
|
||||
// "movementActor"
|
||||
// // DispatcherSelector.fromConfig("jme-dispatcher")
|
||||
// )
|
||||
|
||||
// val movementActorTimer = ctx.spawn(
|
||||
// MovementActorTimer(movementActor),
|
||||
// "movementActorTimer"
|
||||
// )
|
||||
}
|
||||
|
||||
def old2() = {
|
||||
// ctx.log.info("here")
|
||||
|
||||
// {
|
||||
// implicit val s = schedulers.async
|
||||
// Task
|
||||
// .parZip2(
|
||||
// loggerL.info("Test").executeOn(app.scheduler),
|
||||
// app
|
||||
// .enqueueL(() => loggerL.info("here 2").executeOn(app.scheduler))
|
||||
// .flatten
|
||||
// )
|
||||
// .runToFuture
|
||||
// }
|
||||
|
||||
// app
|
||||
// .getRootNode()
|
||||
// .depthFirst(s =>
|
||||
// // s match {
|
||||
// // case node: Node =>
|
||||
// // println("node" + s.getName() + " children " + node.getChildren())
|
||||
// // case g: Geometry => println(s.getName())
|
||||
// // }
|
||||
// println(s.getName())
|
||||
// )
|
||||
|
||||
// println("----------------")
|
||||
|
||||
// {
|
||||
// app
|
||||
// .getRootNode()
|
||||
// .observableDepthFirst()
|
||||
// .map(s => s.getName())
|
||||
// // .takeWhileInclusive(_.getName() != "level")
|
||||
// .onErrorHandle(e => e.getMessage())
|
||||
// .foreach(println)(schedulers.async)
|
||||
|
||||
// }
|
||||
|
||||
// println("----------------")
|
||||
|
||||
// {
|
||||
// app
|
||||
// .getRootNode()
|
||||
// .observableBreadthFirst()
|
||||
// .map(s => s.getName())
|
||||
// // .takeWhileInclusive(_.getName() != "level")
|
||||
// .onErrorHandle(e => e.getMessage())
|
||||
// .foreach(println)(schedulers.async)
|
||||
|
||||
// }
|
||||
|
||||
// app.start()
|
||||
// Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
// new PlayerMovementState(
|
||||
// // movementActor,
|
||||
// // movementActorTimer,
|
||||
// imMovementActor,
|
||||
// // geom,
|
||||
// // camNode,
|
||||
// playerNode
|
||||
// // ctx.self
|
||||
// )
|
||||
|
36
src/main/scala/wow/doge/mygame/game/GameModule.scala
Normal file
36
src/main/scala/wow/doge/mygame/game/GameModule.scala
Normal file
@ -0,0 +1,36 @@
|
||||
package wow.doge.mygame.game
|
||||
|
||||
import cats.effect.Resource
|
||||
import com.jme3.app.StatsAppState
|
||||
import com.jme3.system.AppSettings
|
||||
import io.odin.Logger
|
||||
import monix.bio.Task
|
||||
import monix.execution.Scheduler
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
class GameAppResource(
|
||||
logger: Logger[Task],
|
||||
jmeScheduler: Scheduler,
|
||||
schedulers: Schedulers
|
||||
) {
|
||||
|
||||
def get: Resource[Task, GameApp] =
|
||||
Resource.make(
|
||||
for {
|
||||
_ <- logger.info("Creating game app")
|
||||
appExt <- Task(new SimpleAppExt(schedulers, new StatsAppState()))
|
||||
app <- Task {
|
||||
val settings = new AppSettings(true)
|
||||
settings.setVSync(true)
|
||||
|
||||
/**
|
||||
* disables the launcher
|
||||
* We'll be making our own launcher anyway
|
||||
*/
|
||||
appExt.setShowSettings(false)
|
||||
appExt.setSettings(settings)
|
||||
// JMERunner.runner = app
|
||||
new GameApp(logger, appExt)
|
||||
}
|
||||
} yield (app)
|
||||
)(_ => logger.info("Closing game app"))
|
||||
}
|
@ -1,21 +1,22 @@
|
||||
package wow.doge.mygame.game
|
||||
|
||||
import scala.collection.immutable.Queue
|
||||
import scala.concurrent.Future
|
||||
|
||||
import com.jme3.app.SimpleApplication
|
||||
import com.jme3.app.state.AppState
|
||||
import com.jme3.bullet.BulletAppState
|
||||
import monix.bio.Task
|
||||
import monix.execution.CancelableFuture
|
||||
import monix.execution.CancelablePromise
|
||||
import monix.execution.Scheduler
|
||||
import monix.execution.atomic.Atomic
|
||||
import monix.execution.{CancelablePromise => Promise}
|
||||
import monix.reactive.MulticastStrategy
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.subjects.ConcurrentSubject
|
||||
import wow.doge.mygame.executors.GUIExecutorService
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
|
||||
class SimpleAppExt(
|
||||
schedulers: Schedulers,
|
||||
val bulletAppState: BulletAppState,
|
||||
appStates: AppState*
|
||||
) extends SimpleApplication(appStates: _*) {
|
||||
import SimpleAppExt._
|
||||
@ -23,49 +24,34 @@ class SimpleAppExt(
|
||||
/**
|
||||
* A non blocking synchronized queue using an immutable scala queue and monix's atomic class
|
||||
*/
|
||||
private val taskQueue2 = Atomic(Queue.empty[MyTask[_]])
|
||||
private lazy val taskQueue2 = Atomic(Queue.empty[MyTask[_]])
|
||||
|
||||
private val startSignal: CancelablePromise[Unit] = CancelablePromise()
|
||||
private val terminationSignal: CancelablePromise[Unit] = CancelablePromise()
|
||||
private implicit val ec = schedulers.async.value
|
||||
private val tickSubject =
|
||||
ConcurrentSubject[Float](multicast = MulticastStrategy.publish)(
|
||||
schedulers.async
|
||||
)
|
||||
|
||||
var cancelToken: Option[() => Future[Unit]] = None
|
||||
def tickObservable: Observable[Float] = tickSubject
|
||||
|
||||
def started: CancelableFuture[Unit] = startSignal.future
|
||||
override def simpleInitApp(): Unit = {}
|
||||
|
||||
def whenTerminated: CancelableFuture[Unit] = terminationSignal.future
|
||||
|
||||
// override def physicsSpace: PhysicsSpace = ???
|
||||
|
||||
override def simpleInitApp(): Unit = {
|
||||
stateManager.attach(bulletAppState)
|
||||
startSignal.success(())
|
||||
override def simpleUpdate(tpf: Float): Unit = {
|
||||
tickSubject.onNext(tpf)
|
||||
}
|
||||
|
||||
override def simpleUpdate(tpf: Float): Unit = {}
|
||||
override def stop(): Unit = {
|
||||
tickSubject.onComplete()
|
||||
super.stop()
|
||||
}
|
||||
|
||||
override def stop(waitFor: Boolean): Unit =
|
||||
cancelToken match {
|
||||
case Some(value) =>
|
||||
value().foreach { _ =>
|
||||
pprint.log("Called cancel in simpleapp")
|
||||
super.stop(true)
|
||||
terminationSignal.success(())
|
||||
}
|
||||
case None =>
|
||||
pprint.log("Called cancel in simpleapp")
|
||||
super.stop(true)
|
||||
terminationSignal.success(())
|
||||
}
|
||||
|
||||
def enqueueFuture[T](cb: () => T): CancelableFuture[T] = {
|
||||
val p = CancelablePromise[T]()
|
||||
def enqueueScala[T](cb: () => T): CancelableFuture[T] = {
|
||||
val p = Promise[T]()
|
||||
taskQueue2.transform(_ :+ MyTask(p, cb))
|
||||
p.future
|
||||
}
|
||||
|
||||
def enqueueL[T](cb: () => T): Task[T] =
|
||||
Task.deferFuture(enqueueFuture(cb))
|
||||
Task.deferFuture(enqueueScala(cb))
|
||||
|
||||
override protected def runQueuedTasks(): Unit = {
|
||||
taskQueue2.transform { current =>
|
||||
@ -84,10 +70,10 @@ class SimpleAppExt(
|
||||
enqueue(command)
|
||||
}
|
||||
|
||||
val scheduler = Scheduler(JMEExecutorService)
|
||||
lazy val scheduler = Scheduler(JMEExecutorService)
|
||||
}
|
||||
object SimpleAppExt {
|
||||
private[game] final case class MyTask[T](p: CancelablePromise[T], cb: () => T)
|
||||
private[game] case class MyTask[T](p: Promise[T], cb: () => T)
|
||||
}
|
||||
|
||||
// val ship = ed.createEntity()
|
||||
|
@ -36,11 +36,11 @@ object TestActor {
|
||||
// )
|
||||
// ) {
|
||||
// case Success(value) =>
|
||||
// ctx.log.debugP("Received Value")
|
||||
// ctx.log.debugP(value.toString())
|
||||
// ctx.log.debug("Received Value")
|
||||
// ctx.log.debug(value.toString())
|
||||
// Done
|
||||
// case Failure(exception) =>
|
||||
// ctx.log.debugP(show"Received Error ${exception.getMessage()}")
|
||||
// ctx.log.debug(s"Received Error ${exception.getMessage()}")
|
||||
// Done
|
||||
// }
|
||||
}
|
||||
@ -60,24 +60,24 @@ object TestActor {
|
||||
// .Get(os.pwd / "src" / "main" / "resources" / "hello2.sc", _)
|
||||
// ) {
|
||||
// case Success(value) => {
|
||||
// ctx.log.debugP(value.toString())
|
||||
// ctx.log.debug(value.toString())
|
||||
// ctx.ask(
|
||||
// scriptStorer,
|
||||
// ScriptStoringActor
|
||||
// .Get(os.pwd / "src" / "main" / "resources" / "hello2.sc", _)
|
||||
// ) {
|
||||
// case Success(value) => {
|
||||
// ctx.log.debugP(value.toString())
|
||||
// ctx.log.debug(value.toString())
|
||||
// Done
|
||||
// }
|
||||
// case Failure(exception) =>
|
||||
// ctx.log.debugP(exception.getMessage())
|
||||
// ctx.log.debug(exception.getMessage())
|
||||
// Done
|
||||
// }
|
||||
// Done
|
||||
// }
|
||||
// case Failure(exception) =>
|
||||
// ctx.log.debugP(exception.getMessage())
|
||||
// ctx.log.debug(exception.getMessage())
|
||||
// Done
|
||||
// }
|
||||
}
|
||||
|
@ -0,0 +1,69 @@
|
||||
package wow.doge.mygame.state
|
||||
|
||||
import com.jme3.app.Application
|
||||
import com.jme3.app.SimpleApplication
|
||||
import com.jme3.app.state.AppState
|
||||
import com.jme3.app.state.BaseAppState
|
||||
import com.jme3.scene.Node
|
||||
import com.jme3.scene.Spatial
|
||||
import com.simsilica.es.EntityData
|
||||
import com.simsilica.es.base.DefaultEntityData
|
||||
|
||||
trait MyBaseState extends BaseAppState {
|
||||
|
||||
var simpleApp: SimpleApplication = null
|
||||
implicit val entityData: EntityData = new DefaultEntityData()
|
||||
def stateManager = simpleApp.getStateManager
|
||||
def guiNode = simpleApp.getGuiNode
|
||||
def rootNode = simpleApp.getRootNode
|
||||
def assetManager = simpleApp.getAssetManager
|
||||
def inputManager = simpleApp.getInputManager
|
||||
def cam = simpleApp.getCamera
|
||||
|
||||
override protected final def initialize(app: Application): Unit = {
|
||||
simpleApp = app.asInstanceOf[SimpleApplication]
|
||||
init()
|
||||
// stateManager.getState(classOf[FlyCamAppState]).getCamera().setMoveSpeed(100)
|
||||
}
|
||||
|
||||
protected def init(): Unit
|
||||
protected def stop(): Unit
|
||||
|
||||
override protected def cleanup(app: Application): Unit = {
|
||||
entityData.close()
|
||||
// stop()
|
||||
}
|
||||
|
||||
protected def getChildOption(parent: Node, id: String) =
|
||||
Option(parent.getChild(id))
|
||||
|
||||
protected def getOrCreateSpatial(parent: Node, id: String): Spatial =
|
||||
Option(parent.getChild(id)).getOrElse {
|
||||
val node: Spatial = new Node(id)
|
||||
parent.attachChild(node)
|
||||
node
|
||||
}
|
||||
|
||||
protected def enableStates(classes: Class[_ <: AppState]*) =
|
||||
setEnabledToStates(true, classes: _*)
|
||||
protected def disableStates(classes: Class[_ <: AppState]*) =
|
||||
setEnabledToStates(false, classes: _*)
|
||||
|
||||
protected def setEnabledToStates(
|
||||
enabled: Boolean,
|
||||
classes: Class[_ <: AppState]*
|
||||
) = {
|
||||
for (clazz <- classes) {
|
||||
val st = stateManager.getState(clazz)
|
||||
if (st != null) st.setEnabled(enabled)
|
||||
}
|
||||
}
|
||||
|
||||
protected def removeStates(classes: Class[_ <: AppState]*) = {
|
||||
for (clazz <- classes) {
|
||||
val st = stateManager.getState(clazz)
|
||||
if (st != null) stateManager.detach(st)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,294 @@
|
||||
package wow.doge.mygame.state
|
||||
|
||||
import scala.concurrent.duration.DurationInt
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.actor.typed.scaladsl.TimerScheduler
|
||||
import com.jme3.input.InputManager
|
||||
import com.jme3.input.KeyInput
|
||||
import com.jme3.input.controls.KeyTrigger
|
||||
import com.jme3.math.Vector3f
|
||||
import com.jme3.scene.Geometry
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
|
||||
class PlayerMovementState(
|
||||
// movementActor: ActorRef[MovementActor.Command],
|
||||
// movementActorTimer: ActorRef[MovementActorTimer.Command],
|
||||
imMovementActor: ActorRef[ImMovementActor.Command]
|
||||
// geom: Geometry,
|
||||
// camNode: CameraNode,
|
||||
// playerNode: Node
|
||||
// gameAppActor: ActorRef[GameAppActor.Command]
|
||||
) extends MyBaseState
|
||||
// with ActionListener
|
||||
{
|
||||
|
||||
protected lazy val mat = MyMaterial(
|
||||
assetManager = assetManager,
|
||||
path = os.rel / "Common" / "MatDefs" / "Misc" / "Unshaded.j3md"
|
||||
)
|
||||
|
||||
override protected def init(): Unit = {
|
||||
|
||||
// setupKeys(inputManager)
|
||||
// println("playermovementstate " + Thread.currentThread().getName())
|
||||
|
||||
// geom.setMaterial(mat)
|
||||
|
||||
// camNode.setControlDir(ControlDirection.SpatialToCamera)
|
||||
// // lazy val camNode = new CameraNode("CameraNode", simpleApp.getCamera())
|
||||
// // camNode.setCamera(simpleApp.getCamera())
|
||||
// discard {
|
||||
// playerNode
|
||||
// .child(camNode)
|
||||
// .child(geom)
|
||||
// // playerNode.children(Seq(camNode, geom))
|
||||
// }
|
||||
// discard { rootNode.withChild(playerNode) }
|
||||
// camNode.setLocalTranslation(
|
||||
// new Vector3f(0, 1.5f, 10)
|
||||
// )
|
||||
// camNode.lookAt(playerNode.getLocalTranslation(), Vector3f.UNIT_Y)
|
||||
|
||||
// movementActorTimer ! MovementActorTimer.Start(geom, cam)
|
||||
// movementActorTimer ! MovementActorTimer.Start
|
||||
}
|
||||
|
||||
override def update(tpf: Float) = {
|
||||
// movementActor ! MovementActor.Tick(tpf, geom, cam)
|
||||
// imMovementActor ! ImMovementActor.Tick(tpf)
|
||||
|
||||
// movementActorTimer ! MovementActorTimer.Update(tpf)
|
||||
}
|
||||
|
||||
override def stop(): Unit = {}
|
||||
// override protected def cleanup(app: Application): Unit = {
|
||||
// // gameAppActor ! GameAppActor.Stop
|
||||
// super.cleanup(app)
|
||||
// }
|
||||
|
||||
def setupKeys(inputManager: InputManager) = {
|
||||
|
||||
inputManager
|
||||
.withMapping(
|
||||
"Left",
|
||||
// new KeyTrigger(KeyInput.KEY_A),
|
||||
new KeyTrigger(KeyInput.KEY_LEFT)
|
||||
)
|
||||
.withMapping(
|
||||
"Right",
|
||||
// new KeyTrigger(KeyInput.KEY_D),
|
||||
new KeyTrigger(KeyInput.KEY_RIGHT)
|
||||
)
|
||||
.withMapping(
|
||||
"Up",
|
||||
// new KeyTrigger(KeyInput.KEY_W),
|
||||
new KeyTrigger(KeyInput.KEY_UP)
|
||||
)
|
||||
.withMapping(
|
||||
"Down",
|
||||
// new KeyTrigger(KeyInput.KEY_S),
|
||||
new KeyTrigger(KeyInput.KEY_DOWN)
|
||||
)
|
||||
.withMapping(
|
||||
"Space",
|
||||
new KeyTrigger(KeyInput.KEY_SPACE),
|
||||
new KeyTrigger(KeyInput.KEY_H)
|
||||
)
|
||||
.withMapping(
|
||||
"Reset",
|
||||
new KeyTrigger(KeyInput.KEY_R),
|
||||
new KeyTrigger(KeyInput.KEY_RETURN)
|
||||
)
|
||||
// .withListener(this, "Left")
|
||||
// .withListener(this, "Right")
|
||||
// .withListener(this, "Up")
|
||||
// .withListener(this, "Down")
|
||||
// .withListener(this, "Space")
|
||||
// .withListener(this, "Reset")
|
||||
}
|
||||
|
||||
// def onAction(binding: String, value: Boolean, tpf: Float) =
|
||||
// binding match {
|
||||
// case "Left" => imMovementActor ! ImMovementActor.MovedLeft(value)
|
||||
// case "Right" => imMovementActor ! ImMovementActor.MovedRight(value)
|
||||
// case "Up" => imMovementActor ! ImMovementActor.MovedUp(value)
|
||||
// case "Down" => imMovementActor ! ImMovementActor.MovedDown(value)
|
||||
// case "Space" =>
|
||||
// case _ =>
|
||||
// }
|
||||
|
||||
override protected def onEnable(): Unit = {}
|
||||
|
||||
override protected def onDisable(): Unit = {}
|
||||
|
||||
}
|
||||
|
||||
final case class CardinalDirection(
|
||||
left: Boolean = false,
|
||||
right: Boolean = false,
|
||||
up: Boolean = false,
|
||||
down: Boolean = false
|
||||
)
|
||||
|
||||
object MovementActor {
|
||||
sealed trait Command
|
||||
// final case class Tick(tpf: Float, geom: Geometry, cam: Camera) extends Command
|
||||
// final case class Tick(tpf: Float) extends Command
|
||||
final case object Tick extends Command
|
||||
|
||||
sealed trait Movement extends Command
|
||||
final case class MovedLeft(pressed: Boolean) extends Movement
|
||||
final case class MovedUp(pressed: Boolean) extends Movement
|
||||
final case class MovedRight(pressed: Boolean) extends Movement
|
||||
final case class MovedDown(pressed: Boolean) extends Movement
|
||||
|
||||
final case class Props(app: com.jme3.app.Application, geom: Geometry)
|
||||
|
||||
/**
|
||||
* Internal state of the actor
|
||||
*
|
||||
* @param cardinalDir Immutable, can be shared as is
|
||||
* @param walkDirection scratch space to avoid allocations on every tick. Do not share outside the actor
|
||||
*/
|
||||
final case class State(
|
||||
cardinalDir: CardinalDirection = CardinalDirection(),
|
||||
walkDirection: Vector3f = Vector3f.UNIT_X
|
||||
)
|
||||
|
||||
def apply(props: Props): Behavior[Command] =
|
||||
Behaviors.setup(ctx => new MovementActor(ctx, props).receive(State()))
|
||||
|
||||
}
|
||||
class MovementActor(
|
||||
ctx: ActorContext[MovementActor.Command],
|
||||
props: MovementActor.Props
|
||||
) {
|
||||
import MovementActor._
|
||||
import com.softwaremill.quicklens._
|
||||
def receive(state: MovementActor.State): Behavior[Command] =
|
||||
Behaviors.receiveMessage { msg =>
|
||||
msg match {
|
||||
case m: Movement =>
|
||||
m match {
|
||||
case MovedLeft(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.left).setTo(pressed))
|
||||
case MovedUp(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.up).setTo(pressed))
|
||||
case MovedRight(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.right).setTo(pressed))
|
||||
case MovedDown(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.down).setTo(pressed))
|
||||
}
|
||||
|
||||
case Tick =>
|
||||
val camDir =
|
||||
props.app.getCamera.getDirection().clone().multLocal(0.6f)
|
||||
val camLeft = props.app.getCamera.getLeft().clone().multLocal(0.4f)
|
||||
val walkDir = state.walkDirection.set(0, 0, 0)
|
||||
// val walkDir = new Vector3f
|
||||
val dir = state.cardinalDir
|
||||
if (dir.up) {
|
||||
ctx.log.debug("up")
|
||||
// ctx.log.debug(Thread.currentThread().getName())
|
||||
// walkDir.addLocal(0, 0, -1)
|
||||
walkDir += camDir
|
||||
}
|
||||
if (dir.left) {
|
||||
ctx.log.debug("left")
|
||||
// walkDir.addLocal(-1, 0, 0)
|
||||
walkDir.addLocal(camLeft)
|
||||
}
|
||||
if (dir.right) {
|
||||
ctx.log.debug("right")
|
||||
// walkDir.addLocal(1, 0, 0)
|
||||
walkDir.addLocal(camLeft.negateLocal())
|
||||
}
|
||||
if (dir.down) {
|
||||
ctx.log.debug("down")
|
||||
walkDir.addLocal(camDir.negateLocal())
|
||||
// walkDir.addLocal(0, 0, 1)
|
||||
}
|
||||
// (dir.up, dir.down, dir.left, dir.right) match {
|
||||
// case (true, false, true, false) =>
|
||||
// case _ =>
|
||||
// }
|
||||
|
||||
walkDir.multLocal(2f)
|
||||
|
||||
// walkDir.multLocal(100f)
|
||||
// .multLocal(tpf)
|
||||
|
||||
// val v = props.geom.getLocalTranslation()
|
||||
// props.geom.setLocalTranslation(
|
||||
// (v += walkDir)
|
||||
// )
|
||||
props.app.enqueue(new Runnable {
|
||||
override def run(): Unit = {
|
||||
// geom.setLocalTranslation(walkDir)
|
||||
|
||||
val v = props.geom.getLocalTranslation()
|
||||
props.geom.setLocalTranslation(
|
||||
(v += walkDir)
|
||||
)
|
||||
}
|
||||
})
|
||||
Behaviors.same
|
||||
// receive(state = state.modify(_.walkDirection).setTo(walkDir))
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
object MovementActorTimer {
|
||||
sealed trait Command
|
||||
final case object Start extends Command
|
||||
final case object Update extends Command
|
||||
private case object Send extends Command
|
||||
case object TimerKey
|
||||
|
||||
final case class Props(
|
||||
timers: TimerScheduler[MovementActorTimer.Command],
|
||||
target: ActorRef[MovementActor.Command]
|
||||
)
|
||||
final case class State()
|
||||
def apply(target: ActorRef[MovementActor.Command]) =
|
||||
Behaviors.withTimers[Command] { timers =>
|
||||
new MovementActorTimer(Props(timers, target)).idle()
|
||||
}
|
||||
}
|
||||
class MovementActorTimer(
|
||||
props: MovementActorTimer.Props
|
||||
) {
|
||||
import MovementActorTimer._
|
||||
// import com.softwaremill.quicklens._
|
||||
|
||||
def idle(): Behavior[Command] =
|
||||
Behaviors.receiveMessage { msg =>
|
||||
msg match {
|
||||
case Start =>
|
||||
props.timers.startTimerWithFixedDelay(
|
||||
Send,
|
||||
10.millis
|
||||
)
|
||||
active()
|
||||
case _ => Behaviors.unhandled
|
||||
}
|
||||
}
|
||||
|
||||
def active(): Behavior[Command] =
|
||||
Behaviors.receiveMessage { msg =>
|
||||
msg match {
|
||||
case Update => active()
|
||||
case Send =>
|
||||
props.target ! MovementActor.Tick
|
||||
Behaviors.same
|
||||
case _ => Behaviors.unhandled
|
||||
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,207 @@
|
||||
package wow.doge.mygame.state
|
||||
|
||||
import javax.script.ScriptEngine
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.actor.typed.scaladsl.AbstractBehavior
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import ammonite.Main
|
||||
import ammonite.main.Defaults
|
||||
import ammonite.runtime.Storage.Folder
|
||||
import ammonite.util.Res.Success
|
||||
import com.jme3.app.state.AppState
|
||||
|
||||
class ScriptingEngineState(
|
||||
sse: ScalaScriptingEngine,
|
||||
kse: KotlinScriptingEngine
|
||||
) extends MyBaseState {
|
||||
|
||||
// implicit val actorSystem =
|
||||
// ActorSystem.create(MyActorSystem(), "rootActor")
|
||||
// implicit val timeout: Timeout = Timeout(3.seconds)
|
||||
// val scalaScriptActor: Future[ActorRef[ScalaScriptBehavior.Command]] =
|
||||
// actorSystem.ask(
|
||||
// SpawnProtocol.Spawn(
|
||||
// ScalaScriptBehavior(sse.runner),
|
||||
// name = "ScalaScriptCompilerActor",
|
||||
// Props.empty,
|
||||
// _
|
||||
// )
|
||||
// )
|
||||
override def stop(): Unit = {}
|
||||
|
||||
// override protected def cleanup(app: Application): Unit = {
|
||||
// // actorSystem.terminate()
|
||||
// }
|
||||
|
||||
// override protected def initialize(app: Application): Unit = {
|
||||
// super.initialize(app)
|
||||
|
||||
// }
|
||||
override def init() = {
|
||||
// Future {
|
||||
// while (true) {
|
||||
// // super.update(tpf)
|
||||
// val (res, k) = sse.runner.runScript(
|
||||
// // os.Path(getClass().getResource("/hello.sc").getPath),
|
||||
// os.pwd / "src" / "main" / "resources" / "hello.sc",
|
||||
// Seq.empty
|
||||
// // Seq(("start", None))
|
||||
// // Scripts.groupArgs(List(""))
|
||||
// )
|
||||
// val ms = res.map(_.asInstanceOf[GameScript])
|
||||
// ms.map(_.start())
|
||||
|
||||
// val res2 = kse.engine.eval(
|
||||
// os.read(os.pwd / "src" / "main" / "resources" / "hello.main.kts")
|
||||
// )
|
||||
// // val res2 = engine.eval(getClass().getResource("/hello.main.kts").getPath)
|
||||
// // val invoker = engine.asInstanceOf[Invocable]
|
||||
// // val scr = invoker.getInterface(res2, classOf[GameScript])
|
||||
// val scr = res2.asInstanceOf[GameScript]
|
||||
// scr.start()
|
||||
// Thread.sleep(2000)
|
||||
// }
|
||||
// }
|
||||
// Future {
|
||||
// sse.runner
|
||||
// .runScript(
|
||||
// os.pwd / "src" / "main" / "resources" / "hello2.sc",
|
||||
// Seq.empty
|
||||
// )
|
||||
// ._1
|
||||
// .map(_.asInstanceOf[MyBaseState])
|
||||
// .map(s => stateManager.attach(s))
|
||||
|
||||
// ()
|
||||
|
||||
// }
|
||||
|
||||
// val res = scalaScriptActor
|
||||
// .map(
|
||||
// _.ask(ref =>
|
||||
// ScalaScriptBehavior.Compile(
|
||||
// ref,
|
||||
// os.pwd / "src" / "main" / "resources" / "hello2.sc"
|
||||
// // os.Path(getClass().getResource("/hello2.sc").getPath)
|
||||
// )
|
||||
// )(Timeout(10.seconds), actorSystem.scheduler)
|
||||
// )
|
||||
// .flatten
|
||||
|
||||
// res.foreach(_ match {
|
||||
// case AppStateResult(state) => {
|
||||
// stateManager.attach(state)
|
||||
// }
|
||||
// case wow.doge.mygame.state.ScalaScriptBehavior.Error(reason) =>
|
||||
// println("error")
|
||||
// })
|
||||
|
||||
}
|
||||
|
||||
override def update(tpf: Float): Unit = {}
|
||||
|
||||
override protected def onEnable(): Unit = {}
|
||||
|
||||
override protected def onDisable(): Unit = {}
|
||||
|
||||
}
|
||||
|
||||
object MyActorSystem {
|
||||
def apply(): Behavior[SpawnProtocol.Command] =
|
||||
Behaviors.setup { context =>
|
||||
// Start initial tasks
|
||||
// context.spawn(...)
|
||||
|
||||
SpawnProtocol()
|
||||
}
|
||||
}
|
||||
class ScalaScriptingEngine(
|
||||
val runner: Main = ammonite
|
||||
.Main(
|
||||
// predefCode = """
|
||||
// import coursierapi.MavenRepository
|
||||
|
||||
// interp.repositories.update(
|
||||
// interp.repositories() ::: List(
|
||||
// MavenRepository.of("file://home/rohan/.m2/repository")
|
||||
// )
|
||||
// )
|
||||
|
||||
// @
|
||||
|
||||
// """,
|
||||
defaultPredef = false,
|
||||
storageBackend = new Folder(Defaults.ammoniteHome, isRepl = false)
|
||||
)
|
||||
) {}
|
||||
|
||||
class KotlinScriptingEngine(val engine: ScriptEngine) {
|
||||
// val manager = new ScriptEngineManager()
|
||||
// val engine = manager.getEngineByExtension("main.kts")
|
||||
}
|
||||
|
||||
object ScalaScriptBehavior {
|
||||
sealed trait Result
|
||||
final case class AppStateResult(state: AppState) extends Result
|
||||
final case class Error(reason: String) extends Result
|
||||
|
||||
sealed trait Command
|
||||
final case class Compile(sender: ActorRef[Result], path: os.Path)
|
||||
extends Command
|
||||
// final case class CompileScripts(sender: ActorRef[Result], paths: os.Path*)
|
||||
// extends Command
|
||||
def apply(
|
||||
runner: Main = ammonite
|
||||
.Main(
|
||||
storageBackend = new Folder(
|
||||
// os.pwd / "target"
|
||||
Defaults.ammoniteHome,
|
||||
isRepl = false
|
||||
)
|
||||
)
|
||||
) =
|
||||
Behaviors.setup(ctx => new ScalaScriptActor(runner, ctx))
|
||||
private class ScalaScriptActor(
|
||||
val runner: Main,
|
||||
context: ActorContext[Command]
|
||||
) extends AbstractBehavior[Command](context) {
|
||||
|
||||
override def onMessage(msg: Command): Behavior[Command] = {
|
||||
msg match {
|
||||
case Compile(sender, path) =>
|
||||
context.log.debug(s"Received $path")
|
||||
val res = getScript(path)
|
||||
println(res)
|
||||
sender ! res
|
||||
Behaviors.same
|
||||
// case CompileScripts(sender, paths) =>
|
||||
}
|
||||
}
|
||||
|
||||
def getScript(path: os.Path): Result = {
|
||||
runner
|
||||
.runScript(
|
||||
path,
|
||||
Seq.empty
|
||||
)
|
||||
._1 match {
|
||||
case ammonite.util.Res.Exception(t, msg) => Error(msg)
|
||||
|
||||
case Success(obj) =>
|
||||
obj match {
|
||||
case s: MyBaseState => AppStateResult(s)
|
||||
case _ => Error("Unknown script type")
|
||||
// AppStateResult(s.asInstanceOf[AppState])
|
||||
}
|
||||
|
||||
case _ => Error("Failed to run script")
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,71 @@
|
||||
package wow.doge.mygame.state
|
||||
|
||||
import com.jme3.asset.AssetManager
|
||||
import com.jme3.material.Material
|
||||
import com.jme3.math.ColorRGBA
|
||||
import com.jme3.math.Vector3f
|
||||
import com.jme3.scene.Geometry
|
||||
import com.jme3.scene.shape.Box
|
||||
import wow.doge.mygame.components.TestComponent
|
||||
import wow.doge.mygame.implicits._
|
||||
class TestAppState(
|
||||
// private var _entity: Option[EntityData] = Some(new DefaultEntityData())
|
||||
) extends MyBaseState {
|
||||
var geom: Option[Geometry] = None
|
||||
|
||||
// def entity = _entity
|
||||
// override def initialize(app: Application): Unit = {
|
||||
// super.initialize(app)
|
||||
|
||||
// }
|
||||
|
||||
override def init() = {
|
||||
entityData
|
||||
.createEntity()
|
||||
.withComponents(TestComponent())
|
||||
// entityData.setComponents(x, TestComponent())
|
||||
val es = entityData.getEntities(classOf[TestComponent])
|
||||
println(es)
|
||||
val b = new Box(1, 1, 1)
|
||||
geom = Some(new Geometry("Box", b))
|
||||
|
||||
val mat = MyMaterial(
|
||||
assetManager = assetManager,
|
||||
path = os.rel / "Common" / "MatDefs" / "Misc" / "Unshaded.j3md"
|
||||
)
|
||||
geom.foreach(e => {
|
||||
e.setMaterial(mat)
|
||||
rootNode.attachChild(e)
|
||||
})
|
||||
}
|
||||
|
||||
override def update(tpf: Float) = {
|
||||
geom.foreach(_.rotate(0, 0.5f * tpf, 0))
|
||||
geom.foreach(_.move(new Vector3f(0, 1 * tpf, 0)))
|
||||
}
|
||||
|
||||
// override def cleanup(app: Application): Unit = {
|
||||
// // _entity.map(_.close())
|
||||
// // _entity = None
|
||||
// }
|
||||
|
||||
override def onEnable(): Unit = {}
|
||||
|
||||
override def onDisable(): Unit = {}
|
||||
override def stop(): Unit = {}
|
||||
|
||||
}
|
||||
|
||||
object MyMaterial {
|
||||
def apply(
|
||||
color: String = "Color",
|
||||
colorType: com.jme3.math.ColorRGBA = ColorRGBA.Blue,
|
||||
assetManager: AssetManager,
|
||||
path: os.RelPath
|
||||
): Material = {
|
||||
val mat =
|
||||
new Material(assetManager, path.toString())
|
||||
mat.setColor(color, colorType)
|
||||
mat
|
||||
}
|
||||
}
|
@ -1,101 +0,0 @@
|
||||
package wow.doge.mygame.game.controls
|
||||
|
||||
import scala.concurrent.Future
|
||||
|
||||
import cats.syntax.eq._
|
||||
import com.jme3.math.FastMath
|
||||
import com.jme3.math.Quaternion
|
||||
import com.jme3.math.Vector3f
|
||||
import com.jme3.renderer.RenderManager
|
||||
import com.jme3.renderer.ViewPort
|
||||
import com.jme3.scene.Node
|
||||
import com.jme3.scene.Spatial
|
||||
import com.jme3.scene.control.AbstractControl
|
||||
import monix.execution.Ack
|
||||
import monix.execution.Cancelable
|
||||
import monix.execution.Scheduler
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.Observer
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerCameraInput
|
||||
|
||||
/**
|
||||
* A very low level (and error prone) camera movement control implementation.
|
||||
* Not used currently
|
||||
*
|
||||
* @param rotationBuf
|
||||
* @param obs
|
||||
* @param rotateFn
|
||||
* @param s
|
||||
*/
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Null"))
|
||||
class CameraMovementControl(
|
||||
rotationBuf: Quaternion,
|
||||
obs: Observable[PlayerCameraInput],
|
||||
rotateFn: Quaternion => Unit
|
||||
)(implicit s: Scheduler)
|
||||
extends AbstractControl {
|
||||
private var _event: PlayerCameraInput = null
|
||||
private var _subscriptionToken: Cancelable = null
|
||||
|
||||
private val sink = new Observer[PlayerCameraInput] {
|
||||
|
||||
override def onNext(event: PlayerCameraInput): Future[Ack] = {
|
||||
_event = event
|
||||
Ack.Continue
|
||||
}
|
||||
|
||||
override def onError(ex: Throwable): Unit = {}
|
||||
|
||||
override def onComplete(): Unit = {}
|
||||
|
||||
}
|
||||
|
||||
override def controlUpdate(tpf: Float): Unit =
|
||||
if (_event =!= null) {
|
||||
_event match {
|
||||
case PlayerCameraInput.CameraRotateLeft =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y)
|
||||
rotateFn(rot)
|
||||
case PlayerCameraInput.CameraRotateRight =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(-1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y)
|
||||
rotateFn(rot)
|
||||
case PlayerCameraInput.CameraRotateUp =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(-1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_X)
|
||||
rotateFn(rot)
|
||||
case PlayerCameraInput.CameraRotateDown =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_X)
|
||||
rotateFn(rot)
|
||||
}
|
||||
_event = null
|
||||
}
|
||||
|
||||
override def controlRender(
|
||||
x$1: RenderManager,
|
||||
x$2: ViewPort
|
||||
): Unit = {}
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
override def setSpatial(spatial: Spatial): Unit = {
|
||||
super.setSpatial(spatial)
|
||||
if (this.spatial != null)
|
||||
_subscriptionToken = obs.subscribe(sink)
|
||||
else {
|
||||
_subscriptionToken.cancel()
|
||||
_subscriptionToken = null
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class FollowControl(playerNode: Node) extends AbstractControl {
|
||||
override def controlUpdate(tpf: Float): Unit =
|
||||
this.spatial.setLocalTranslation(playerNode.getLocalTranslation())
|
||||
override def controlRender(
|
||||
rm: RenderManager,
|
||||
vp: ViewPort
|
||||
): Unit = {}
|
||||
}
|
@ -1,138 +0,0 @@
|
||||
package wow.doge.mygame.game.entities
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import io.estatico.newtype.macros.newtype
|
||||
|
||||
final case class CharacterStats(
|
||||
hp: CharacterStats.Health,
|
||||
stamina: CharacterStats.Stamina
|
||||
)
|
||||
object CharacterStats {
|
||||
@newtype final case class HealHealth(toInt: Int)
|
||||
@newtype final case class DamageHealth(toInt: Int)
|
||||
@newtype final case class Health(toInt: Int)
|
||||
object Health {
|
||||
implicit class HealthOps(private val h: Health) extends AnyVal {
|
||||
def :+(v: HealHealth): Health = Health(h.toInt + v.toInt)
|
||||
def -(v: DamageHealth): Health = Health(h.toInt - v.toInt)
|
||||
}
|
||||
}
|
||||
@newtype final case class HealStamina(toInt: Int)
|
||||
@newtype final case class DamageStamina(toInt: Int)
|
||||
@newtype final case class Stamina(toInt: Int)
|
||||
object Stamina {
|
||||
implicit class StaminaOps(private val h: Stamina) extends AnyVal {
|
||||
def :+(v: HealStamina): Stamina = Stamina(h.toInt + v.toInt)
|
||||
def -(v: DamageStamina): Stamina = Stamina(h.toInt - v.toInt)
|
||||
}
|
||||
}
|
||||
|
||||
implicit val show = Show.fromToString[CharacterStats]
|
||||
implicit val eq = Eq.fromUniversalEquals[CharacterStats]
|
||||
|
||||
}
|
||||
|
||||
object StatsActor {
|
||||
import CharacterStats._
|
||||
|
||||
sealed trait Status
|
||||
object Status {
|
||||
case object Alive extends Status
|
||||
case object Dead extends Status
|
||||
}
|
||||
|
||||
sealed trait Command
|
||||
final case class TakeDamageResult(
|
||||
value: CharacterStats.DamageHealth,
|
||||
replyTo: ActorRef[(Status, CharacterStats)]
|
||||
) extends Command
|
||||
final case class ConsumeStaminaResult(
|
||||
value: CharacterStats.DamageStamina,
|
||||
replyTo: ActorRef[(Status, CharacterStats)]
|
||||
) extends Command
|
||||
final case class HealHealthResult(
|
||||
value: HealHealth,
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
|
||||
final case class HealStaminaResult(
|
||||
value: HealStamina,
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
final case class CurrentStats(replyTo: ActorRef[CharacterStats])
|
||||
extends Command
|
||||
|
||||
class Props(
|
||||
startingHealth: CharacterStats.Health,
|
||||
startingStamina: CharacterStats.Stamina
|
||||
) {
|
||||
def behavior =
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
new StatsActor(ctx, this)
|
||||
.receive(
|
||||
State(CharacterStats(startingHealth, startingStamina))
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
final case class State(stats: CharacterStats)
|
||||
}
|
||||
class StatsActor(
|
||||
ctx: ActorContext[StatsActor.Command],
|
||||
props: StatsActor.Props
|
||||
) {
|
||||
import StatsActor._
|
||||
import CharacterStats._
|
||||
import com.softwaremill.quicklens._
|
||||
def receive(state: State): Behavior[Command] =
|
||||
Behaviors.receiveMessage[Command] {
|
||||
// Todo add min max values
|
||||
// case TakeDamage(value) =>
|
||||
// val nextState =
|
||||
// if (state.stats.hp - value <= 0)
|
||||
// state.modify(_.stats.hp).setTo(0)
|
||||
// else
|
||||
// state.modify(_.stats.hp).using(_ - value)
|
||||
// receive(nextState)
|
||||
case TakeDamageResult(value, replyTo) =>
|
||||
val nextState = if ((state.stats.hp - value).toInt <= 0) {
|
||||
val s = state.modify(_.stats.hp).setTo(Health(0))
|
||||
replyTo ! Status.Dead -> s.stats
|
||||
s
|
||||
} else {
|
||||
val s = state.modify(_.stats.hp).using(_ - value)
|
||||
replyTo ! Status.Alive -> s.stats
|
||||
s
|
||||
}
|
||||
receive(nextState)
|
||||
case ConsumeStaminaResult(value, replyTo) =>
|
||||
val nextState = if ((state.stats.stamina - value).toInt <= 0) {
|
||||
val s = state.modify(_.stats.stamina).setTo(Stamina(0))
|
||||
replyTo ! Status.Alive -> s.stats
|
||||
s
|
||||
} else {
|
||||
val s = state.modify(_.stats.stamina).using(_ - value)
|
||||
replyTo ! Status.Alive -> s.stats
|
||||
s
|
||||
}
|
||||
receive(nextState)
|
||||
case HealHealthResult(value, replyTo) =>
|
||||
val nextState = receive(state.modify(_.stats.hp).using(_ :+ value))
|
||||
replyTo ! state.stats
|
||||
nextState
|
||||
|
||||
case HealStaminaResult(value, replyTo) =>
|
||||
val nextState = receive(state.modify(_.stats.stamina).using(_ :+ value))
|
||||
replyTo ! state.stats
|
||||
nextState
|
||||
|
||||
case CurrentStats(replyTo) =>
|
||||
replyTo ! state.stats
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
193
src/main/scala/wow/doge/mygame/game/entities/NpcActorSupervisor.scala
Executable file → Normal file
193
src/main/scala/wow/doge/mygame/game/entities/NpcActorSupervisor.scala
Executable file → Normal file
@ -6,20 +6,28 @@ import scala.util.Success
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.SupervisorStrategy
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.util.Timeout
|
||||
import cats.syntax.show._
|
||||
import monix.execution.CancelableFuture
|
||||
import monix.execution.CancelablePromise
|
||||
import wow.doge.mygame.game.subsystems.movement.CanMove
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.math.ImVector3f
|
||||
import wow.doge.mygame.utils.GenericTimerActor
|
||||
import wow.doge.mygame.subsystems.events.EntityMovementEvent
|
||||
import wow.doge.mygame.subsystems.events.EntityMovementEvent.MovedDown
|
||||
import wow.doge.mygame.subsystems.events.EntityMovementEvent.MovedLeft
|
||||
import wow.doge.mygame.subsystems.events.EntityMovementEvent.MovedRight
|
||||
import wow.doge.mygame.subsystems.events.EntityMovementEvent.MovedUp
|
||||
import wow.doge.mygame.subsystems.events.Event
|
||||
import wow.doge.mygame.subsystems.events.EventBus
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent.RenderTick
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
|
||||
object NpcActorSupervisor {
|
||||
type Ref = ActorRef[Command]
|
||||
|
||||
sealed trait Command
|
||||
final case class Move(pos: ImVector3f) extends Command
|
||||
private final case class InternalMove(
|
||||
@ -27,28 +35,28 @@ object NpcActorSupervisor {
|
||||
signal: CancelableFuture[NpcMovementActor.DoneMoving.type]
|
||||
) extends Command
|
||||
private case object DoneMoving extends Command
|
||||
private final case class LogError(err: Throwable) extends Command
|
||||
private final case class MovementFailed(err: Throwable) extends Command
|
||||
// private case class MovementResponse(response: CancelableFuture[_]) extends Command
|
||||
private case class LogError(err: Throwable) extends Command
|
||||
private case object NoOp extends Command
|
||||
|
||||
class Props(
|
||||
val npcMovementActorBehavior: Behavior[NpcMovementActor.Command],
|
||||
val npcName: String,
|
||||
val initialPos: ImVector3f
|
||||
final case class Props(
|
||||
npcMovementActorBehavior: Behavior[NpcMovementActor.Command],
|
||||
npcName: String,
|
||||
initialPos: ImVector3f
|
||||
) {
|
||||
def behavior =
|
||||
Behaviors.withMdc[Command](Map("actorName" -> npcName))(
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
val npcMovementActor = ctx.spawn(
|
||||
(npcMovementActorBehavior),
|
||||
s"npc-${npcName}-NpcMovementActor"
|
||||
)
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
val npcMovementActor = ctx.spawn(
|
||||
(npcMovementActorBehavior),
|
||||
s"npc-${npcName}-NpcMovementActor"
|
||||
)
|
||||
|
||||
new NpcActorSupervisor(ctx, this, Children(npcMovementActor))
|
||||
.idle(State())
|
||||
}
|
||||
)
|
||||
new NpcActorSupervisor(ctx, this, Children(npcMovementActor))
|
||||
.idle(State())
|
||||
}
|
||||
}
|
||||
final case class State()
|
||||
final case class State(
|
||||
)
|
||||
final case class Children(
|
||||
npcMovementActor: ActorRef[NpcMovementActor.Command]
|
||||
)
|
||||
@ -61,7 +69,7 @@ class NpcActorSupervisor(
|
||||
import NpcActorSupervisor._
|
||||
implicit val timeout = Timeout(1.second)
|
||||
|
||||
val movementTimer = ctx.spawn(
|
||||
private val movementTimer = ctx.spawn(
|
||||
GenericTimerActor
|
||||
.Props(
|
||||
children.npcMovementActor,
|
||||
@ -69,12 +77,12 @@ class NpcActorSupervisor(
|
||||
100.millis
|
||||
)
|
||||
.behavior,
|
||||
s"npc-${props.npcName}-NpcActorTimer"
|
||||
s"npc-John-NpcActorTimer"
|
||||
)
|
||||
|
||||
def idle(state: State): Behavior[Command] =
|
||||
def idle(state: State): Behavior[NpcActorSupervisor.Command] =
|
||||
Behaviors.setup { _ =>
|
||||
ctx.log.debugP(show"npcActor-${props.npcName}: Entered Idle State")
|
||||
ctx.log.debug("Inside Idle State")
|
||||
Behaviors.receiveMessage[Command] {
|
||||
case m @ Move(pos) =>
|
||||
ctx.ask(
|
||||
@ -89,7 +97,7 @@ class NpcActorSupervisor(
|
||||
moving(state, move.pos, signal)
|
||||
|
||||
case LogError(err) =>
|
||||
logError(err)
|
||||
ctx.log.warn(err.getMessage())
|
||||
Behaviors.same
|
||||
case _ => Behaviors.unhandled
|
||||
}
|
||||
@ -99,46 +107,45 @@ class NpcActorSupervisor(
|
||||
state: State,
|
||||
targetPos: ImVector3f,
|
||||
signal: CancelableFuture[NpcMovementActor.DoneMoving.type]
|
||||
): Behavior[Command] =
|
||||
): Behavior[NpcActorSupervisor.Command] =
|
||||
Behaviors.setup { _ =>
|
||||
ctx.log.debugP(show"npcActor-${props.npcName}: Entered Moving State")
|
||||
movementTimer ! GenericTimerActor.Start
|
||||
|
||||
// ctx
|
||||
// .ask(state.npcMovementActor, NpcMovementActor2.MoveTo(targetPos, _))(
|
||||
// _.fold(LogError(_), MovementResponse(_))
|
||||
// )
|
||||
ctx.pipeToSelf(signal) {
|
||||
case Success(value) => DoneMoving
|
||||
case Failure(exception) => MovementFailed(exception)
|
||||
case Failure(exception) => LogError(exception)
|
||||
}
|
||||
Behaviors.receiveMessagePartial[Command] {
|
||||
case LogError(err) =>
|
||||
logError(err)
|
||||
ctx.log.error(err.getMessage())
|
||||
Behaviors.same
|
||||
case MovementFailed(err) =>
|
||||
ctx.self ! LogError(err)
|
||||
movementTimer ! GenericTimerActor.Stop
|
||||
idle(state)
|
||||
case m @ Move(pos) =>
|
||||
movementTimer ! GenericTimerActor.Stop
|
||||
children.npcMovementActor ! NpcMovementActor.StopMoving
|
||||
// new movement request received, cancel previous request
|
||||
signal.cancel()
|
||||
ctx.ask(
|
||||
children.npcMovementActor,
|
||||
NpcMovementActor.MoveTo(pos, _)
|
||||
) {
|
||||
case Success(signal) => InternalMove(m, signal)
|
||||
case Failure(exception) => MovementFailed(exception)
|
||||
case Failure(exception) => LogError(exception)
|
||||
}
|
||||
Behaviors.same
|
||||
case InternalMove(move, signal) =>
|
||||
moving(state, targetPos, signal)
|
||||
case NoOp => Behaviors.same
|
||||
// case MovementResponse(x: CancelableFuture[_]) =>
|
||||
// // ctx.pipeToSelf(x)(_.)
|
||||
case DoneMoving =>
|
||||
movementTimer ! GenericTimerActor.Stop
|
||||
idle(state)
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
def logError(err: Throwable) =
|
||||
ctx.log.errorP(show"npcActor-${props.npcName}: " + err.getMessage)
|
||||
}
|
||||
|
||||
object NpcMovementActor {
|
||||
@ -146,19 +153,18 @@ object NpcMovementActor {
|
||||
case object DoneMoving
|
||||
|
||||
sealed trait Command
|
||||
final case class AskPosition(replyTo: ActorRef[ImVector3f]) extends Command
|
||||
case class AskPosition(replyTo: ActorRef[ImVector3f]) extends Command
|
||||
case object MovementTick extends Command
|
||||
case object StopMoving extends Command
|
||||
final case class MoveTo(
|
||||
case class MoveTo(
|
||||
target: ImVector3f,
|
||||
doneSignal: ActorRef[CancelableFuture[DoneMoving.type]]
|
||||
) extends Command
|
||||
|
||||
class Props[T: CanMove](
|
||||
final class Props[T: CanMove](
|
||||
val enqueueR: Function1[() => Unit, Unit],
|
||||
val initialPos: ImVector3f,
|
||||
// val tickEventBus: GameEventBus[TickEvent],
|
||||
val npcName: String,
|
||||
val movable: T
|
||||
) {
|
||||
def behavior =
|
||||
@ -177,19 +183,28 @@ class NpcMovementActor[T](
|
||||
|
||||
def location = cm.location(props.movable)
|
||||
|
||||
def receive(state: State): Behavior[NpcMovementActor.Command] =
|
||||
def receive(
|
||||
state: State
|
||||
): Behavior[NpcMovementActor.Command] =
|
||||
Behaviors.receiveMessagePartial {
|
||||
case AskPosition(replyTo) =>
|
||||
replyTo ! location
|
||||
Behaviors.same
|
||||
case StopMoving =>
|
||||
ctx.log.debug(
|
||||
"Position at Stop = " + location.toString
|
||||
)
|
||||
props.enqueueR(() => cm.stop(props.movable))
|
||||
receive(state)
|
||||
case MoveTo(
|
||||
target: ImVector3f,
|
||||
replyTo: ActorRef[CancelableFuture[DoneMoving.type]]
|
||||
) =>
|
||||
props.enqueueR(() => cm.move(props.movable, target - location, 20f))
|
||||
props.enqueueR(() => cm.move(props.movable, target - location))
|
||||
val p = CancelablePromise[DoneMoving.type]()
|
||||
replyTo ! p.future
|
||||
ticking(p, target, state)
|
||||
|
||||
}
|
||||
|
||||
def ticking(
|
||||
@ -199,27 +214,91 @@ class NpcMovementActor[T](
|
||||
): Behavior[NpcMovementActor.Command] =
|
||||
Behaviors.receiveMessagePartial {
|
||||
case StopMoving =>
|
||||
ctx.log.debugP(
|
||||
show"npcActor-${props.npcName}: Position at Stop = $location"
|
||||
ctx.log.debug(
|
||||
"Position at Stop = " + location.toString
|
||||
)
|
||||
props.enqueueR(() => cm.stop(props.movable))
|
||||
receive(state)
|
||||
|
||||
case MovementTick =>
|
||||
val dst = ImVector3f.manhattanDst(targetPos, location)
|
||||
val dst = ImVector3f.dst(targetPos, location)
|
||||
if (dst <= 10f) {
|
||||
ctx.self ! StopMoving
|
||||
reachDestination.success(DoneMoving)
|
||||
receive(state)
|
||||
} else {
|
||||
// format:off
|
||||
ctx.log.traceP(
|
||||
show"npcActor-${props.npcName}: Difference = ${dst.formatted("%.2f")}"
|
||||
)
|
||||
ctx.log.traceP(
|
||||
show"npcActor-${props.npcName}: Current pos = $location"
|
||||
)
|
||||
ctx.log.trace("Difference = " + dst.toString())
|
||||
ctx.log.trace("Current pos = " + location.toString())
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
object NpcMovementActorNotUsed {
|
||||
sealed trait Command
|
||||
final case class Props(
|
||||
imMovementActorBehavior: Behavior[ImMovementActor.Command],
|
||||
npcName: String,
|
||||
// movementActor: ActorRef[ImMovementActor.Command],
|
||||
mainEventBus: ActorRef[
|
||||
EventBus.Command[Event]
|
||||
],
|
||||
tickEventBus: GameEventBus[TickEvent]
|
||||
) {
|
||||
|
||||
def behavior: Behavior[Command] =
|
||||
Behaviors.setup { ctx =>
|
||||
val movementActor = ctx.spawn(
|
||||
Behaviors
|
||||
.supervise(imMovementActorBehavior)
|
||||
.onFailure[Exception](SupervisorStrategy.restart),
|
||||
s"npc-${npcName}-MovementActorChild"
|
||||
)
|
||||
val npcMovementElBehavior = Behaviors.receiveMessagePartial[Event] {
|
||||
case event: EntityMovementEvent =>
|
||||
event match {
|
||||
case MovedLeft(name, pressed) =>
|
||||
if (name == npcName)
|
||||
movementActor ! ImMovementActor.MovedLeft(pressed)
|
||||
Behaviors.same
|
||||
case MovedUp(name, pressed) =>
|
||||
if (name == npcName)
|
||||
movementActor ! ImMovementActor.MovedUp(pressed)
|
||||
Behaviors.same
|
||||
case MovedRight(name, pressed) =>
|
||||
if (name == npcName)
|
||||
movementActor ! ImMovementActor.MovedRight(pressed)
|
||||
Behaviors.same
|
||||
case MovedDown(name, pressed) =>
|
||||
if (name == npcName)
|
||||
movementActor ! ImMovementActor.MovedDown(pressed)
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
val npcMovementEl = ctx.spawn(
|
||||
Behaviors
|
||||
.supervise(npcMovementElBehavior)
|
||||
.onFailure[Exception](SupervisorStrategy.restart),
|
||||
s"npc-${npcName}-MovementEventHandler"
|
||||
)
|
||||
val renderTickElBehavior =
|
||||
Behaviors.receiveMessage[RenderTick.type] {
|
||||
case RenderTick =>
|
||||
movementActor ! ImMovementActor.Tick
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
val renderTickEl =
|
||||
ctx.spawn(
|
||||
renderTickElBehavior,
|
||||
s"npc-${npcName}-MovementTickListener"
|
||||
)
|
||||
|
||||
mainEventBus ! EventBus.Subscribe(npcMovementEl)
|
||||
tickEventBus ! EventBus.Subscribe(renderTickEl)
|
||||
Behaviors.receiveMessage { msg => Behaviors.same }
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
@ -1,31 +0,0 @@
|
||||
package wow.doge.mygame.game.entities.character
|
||||
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
|
||||
object CharacterStates {
|
||||
sealed trait AliveSubstate
|
||||
object AliveSubstate {
|
||||
final case class InCombat(substate: CombatSubstate) extends AliveSubstate
|
||||
final case class Moving(substate: MovementSubstate) extends AliveSubstate
|
||||
case object Idle extends AliveSubstate
|
||||
implicit val eq = Eq.fromUniversalEquals[AliveSubstate]
|
||||
implicit val show = Show.fromToString[AliveSubstate]
|
||||
}
|
||||
|
||||
sealed trait CombatSubstate
|
||||
object CombatSubstate {
|
||||
final case class Moving(substate: MovementSubstate) extends CombatSubstate
|
||||
final case class Attacking(victimName: String) extends CombatSubstate
|
||||
}
|
||||
|
||||
sealed trait MovementSubstate
|
||||
case object Walking extends MovementSubstate
|
||||
case object Running extends MovementSubstate
|
||||
|
||||
sealed trait DeadSubstate
|
||||
object DeadSubstate {
|
||||
implicit val eq = Eq.fromUniversalEquals[DeadSubstate]
|
||||
implicit val show = Show.fromToString[DeadSubstate]
|
||||
}
|
||||
}
|
@ -1,250 +0,0 @@
|
||||
package wow.doge.mygame.game.entities.player
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.LogOptions
|
||||
import akka.actor.typed.PostStop
|
||||
import akka.actor.typed.SupervisorStrategy
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.util.Timeout
|
||||
import com.typesafe.scalalogging.Logger
|
||||
import monix.bio.UIO
|
||||
import monix.execution.AsyncQueue
|
||||
import monix.reactive.Observable
|
||||
import org.slf4j.event.Level
|
||||
import wow.doge.mygame.Dispatchers
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
import wow.doge.mygame.executors.Schedulers.AsyncScheduler
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
import wow.doge.mygame.game.entities.StatsActor
|
||||
import wow.doge.mygame.game.entities.character.CharacterStates._
|
||||
import wow.doge.mygame.game.entities.player.behaviors.IdleBehaviorFactory
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.events.EventBus
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.PlayerEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent.RenderTick
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
import wow.doge.mygame.utils.MovementDirection
|
||||
|
||||
object PlayerActor {
|
||||
|
||||
type Ref = ActorRef[PlayerActor.Command]
|
||||
|
||||
sealed trait Status
|
||||
object Status {
|
||||
case object Alive extends Status
|
||||
case object Dead extends Status
|
||||
}
|
||||
|
||||
sealed trait Command extends Product with Serializable
|
||||
final case class TakeDamage(
|
||||
value: CharacterStats.DamageHealth,
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
final case class ConsumeStamina(
|
||||
value: CharacterStats.DamageStamina,
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
final case class HealHealth(
|
||||
value: CharacterStats.HealHealth,
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
final case class HealStamina(
|
||||
value: CharacterStats.HealStamina,
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
final case class CurrentStats(replyTo: ActorRef[CharacterStats])
|
||||
extends Command
|
||||
final case class GetStatus(replyTo: ActorRef[Status]) extends Command
|
||||
final case class GetStatsObservable(
|
||||
replyTo: ActorRef[UIO[Observable[CharacterStats]]]
|
||||
) extends Command
|
||||
|
||||
final case class Walk(pressed: Boolean, dir: MovementDirection)
|
||||
extends Command
|
||||
case object StopMoving extends Command
|
||||
case object Jump extends Command
|
||||
|
||||
private[player] final case class HandleWalk(
|
||||
b: CharacterStats,
|
||||
pressed: Boolean,
|
||||
direction: MovementDirection
|
||||
) extends Command
|
||||
|
||||
private[player] case object Die extends Command
|
||||
private[player] final case class StatsResponse(
|
||||
response: (StatsActor.Status, CharacterStats),
|
||||
replyTo: ActorRef[CharacterStats]
|
||||
) extends Command
|
||||
private[player] final case class LogError(ex: Throwable) extends Command
|
||||
class Props(
|
||||
val playerEventBus: GameEventBus[PlayerEvent],
|
||||
val tickEventBus: GameEventBus[TickEvent],
|
||||
val imMovementActorBehavior: Behavior[ImMovementActor.Command],
|
||||
val statsActorBehavior: Behavior[StatsActor.Command],
|
||||
val scheduler: AsyncScheduler,
|
||||
val fxScheduler: Schedulers.FxScheduler,
|
||||
val statsQueue: AsyncQueue[CharacterStats]
|
||||
) {
|
||||
def behavior =
|
||||
Behaviors.logMessages(
|
||||
LogOptions()
|
||||
.withLevel(Level.DEBUG)
|
||||
.withLogger(Logger[PlayerActor].underlying),
|
||||
Behaviors
|
||||
.setup[Command] { ctx =>
|
||||
ctx.log.infoP("Starting PlayerActor")
|
||||
|
||||
// spawn children actors
|
||||
|
||||
val playerStatsActor = ctx.spawnN(statsActorBehavior)
|
||||
|
||||
val playerMovementActor =
|
||||
ctx.spawnN(
|
||||
Behaviors
|
||||
.supervise(imMovementActorBehavior)
|
||||
.onFailure[Exception](
|
||||
SupervisorStrategy.restart.withLimit(2, 100.millis)
|
||||
),
|
||||
Dispatchers.jmeDispatcher
|
||||
)
|
||||
|
||||
// val playerMovementEl = ctx.spawnN(
|
||||
// Behaviors
|
||||
// .supervise(
|
||||
// new PlayerMovementEventListener.Props(
|
||||
// ctx.self,
|
||||
// scheduler
|
||||
// ).behavior
|
||||
// )
|
||||
// .onFailure[Exception](
|
||||
// SupervisorStrategy.restart.withLimit(2, 100.millis)
|
||||
// )
|
||||
// )
|
||||
|
||||
val renderTickEl = {
|
||||
val behavior: Behavior[RenderTick.type] =
|
||||
Behaviors.setup(ctx =>
|
||||
Behaviors
|
||||
.receiveMessage[RenderTick.type] {
|
||||
case RenderTick =>
|
||||
playerMovementActor ! ImMovementActor.Tick
|
||||
// playerCameraActor ! PlayerCameraActor.Tick
|
||||
Behaviors.same
|
||||
}
|
||||
.receiveSignal {
|
||||
case (_, PostStop) =>
|
||||
ctx.log.infoP("stopped")
|
||||
Behaviors.same
|
||||
}
|
||||
)
|
||||
ctx.spawn(behavior, "playerMovementTickListener")
|
||||
}
|
||||
|
||||
//init listeners
|
||||
// playerEventBus ! EventBus.Subscribe(playerMovementEl)
|
||||
tickEventBus ! EventBus.Subscribe(renderTickEl)
|
||||
|
||||
new PlayerActor(
|
||||
ctx,
|
||||
this,
|
||||
Children(playerMovementActor, playerStatsActor)
|
||||
).aliveState(AliveSubstate.Idle)
|
||||
}
|
||||
)
|
||||
|
||||
}
|
||||
|
||||
final case class Children(
|
||||
movementActor: ActorRef[ImMovementActor.Command],
|
||||
statsActor: ActorRef[StatsActor.Command]
|
||||
)
|
||||
|
||||
final case class Env(
|
||||
ctx: ActorContext[PlayerActor.Command],
|
||||
props: PlayerActor.Props,
|
||||
children: PlayerActor.Children
|
||||
)
|
||||
}
|
||||
|
||||
class PlayerActor(
|
||||
ctx: ActorContext[PlayerActor.Command],
|
||||
props: PlayerActor.Props,
|
||||
children: PlayerActor.Children
|
||||
) {
|
||||
import PlayerActor._
|
||||
implicit val timeout = Timeout(1.second)
|
||||
|
||||
val env = Env(ctx, props, children)
|
||||
|
||||
val deadState = Behaviors
|
||||
.receiveMessage[Command] {
|
||||
// case TakeDamage(value) =>
|
||||
// children.statsActor ! StatsActor.TakeDamage(value)
|
||||
// // children.movementActor ! ImMovementActor.MovedDown(true)
|
||||
// Behaviors.same
|
||||
// case CurrentStats(replyTo) =>
|
||||
// // ctx.ask(children.statsActor, StatsActor.CurrentStats())
|
||||
// children.statsActor ! StatsActor.CurrentStats(replyTo)
|
||||
// Behaviors.same
|
||||
// case Heal(_) =>
|
||||
// Behaviors.same
|
||||
case CurrentStats(replyTo) =>
|
||||
// ctx.ask(children.statsActor, StatsActor.CurrentStats())
|
||||
children.statsActor ! StatsActor.CurrentStats(replyTo)
|
||||
Behaviors.same
|
||||
case GetStatus(replyTo) =>
|
||||
replyTo ! Status.Dead
|
||||
Behaviors.same
|
||||
case _ => Behaviors.unhandled
|
||||
}
|
||||
.receiveSignal {
|
||||
case (_, PostStop) =>
|
||||
ctx.log.infoP("stopped")
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
def idleBehavior(
|
||||
nextStateFn: AliveSubstate => Behavior[Command],
|
||||
consumptionMultiplier: Int => Int
|
||||
) =
|
||||
new IdleBehaviorFactory(
|
||||
env,
|
||||
nextStateFn,
|
||||
deadState,
|
||||
consumptionMultiplier
|
||||
).behavior
|
||||
|
||||
def aliveState(substate: AliveSubstate): Behavior[Command] =
|
||||
substate match {
|
||||
case AliveSubstate.InCombat(substate) =>
|
||||
substate match {
|
||||
case CombatSubstate.Moving(substate) =>
|
||||
substate match {
|
||||
case Walking =>
|
||||
Behaviors.receiveMessage[Command](_ => Behaviors.same)
|
||||
case Running =>
|
||||
Behaviors.receiveMessage[Command](_ => Behaviors.same)
|
||||
}
|
||||
case CombatSubstate.Attacking(victimName) =>
|
||||
Behaviors.receiveMessage[Command](_ => Behaviors.same)
|
||||
}
|
||||
|
||||
case AliveSubstate.Moving(Walking) =>
|
||||
ctx.log.debugP("In Walking State")
|
||||
idleBehavior(aliveState, _ * 2).value
|
||||
|
||||
case AliveSubstate.Moving(Running) =>
|
||||
idleBehavior(aliveState, _ * 3).value
|
||||
|
||||
case AliveSubstate.Idle =>
|
||||
ctx.log.debugP("In Idle State")
|
||||
idleBehavior(aliveState, identity).value
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,177 @@
|
||||
package wow.doge.mygame.game.entities
|
||||
|
||||
import scala.concurrent.duration._
|
||||
import scala.util.Random
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.LogOptions
|
||||
import akka.actor.typed.SupervisorStrategy
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.actor.typed.scaladsl.TimerScheduler
|
||||
import com.typesafe.scalalogging.Logger
|
||||
import org.slf4j.event.Level
|
||||
import wow.doge.mygame.game.subsystems.movement.CanMove
|
||||
import wow.doge.mygame.subsystems.events.EventBus
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.PlayerEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent.RenderTick
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
|
||||
object PlayerActorSupervisor {
|
||||
sealed trait Command
|
||||
final case class Props(
|
||||
playerEventBus: GameEventBus[PlayerEvent],
|
||||
tickEventBus: GameEventBus[TickEvent],
|
||||
imMovementActorBehavior: Behavior[ImMovementActor.Command],
|
||||
playerCameraActorBehavior: Behavior[PlayerCameraActor.Command]
|
||||
) {
|
||||
def behavior[T: CanMove](movable: T) =
|
||||
Behaviors.logMessages(
|
||||
LogOptions()
|
||||
.withLevel(Level.TRACE)
|
||||
.withLogger(
|
||||
Logger[PlayerActorSupervisor[T]].underlying
|
||||
),
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
ctx.log.info("Hello from PlayerActor")
|
||||
|
||||
// spawn children actors
|
||||
lazy val movementActor =
|
||||
ctx.spawn(
|
||||
Behaviors
|
||||
.supervise(imMovementActorBehavior)
|
||||
.onFailure[Exception](SupervisorStrategy.restart),
|
||||
"playerMovementActorChild"
|
||||
)
|
||||
|
||||
val playerCameraActor =
|
||||
ctx.spawn(playerCameraActorBehavior, "playerCameraActor")
|
||||
|
||||
val playerCameraEl = ctx.spawn(
|
||||
PlayerCameraEventListener(playerCameraActor),
|
||||
"playerCameraActorEl"
|
||||
)
|
||||
|
||||
ctx.spawn(
|
||||
PlayerMovementActor
|
||||
.Props(
|
||||
movementActor,
|
||||
playerCameraActor,
|
||||
playerEventBus,
|
||||
tickEventBus
|
||||
)
|
||||
.behavior,
|
||||
"playerMovementAcor"
|
||||
)
|
||||
|
||||
//init actors
|
||||
playerEventBus ! EventBus.Subscribe(playerCameraEl)
|
||||
|
||||
new PlayerActorSupervisor(
|
||||
ctx,
|
||||
this,
|
||||
Children(movementActor)
|
||||
).receive
|
||||
}
|
||||
)
|
||||
|
||||
}
|
||||
|
||||
case class Children(
|
||||
movementActor: ActorRef[ImMovementActor.Command]
|
||||
)
|
||||
}
|
||||
class PlayerActorSupervisor[T: CanMove](
|
||||
ctx: ActorContext[PlayerActorSupervisor.Command],
|
||||
props: PlayerActorSupervisor.Props,
|
||||
children: PlayerActorSupervisor.Children
|
||||
) {
|
||||
import PlayerActorSupervisor._
|
||||
def receive =
|
||||
Behaviors.receiveMessage[Command] {
|
||||
case _ =>
|
||||
// children.movementActor ! ImMovementActor.MovedDown(true)
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
object PlayerMovementActor {
|
||||
sealed trait Command
|
||||
final case class Props(
|
||||
movementActor: ActorRef[ImMovementActor.Command],
|
||||
playerCameraActor: ActorRef[PlayerCameraActor.Command],
|
||||
playerEventBus: GameEventBus[PlayerEvent],
|
||||
tickEventBus: GameEventBus[TickEvent]
|
||||
) {
|
||||
|
||||
def behavior: Behavior[Command] =
|
||||
Behaviors.setup { ctx =>
|
||||
val playerMovementEl = ctx.spawn(
|
||||
Behaviors
|
||||
.supervise(PlayerMovementEventListener(movementActor))
|
||||
.onFailure[Exception](SupervisorStrategy.restart),
|
||||
"playerMovementEventHandler"
|
||||
)
|
||||
val renderTickElBehavior =
|
||||
Behaviors.receiveMessage[RenderTick.type] {
|
||||
case RenderTick =>
|
||||
movementActor ! ImMovementActor.Tick
|
||||
// playerCameraActor ! PlayerCameraActor.Tick
|
||||
Behaviors.same
|
||||
}
|
||||
val renderTickEl =
|
||||
ctx.spawn(renderTickElBehavior, "playerMovementTickListener")
|
||||
|
||||
playerEventBus ! EventBus.Subscribe(playerMovementEl)
|
||||
tickEventBus ! EventBus.Subscribe(renderTickEl)
|
||||
Behaviors.receiveMessage { msg => Behaviors.same }
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
object GenericTimerActor {
|
||||
sealed trait Command
|
||||
final case object Start extends Command
|
||||
final case object Stop extends Command
|
||||
private case object Send extends Command
|
||||
case class TimerKey(seed: Long)
|
||||
|
||||
case class Props[T](
|
||||
target: ActorRef[T],
|
||||
messageToSend: T,
|
||||
timeInterval: FiniteDuration
|
||||
) {
|
||||
val behavior = Behaviors.withTimers[Command] { timers =>
|
||||
new GenericTimerActor(timers, TimerKey(Random.nextLong()), this).idle
|
||||
}
|
||||
}
|
||||
}
|
||||
class GenericTimerActor[T](
|
||||
timers: TimerScheduler[GenericTimerActor.Command],
|
||||
timerKey: GenericTimerActor.TimerKey,
|
||||
props: GenericTimerActor.Props[T]
|
||||
) {
|
||||
import GenericTimerActor._
|
||||
|
||||
val idle: Behavior[Command] =
|
||||
Behaviors.receiveMessage {
|
||||
case Start =>
|
||||
timers.startTimerWithFixedDelay(timerKey, Send, props.timeInterval)
|
||||
active
|
||||
case _ => Behaviors.unhandled
|
||||
|
||||
}
|
||||
|
||||
val active: Behavior[Command] =
|
||||
Behaviors.receiveMessagePartial {
|
||||
case Send =>
|
||||
props.target ! props.messageToSend
|
||||
Behaviors.same
|
||||
case Stop =>
|
||||
timers.cancel(timerKey)
|
||||
idle
|
||||
}
|
||||
}
|
@ -37,7 +37,7 @@ object PlayerCameraActor {
|
||||
)
|
||||
}
|
||||
|
||||
final case class State()
|
||||
case class State()
|
||||
object State {
|
||||
val empty = State()
|
||||
}
|
||||
@ -55,27 +55,28 @@ class PlayerCameraActor(
|
||||
case RotateLeft =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y)
|
||||
props.cameraPivotNode.rotate(rot)
|
||||
props.enqueueR(() => props.cameraPivotNode.rotate(rot))
|
||||
Behaviors.same
|
||||
case RotateRight =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(-1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y)
|
||||
props.cameraPivotNode.rotate(rot)
|
||||
props.enqueueR(() => props.cameraPivotNode.rotate(rot))
|
||||
Behaviors.same
|
||||
case RotateUp =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(-1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_X)
|
||||
props.cameraPivotNode.rotate(rot)
|
||||
props.enqueueR(() => props.cameraPivotNode.rotate(rot))
|
||||
Behaviors.same
|
||||
case RotateDown =>
|
||||
val rot = rotationBuf
|
||||
.fromAngleAxis(1 * FastMath.DEG_TO_RAD, Vector3f.UNIT_X)
|
||||
props.cameraPivotNode.rotate(rot)
|
||||
props.enqueueR(() => props.cameraPivotNode.rotate(rot))
|
||||
Behaviors.same
|
||||
case Tick =>
|
||||
val location = props.getPlayerLocation()
|
||||
props.cameraPivotNode.setLocalTranslation(location)
|
||||
|
||||
props.enqueueR(() => {
|
||||
val location = props.getPlayerLocation()
|
||||
props.cameraPivotNode.setLocalTranslation(location)
|
||||
})
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
@ -1,110 +1,129 @@
|
||||
package wow.doge.mygame.game.entities.player
|
||||
package wow.doge.mygame.game.entities
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.DispatcherSelector
|
||||
import akka.actor.typed.Scheduler
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.util.Timeout
|
||||
import cats.implicits._
|
||||
import com.jme3.asset.AssetManager
|
||||
import com.jme3.bullet.BulletAppState
|
||||
import com.jme3.bullet.PhysicsSpace
|
||||
import com.jme3.bullet.control.BetterCharacterControl
|
||||
import com.jme3.math.FastMath
|
||||
import com.jme3.renderer.Camera
|
||||
import com.jme3.scene.CameraNode
|
||||
import com.jme3.scene.Geometry
|
||||
import com.jme3.scene.Node
|
||||
import com.jme3.scene.Spatial
|
||||
import com.jme3.scene.shape.Box
|
||||
import com.softwaremill.tagging._
|
||||
import io.odin.Logger
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.execution.AsyncQueue
|
||||
import wow.doge.mygame.AppError
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
import wow.doge.mygame.executors.Schedulers.AsyncScheduler
|
||||
import wow.doge.mygame.game.GameApp
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
import wow.doge.mygame.game.entities.StatsActor
|
||||
import wow.doge.mygame.game.GameAppTags
|
||||
import wow.doge.mygame.game.SimpleAppExt
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.math.ImVector3f
|
||||
import wow.doge.mygame.state.MyMaterial
|
||||
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
||||
import wow.doge.mygame.subsystems.events.PlayerEvent
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
import wow.doge.mygame.types._
|
||||
import wow.doge.mygame.utils.wrappers.jme._
|
||||
import wow.doge.mygame.utils.AkkaUtils
|
||||
|
||||
object PlayerControllerTags {
|
||||
sealed trait PlayerTag
|
||||
sealed trait PlayerCameraNode
|
||||
sealed trait PlayerCameraPivotNode
|
||||
}
|
||||
|
||||
object PlayerController {
|
||||
sealed trait Error
|
||||
final case class CouldNotCreatePlayerModel(reason: AssetManager.Error)
|
||||
extends Error
|
||||
|
||||
object Tags {
|
||||
sealed trait PlayerNode
|
||||
sealed trait PlayerCameraNode
|
||||
sealed trait PlayerCameraPivotNode
|
||||
}
|
||||
|
||||
type PlayerNode = Node @@ Tags.PlayerNode
|
||||
type PlayerCameraNode = CameraNode @@ Tags.PlayerCameraNode
|
||||
type PlayerCameraPivotNode =
|
||||
Node @@ Tags.PlayerCameraPivotNode
|
||||
case class CouldNotCreatePlayerNode(reason: String) extends Error
|
||||
case class GenericError(reason: String) extends Error
|
||||
|
||||
class Props(
|
||||
gameApp: GameApp,
|
||||
enqueueR: Function1[() => Unit, Unit],
|
||||
rootNode: RootNode,
|
||||
rootNode: Node @@ GameAppTags.RootNode,
|
||||
loggerL: Logger[Task],
|
||||
physicsSpace: PhysicsSpace,
|
||||
initialPlayerPos: ImVector3f,
|
||||
initialPlayerPos: ImVector3f = ImVector3f.ZERO,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
playerEventBus: GameEventBus[PlayerEvent],
|
||||
playerPhysicsControl: BetterCharacterControl,
|
||||
scheduler: AsyncScheduler,
|
||||
fxScheduler: Schedulers.FxScheduler,
|
||||
playerNode: PlayerNode,
|
||||
cameraNode: PlayerCameraNode,
|
||||
cameraPivotNode: PlayerCameraPivotNode,
|
||||
appScheduler: monix.execution.Scheduler,
|
||||
playerNode: Node @@ PlayerControllerTags.PlayerTag,
|
||||
cameraNode: CameraNode @@ PlayerControllerTags.PlayerCameraNode,
|
||||
cameraPivotNode: Node @@ PlayerControllerTags.PlayerCameraPivotNode,
|
||||
tickEventBus: GameEventBus[TickEvent],
|
||||
camera: Camera
|
||||
) {
|
||||
val playerActorBehavior = {
|
||||
val movementActorBeh = new ImMovementActor.Props(
|
||||
enqueueR,
|
||||
camera
|
||||
).behavior(playerPhysicsControl)
|
||||
val statsActorBeh = new StatsActor.Props(
|
||||
CharacterStats.Health(100),
|
||||
CharacterStats.Stamina(100)
|
||||
).behavior
|
||||
new PlayerActor.Props(
|
||||
playerEventBus,
|
||||
tickEventBus,
|
||||
movementActorBeh,
|
||||
statsActorBeh,
|
||||
scheduler,
|
||||
fxScheduler,
|
||||
AsyncQueue.bounded(50)(scheduler.value)
|
||||
).behavior
|
||||
}
|
||||
val playerActor =
|
||||
gameApp.spawnGameActor(
|
||||
playerActorBehavior,
|
||||
props = DispatcherSelector.default()
|
||||
)
|
||||
val create: IO[AppError, ActorRef[PlayerActor.Command]] =
|
||||
)(implicit timeout: Timeout, scheduler: Scheduler) {
|
||||
val create: IO[Error, Unit] =
|
||||
(for {
|
||||
// playerActor <-
|
||||
// // AkkaUtils.spawnActorL(playerActorBehavior, "playerActorSupervisor")
|
||||
// gameApp.spawnGameActor(
|
||||
// playerActorBehavior,
|
||||
// Some("playerActorSupervisor"),
|
||||
// props = DispatcherSelector.default()
|
||||
// )
|
||||
pa <- playerActor
|
||||
_ <- (for {
|
||||
_ <- rootNode += playerNode
|
||||
_ <- physicsSpace += playerNode
|
||||
_ <- physicsSpace += playerPhysicsControl
|
||||
_ = cameraPivotNode += cameraNode
|
||||
_ <- rootNode += cameraPivotNode
|
||||
} yield ()).mapError(AppError.AppNodeError)
|
||||
} yield pa)
|
||||
playerActor <- AkkaUtils.spawnActorL(
|
||||
spawnProtocol,
|
||||
"playerActorSupervisor",
|
||||
new PlayerActorSupervisor.Props(
|
||||
playerEventBus,
|
||||
// playerCameraEventBus,
|
||||
tickEventBus,
|
||||
new ImMovementActor.Props(
|
||||
enqueueR,
|
||||
playerPhysicsControl,
|
||||
camera
|
||||
).behavior,
|
||||
// wireWith(PlayerCameraEventListener.apply _)
|
||||
// PlayerCameraEventListener()
|
||||
new PlayerCameraActor.Props(
|
||||
cameraPivotNode,
|
||||
enqueueR,
|
||||
playerNode.getWorldTranslation _
|
||||
).behavior
|
||||
).behavior(playerPhysicsControl)
|
||||
)
|
||||
_ <- Task(rootNode += playerNode)
|
||||
_ <- IO {
|
||||
physicsSpace += playerNode
|
||||
physicsSpace += playerPhysicsControl
|
||||
// rootNode += cameraNode
|
||||
cameraPivotNode += cameraNode
|
||||
// playerNode += cameraPivotNode
|
||||
rootNode += cameraPivotNode
|
||||
|
||||
}
|
||||
|
||||
} yield ())
|
||||
.onErrorHandleWith(e => IO.raiseError(GenericError(e.getMessage())))
|
||||
.executeOn(appScheduler)
|
||||
}
|
||||
|
||||
def apply(
|
||||
app: SimpleAppExt,
|
||||
modelPath: os.RelPath,
|
||||
cam: Camera
|
||||
)(assetManager: AssetManager, bulletAppState: BulletAppState) = {
|
||||
lazy val playerPos = ImVector3f.ZERO
|
||||
lazy val playerPhysicsControl = new BetterCharacterControl(1.5f, 6f, 1f)
|
||||
.withJumpForce(ImVector3f(0, 5f, 0))
|
||||
lazy val playerNode = new Node("PlayerNode")
|
||||
.withChildren(
|
||||
assetManager
|
||||
.loadModel(modelPath)
|
||||
.asInstanceOf[Node]
|
||||
.withRotate(0, FastMath.PI, 0)
|
||||
)
|
||||
.withLocalTranslation(playerPos)
|
||||
.withControl(playerPhysicsControl)
|
||||
|
||||
{
|
||||
bulletAppState.physicsSpace += playerNode
|
||||
bulletAppState.physicsSpace += playerPhysicsControl
|
||||
}
|
||||
|
||||
{
|
||||
app.rootNode += playerNode
|
||||
}
|
||||
|
||||
playerPhysicsControl
|
||||
}
|
||||
|
||||
object Defaults {
|
||||
@ -113,50 +132,106 @@ object PlayerController {
|
||||
val geom = Geometry("playerGeom", b)
|
||||
geom
|
||||
}
|
||||
def defaultTexture(assetManager: AssetManager) =
|
||||
MyMaterial(
|
||||
assetManager = assetManager,
|
||||
path = os.rel / "Common" / "MatDefs" / "Misc" / "Unshaded.j3md"
|
||||
)
|
||||
|
||||
// new CameraControl(cam) {
|
||||
// override def controlUpdate(tpf: Float) = {
|
||||
// this.getCamera().setRotation(spatial.getWorldRotation())
|
||||
// cameraPivotNode.setLocalTranslation(
|
||||
// playerNode.getWorldTranslation()
|
||||
// )
|
||||
// this.getCamera().setLocation(spatial.getWorldTranslation())
|
||||
// }
|
||||
// }
|
||||
|
||||
def defaultCamerNode(
|
||||
cam: Camera,
|
||||
// playerNode: Node,
|
||||
// cameraPivotNode: Node,
|
||||
playerNode: Node,
|
||||
cameraPivotNode: Node,
|
||||
playerPos: ImVector3f
|
||||
) =
|
||||
new CameraNode("CameraNode", cam)
|
||||
new CameraNode(
|
||||
"CameraNode",
|
||||
cam
|
||||
)
|
||||
// .withControlDir(ControlDirection.SpatialToCamera)
|
||||
.withLocalTranslation(ImVector3f(0, 1.5f, 10))
|
||||
.withLookAt(playerPos, ImVector3f.UnitY)
|
||||
.withLookAt(playerPos, ImVector3f.UNIT_Y)
|
||||
|
||||
def defaultPlayerNode(
|
||||
assetManager: AssetManager,
|
||||
modelPath: os.RelPath,
|
||||
playerPos: ImVector3f,
|
||||
playerModel: Node,
|
||||
// camNode: CameraNode,
|
||||
playerPhysicsControl: BetterCharacterControl
|
||||
) =
|
||||
Node("PlayerNode")
|
||||
.withChildren(playerModel)
|
||||
.withLocalTranslation(playerPos)
|
||||
.withControl(playerPhysicsControl)
|
||||
.taggedWith[Tags.PlayerNode]
|
||||
Either
|
||||
.catchNonFatal(
|
||||
Node("PlayerNode")
|
||||
.withChildren(
|
||||
// camNode,
|
||||
assetManager
|
||||
.loadModel(modelPath)
|
||||
.asInstanceOf[Node]
|
||||
.withRotate(0, FastMath.PI, 0)
|
||||
)
|
||||
.withLocalTranslation(playerPos)
|
||||
.withControl(playerPhysicsControl)
|
||||
)
|
||||
.map(_.taggedWith[PlayerControllerTags.PlayerTag])
|
||||
.leftMap(e => PlayerController.CouldNotCreatePlayerNode(e.getMessage()))
|
||||
|
||||
def defaultNpcNode(
|
||||
// assetManager: AssetManager,
|
||||
npcModel: Spatial,
|
||||
assetManager: AssetManager,
|
||||
// modelPath: os.RelPath,
|
||||
initialPos: ImVector3f,
|
||||
npcPhysicsControl: BetterCharacterControl,
|
||||
npcName: String
|
||||
) =
|
||||
// Either
|
||||
// .catchNonFatal(
|
||||
Node(npcName)
|
||||
.withChildren(
|
||||
// defaultMesh.withMaterial(defaultTexture(assetManager))
|
||||
npcModel
|
||||
Either
|
||||
.catchNonFatal(
|
||||
Node(npcName)
|
||||
.withChildren(
|
||||
// assetManager
|
||||
// .loadModel(modelPath)
|
||||
// .asInstanceOf[Node]
|
||||
// .withRotate(0, FastMath.PI, 0)
|
||||
defaultMesh.withMaterial(defaultTexture(assetManager))
|
||||
)
|
||||
.withLocalTranslation(initialPos)
|
||||
.withControl(npcPhysicsControl)
|
||||
)
|
||||
.withLocalTranslation(initialPos)
|
||||
.withControl(npcPhysicsControl)
|
||||
// )
|
||||
// .map(_.taggedWith[PlayerControllerTags.PlayerTag])
|
||||
// .leftMap(e => PlayerController.CouldNotCreatePlayerNode(e.getMessage()))
|
||||
|
||||
def defaultPlayerPhysicsControl =
|
||||
new BetterCharacterControl(1.5f, 6f, 1f)
|
||||
.withJumpForce(ImVector3f(0, 5f, 0))
|
||||
}
|
||||
}
|
||||
|
||||
object Methods {}
|
||||
|
||||
// camNode <- IO(
|
||||
// _cameraNode.getOrElse(defaultCamerNode(camera, initialPlayerPos))
|
||||
// )
|
||||
// playerPhysicsControl <- IO(
|
||||
// _playerPhysicsControl
|
||||
// .getOrElse(defaultPlayerPhysicsControl)
|
||||
// .taggedWith[PlayerTag]
|
||||
// )
|
||||
// playerNode <- IO.fromEither(
|
||||
// _playerNode.fold(
|
||||
// defaultPlayerNode(
|
||||
// assetManager,
|
||||
// modelPath,
|
||||
// initialPlayerPos,
|
||||
// camNode,
|
||||
// playerPhysicsControl
|
||||
// )
|
||||
// )(_.asRight)
|
||||
// )
|
||||
|
@ -1,167 +1,41 @@
|
||||
package wow.doge.mygame.game.entities.player
|
||||
package wow.doge.mygame.game.entities
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.LogOptions
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.AskPattern._
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.util.Timeout
|
||||
import cats.syntax.eq._
|
||||
import com.typesafe.scalalogging.Logger
|
||||
import monix.eval.Task
|
||||
import monix.execution.CancelableFuture
|
||||
import monix.reactive.Observable
|
||||
import org.slf4j.event.Level
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.events.PlayerCameraEvent
|
||||
import wow.doge.mygame.subsystems.events.PlayerMovementEvent
|
||||
import wow.doge.mygame.utils.MovementDirection
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
|
||||
object PlayerMovementEventListener {
|
||||
final case class State(
|
||||
keysPressed: Int,
|
||||
staminaTimer: CancelableFuture[Unit],
|
||||
staminaRegenTimer: CancelableFuture[Unit]
|
||||
)
|
||||
|
||||
class Props(
|
||||
val playerActor: PlayerActor.Ref,
|
||||
val asyncScheduler: Schedulers.AsyncScheduler
|
||||
) {
|
||||
def behavior =
|
||||
Behaviors.setup[PlayerMovementEvent] { ctx =>
|
||||
new PlayerMovementEventListener(ctx, this)
|
||||
.receive(State(0, CancelableFuture.unit, CancelableFuture.unit))
|
||||
}
|
||||
}
|
||||
}
|
||||
class PlayerMovementEventListener(
|
||||
ctx: ActorContext[PlayerMovementEvent],
|
||||
props: PlayerMovementEventListener.Props
|
||||
) {
|
||||
import PlayerMovementEventListener._
|
||||
import PlayerMovementEvent._
|
||||
import com.softwaremill.quicklens._
|
||||
def receive(state: State): Behavior[PlayerMovementEvent] =
|
||||
def apply(
|
||||
movementActor: ActorRef[ImMovementActor.Command]
|
||||
) =
|
||||
Behaviors.logMessages(
|
||||
LogOptions()
|
||||
.withLevel(Level.TRACE)
|
||||
.withLogger(
|
||||
Logger[PlayerMovementEventListener.type].underlying
|
||||
),
|
||||
Behaviors.setup[PlayerMovementEvent] { ctx =>
|
||||
implicit val timeout = Timeout(1.second)
|
||||
implicit val sched = ctx.system.scheduler
|
||||
|
||||
val staminaTimer =
|
||||
Task.deferAction(implicit s =>
|
||||
Observable
|
||||
.interval(250.millis)
|
||||
.doOnNext(_ => Task(pprint.log("Sending Stamina Consume Item")))
|
||||
.mapEvalF(_ =>
|
||||
props.playerActor
|
||||
.askL(
|
||||
PlayerActor
|
||||
.ConsumeStamina(CharacterStats.DamageStamina(25), _)
|
||||
)
|
||||
)
|
||||
.doOnNext(stats =>
|
||||
if (stats.stamina.toInt === 0)
|
||||
Task(props.playerActor ! PlayerActor.StopMoving)
|
||||
else Task.unit
|
||||
)
|
||||
.takeWhile(_.stamina.toInt >= 0)
|
||||
.completedL
|
||||
)
|
||||
|
||||
val staminaRegenTimer =
|
||||
Task.deferAction(implicit s =>
|
||||
Observable
|
||||
.interval(500.millis)
|
||||
.doOnNext(_ => Task(pprint.log("Sending Stamina Regen Item")))
|
||||
.mapEvalF(_ =>
|
||||
props.playerActor.askL(
|
||||
PlayerActor
|
||||
.HealStamina(CharacterStats.HealStamina(1), _)
|
||||
)
|
||||
)
|
||||
.takeWhile(_.stamina.toInt =!= 100)
|
||||
.delayExecution(1.second)
|
||||
.completedL
|
||||
)
|
||||
|
||||
def handleStamina(pressed: Boolean) = {
|
||||
state.staminaRegenTimer.cancel()
|
||||
if (pressed) {
|
||||
val nextState1 =
|
||||
if (state.keysPressed === 0)
|
||||
state
|
||||
.modify(_.staminaTimer)
|
||||
.setTo(
|
||||
staminaTimer.runToFuture(props.asyncScheduler.value)
|
||||
)
|
||||
else state
|
||||
val nextState2 = nextState1
|
||||
.modify(_.keysPressed)
|
||||
.using(_ + 1)
|
||||
nextState2
|
||||
} else {
|
||||
val nextState1 = state
|
||||
.modify(_.keysPressed)
|
||||
.using(_ - 1)
|
||||
if (nextState1.keysPressed === 0) {
|
||||
nextState1.staminaTimer.cancel()
|
||||
nextState1
|
||||
.modify(_.staminaRegenTimer)
|
||||
.setTo(
|
||||
staminaRegenTimer.runToFuture(props.asyncScheduler.value)
|
||||
)
|
||||
} else
|
||||
nextState1
|
||||
}
|
||||
}
|
||||
|
||||
Behaviors.setup[PlayerMovementEvent](ctx =>
|
||||
Behaviors.receiveMessage {
|
||||
case PlayerMovedLeft(pressed) =>
|
||||
// props.movementActor ! ImMovementActor.MoveLeft(pressed)
|
||||
// props.playerActor ! PlayerActor.MoveLeft(pressed)
|
||||
props.playerActor ! PlayerActor.Walk(
|
||||
pressed,
|
||||
MovementDirection.Left
|
||||
)
|
||||
receive(handleStamina(pressed))
|
||||
movementActor ! ImMovementActor.MovedLeft(pressed)
|
||||
Behaviors.same
|
||||
case PlayerMovedRight(pressed) =>
|
||||
// props.playerActor ! PlayerActor.MoveRight(pressed)
|
||||
props.playerActor ! PlayerActor.Walk(
|
||||
pressed,
|
||||
MovementDirection.Right
|
||||
)
|
||||
receive(handleStamina(pressed))
|
||||
movementActor ! ImMovementActor.MovedRight(pressed)
|
||||
Behaviors.same
|
||||
case PlayerMovedForward(pressed) =>
|
||||
// props.playerActor ! PlayerActor.MoveUp(pressed)
|
||||
props.playerActor ! PlayerActor.Walk(
|
||||
pressed,
|
||||
MovementDirection.Forward
|
||||
)
|
||||
receive(handleStamina(pressed))
|
||||
movementActor ! ImMovementActor.MovedUp(pressed)
|
||||
Behaviors.same
|
||||
case PlayerMovedBackward(pressed) =>
|
||||
// props.playerActor ! PlayerActor.MoveDown(pressed)
|
||||
props.playerActor ! PlayerActor.Walk(
|
||||
pressed,
|
||||
MovementDirection.Backward
|
||||
)
|
||||
receive(handleStamina(pressed))
|
||||
movementActor ! ImMovementActor.MovedDown(pressed)
|
||||
Behaviors.same
|
||||
case PlayerJumped =>
|
||||
props.playerActor ! PlayerActor.Jump
|
||||
// props.playerActor
|
||||
// ctx.ask(
|
||||
// props.playerActor,
|
||||
// PlayerActor
|
||||
// .ConsumeStamina(CharacterStats.DamageStamina(1), _)
|
||||
// )(_ => ())
|
||||
movementActor ! ImMovementActor.Jump
|
||||
Behaviors.same
|
||||
// case PlayerTurnedRight =>
|
||||
// movementActor ! ImMovementActor.RotateRight
|
||||
@ -170,6 +44,37 @@ class PlayerMovementEventListener(
|
||||
// movementActor ! ImMovementActor.RotateLeft
|
||||
// Behaviors.same
|
||||
}
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
object PlayerCameraEventListener {
|
||||
import PlayerCameraEvent._
|
||||
def apply(
|
||||
playerCameraActor: ActorRef[PlayerCameraActor.Command]
|
||||
) =
|
||||
Behaviors.logMessages(
|
||||
LogOptions()
|
||||
.withLevel(Level.TRACE)
|
||||
.withLogger(
|
||||
Logger[PlayerCameraEventListener.type].underlying
|
||||
),
|
||||
Behaviors.setup[PlayerCameraEvent](ctx =>
|
||||
Behaviors.receiveMessagePartial {
|
||||
case CameraMovedUp =>
|
||||
playerCameraActor ! PlayerCameraActor.RotateUp
|
||||
|
||||
Behaviors.same
|
||||
case CameraMovedDown =>
|
||||
playerCameraActor ! PlayerCameraActor.RotateDown
|
||||
Behaviors.same
|
||||
case CameraLeft =>
|
||||
playerCameraActor ! PlayerCameraActor.RotateLeft
|
||||
Behaviors.same
|
||||
case CameraRight =>
|
||||
playerCameraActor ! PlayerCameraActor.RotateRight
|
||||
Behaviors.same
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
|
@ -1,139 +0,0 @@
|
||||
package wow.doge.mygame.game.entities.player
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.util.Timeout
|
||||
import cats.syntax.eq._
|
||||
import io.odin.Logger
|
||||
import monix.eval.Fiber
|
||||
import monix.eval.Task
|
||||
import monix.reactive.Observable
|
||||
import monix.{eval => me}
|
||||
import wow.doge.mygame.EnumActionEvent
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput.Jump
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput.WalkBackward
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput.WalkForward
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput.WalkLeft
|
||||
import wow.doge.mygame.game.subsystems.input.PlayerMovementInput.WalkRight
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.types.AkkaScheduler
|
||||
import wow.doge.mygame.utils.MovementDirection
|
||||
|
||||
class PlayerMovementReducer(
|
||||
val playerActor: PlayerActor.Ref,
|
||||
logger: Logger[monix.bio.Task]
|
||||
)(implicit
|
||||
akkaSched: AkkaScheduler
|
||||
) {
|
||||
import PlayerMovementReducer._
|
||||
import com.softwaremill.quicklens._
|
||||
|
||||
implicit val timeout = Timeout(1.second)
|
||||
implicit val sched = akkaSched.value
|
||||
|
||||
def staminaTimer(multiplier: Int) =
|
||||
Task.deferAction(implicit s =>
|
||||
Observable
|
||||
.interval(250.millis)
|
||||
.doOnNextF(_ => logger.trace("Sending Stamina Consume Item"))
|
||||
.mapEvalF(_ =>
|
||||
playerActor
|
||||
.askL(
|
||||
PlayerActor
|
||||
.ConsumeStamina(CharacterStats.DamageStamina(1 * multiplier), _)
|
||||
)
|
||||
)
|
||||
.doOnNext(stats =>
|
||||
if (stats.stamina.toInt === 0)
|
||||
Task(playerActor ! PlayerActor.StopMoving)
|
||||
else Task.unit
|
||||
)
|
||||
.takeWhile(_.stamina.toInt >= 0)
|
||||
.completedL
|
||||
)
|
||||
|
||||
def staminaRegenTimer(multiplier: Int) =
|
||||
Task.deferAction(implicit s =>
|
||||
Observable
|
||||
.interval(500.millis)
|
||||
.doOnNextF(_ => logger.trace("Sending Stamina Regen Item"))
|
||||
.mapEvalF(_ =>
|
||||
playerActor.askL(
|
||||
PlayerActor
|
||||
.HealStamina(CharacterStats.HealStamina(1 * multiplier), _)
|
||||
)
|
||||
)
|
||||
.takeWhile(_.stamina.toInt =!= 100)
|
||||
.delayExecution(1.second)
|
||||
.completedL
|
||||
)
|
||||
|
||||
def handleStamina(
|
||||
state: State,
|
||||
pressed: Boolean,
|
||||
consumptionMultiplier: Int,
|
||||
regenMultiplier: Int
|
||||
): Task[State] =
|
||||
state.staminaRegenTimer.cancel >>
|
||||
(if (pressed) {
|
||||
val nextState1 =
|
||||
if (state.keysPressed === 0)
|
||||
staminaTimer(consumptionMultiplier).start.map(
|
||||
state.modify(_.staminaTimer).setTo
|
||||
)
|
||||
else Task.pure(state)
|
||||
val nextState2 =
|
||||
nextState1.map(_.modify(_.keysPressed).using(_ + 1))
|
||||
|
||||
nextState2
|
||||
} else {
|
||||
val nextState1 = state
|
||||
.modify(_.keysPressed)
|
||||
.using(_ - 1)
|
||||
if (nextState1.keysPressed === 0)
|
||||
nextState1.staminaTimer.cancel >>
|
||||
staminaRegenTimer(regenMultiplier).start.map(
|
||||
nextState1.modify(_.staminaRegenTimer).setTo
|
||||
)
|
||||
else
|
||||
Task.pure(nextState1)
|
||||
})
|
||||
|
||||
def value(
|
||||
state: State,
|
||||
action: EnumActionEvent[PlayerMovementInput]
|
||||
): Task[State] =
|
||||
action match {
|
||||
case EnumActionEvent(WalkForward, pressed, tpf) =>
|
||||
playerActor ! PlayerActor.Walk(pressed, MovementDirection.Forward)
|
||||
handleStamina(state, pressed, 1, 1)
|
||||
case EnumActionEvent(WalkRight, pressed, tpf) =>
|
||||
playerActor ! PlayerActor.Walk(pressed, MovementDirection.Right)
|
||||
handleStamina(state, pressed, 1, 1)
|
||||
case EnumActionEvent(WalkLeft, pressed, tpf) =>
|
||||
playerActor ! PlayerActor.Walk(pressed, MovementDirection.Left)
|
||||
handleStamina(state, pressed, 1, 1)
|
||||
case EnumActionEvent(WalkBackward, pressed, tpf) =>
|
||||
playerActor ! PlayerActor.Walk(pressed, MovementDirection.Backward)
|
||||
handleStamina(state, pressed, 1, 1)
|
||||
case EnumActionEvent(Jump, pressed, tpf) =>
|
||||
if (pressed) playerActor ! PlayerActor.Jump else ()
|
||||
handleStamina(state, pressed, 10, 1)
|
||||
}
|
||||
}
|
||||
object PlayerMovementReducer {
|
||||
final case class State(
|
||||
keysPressed: Int,
|
||||
staminaTimer: Fiber[Unit],
|
||||
staminaRegenTimer: Fiber[Unit]
|
||||
)
|
||||
object State {
|
||||
val empty = State(
|
||||
0,
|
||||
me.Fiber(me.Task.unit, me.Task.unit),
|
||||
me.Fiber(me.Task.unit, me.Task.unit)
|
||||
)
|
||||
}
|
||||
}
|
@ -1,182 +0,0 @@
|
||||
package wow.doge.mygame.game.entities.player.behaviors
|
||||
|
||||
import scala.concurrent.Future
|
||||
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.PostStop
|
||||
import akka.actor.typed.scaladsl.AskPattern._
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.util.Timeout
|
||||
import cats.syntax.show._
|
||||
import monix.bio.UIO
|
||||
import monix.reactive.Observable
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
import wow.doge.mygame.game.entities.StatsActor
|
||||
import wow.doge.mygame.game.entities.character.CharacterStates._
|
||||
import wow.doge.mygame.game.entities.player.PlayerActor
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.movement.ImMovementActor
|
||||
import wow.doge.mygame.utils.MovementDirection
|
||||
|
||||
class IdleBehaviorFactory(
|
||||
env: PlayerActor.Env,
|
||||
nextStateFn: AliveSubstate => Behavior[PlayerActor.Command],
|
||||
deadState: Behavior[PlayerActor.Command],
|
||||
consumptionMultiplier: Int => Int
|
||||
)(implicit timeout: Timeout) {
|
||||
import env._
|
||||
|
||||
implicit val sched = ctx.system.scheduler
|
||||
|
||||
def behavior =
|
||||
IdleBehavior(
|
||||
Behaviors
|
||||
.receiveMessage[PlayerActor.Command] {
|
||||
|
||||
case PlayerActor.HandleWalk(curStats, pressed, direction) =>
|
||||
if (curStats.stamina.toInt > 0) {
|
||||
children.movementActor ! (direction match {
|
||||
case MovementDirection.Forward =>
|
||||
ImMovementActor.MoveUp(pressed)
|
||||
case MovementDirection.Backward =>
|
||||
ImMovementActor.MoveDown(pressed)
|
||||
case MovementDirection.Left => ImMovementActor.MoveLeft(pressed)
|
||||
case MovementDirection.Right =>
|
||||
ImMovementActor.MoveRight(pressed)
|
||||
})
|
||||
if (pressed) nextStateFn(AliveSubstate.Moving(Walking))
|
||||
else nextStateFn(AliveSubstate.Idle)
|
||||
} else {
|
||||
children.movementActor ! ImMovementActor.StopMoving
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
// case PlayerActor.Walk(pressed, Direction.Up) => Behaviors.same
|
||||
// case PlayerActor.Walk(pressed, Direction.Down) => Behaviors.same
|
||||
// case PlayerActor.Walk(pressed, Direction.Left) => Behaviors.same
|
||||
// case PlayerActor.Walk(pressed, Direction.Right) => Behaviors.same
|
||||
|
||||
case PlayerActor.StopMoving =>
|
||||
children.movementActor ! ImMovementActor.StopMoving
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.Walk(pressed, direction) =>
|
||||
implicit val ec = props.scheduler.value
|
||||
for {
|
||||
curStats <- children.statsActor.ask(StatsActor.CurrentStats)
|
||||
_ <- Future.successful(
|
||||
ctx.self ! PlayerActor.HandleWalk(curStats, pressed, direction)
|
||||
)
|
||||
} yield ()
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.Jump =>
|
||||
children.movementActor ! ImMovementActor.Jump
|
||||
ctx.self.ask(
|
||||
PlayerActor.ConsumeStamina(CharacterStats.DamageStamina(10), _)
|
||||
)
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.TakeDamage(value, replyTo) =>
|
||||
implicit val ec = props.scheduler.value
|
||||
for {
|
||||
res <-
|
||||
children.statsActor.ask(StatsActor.TakeDamageResult(value, _))
|
||||
_ = ctx.self ! PlayerActor.StatsResponse(res, replyTo)
|
||||
|
||||
} yield ()
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.ConsumeStamina(value, replyTo) =>
|
||||
implicit val ec = props.scheduler.value
|
||||
val newValue =
|
||||
CharacterStats.DamageStamina(consumptionMultiplier(value.toInt))
|
||||
for {
|
||||
response <- children.statsActor.ask(
|
||||
StatsActor.ConsumeStaminaResult(newValue, _)
|
||||
)
|
||||
_ =
|
||||
ctx.self ! PlayerActor
|
||||
.StatsResponse(response, replyTo)
|
||||
|
||||
} yield ()
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.CurrentStats(replyTo) =>
|
||||
children.statsActor ! StatsActor.CurrentStats(replyTo)
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.HealHealth(value, replyTo) =>
|
||||
implicit val ec = props.scheduler.value
|
||||
for {
|
||||
response <- children.statsActor.ask(
|
||||
StatsActor.HealHealthResult(value, _)
|
||||
)
|
||||
_ =
|
||||
ctx.self ! PlayerActor
|
||||
.StatsResponse(StatsActor.Status.Alive -> response, replyTo)
|
||||
} yield ()
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.HealStamina(value, replyTo) =>
|
||||
implicit val ec = props.scheduler.value
|
||||
for {
|
||||
response <- children.statsActor.ask(
|
||||
StatsActor.HealStaminaResult(value, _)
|
||||
)
|
||||
_ =
|
||||
ctx.self ! PlayerActor
|
||||
.StatsResponse(StatsActor.Status.Alive -> response, replyTo)
|
||||
|
||||
} yield ()
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.GetStatus(replyTo) =>
|
||||
replyTo ! PlayerActor.Status.Alive
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.GetStatsObservable(replyTo) =>
|
||||
import monix.{eval => me}
|
||||
replyTo !
|
||||
UIO(
|
||||
Observable
|
||||
.repeatEvalF(
|
||||
me.Task.deferFuture(props.statsQueue.poll())
|
||||
)
|
||||
.publish(props.fxScheduler.value)
|
||||
.refCount
|
||||
)
|
||||
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.StatsResponse(response, replyTo) =>
|
||||
response match {
|
||||
case (status, stats) =>
|
||||
status match {
|
||||
case StatsActor.Status.Dead => ctx.self ! PlayerActor.Die
|
||||
case StatsActor.Status.Alive => ()
|
||||
}
|
||||
props.statsQueue
|
||||
.offer(stats)
|
||||
.foreach { _ =>
|
||||
pprint.log(show"Published stats $stats")
|
||||
replyTo ! stats
|
||||
}(props.scheduler.value)
|
||||
}
|
||||
Behaviors.same
|
||||
|
||||
case PlayerActor.Die => deadState
|
||||
|
||||
case PlayerActor.LogError(ex) =>
|
||||
ctx.log.error(ex.getMessage)
|
||||
Behaviors.same
|
||||
}
|
||||
.receiveSignal {
|
||||
case (_, PostStop) =>
|
||||
ctx.log.infoP("stopped")
|
||||
Behaviors.same
|
||||
}
|
||||
)
|
||||
}
|
||||
|
||||
final case class IdleBehavior(value: Behavior[PlayerActor.Command])
|
@ -11,8 +11,8 @@ import wow.doge.mygame.game.subsystems.ai.gdx.MyIndexedGraph
|
||||
// import com.badlogic.gdx.ai.pfa.indexed.IndexedGraph
|
||||
// import scala.jdk.javaapi.CollectionConverters._
|
||||
|
||||
final case class City(x: Float, y: Float, name: String, index: Int)
|
||||
final case class Street(fromNode: City, toNode: City, cost: Float)
|
||||
case class City(x: Float, y: Float, name: String, index: Int)
|
||||
case class Street(fromNode: City, toNode: City, cost: Float)
|
||||
extends Connection[City] {
|
||||
|
||||
override def getCost(): Float = cost
|
||||
|
@ -18,11 +18,10 @@ import wow.doge.mygame.subsystems.events.PlayerCameraEvent
|
||||
import wow.doge.mygame.subsystems.events.PlayerEvent
|
||||
import wow.doge.mygame.subsystems.events.PlayerMovementEvent
|
||||
import wow.doge.mygame.utils.IOUtils._
|
||||
import wow.doge.mygame.utils.methodName
|
||||
|
||||
object GameInputHandler {
|
||||
|
||||
class Props(
|
||||
final class Props(
|
||||
inputManager: InputManager,
|
||||
playerEventBus: GameEventBus[PlayerEvent]
|
||||
// playerCameraEventBus: GameEventBus[PlayerCameraEvent]
|
||||
@ -30,44 +29,44 @@ object GameInputHandler {
|
||||
) {
|
||||
def begin =
|
||||
for {
|
||||
_ <- UIO(setupMovementKeys)
|
||||
_ <- UIO(setupMovementKeys(inputManager))
|
||||
// _ <- UIO(setupAnalogMovementKeys)
|
||||
_ <- UIO(setupCameraKeys())
|
||||
_ <- toIO(
|
||||
me.Task.parSequence(
|
||||
Seq(
|
||||
// playerMovementInputEventsGenerator(
|
||||
// inputManager,
|
||||
// playerEventBus
|
||||
// ).completedL,
|
||||
// generateAnalogMovementEvents(
|
||||
// inputManager,
|
||||
// playerEventBus
|
||||
// ).completedL,
|
||||
// cameraMovementEventsGenerator(
|
||||
// inputManager,
|
||||
// playerEventBus
|
||||
// ).completedL,
|
||||
Ref
|
||||
.of[me.Task, Boolean](false)
|
||||
.flatMap(value => cursorToggle(value))
|
||||
)
|
||||
)
|
||||
).startAndForget
|
||||
generateMovementInputEvents(
|
||||
inputManager,
|
||||
playerEventBus
|
||||
).completedL.startAndForget
|
||||
)
|
||||
_ <- toIO(
|
||||
generateAnalogMovementEvents(
|
||||
inputManager,
|
||||
playerEventBus
|
||||
).completedL.startAndForget
|
||||
)
|
||||
_ <- toIO(
|
||||
generateCameraEvents(
|
||||
inputManager,
|
||||
playerEventBus
|
||||
).completedL.startAndForget
|
||||
)
|
||||
_ <- toIO(
|
||||
Ref.of[me.Task, Boolean](false).flatMap(value => cursorToggle(value))
|
||||
)
|
||||
} yield ()
|
||||
|
||||
def setupMovementKeys =
|
||||
def setupMovementKeys(inputManager: InputManager) =
|
||||
inputManager.withEnumMappings(PlayerMovementInput) {
|
||||
case PlayerMovementInput.WalkRight =>
|
||||
new KeyTrigger(KeyInput.KEY_D) :: Nil
|
||||
Seq(new KeyTrigger(KeyInput.KEY_D))
|
||||
case PlayerMovementInput.WalkLeft =>
|
||||
new KeyTrigger(KeyInput.KEY_A) :: Nil
|
||||
Seq(new KeyTrigger(KeyInput.KEY_A))
|
||||
case PlayerMovementInput.WalkForward =>
|
||||
new KeyTrigger(KeyInput.KEY_W) :: Nil
|
||||
Seq(new KeyTrigger(KeyInput.KEY_W))
|
||||
case PlayerMovementInput.WalkBackward =>
|
||||
new KeyTrigger(KeyInput.KEY_S) :: Nil
|
||||
Seq(new KeyTrigger(KeyInput.KEY_S))
|
||||
case PlayerMovementInput.Jump =>
|
||||
new KeyTrigger(KeyInput.KEY_SPACE) :: Nil
|
||||
Seq(new KeyTrigger(KeyInput.KEY_SPACE))
|
||||
}
|
||||
|
||||
def setupAnalogMovementKeys() =
|
||||
@ -125,15 +124,16 @@ object GameInputHandler {
|
||||
}
|
||||
)
|
||||
.completedL
|
||||
.startAndForget
|
||||
} yield ()
|
||||
|
||||
}
|
||||
|
||||
def playerMovementInputEventsGenerator(
|
||||
def generateMovementInputEvents(
|
||||
inputManager: InputManager,
|
||||
playerEventBus: GameEventBus[PlayerEvent]
|
||||
) = {
|
||||
val name = methodName
|
||||
val name = "playerMovementInputEventsGenerator"
|
||||
inputManager
|
||||
.enumObservableAction(PlayerMovementInput)
|
||||
// .dump("O")
|
||||
@ -142,40 +142,40 @@ object GameInputHandler {
|
||||
case PlayerMovementInput.WalkLeft =>
|
||||
me.Task(
|
||||
playerEventBus ! EventBus.Publish(
|
||||
PlayerMovementEvent.PlayerMovedLeft(action.value),
|
||||
PlayerMovementEvent.PlayerMovedLeft(pressed = action.value),
|
||||
name
|
||||
)
|
||||
)
|
||||
case PlayerMovementInput.WalkRight =>
|
||||
me.Task(
|
||||
playerEventBus ! EventBus.Publish(
|
||||
PlayerMovementEvent.PlayerMovedRight(action.value),
|
||||
PlayerMovementEvent.PlayerMovedRight(pressed = action.value),
|
||||
name
|
||||
)
|
||||
)
|
||||
case PlayerMovementInput.WalkForward =>
|
||||
me.Task(
|
||||
playerEventBus ! EventBus.Publish(
|
||||
PlayerMovementEvent.PlayerMovedForward(action.value),
|
||||
PlayerMovementEvent.PlayerMovedForward(pressed = action.value),
|
||||
name
|
||||
)
|
||||
)
|
||||
case PlayerMovementInput.WalkBackward =>
|
||||
me.Task(
|
||||
playerEventBus ! EventBus.Publish(
|
||||
PlayerMovementEvent.PlayerMovedBackward(action.value),
|
||||
PlayerMovementEvent.PlayerMovedBackward(pressed = action.value),
|
||||
name
|
||||
)
|
||||
)
|
||||
case PlayerMovementInput.Jump =>
|
||||
if (action.value)
|
||||
if (action.value) {
|
||||
me.Task(
|
||||
playerEventBus ! EventBus.Publish(
|
||||
PlayerMovementEvent.PlayerJumped,
|
||||
name
|
||||
)
|
||||
)
|
||||
else me.Task.unit
|
||||
} else me.Task.unit
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -183,35 +183,36 @@ object GameInputHandler {
|
||||
def generateAnalogMovementEvents(
|
||||
inputManager: InputManager,
|
||||
playerEventBus: GameEventBus[PlayerEvent]
|
||||
) =
|
||||
) = {
|
||||
// val name = "analogMovementEventsGenerator"
|
||||
inputManager
|
||||
.enumAnalogObservable(PlayerAnalogMovementInput)
|
||||
.sample(1.millis)
|
||||
// .doOnNext(analogEvent =>
|
||||
// analogEvent.binding match {
|
||||
// case PlayerAnalogMovementInput.TurnRight =>
|
||||
// me.Task(
|
||||
// playerMovementEventBus ! EventBus.Publish(
|
||||
// PlayerMovementEvent.PlayerTurnedRight,
|
||||
// name
|
||||
// )
|
||||
// )
|
||||
// case PlayerAnalogMovementInput.TurnLeft =>
|
||||
// me.Task(
|
||||
// playerMovementEventBus ! EventBus.Publish(
|
||||
// PlayerMovementEvent.PlayerTurnedLeft,
|
||||
// name
|
||||
// )
|
||||
// )
|
||||
// }
|
||||
// )
|
||||
// .doOnNext(analogEvent =>
|
||||
// analogEvent.binding match {
|
||||
// case PlayerAnalogMovementInput.TurnRight =>
|
||||
// me.Task(
|
||||
// playerMovementEventBus ! EventBus.Publish(
|
||||
// PlayerMovementEvent.PlayerTurnedRight,
|
||||
// name
|
||||
// )
|
||||
// )
|
||||
// case PlayerAnalogMovementInput.TurnLeft =>
|
||||
// me.Task(
|
||||
// playerMovementEventBus ! EventBus.Publish(
|
||||
// PlayerMovementEvent.PlayerTurnedLeft,
|
||||
// name
|
||||
// )
|
||||
// )
|
||||
// }
|
||||
// )
|
||||
}
|
||||
|
||||
def cameraMovementEventsGenerator(
|
||||
def generateCameraEvents(
|
||||
inputManager: InputManager,
|
||||
playerEventBus: ActorRef[EventBus.Command[PlayerEvent]]
|
||||
) = {
|
||||
val name = methodName
|
||||
val name = "cameraMovementEventsGenerator"
|
||||
inputManager
|
||||
.enumAnalogObservable(PlayerCameraInput)
|
||||
.sample(1.millis)
|
||||
|
@ -1,48 +1,35 @@
|
||||
package wow.doge.mygame.game.subsystems.input
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import enumeratum.EnumEntry._
|
||||
import enumeratum._
|
||||
import io.circe.generic.semiauto._
|
||||
|
||||
sealed trait PlayerMovementInput extends EnumEntry with UpperSnakecase
|
||||
object PlayerMovementInput extends Enum[PlayerMovementInput] {
|
||||
final object PlayerMovementInput extends Enum[PlayerMovementInput] {
|
||||
val values = findValues
|
||||
case object WalkForward extends PlayerMovementInput
|
||||
case object WalkRight extends PlayerMovementInput
|
||||
case object WalkLeft extends PlayerMovementInput
|
||||
case object WalkBackward extends PlayerMovementInput
|
||||
case object Jump extends PlayerMovementInput
|
||||
|
||||
implicit val eq = Eq.fromUniversalEquals[PlayerMovementInput]
|
||||
implicit val show = Show.fromToString[PlayerMovementInput]
|
||||
final case object WalkForward extends PlayerMovementInput
|
||||
final case object WalkRight extends PlayerMovementInput
|
||||
final case object WalkLeft extends PlayerMovementInput
|
||||
final case object WalkBackward extends PlayerMovementInput
|
||||
final case object Jump extends PlayerMovementInput
|
||||
}
|
||||
|
||||
sealed trait PlayerAnalogMovementInput extends EnumEntry with UpperSnakecase
|
||||
object PlayerAnalogMovementInput extends Enum[PlayerAnalogMovementInput] {
|
||||
final object PlayerAnalogMovementInput extends Enum[PlayerAnalogMovementInput] {
|
||||
val values = findValues
|
||||
case object TurnRight extends PlayerAnalogMovementInput
|
||||
case object TurnLeft extends PlayerAnalogMovementInput
|
||||
|
||||
implicit val eq = Eq.fromUniversalEquals[PlayerAnalogMovementInput]
|
||||
implicit val show = Show.fromToString[PlayerAnalogMovementInput]
|
||||
final case object TurnRight extends PlayerAnalogMovementInput
|
||||
final case object TurnLeft extends PlayerAnalogMovementInput
|
||||
}
|
||||
|
||||
sealed trait PlayerCameraInput extends EnumEntry with UpperSnakecase
|
||||
object PlayerCameraInput extends Enum[PlayerCameraInput] {
|
||||
final object PlayerCameraInput extends Enum[PlayerCameraInput] {
|
||||
val values = findValues
|
||||
case object CameraRotateLeft extends PlayerCameraInput
|
||||
case object CameraRotateRight extends PlayerCameraInput
|
||||
case object CameraRotateUp extends PlayerCameraInput
|
||||
case object CameraRotateDown extends PlayerCameraInput
|
||||
|
||||
implicit val eq = Eq.fromUniversalEquals[PlayerCameraInput]
|
||||
implicit val show = Show.fromToString[PlayerCameraInput]
|
||||
implicit val codec = deriveCodec[PlayerCameraInput]
|
||||
final case object CameraRotateLeft extends PlayerCameraInput
|
||||
final case object CameraRotateRight extends PlayerCameraInput
|
||||
final case object CameraRotateUp extends PlayerCameraInput
|
||||
final case object CameraRotateDown extends PlayerCameraInput
|
||||
}
|
||||
|
||||
sealed trait MiscInput extends EnumEntry with UpperSnakecase
|
||||
object MiscInput extends Enum[MiscInput] {
|
||||
final object MiscInput extends Enum[MiscInput] {
|
||||
val values = findValues
|
||||
case object ToggleCursor extends MiscInput
|
||||
final case object ToggleCursor extends MiscInput
|
||||
}
|
||||
|
@ -1,87 +0,0 @@
|
||||
package wow.doge.mygame.game.subsystems.input
|
||||
|
||||
import com.jme3.input.KeyInput
|
||||
import com.jme3.input.MouseInput
|
||||
import com.jme3.input.controls.KeyTrigger
|
||||
import com.jme3.input.controls.MouseAxisTrigger
|
||||
import monix.{eval => me}
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.utils.wrappers.jme.InputManager
|
||||
|
||||
class InputMappings(inputManager: InputManager) {
|
||||
|
||||
def setup =
|
||||
for {
|
||||
_ <- setupMovementKeys
|
||||
// _ <- setupAnalogMovementKeys
|
||||
_ <- setupCameraKeys
|
||||
_ <- cursorToggle
|
||||
} yield ()
|
||||
|
||||
def setupMovementKeys =
|
||||
inputManager.withEnumMappings(PlayerMovementInput) {
|
||||
case PlayerMovementInput.WalkRight =>
|
||||
new KeyTrigger(KeyInput.KEY_D) :: Nil
|
||||
case PlayerMovementInput.WalkLeft =>
|
||||
new KeyTrigger(KeyInput.KEY_A) :: Nil
|
||||
case PlayerMovementInput.WalkForward =>
|
||||
new KeyTrigger(KeyInput.KEY_W) :: Nil
|
||||
case PlayerMovementInput.WalkBackward =>
|
||||
new KeyTrigger(KeyInput.KEY_S) :: Nil
|
||||
case PlayerMovementInput.Jump =>
|
||||
new KeyTrigger(KeyInput.KEY_SPACE) :: Nil
|
||||
}
|
||||
|
||||
def setupAnalogMovementKeys =
|
||||
inputManager.withEnumMappings(PlayerAnalogMovementInput) {
|
||||
case PlayerAnalogMovementInput.TurnRight =>
|
||||
Seq(new KeyTrigger(KeyInput.KEY_D))
|
||||
case PlayerAnalogMovementInput.TurnLeft =>
|
||||
Seq(new KeyTrigger(KeyInput.KEY_A))
|
||||
}
|
||||
|
||||
def setupCameraKeys =
|
||||
inputManager.withEnumMappings(PlayerCameraInput) {
|
||||
case PlayerCameraInput.CameraRotateLeft =>
|
||||
Seq(
|
||||
new KeyTrigger(KeyInput.KEY_LEFT),
|
||||
new MouseAxisTrigger(MouseInput.AXIS_X, false)
|
||||
)
|
||||
case PlayerCameraInput.CameraRotateRight =>
|
||||
Seq(
|
||||
new KeyTrigger(KeyInput.KEY_RIGHT),
|
||||
new MouseAxisTrigger(MouseInput.AXIS_X, true)
|
||||
)
|
||||
case PlayerCameraInput.CameraRotateUp =>
|
||||
Seq(
|
||||
new KeyTrigger(KeyInput.KEY_UP),
|
||||
new MouseAxisTrigger(MouseInput.AXIS_Y, false)
|
||||
)
|
||||
case PlayerCameraInput.CameraRotateDown =>
|
||||
Seq(
|
||||
new KeyTrigger(KeyInput.KEY_DOWN),
|
||||
new MouseAxisTrigger(MouseInput.AXIS_Y, true)
|
||||
)
|
||||
}
|
||||
|
||||
def cursorToggle =
|
||||
inputManager.withMapping(
|
||||
MiscInput.ToggleCursor,
|
||||
new KeyTrigger(KeyInput.KEY_Z)
|
||||
) >>
|
||||
inputManager
|
||||
.enumEntryObservableAction(MiscInput.ToggleCursor)
|
||||
.doOnNext(action =>
|
||||
action.binding match {
|
||||
case MiscInput.ToggleCursor =>
|
||||
if (action.value)(inputManager.cursorVisible =
|
||||
!inputManager.cursorVisible).toTask
|
||||
else me.Task.unit
|
||||
}
|
||||
)
|
||||
.completedL
|
||||
.toIO
|
||||
.hideErrors
|
||||
.startAndForget
|
||||
|
||||
}
|
@ -1,65 +1,50 @@
|
||||
package wow.doge.mygame.game.subsystems.level
|
||||
import com.jme3.asset.AssetManager
|
||||
import com.jme3.bullet.control.RigidBodyControl
|
||||
import com.jme3.bullet.util.CollisionShapeFactory
|
||||
import com.jme3.light.AmbientLight
|
||||
import com.jme3.light.DirectionalLight
|
||||
import com.jme3.math.ColorRGBA
|
||||
import com.jme3.math.Vector3f
|
||||
import com.jme3.renderer.ViewPort
|
||||
import monix.bio.IO
|
||||
import monix.bio.UIO
|
||||
import wow.doge.mygame.AppError
|
||||
import com.jme3.scene.Spatial
|
||||
object DefaultGameLevel {
|
||||
|
||||
def apply(
|
||||
assetManager: wow.doge.mygame.utils.wrappers.jme.AssetManager,
|
||||
assetManager: AssetManager,
|
||||
viewPort: ViewPort
|
||||
): IO[AppError, GameLevel] =
|
||||
// for {
|
||||
// sceneModel <- assetManager.loadModelAs[Node](os.rel / "main.scene")
|
||||
// sceneShape <- UIO(CollisionShapeFactory.createMeshShape(sceneModel))
|
||||
// landscape <- UIO(new RigidBodyControl(sceneShape, 0))
|
||||
|
||||
// _ <- UIO {
|
||||
// viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f))
|
||||
// sceneModel.setLocalScale(2f)
|
||||
// sceneModel.addControl(landscape)
|
||||
// }
|
||||
|
||||
// al = {
|
||||
// val al = new AmbientLight()
|
||||
// al.setColor(ColorRGBA.White.mult(1.3f))
|
||||
// al
|
||||
// }
|
||||
|
||||
// dl = {
|
||||
// val dl = new DirectionalLight()
|
||||
// dl.setColor(ColorRGBA.White)
|
||||
// dl.setDirection(new Vector3f(2.8f, -2.8f, -2.8f).normalizeLocal())
|
||||
// dl
|
||||
// }
|
||||
|
||||
// } yield new GameLevel(
|
||||
// model = sceneModel,
|
||||
// physicsControl = landscape,
|
||||
// ambientLight = al,
|
||||
// directionalLight = dl
|
||||
// )
|
||||
GameLevel(
|
||||
os.rel / "main.scene", {
|
||||
val al = new AmbientLight()
|
||||
al.setColor(ColorRGBA.White.mult(1.3f))
|
||||
al
|
||||
}, {
|
||||
val dl = new DirectionalLight()
|
||||
dl.setColor(ColorRGBA.White)
|
||||
dl.setDirection(new Vector3f(2.8f, -2.8f, -2.8f).normalizeLocal())
|
||||
dl
|
||||
}
|
||||
)(assetManager).flatMap(gameLevel =>
|
||||
UIO {
|
||||
viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f))
|
||||
gameLevel.model.setLocalScale(2f)
|
||||
gameLevel.model.addControl(gameLevel.physicsControl)
|
||||
gameLevel
|
||||
) = {
|
||||
lazy val sceneModel: Spatial = assetManager.loadModel("main.scene")
|
||||
lazy val sceneShape = CollisionShapeFactory.createMeshShape(
|
||||
sceneModel.toNode match {
|
||||
case Right(node) => node
|
||||
case Left(ex) =>
|
||||
throw new NotImplementedError("No fallback sceneshape")
|
||||
}
|
||||
)
|
||||
lazy val landscape: RigidBodyControl =
|
||||
new RigidBodyControl(sceneShape, 0)
|
||||
|
||||
viewPort.setBackgroundColor(new ColorRGBA(0.7f, 0.8f, 1f, 1f))
|
||||
sceneModel.setLocalScale(2f)
|
||||
sceneModel.addControl(landscape)
|
||||
// discard { rootNode.attachChild(sceneModel) }
|
||||
// bulletAppState.getPhysicsSpace.add(landscape)
|
||||
// bulletAppState.getPhysicsSpace.add(player)
|
||||
|
||||
val al = new AmbientLight();
|
||||
al.setColor(ColorRGBA.White.mult(1.3f));
|
||||
// app.rootNode.addLight(al);
|
||||
|
||||
val dl = new DirectionalLight();
|
||||
dl.setColor(ColorRGBA.White);
|
||||
dl.setDirection(new Vector3f(2.8f, -2.8f, -2.8f).normalizeLocal());
|
||||
// app.rootNode.addLight(dl);
|
||||
new GameLevel(
|
||||
model = sceneModel,
|
||||
physicsControl = landscape,
|
||||
ambientLight = al,
|
||||
directionalLight = dl
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -1,84 +1,32 @@
|
||||
package wow.doge.mygame.game.subsystems.level
|
||||
|
||||
import cats.effect.Resource
|
||||
import com.jme3.bullet.PhysicsSpace
|
||||
import com.jme3.bullet.control.RigidBodyControl
|
||||
import com.jme3.light.AmbientLight
|
||||
import com.jme3.light.DirectionalLight
|
||||
import com.jme3.scene.Node
|
||||
import com.jme3.scene.Spatial
|
||||
import com.softwaremill.tagging._
|
||||
import monix.bio.IO
|
||||
import monix.bio.UIO
|
||||
import wow.doge.mygame.AppError
|
||||
import monix.bio.Task
|
||||
import wow.doge.mygame.game.GameAppTags
|
||||
import wow.doge.mygame.utils.wrappers.jme.AppNode2
|
||||
import wow.doge.mygame.utils.wrappers.jme.CollisionShapeFactory
|
||||
import wow.doge.mygame.utils.wrappers.jme.PhysicsSpace
|
||||
|
||||
// case class Blah(humbug: String)
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
class GameLevel(
|
||||
val model: Spatial,
|
||||
val physicsControl: RigidBodyControl,
|
||||
val ambientLight: AmbientLight,
|
||||
val directionalLight: DirectionalLight
|
||||
model: Spatial,
|
||||
physicsControl: RigidBodyControl,
|
||||
ambientLight: AmbientLight,
|
||||
directionalLight: DirectionalLight
|
||||
) {
|
||||
def addToGame(
|
||||
rootNode: AppNode2 @@ GameAppTags.RootNode,
|
||||
rootNode: Node @@ GameAppTags.RootNode,
|
||||
physicsSpace: PhysicsSpace
|
||||
) =
|
||||
(for {
|
||||
_ <- rootNode += model
|
||||
_ <- rootNode += ambientLight
|
||||
_ <- rootNode += directionalLight
|
||||
_ <- physicsSpace += model
|
||||
_ <- physicsSpace += physicsControl
|
||||
} yield ()).mapError(AppError.AppNodeError)
|
||||
def removeFromGame(
|
||||
rootNode: AppNode2 @@ GameAppTags.RootNode,
|
||||
physicsSpace: PhysicsSpace
|
||||
) =
|
||||
) = {
|
||||
for {
|
||||
_ <- rootNode -= model
|
||||
_ <- rootNode -= ambientLight
|
||||
_ <- rootNode -= directionalLight
|
||||
_ <- physicsSpace -= model
|
||||
_ <- physicsSpace -= physicsControl
|
||||
_ <- Task(rootNode += model)
|
||||
_ <- Task(rootNode :+ ambientLight)
|
||||
_ <- Task(rootNode :+ directionalLight)
|
||||
_ <- Task(physicsSpace += model)
|
||||
_ <- Task(physicsSpace += physicsControl)
|
||||
} yield ()
|
||||
|
||||
def resource(
|
||||
rootNode: AppNode2 @@ GameAppTags.RootNode,
|
||||
physicsSpace: PhysicsSpace
|
||||
) =
|
||||
Resource.make(this.addToGame(rootNode, physicsSpace))(_ =>
|
||||
this.removeFromGame(rootNode, physicsSpace)
|
||||
)
|
||||
}
|
||||
|
||||
object GameLevel {
|
||||
|
||||
def apply(
|
||||
modelPath: os.RelPath,
|
||||
al: AmbientLight,
|
||||
dl: DirectionalLight
|
||||
)(implicit
|
||||
assetManager: wow.doge.mygame.utils.wrappers.jme.AssetManager
|
||||
): IO[AppError, GameLevel] =
|
||||
for {
|
||||
sceneModel <-
|
||||
assetManager
|
||||
.loadModelAs[Node](modelPath)
|
||||
.mapError(AppError.AssetManagerError)
|
||||
sceneShape <-
|
||||
CollisionShapeFactory
|
||||
.createMeshShape(sceneModel)
|
||||
.mapError(AppError.CollisionShapeCreationFailed)
|
||||
landscape <- UIO(new RigidBodyControl(sceneShape, 0))
|
||||
|
||||
} yield new GameLevel(
|
||||
model = sceneModel,
|
||||
physicsControl = landscape,
|
||||
ambientLight = al,
|
||||
directionalLight = dl
|
||||
)
|
||||
}
|
||||
}
|
||||
|
@ -12,7 +12,7 @@ import wow.doge.mygame.subsystems.movement.RotateDir
|
||||
|
||||
trait CanMove[-A] {
|
||||
// def getDirection(cam: Camera, cardinalDir: CardinalDirection): ImVector3f
|
||||
def move(inst: A, direction: ImVector3f, speedFactor: Float): Unit
|
||||
def move(inst: A, direction: ImVector3f, speedFactor: Float = 20f): Unit
|
||||
def location(inst: A): ImVector3f
|
||||
def jump(inst: A): Unit
|
||||
def stop(inst: A): Unit
|
||||
@ -25,7 +25,7 @@ object CanMove {
|
||||
override def move(
|
||||
inst: BetterCharacterControl,
|
||||
direction: ImVector3f,
|
||||
speedFactor: Float
|
||||
speedFactor: Float = 20f
|
||||
): Unit = {
|
||||
val dir = direction.mutable.normalizeLocal()
|
||||
inst.setViewDirection(dir.negate())
|
||||
@ -61,17 +61,19 @@ object CanMove {
|
||||
inst: Spatial,
|
||||
direction: ImVector3f,
|
||||
speedFactor: Float = 1f
|
||||
): Unit =
|
||||
): Unit = {
|
||||
inst.move(direction.mutable multLocal speedFactor)
|
||||
}
|
||||
override def location(inst: Spatial) =
|
||||
inst.getLocalTranslation().immutable
|
||||
override def jump(inst: Spatial): Unit =
|
||||
logger.warn("`Jump` is not implemented for type `Spatial`")
|
||||
override def rotate(inst: Spatial, rotateDir: RotateDir): Unit =
|
||||
override def rotate(inst: Spatial, rotateDir: RotateDir): Unit = {
|
||||
rotateDir match {
|
||||
case RotateDir.Left => inst.rotate(0, -0.01f, 0)
|
||||
case RotateDir.Right => inst.rotate(0, 0.01f, 0)
|
||||
}
|
||||
}
|
||||
override def stop(inst: Spatial) = { /*not required*/ }
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
package wow.doge.mygame.game.subsystems.movement
|
||||
|
||||
import cats.Id
|
||||
import com.jme3.bullet.control.BetterCharacterControl
|
||||
import com.jme3.math.FastMath
|
||||
import com.jme3.math.Quaternion
|
||||
@ -9,6 +8,7 @@ import monix.eval.Coeval
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.math.ImVector3f
|
||||
import wow.doge.mygame.subsystems.movement.RotateDir
|
||||
|
||||
// experiment to see if it would be useful to use an effect wrapper for a typeclass like this
|
||||
trait CanMove2[-A, F[_]] {
|
||||
// def getDirection(cam: Camera, cardinalDir: CardinalDirection): ImVector3f
|
||||
@ -19,34 +19,7 @@ trait CanMove2[-A, F[_]] {
|
||||
def rotate(inst: A, rotateDir: RotateDir): F[Unit]
|
||||
}
|
||||
|
||||
object Test {
|
||||
val x = new BetterCharacterControl(4, 10, 5)
|
||||
def test[T](x: T)(implicit cm: CanMove2[T, Id]) =
|
||||
cm.move(x, ImVector3f.Zero)
|
||||
}
|
||||
|
||||
object CanMove2 {
|
||||
implicit val testImpl = new CanMove2[BetterCharacterControl, Id] {
|
||||
|
||||
override def move(
|
||||
inst: BetterCharacterControl,
|
||||
direction: ImVector3f,
|
||||
speedFactor: Float
|
||||
): Id[Unit] = {}
|
||||
|
||||
override def location(inst: BetterCharacterControl): Id[ImVector3f] =
|
||||
ImVector3f.Zero
|
||||
|
||||
override def jump(inst: BetterCharacterControl): Id[Unit] = ???
|
||||
|
||||
override def stop(inst: BetterCharacterControl): Id[Unit] = ???
|
||||
|
||||
override def rotate(
|
||||
inst: BetterCharacterControl,
|
||||
rotateDir: RotateDir
|
||||
): Id[Unit] = ???
|
||||
|
||||
}
|
||||
implicit val implCanMoveForBetterCharacterControl =
|
||||
new CanMove2[BetterCharacterControl, Coeval] {
|
||||
override def move(
|
||||
|
316
src/main/scala/wow/doge/mygame/game/subsystems/movement/MovementActor.scala
Executable file → Normal file
316
src/main/scala/wow/doge/mygame/game/subsystems/movement/MovementActor.scala
Executable file → Normal file
@ -1,25 +1,15 @@
|
||||
package wow.doge.mygame.subsystems.movement
|
||||
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.PostStop
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import com.jme3.math.Vector3f
|
||||
import com.jme3.renderer.Camera
|
||||
import com.jme3.scene.Geometry
|
||||
import com.softwaremill.quicklens._
|
||||
import wow.doge.mygame.game.subsystems.movement.CanMove
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
final case class CardinalDirection(
|
||||
left: Boolean,
|
||||
right: Boolean,
|
||||
up: Boolean,
|
||||
down: Boolean
|
||||
)
|
||||
object CardinalDirection {
|
||||
val default = CardinalDirection(false, false, false, false)
|
||||
}
|
||||
import wow.doge.mygame.math.ImVector3f
|
||||
import wow.doge.mygame.state.CardinalDirection
|
||||
|
||||
sealed trait RotateDir
|
||||
object RotateDir {
|
||||
@ -29,27 +19,28 @@ object RotateDir {
|
||||
|
||||
object ImMovementActor {
|
||||
sealed trait Command
|
||||
case object Tick extends Command
|
||||
// final case class Tick(tpf: Float) extends Command
|
||||
final case object Tick extends Command
|
||||
|
||||
sealed trait Movement extends Command
|
||||
final case class MoveLeft(pressed: Boolean) extends Movement
|
||||
final case class MoveUp(pressed: Boolean) extends Movement
|
||||
final case class MoveRight(pressed: Boolean) extends Movement
|
||||
final case class MoveDown(pressed: Boolean) extends Movement
|
||||
case object StopMoving extends Movement
|
||||
case object Jump extends Movement
|
||||
final case class MovedLeft(pressed: Boolean) extends Movement
|
||||
final case class MovedUp(pressed: Boolean) extends Movement
|
||||
final case class MovedRight(pressed: Boolean) extends Movement
|
||||
final case class MovedDown(pressed: Boolean) extends Movement
|
||||
final case object Jump extends Movement
|
||||
// final case object RotateRight extends Movement
|
||||
// final case object RotateLeft extends Movement
|
||||
|
||||
class Props(
|
||||
final class Props[T: CanMove](
|
||||
val enqueueR: Function1[() => Unit, Unit],
|
||||
val movable: T,
|
||||
// playerMovementEventBus: ActorRef[
|
||||
// EventBus.Command[PlayerMovementEvent]
|
||||
// ]
|
||||
val camera: Camera
|
||||
) {
|
||||
def behavior[T: CanMove](movable: T): Behavior[Command] =
|
||||
Behaviors.setup(ctx =>
|
||||
new ImMovementActor(ctx, this, movable).receive(State(), new Vector3f)
|
||||
)
|
||||
def behavior: Behavior[Command] =
|
||||
Behaviors.setup(ctx => new ImMovementActor(ctx, this).receive(State()))
|
||||
}
|
||||
|
||||
/**
|
||||
@ -57,99 +48,53 @@ object ImMovementActor {
|
||||
*
|
||||
* @param cardinalDir The four directions the character can move
|
||||
*/
|
||||
final case class State(
|
||||
cardinalDir: CardinalDirection = CardinalDirection.default
|
||||
)
|
||||
final case class State(cardinalDir: CardinalDirection = CardinalDirection())
|
||||
|
||||
}
|
||||
|
||||
class ImMovementActor[T](
|
||||
ctx: ActorContext[ImMovementActor.Command],
|
||||
props: ImMovementActor.Props,
|
||||
val movable: T
|
||||
)(implicit cm: CanMove[T]) {
|
||||
props: ImMovementActor.Props[T]
|
||||
) {
|
||||
import ImMovementActor._
|
||||
import Methods._
|
||||
|
||||
def receive(
|
||||
state: ImMovementActor.State,
|
||||
walkDirBuf: Vector3f
|
||||
): Behavior[Command] =
|
||||
Behaviors
|
||||
.receiveMessage[Command] {
|
||||
case m: Movement =>
|
||||
m match {
|
||||
case StopMoving =>
|
||||
cm.stop(movable)
|
||||
receive(State(CardinalDirection.default), new Vector3f)
|
||||
state: ImMovementActor.State
|
||||
)(implicit cm: CanMove[T]): Behavior[Command] =
|
||||
Behaviors.receiveMessage {
|
||||
case m: Movement =>
|
||||
m match {
|
||||
case MovedLeft(pressed) =>
|
||||
props.enqueueR(() => stopIfNotPressed(pressed, props.movable))
|
||||
receive(state = state.modify(_.cardinalDir.left).setTo(pressed))
|
||||
case MovedUp(pressed) =>
|
||||
props.enqueueR(() => stopIfNotPressed(pressed, props.movable))
|
||||
receive(state = state.modify(_.cardinalDir.up).setTo(pressed))
|
||||
case MovedRight(pressed) =>
|
||||
props.enqueueR(() => stopIfNotPressed(pressed, props.movable))
|
||||
receive(state = state.modify(_.cardinalDir.right).setTo(pressed))
|
||||
case MovedDown(pressed) =>
|
||||
props.enqueueR(() => stopIfNotPressed(pressed, props.movable))
|
||||
receive(state = state.modify(_.cardinalDir.down).setTo(pressed))
|
||||
case Jump =>
|
||||
props.enqueueR(() => cm.jump(props.movable))
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
case MoveLeft(pressed) =>
|
||||
stopIfNotPressed(pressed)
|
||||
receive(
|
||||
state.modify(_.cardinalDir.left).setTo(pressed),
|
||||
walkDirBuf
|
||||
)
|
||||
case MoveUp(pressed) =>
|
||||
stopIfNotPressed(pressed)
|
||||
receive(
|
||||
state.modify(_.cardinalDir.up).setTo(pressed),
|
||||
walkDirBuf
|
||||
)
|
||||
case MoveRight(pressed) =>
|
||||
stopIfNotPressed(pressed)
|
||||
receive(
|
||||
state.modify(_.cardinalDir.right).setTo(pressed),
|
||||
walkDirBuf
|
||||
)
|
||||
case MoveDown(pressed) =>
|
||||
stopIfNotPressed(pressed)
|
||||
receive(
|
||||
state.modify(_.cardinalDir.down).setTo(pressed),
|
||||
walkDirBuf
|
||||
)
|
||||
case Jump =>
|
||||
cm.jump(movable)
|
||||
Behaviors.same
|
||||
}
|
||||
case Tick =>
|
||||
val walkDir =
|
||||
getDirection2(state.cardinalDir, ctx.log.trace)
|
||||
// if (walkDir != ImVector3f.ZERO) {
|
||||
val tmp = walkDir * 25f * (1f / 144)
|
||||
props.enqueueR { () =>
|
||||
cm.move(props.movable, tmp)
|
||||
}
|
||||
// }
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
case Tick =>
|
||||
val camDir =
|
||||
props.camera.getDirection().clone().normalizeLocal.multLocal(0.6f)
|
||||
val camLeft =
|
||||
props.camera.getLeft().clone().normalizeLocal.multLocal(0.4f)
|
||||
val dir = state.cardinalDir
|
||||
walkDirBuf.set(0, 0, 0)
|
||||
if (dir.up) {
|
||||
ctx.log.traceP("up")
|
||||
walkDirBuf += camDir
|
||||
}
|
||||
if (dir.left) {
|
||||
ctx.log.traceP("left")
|
||||
walkDirBuf += camLeft
|
||||
}
|
||||
if (dir.right) {
|
||||
ctx.log.traceP("right")
|
||||
walkDirBuf += -camLeft
|
||||
}
|
||||
if (dir.down) {
|
||||
ctx.log.traceP("down")
|
||||
walkDirBuf += -camDir
|
||||
}
|
||||
walkDirBuf *= 25f *= (1f / 144)
|
||||
cm.move(movable, walkDirBuf.immutable, 20f)
|
||||
Behaviors.same
|
||||
}
|
||||
.receiveSignal {
|
||||
case (_, PostStop) =>
|
||||
ctx.log.debugP("Stopped")
|
||||
Behaviors.same
|
||||
}
|
||||
|
||||
def stopIfNotPressed(pressed: Boolean) = if (!pressed) cm.stop(movable)
|
||||
|
||||
def getDirection2(
|
||||
cardinalDir: CardinalDirection
|
||||
// debug: sourcecode.Text[String] => sourcecode.Text[String]
|
||||
) = {
|
||||
def getDirection2(cardinalDir: CardinalDirection, debug: String => Unit) = {
|
||||
val camDir =
|
||||
props.camera.getDirection().clone().normalizeLocal.multLocal(0.6f)
|
||||
val camLeft = props.camera.getLeft().clone().normalizeLocal.multLocal(0.4f)
|
||||
@ -157,19 +102,19 @@ class ImMovementActor[T](
|
||||
val walkDir = {
|
||||
val mutWalkDir = new Vector3f()
|
||||
if (dir.up) {
|
||||
ctx.log.traceP("up")
|
||||
debug("up")
|
||||
mutWalkDir += camDir
|
||||
}
|
||||
if (dir.left) {
|
||||
ctx.log.traceP("left")
|
||||
debug("left")
|
||||
mutWalkDir += camLeft
|
||||
}
|
||||
if (dir.right) {
|
||||
ctx.log.traceP("right")
|
||||
debug("right")
|
||||
mutWalkDir += -camLeft
|
||||
}
|
||||
if (dir.down) {
|
||||
ctx.log.traceP("down")
|
||||
debug("down")
|
||||
mutWalkDir += -camDir
|
||||
}
|
||||
mutWalkDir.immutable
|
||||
@ -177,111 +122,50 @@ class ImMovementActor[T](
|
||||
walkDir
|
||||
}
|
||||
}
|
||||
|
||||
// old/unused
|
||||
object MovementActor {
|
||||
sealed trait Command
|
||||
case object Tick extends Command
|
||||
|
||||
sealed trait Movement extends Command
|
||||
final case class MovedLeft(pressed: Boolean) extends Movement
|
||||
final case class MovedUp(pressed: Boolean) extends Movement
|
||||
final case class MovedRight(pressed: Boolean) extends Movement
|
||||
final case class MovedDown(pressed: Boolean) extends Movement
|
||||
|
||||
class Props(val app: com.jme3.app.Application, val geom: Geometry)
|
||||
|
||||
/**
|
||||
* Internal state of the actor
|
||||
*
|
||||
* @param cardinalDir Immutable, can be shared as is
|
||||
* @param walkDirection scratch space to avoid allocations on every tick. Do not share outside the actor
|
||||
*/
|
||||
final case class State(
|
||||
cardinalDir: CardinalDirection = CardinalDirection.default,
|
||||
walkDirection: Vector3f = Vector3f.UNIT_X
|
||||
)
|
||||
|
||||
def apply(props: Props): Behavior[Command] =
|
||||
Behaviors.setup(ctx => new MovementActor(ctx, props).receive(State()))
|
||||
|
||||
}
|
||||
class MovementActor(
|
||||
ctx: ActorContext[MovementActor.Command],
|
||||
props: MovementActor.Props
|
||||
) {
|
||||
import MovementActor._
|
||||
import com.softwaremill.quicklens._
|
||||
def receive(state: MovementActor.State): Behavior[Command] =
|
||||
Behaviors.receiveMessage { msg =>
|
||||
msg match {
|
||||
case m: Movement =>
|
||||
m match {
|
||||
case MovedLeft(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.left).setTo(pressed))
|
||||
case MovedUp(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.up).setTo(pressed))
|
||||
case MovedRight(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.right).setTo(pressed))
|
||||
case MovedDown(pressed) =>
|
||||
receive(state = state.modify(_.cardinalDir.down).setTo(pressed))
|
||||
}
|
||||
|
||||
case Tick =>
|
||||
val camDir =
|
||||
props.app.getCamera.getDirection().clone().multLocal(0.6f)
|
||||
val camLeft = props.app.getCamera.getLeft().clone().multLocal(0.4f)
|
||||
val walkDir = state.walkDirection.set(0, 0, 0)
|
||||
// val walkDir = new Vector3f
|
||||
val dir = state.cardinalDir
|
||||
if (dir.up) {
|
||||
ctx.log.debugP("up")
|
||||
// ctx.log.debugP(Thread.currentThread().getName())
|
||||
// walkDir.addLocal(0, 0, -1)
|
||||
walkDir += camDir
|
||||
}
|
||||
if (dir.left) {
|
||||
ctx.log.debugP("left")
|
||||
// walkDir.addLocal(-1, 0, 0)
|
||||
walkDir.addLocal(camLeft)
|
||||
}
|
||||
if (dir.right) {
|
||||
ctx.log.debugP("right")
|
||||
// walkDir.addLocal(1, 0, 0)
|
||||
walkDir.addLocal(camLeft.negateLocal())
|
||||
}
|
||||
if (dir.down) {
|
||||
ctx.log.debugP("down")
|
||||
walkDir.addLocal(camDir.negateLocal())
|
||||
// walkDir.addLocal(0, 0, 1)
|
||||
}
|
||||
// (dir.up, dir.down, dir.left, dir.right) match {
|
||||
// case (true, false, true, false) =>
|
||||
// case _ =>
|
||||
// }
|
||||
|
||||
walkDir.multLocal(2f)
|
||||
|
||||
// walkDir.multLocal(100f)
|
||||
// .multLocal(tpf)
|
||||
|
||||
// val v = props.geom.getLocalTranslation()
|
||||
// props.geom.setLocalTranslation(
|
||||
// (v += walkDir)
|
||||
// )
|
||||
props.app.enqueue(new Runnable {
|
||||
override def run(): Unit = {
|
||||
// geom.setLocalTranslation(walkDir)
|
||||
|
||||
val v = props.geom.getLocalTranslation()
|
||||
props.geom.setLocalTranslation(
|
||||
(v += walkDir)
|
||||
)
|
||||
}
|
||||
})
|
||||
Behaviors.same
|
||||
// receive(state = state.modify(_.walkDirection).setTo(walkDir))
|
||||
|
||||
object Methods {
|
||||
def getDirection(cardinalDir: CardinalDirection, trace: String => Unit) = {
|
||||
val zero = ImVector3f.ZERO
|
||||
val dir = cardinalDir
|
||||
val walkDir = {
|
||||
val mutWalkDir = new Vector3f()
|
||||
if (dir.left) {
|
||||
trace("left")
|
||||
mutWalkDir += zero +=: new Vector3f(-1, 0, 0)
|
||||
}
|
||||
if (dir.right) {
|
||||
trace("right")
|
||||
mutWalkDir += zero +=: new Vector3f(1, 0, 0)
|
||||
}
|
||||
if (dir.up) {
|
||||
trace("up")
|
||||
mutWalkDir += zero +=: new Vector3f(0, 0, -1)
|
||||
}
|
||||
if (dir.down) {
|
||||
trace("down")
|
||||
mutWalkDir += zero +=: new Vector3f(0, 0, 1)
|
||||
}
|
||||
mutWalkDir.immutable
|
||||
}
|
||||
walkDir
|
||||
}
|
||||
|
||||
def stopIfNotPressed[T](pressed: Boolean, movable: T)(implicit
|
||||
cm: CanMove[T]
|
||||
) =
|
||||
if (!pressed) cm.stop(movable)
|
||||
}
|
||||
|
||||
// props.app
|
||||
// .enqueueScala { () =>
|
||||
// 1
|
||||
// }
|
||||
// .map(println)(scala.concurrent.ExecutionContext.global)
|
||||
// monix.eval.Task
|
||||
// .fromFuture(
|
||||
// props.app
|
||||
// .enqueueScala { () =>
|
||||
// 1
|
||||
// }
|
||||
// )
|
||||
// .flatMap(i => monix.eval.Task(println(i)))
|
||||
// .runToFuture(monix.execution.Scheduler.Implicits.global)
|
||||
|
@ -1,61 +0,0 @@
|
||||
package wow.doge.mygame.implicits
|
||||
|
||||
import cats.Functor
|
||||
import cats.Show
|
||||
import cats.data.Kleisli
|
||||
import cats.effect.Resource
|
||||
import cats.syntax.show._
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
|
||||
trait CatsExtensions {
|
||||
implicit class KleisliCompanionExt(k: Kleisli.type) {
|
||||
def io[S, E, A](f: S => IO[E, A]): Kleisli[UIO, S, Either[E, A]] =
|
||||
k.apply(s => f(s).attempt)
|
||||
}
|
||||
implicit class KleisliExt[S, E, A](k: Kleisli[UIO, S, Either[E, A]]) {
|
||||
def runIO(s: S) = k.run(s).rethrow
|
||||
}
|
||||
implicit class ResourceCompanionExt(r: Resource.type) {
|
||||
// def ioMake[UIO, R](acquire: )(release: ) = r.make()()
|
||||
def ioMake[E: Show, A](
|
||||
acquire: IO[E, A]
|
||||
)(
|
||||
release: A => UIO[Unit]
|
||||
)(implicit F: Functor[UIO]): Resource[UIO, Either[E, A]] =
|
||||
r.make(acquire.attempt)(a =>
|
||||
IO.fromEither(a)
|
||||
.onErrorHandleWith(err => IO.terminate(new Exception(err.show)))
|
||||
.flatMap(release)
|
||||
)
|
||||
|
||||
val acq = IO(1).onErrorHandleWith(_ => IO.raiseError(""))
|
||||
|
||||
val res =
|
||||
ioMake(acq)(_ => IO.unit)
|
||||
val result = res
|
||||
.use {
|
||||
case Left(value) => Task(Left(value))
|
||||
case Right(value) => Task(Right(value))
|
||||
}
|
||||
.hideErrors
|
||||
.rethrow
|
||||
|
||||
// IO.unit.bracket()
|
||||
}
|
||||
implicit class ResourceExt[E, A](k: Resource[UIO, Either[E, A]]) {
|
||||
// def runIO(s: S) = k.run(s).rethrow
|
||||
// k.use
|
||||
// : IO[E, B]
|
||||
// def useIO[B](f: Either[E, A] => IO[E, B]) =
|
||||
// k.use(f).rethrow
|
||||
// type test[A] = Tuple2[*, Double]
|
||||
type IoResource[X, D] = Resource[IO[X, *], D]
|
||||
val x: Resource[IO[String, *], String] =
|
||||
Resource.make(IO.raiseError(""))(_ => IO.unit)
|
||||
// x.use(s => Task.unit)
|
||||
val x2: IoResource[String, String] =
|
||||
Resource.make(UIO(""))(_ => IO.unit)
|
||||
}
|
||||
}
|
@ -11,18 +11,11 @@ import com.simsilica.es.Filters
|
||||
|
||||
class EntityQuery(ed: EntityData) {
|
||||
private var cfilter: Option[ComponentFilter[_ <: EntityComponent]] = None
|
||||
@SuppressWarnings(Array("org.wartremover.warts.MutableDataStructures"))
|
||||
private val buf = collection.mutable.ListBuffer.empty[Class[_]]
|
||||
|
||||
def filter[T <: EntityComponent](field: String, value: Object)(implicit
|
||||
ev: ClassTag[T]
|
||||
): EntityQuery = {
|
||||
@SuppressWarnings(
|
||||
Array(
|
||||
"org.wartremover.warts.AsInstanceOf",
|
||||
"org.wartremover.warts.Equals"
|
||||
)
|
||||
)
|
||||
val c = ev.runtimeClass.asInstanceOf[Class[T]]
|
||||
cfilter = Try(Filters.fieldEquals(c, field, value)).toOption
|
||||
this
|
||||
@ -31,12 +24,6 @@ class EntityQuery(ed: EntityData) {
|
||||
def filterOr[T <: EntityComponent](operands: ComponentFilter[_ <: T]*)(
|
||||
implicit ev: ClassTag[T]
|
||||
): EntityQuery = {
|
||||
@SuppressWarnings(
|
||||
Array(
|
||||
"org.wartremover.warts.AsInstanceOf",
|
||||
"org.wartremover.warts.Equals"
|
||||
)
|
||||
)
|
||||
val c = ev.runtimeClass.asInstanceOf[Class[T]]
|
||||
cfilter = Try(Filters.or(c, operands: _*)).toOption
|
||||
this
|
||||
@ -45,12 +32,6 @@ class EntityQuery(ed: EntityData) {
|
||||
def filterAnd[T <: EntityComponent](operands: ComponentFilter[_ <: T]*)(
|
||||
implicit ev: ClassTag[T]
|
||||
): EntityQuery = {
|
||||
@SuppressWarnings(
|
||||
Array(
|
||||
"org.wartremover.warts.AsInstanceOf",
|
||||
"org.wartremover.warts.Equals"
|
||||
)
|
||||
)
|
||||
val c = ev.runtimeClass.asInstanceOf[Class[T]]
|
||||
cfilter = Try(Filters.and(c, operands: _*)).toOption
|
||||
this
|
||||
@ -64,8 +45,9 @@ class EntityQuery(ed: EntityData) {
|
||||
this
|
||||
}
|
||||
|
||||
def components[T <: EntityComponent](lst: Class[T]*): EntitySet =
|
||||
def components[T <: EntityComponent](lst: Class[T]*): EntitySet = {
|
||||
ed.getEntities(lst: _*)
|
||||
}
|
||||
|
||||
def result: EntitySet =
|
||||
cfilter.fold(ed.getEntities(buf.toList: _*)) { filters =>
|
||||
|
@ -1,74 +1,26 @@
|
||||
package wow.doge.mygame.implicits
|
||||
|
||||
import javafx.beans.property.ObjectProperty
|
||||
import javafx.collections.ObservableList
|
||||
import javafx.event.ActionEvent
|
||||
import javafx.event.EventHandler
|
||||
import javafx.scene.{input => jfxsi}
|
||||
import javafx.{event => jfxe}
|
||||
import monix.bio.Task
|
||||
import monix.eval.Coeval
|
||||
import monix.execution.Ack
|
||||
import monix.execution.Cancelable
|
||||
import monix.execution.Scheduler
|
||||
import monix.execution.cancelables.CompositeCancelable
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.Observer
|
||||
import monix.reactive.OverflowStrategy
|
||||
import monix.tail.Iterant
|
||||
import monix.{eval => me}
|
||||
import org.gerweck.scalafx.util._
|
||||
import scalafx.Includes._
|
||||
import scalafx.beans.property.Property
|
||||
import scalafx.beans.property.ReadOnlyProperty
|
||||
import scalafx.collections.ObservableBuffer
|
||||
import scalafx.event.subscriptions.Subscription
|
||||
import scalafx.scene.Scene
|
||||
import scalafx.scene.control.ButtonBase
|
||||
import scalafx.scene.control.MenuItem
|
||||
|
||||
trait JavaFXMonixObservables {
|
||||
import JavaFXMonixObservables._
|
||||
implicit def extendedScene(scene: Scene) = new SceneExt(scene)
|
||||
implicit def extendedProperty[T, J](
|
||||
propery: Property[T, J]
|
||||
): PropertyExt[T, J] =
|
||||
new PropertyExt(propery)
|
||||
implicit def extendedObjectPropety[A](prop: ObjectProperty[A]) =
|
||||
new ObjectPropertyExt[A](prop)
|
||||
implicit def extendedReadOnlyObjectPropety[T, J](
|
||||
prop: ReadOnlyProperty[T, J]
|
||||
) =
|
||||
new ReadOnlyPropertyExt[T, J](prop)
|
||||
implicit def extendedObservableList[A](
|
||||
list: ObservableBuffer[A]
|
||||
) = new ObservableListExt(list)
|
||||
implicit def extendedStringObservableList(
|
||||
list: ObservableList[String]
|
||||
) = new StringObservableListExt(list)
|
||||
implicit def extendedObjectPropertyObservableList[A](
|
||||
prop: ObjectProperty[ObservableList[A]]
|
||||
) = new ObjectPropertyObservableListExt(prop)
|
||||
implicit def extendedButton(button: ButtonBase) = new ButtonBaseExt(button)
|
||||
implicit def extendedMenuItem(item: MenuItem) = new MenuItemExt(item)
|
||||
|
||||
// implicit val implShowForOsRelPath = Show.fromToString[os.Path]
|
||||
implicit def osRelPath2String(path: os.RelPath): String = path.toString()
|
||||
}
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
object JavaFXMonixObservables {
|
||||
|
||||
final class SceneExt(private val scene: Scene) extends AnyVal {
|
||||
|
||||
implicit final class SceneObservables(private val scene: Scene)
|
||||
extends AnyVal {
|
||||
def observableMousePressed(): Observable[jfxsi.MouseEvent] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val l = new jfxe.EventHandler[jfxsi.MouseEvent] {
|
||||
override def handle(event: jfxsi.MouseEvent): Unit =
|
||||
override def handle(event: jfxsi.MouseEvent): Unit = {
|
||||
if (sub.onNext(event) == Ack.Stop) c.cancel()
|
||||
}
|
||||
}
|
||||
|
||||
scene.onMousePressed = l
|
||||
@ -81,17 +33,17 @@ object JavaFXMonixObservables {
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
def observableMouseDragged(): Observable[jfxsi.MouseEvent] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val l = new jfxe.EventHandler[jfxsi.MouseEvent] {
|
||||
override def handle(event: jfxsi.MouseEvent): Unit =
|
||||
override def handle(event: jfxsi.MouseEvent): Unit = {
|
||||
if (sub.onNext(event) == Ack.Stop) c.cancel()
|
||||
}
|
||||
}
|
||||
|
||||
scene.onMouseDragged = l;
|
||||
scene.onMouseDragged = l
|
||||
c := Cancelable(() =>
|
||||
scene.removeEventHandler(
|
||||
jfxsi.MouseEvent.MOUSE_DRAGGED,
|
||||
@ -103,224 +55,17 @@ object JavaFXMonixObservables {
|
||||
}
|
||||
}
|
||||
|
||||
final class PropertyExt[T, J](private val prop: Property[T, J])
|
||||
extends AnyVal {
|
||||
def -->[J1 >: J](sub: Observer[J1]) =
|
||||
prop.onChange((a, b, c) => if (c != null) sub.onNext(c))
|
||||
|
||||
def ==>(op: Property[T, J]) =
|
||||
op <== prop
|
||||
|
||||
def <--(
|
||||
obs: Observable[T]
|
||||
)(implicit s: Scheduler, c: CompositeCancelable): Unit =
|
||||
c += obs.doOnNextF(v => Coeval(prop.value = v)).subscribe()
|
||||
|
||||
def asOption = prop.map(Option(_))
|
||||
|
||||
def observableChange[J1 >: J]: Observable[J1] = {
|
||||
implicit final class OnActionObservable(
|
||||
private val button: ButtonBase
|
||||
) extends AnyVal {
|
||||
def observableAction(): Observable[jfxe.ActionEvent] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
|
||||
val canc =
|
||||
prop.onChange((a, b, c1) =>
|
||||
if (c1 != null && sub.onNext(c1) == Ack.Stop) c.cancel()
|
||||
)
|
||||
|
||||
c := Cancelable(() => canc.cancel())
|
||||
c
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final class ObjectPropertyExt[A](private val prop: ObjectProperty[A])
|
||||
extends AnyVal {
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Throw"))
|
||||
def -->(sub: Observer[A]) =
|
||||
prop.onChange((a, b, c) =>
|
||||
if (c != null)
|
||||
if (sub.onNext(c) == Ack.Stop) throw new Exception("boom")
|
||||
)
|
||||
|
||||
def ==>(op: Property[A, A]) =
|
||||
prop.onChange((a, b, c) => if (c != null) op() = c)
|
||||
|
||||
def <--(obs: Observable[A])(implicit s: Scheduler) =
|
||||
obs.doOnNextF(v => Coeval(prop() = v)).subscribe()
|
||||
|
||||
def observableChange[J1 >: A]: Observable[J1] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
|
||||
val canc = prop.onChange((_, _, c1) =>
|
||||
if (c1 != null && sub.onNext(c1) == Ack.Stop) c.cancel()
|
||||
)
|
||||
|
||||
c := Cancelable(() => canc.cancel())
|
||||
c
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final class ObservableListExt[A](
|
||||
private val buffer: ObservableBuffer[A]
|
||||
) extends AnyVal {
|
||||
|
||||
// def -->(sub: Observer[A]) =
|
||||
// buffer.onChange((a, b, c) => if (c != null) sub.onNext(c))
|
||||
|
||||
// def -->(op: Property[A, A]) = {
|
||||
// buffer.onChange((a, b, c) => if (c != null) op() = c)
|
||||
// }
|
||||
|
||||
def <--(
|
||||
obs: Observable[A]
|
||||
)(implicit s: Scheduler, c: CompositeCancelable): Unit =
|
||||
c += obs
|
||||
.doOnNextF(v =>
|
||||
for {
|
||||
_ <- Coeval(
|
||||
println(s"Current Thread: ${Thread.currentThread().getName}")
|
||||
)
|
||||
_ <- Coeval(buffer.clear())
|
||||
_ <- Coeval(buffer += v)
|
||||
} yield ()
|
||||
)
|
||||
.subscribe()
|
||||
|
||||
def observableChange[J1 >: A]: Observable[J1] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
|
||||
implicit val s = sub.scheduler
|
||||
|
||||
val canc =
|
||||
buffer.onChange((buf, _) =>
|
||||
loop(sub, buf.toIterable.iterator, c).runToFuture
|
||||
)
|
||||
|
||||
c := Cancelable(() => canc.cancel())
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
private def loop(
|
||||
sub: Observer[A],
|
||||
it: Iterator[A],
|
||||
c: Cancelable
|
||||
): Task[Unit] =
|
||||
if (it.hasNext) {
|
||||
val next = it.next()
|
||||
Task.deferFuture(sub.onNext(next)).flatMap {
|
||||
case Ack.Continue => loop(sub, it, c)
|
||||
case Ack.Stop => Task(c.cancel())
|
||||
}
|
||||
} else Task.unit
|
||||
}
|
||||
|
||||
final class StringObservableListExt(
|
||||
private val buffer: ObservableList[String]
|
||||
) extends AnyVal {
|
||||
// def ++=[T](that: Seq[T])(implicit S: Show[T]): Unit =
|
||||
// buffer ++= that.map(S.show)
|
||||
// def ++=[T](that: Seq[T])(implicit C: CssPath[T]): Unit =
|
||||
// buffer ++= that.map(C.path)
|
||||
}
|
||||
|
||||
final class ReadOnlyPropertyExt[T, J](
|
||||
private val prop: ReadOnlyProperty[T, J]
|
||||
) extends AnyVal {
|
||||
def -->[J1 >: J](sub: Observer[J1]) =
|
||||
prop.onChange((a, b, c) => if (c != null) sub.onNext(c))
|
||||
|
||||
def ==>(op: Property[T, J]) =
|
||||
op <== prop
|
||||
|
||||
def observableChange[J1 >: J]: Observable[J1] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
|
||||
val canc = prop.onChange((a, b, c1) =>
|
||||
if (c1 != null && sub.onNext(c1) == Ack.Stop) c.cancel()
|
||||
)
|
||||
|
||||
c := Cancelable(() => canc.cancel())
|
||||
c
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final class ObjectPropertyObservableListExt[A](
|
||||
private val prop: ObjectProperty[ObservableList[A]]
|
||||
) extends AnyVal {
|
||||
def <--(obs: Observable[Seq[A]])(implicit s: Scheduler) =
|
||||
obs.doOnNext(v => me.Task(prop() = ObservableBuffer.from(v))).subscribe()
|
||||
|
||||
def -->(sub: Observer[A])(implicit s: Scheduler) = {
|
||||
val c = SingleAssignCancelable()
|
||||
val subs: Subscription = prop.onChange((a, b, c1) =>
|
||||
if (c1 != null)
|
||||
Iterant[Task]
|
||||
.fromIterable(c1.toIterable)
|
||||
.consume
|
||||
.use(consume(sub, c, _))
|
||||
.runToFuture
|
||||
)
|
||||
c := Cancelable(() => subs.cancel())
|
||||
}
|
||||
|
||||
private def loop(sub: Observer[A], it: Iterator[A]): Task[Unit] =
|
||||
if (it.hasNext) {
|
||||
val next = it.next()
|
||||
Task.deferFuture(sub.onNext(next)).flatMap {
|
||||
case Ack.Continue => loop(sub, it)
|
||||
case Ack.Stop => Task.unit
|
||||
}
|
||||
} else Task.unit
|
||||
|
||||
private def consume(
|
||||
sub: Observer[A],
|
||||
c: Cancelable,
|
||||
consumer: Iterant.Consumer[Task, A]
|
||||
): Task[Unit] =
|
||||
consumer.pull.flatMap {
|
||||
case Left(value) => Task.unit
|
||||
case Right(value) =>
|
||||
Task.deferFuture(sub.onNext(value)).flatMap {
|
||||
case Ack.Continue => consume(sub, c, consumer)
|
||||
case Ack.Stop => Task(c.cancel())
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
final class ObjectPropertyActionEvent(
|
||||
private val prop: ObjectProperty[EventHandler[ActionEvent]]
|
||||
) extends AnyVal {
|
||||
// def <--(obs: Observable[ActionEvent])(implicit s: Scheduler) = {
|
||||
// obs.doOnNext(v => me.Task(prop() = ObservableBuffer.from(v))).subscribe()
|
||||
// }
|
||||
|
||||
// def -->(sub: Observer[ActionEvent]) =
|
||||
// prop().
|
||||
|
||||
}
|
||||
|
||||
// def emit(prop: ObjectProperty[EventHandler[ActionEvent]]) =
|
||||
|
||||
final class ButtonBaseExt(private val button: ButtonBase) extends AnyVal {
|
||||
def observableAction: Observable[jfxe.ActionEvent] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.DropNew(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val l = new jfxe.EventHandler[jfxe.ActionEvent] {
|
||||
override def handle(event: jfxe.ActionEvent): Unit =
|
||||
override def handle(event: jfxe.ActionEvent): Unit = {
|
||||
if (sub.onNext(event) == Ack.Stop) c.cancel()
|
||||
}
|
||||
}
|
||||
|
||||
button.onAction = l
|
||||
@ -334,27 +79,4 @@ object JavaFXMonixObservables {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
final class MenuItemExt(private val item: MenuItem) extends AnyVal {
|
||||
|
||||
def observableAction: Observable[jfxe.ActionEvent] = {
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
Observable.create(OverflowStrategy.DropNew(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val l = new jfxe.EventHandler[jfxe.ActionEvent] {
|
||||
override def handle(event: jfxe.ActionEvent): Unit =
|
||||
if (sub.onNext(event) == Ack.Stop) c.cancel()
|
||||
}
|
||||
|
||||
item.onAction = l
|
||||
c := Cancelable(() =>
|
||||
item.removeEventHandler(
|
||||
jfxe.ActionEvent.ACTION,
|
||||
l
|
||||
)
|
||||
)
|
||||
c
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -4,12 +4,8 @@ import scala.jdk.CollectionConverters._
|
||||
import scala.reflect.ClassTag
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.Props
|
||||
import akka.actor.typed.Scheduler
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.util.Timeout
|
||||
import cats.Show
|
||||
import com.jayfella.jme.jfx.JavaFxUI
|
||||
import com.jme3.app.Application
|
||||
import com.jme3.app.SimpleApplication
|
||||
@ -18,12 +14,10 @@ import com.jme3.app.state.AppStateManager
|
||||
import com.jme3.asset.AssetLocator
|
||||
import com.jme3.asset.AssetManager
|
||||
import com.jme3.bullet.BulletAppState
|
||||
import com.jme3.bullet.PhysicsSpace
|
||||
import com.jme3.bullet.PhysicsTickListener
|
||||
import com.jme3.bullet.collision.PhysicsCollisionEvent
|
||||
import com.jme3.bullet.collision.PhysicsCollisionListener
|
||||
import com.jme3.bullet.collision.PhysicsCollisionObject
|
||||
import com.jme3.bullet.collision.{
|
||||
PhysicsCollisionEvent => jmePhysicsCollisionEvent
|
||||
}
|
||||
import com.jme3.bullet.control.BetterCharacterControl
|
||||
import com.jme3.input.Action
|
||||
import com.jme3.input.InputManager
|
||||
@ -41,17 +35,12 @@ import com.jme3.scene.SceneGraphVisitor
|
||||
import com.jme3.scene.Spatial
|
||||
import com.jme3.scene.control.CameraControl.ControlDirection
|
||||
import com.jme3.scene.control.Control
|
||||
import com.jme3.{bullet => jmeb}
|
||||
import com.simsilica.es.EntityComponent
|
||||
import com.simsilica.es.EntityData
|
||||
import com.simsilica.es.EntityId
|
||||
import enumeratum._
|
||||
import io.odin.meta.Position
|
||||
import io.odin.meta.Render
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import monix.eval.Coeval
|
||||
import monix.execution.Ack
|
||||
import monix.execution.Ack.Continue
|
||||
import monix.execution.Ack.Stop
|
||||
@ -60,9 +49,8 @@ import monix.execution.cancelables.SingleAssignCancelable
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.OverflowStrategy
|
||||
import monix.reactive.observers.Subscriber
|
||||
import org.slf4j.Logger
|
||||
import wow.doge.mygame.math.ImVector3f
|
||||
import wow.doge.mygame.utils.wrappers.jme.PhysicsSpace
|
||||
import wow.doge.mygame.state.MyBaseState
|
||||
|
||||
final case class ActionEvent(binding: Action, value: Boolean, tpf: Float)
|
||||
final case class EnumActionEvent[T <: EnumEntry](
|
||||
@ -77,17 +65,10 @@ final case class EnumAnalogEvent[T <: EnumEntry](
|
||||
value: Float,
|
||||
tpf: Float
|
||||
)
|
||||
final case class PrePhysicsTickEvent(space: PhysicsSpace)
|
||||
final case class PhysicsTickEvent(space: PhysicsSpace)
|
||||
final case class CollisionEvent(
|
||||
nodeA: Option[Spatial],
|
||||
nodeB: Option[Spatial],
|
||||
objectA: PhysicsCollisionObject,
|
||||
objectB: PhysicsCollisionObject,
|
||||
appliedImpulse: Function0[Float]
|
||||
)
|
||||
final class PrePhysicsTickEvent(val space: PhysicsSpace) extends AnyVal
|
||||
final class PhysicsTickEvent(val space: PhysicsSpace) extends AnyVal
|
||||
|
||||
package object implicits extends JavaFXMonixObservables {
|
||||
package object implicits {
|
||||
type PrePhysicsTickEvent = PhysicsTickEvent
|
||||
type PhysicsTickObservable =
|
||||
Observable[Either[PrePhysicsTickEvent, PhysicsTickEvent]]
|
||||
@ -102,12 +83,6 @@ package object implicits extends JavaFXMonixObservables {
|
||||
}
|
||||
implicit final class StateManagerExt(private val asm: AppStateManager)
|
||||
extends AnyVal {
|
||||
@SuppressWarnings(
|
||||
Array(
|
||||
"org.wartremover.warts.AsInstanceOf",
|
||||
"org.wartremover.warts.Equals"
|
||||
)
|
||||
)
|
||||
def state[S <: AppState]()(implicit c: ClassTag[S]): S =
|
||||
asm.getState(c.runtimeClass.asInstanceOf[Class[S]])
|
||||
|
||||
@ -127,6 +102,27 @@ package object implicits extends JavaFXMonixObservables {
|
||||
def viewPort = sa.getViewPort()
|
||||
def rootNode = sa.getRootNode()
|
||||
|
||||
def observableTick: Observable[Float] =
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val as = new MyBaseState {
|
||||
|
||||
override def init(): Unit = {}
|
||||
|
||||
override def update(tpf: Float) = {
|
||||
if (sub.onNext(tpf) == Ack.Stop)
|
||||
c.cancel()
|
||||
}
|
||||
|
||||
override def stop(): Unit = {}
|
||||
|
||||
override def onEnable() = {}
|
||||
override def onDisable() = {}
|
||||
}
|
||||
sa.stateManager.attach(as)
|
||||
c := Cancelable(() => sa.stateManager.detach(as))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
implicit final class AssetManagerExt(private val am: AssetManager)
|
||||
@ -134,11 +130,13 @@ package object implicits extends JavaFXMonixObservables {
|
||||
def registerLocator(
|
||||
assetPath: os.RelPath,
|
||||
locator: Class[_ <: AssetLocator]
|
||||
): Unit =
|
||||
): Unit = {
|
||||
am.registerLocator(assetPath.toString(), locator)
|
||||
}
|
||||
|
||||
def loadModel(assetPath: os.RelPath): Spatial =
|
||||
def loadModel(assetPath: os.RelPath): Spatial = {
|
||||
am.loadModel(assetPath.toString())
|
||||
}
|
||||
}
|
||||
|
||||
implicit final class BulletAppStateExt(private val bas: BulletAppState)
|
||||
@ -250,7 +248,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
}
|
||||
// case _ => loop(subscriber, tail)
|
||||
}
|
||||
case LazyList() => Task(subscriber.onComplete())
|
||||
case LazyList() => Task.unit
|
||||
}
|
||||
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
@ -296,7 +294,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
Task(subscriber.onComplete())
|
||||
}
|
||||
}
|
||||
case LazyList() => Task(subscriber.onComplete())
|
||||
case LazyList() => Task.unit
|
||||
}
|
||||
|
||||
Observable.create(OverflowStrategy.Unbounded) { sub =>
|
||||
@ -371,8 +369,9 @@ package object implicits extends JavaFXMonixObservables {
|
||||
*/
|
||||
def askL[Res](
|
||||
replyTo: ActorRef[Res] => Req
|
||||
)(implicit timeout: Timeout, scheduler: Scheduler): Task[Res] =
|
||||
)(implicit timeout: Timeout, scheduler: Scheduler): Task[Res] = {
|
||||
Task.deferFuture(a.ask(replyTo)(timeout, scheduler))
|
||||
}
|
||||
def ??[Res](
|
||||
replyTo: ActorRef[Res] => Req
|
||||
)(implicit timeout: Timeout, scheduler: Scheduler): Task[Res] =
|
||||
@ -479,8 +478,8 @@ package object implicits extends JavaFXMonixObservables {
|
||||
* @see [[ActionEvent]]
|
||||
* @see [[enumObservableAction]]
|
||||
*/
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def observableAction(mappingNames: String*): Observable[ActionEvent] =
|
||||
def observableAction(mappingNames: String*): Observable[ActionEvent] = {
|
||||
|
||||
Observable.create(OverflowStrategy.DropOld(10)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val al = new ActionListener {
|
||||
@ -488,13 +487,14 @@ package object implicits extends JavaFXMonixObservables {
|
||||
binding: String,
|
||||
value: Boolean,
|
||||
tpf: Float
|
||||
): Unit =
|
||||
): Unit = {
|
||||
if (
|
||||
sub.onNext(ActionEvent(Action(binding), value, tpf)) == Ack.Stop
|
||||
) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inputManager.addListener(al, mappingNames: _*)
|
||||
@ -502,6 +502,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => inputManager.removeListener(al))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* <p>
|
||||
@ -524,10 +525,10 @@ package object implicits extends JavaFXMonixObservables {
|
||||
* @see [[EnumActionEvent]]
|
||||
* @see [[enumAnalogObservable]]
|
||||
*/
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def enumObservableAction[T <: EnumEntry](
|
||||
mappingEnum: Enum[T]
|
||||
): Observable[EnumActionEvent[T]] =
|
||||
): Observable[EnumActionEvent[T]] = {
|
||||
|
||||
Observable.create(OverflowStrategy.DropOld(10)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val entryNames = mappingEnum.values.map(_.entryName)
|
||||
@ -536,13 +537,14 @@ package object implicits extends JavaFXMonixObservables {
|
||||
binding: String,
|
||||
value: Boolean,
|
||||
tpf: Float
|
||||
): Unit =
|
||||
): Unit = {
|
||||
mappingEnum.withNameOption(binding).foreach { b =>
|
||||
if (sub.onNext(EnumActionEvent(b, value, tpf)) == Ack.Stop) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inputManager.addListener(al, entryNames: _*)
|
||||
@ -550,11 +552,12 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => inputManager.removeListener(al))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def enumEntryObservableAction[T <: EnumEntry](
|
||||
mappingEnumEntry: T
|
||||
): Observable[EnumActionEvent[T]] =
|
||||
): Observable[EnumActionEvent[T]] = {
|
||||
|
||||
Observable.create(OverflowStrategy.DropOld(10)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val al = new ActionListener {
|
||||
@ -562,7 +565,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
binding: String,
|
||||
value: Boolean,
|
||||
tpf: Float
|
||||
): Unit =
|
||||
): Unit = {
|
||||
if (
|
||||
sub.onNext(
|
||||
EnumActionEvent(mappingEnumEntry, value, tpf)
|
||||
@ -571,6 +574,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inputManager.addListener(al, mappingEnumEntry.entryName)
|
||||
@ -578,9 +582,10 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => inputManager.removeListener(al))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
def analogObservable(mappingNames: String*): Observable[AnalogEvent] = {
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def analogObservable(mappingNames: String*): Observable[AnalogEvent] =
|
||||
Observable.create(OverflowStrategy.DropOld(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val al = new AnalogListener {
|
||||
@ -588,13 +593,14 @@ package object implicits extends JavaFXMonixObservables {
|
||||
binding: String,
|
||||
value: Float,
|
||||
tpf: Float
|
||||
): Unit =
|
||||
): Unit = {
|
||||
if (
|
||||
sub.onNext(AnalogEvent(Action(binding), value, tpf)) == Ack.Stop
|
||||
) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inputManager.addListener(al, mappingNames: _*)
|
||||
@ -602,11 +608,12 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => inputManager.removeListener(al))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def enumAnalogObservable[T <: EnumEntry](
|
||||
mappingEnum: Enum[T]
|
||||
): Observable[EnumAnalogEvent[T]] =
|
||||
): Observable[EnumAnalogEvent[T]] = {
|
||||
|
||||
Observable.create(OverflowStrategy.DropOld(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val entryNames = mappingEnum.values.map(_.entryName)
|
||||
@ -615,13 +622,14 @@ package object implicits extends JavaFXMonixObservables {
|
||||
binding: String,
|
||||
value: Float,
|
||||
tpf: Float
|
||||
): Unit =
|
||||
): Unit = {
|
||||
mappingEnum.withNameOption(binding).foreach { b =>
|
||||
if (sub.onNext(EnumAnalogEvent(b, value, tpf)) == Ack.Stop) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
inputManager.addListener(al, entryNames: _*)
|
||||
@ -629,60 +637,49 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => inputManager.removeListener(al))
|
||||
c
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
implicit final class PhysicsSpaceExt(private val space: jmeb.PhysicsSpace)
|
||||
implicit final class PhysicsSpaceExt(private val space: PhysicsSpace)
|
||||
extends AnyVal {
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def collisionObservable(): Observable[CollisionEvent] =
|
||||
def collisionObservable(): Observable[PhysicsCollisionEvent] = {
|
||||
|
||||
Observable.create(OverflowStrategy.DropOld(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val cl = new PhysicsCollisionListener {
|
||||
override def collision(event: jmePhysicsCollisionEvent): Unit =
|
||||
if (
|
||||
sub.onNext(
|
||||
CollisionEvent(
|
||||
Option(event.getNodeA),
|
||||
Option(event.getNodeB),
|
||||
event.getObjectA,
|
||||
event.getObjectB,
|
||||
event.getAppliedImpulse _
|
||||
)
|
||||
) == Ack.Stop
|
||||
) c.cancel()
|
||||
override def collision(event: PhysicsCollisionEvent): Unit = {
|
||||
|
||||
if (sub.onNext(event) == Ack.Stop) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
space.addCollisionListener(cl)
|
||||
|
||||
c := Cancelable { () =>
|
||||
pprint.log("stopped")
|
||||
space.removeCollisionListener(cl)
|
||||
}
|
||||
c := Cancelable(() => space.removeCollisionListener(cl))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
def prePhysicsTickObservable(): Observable[PrePhysicsTickEvent] = {
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def prePhysicsTickObservable(): Observable[PrePhysicsTickEvent] =
|
||||
Observable.create(OverflowStrategy.DropOld(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val cl = new PhysicsTickListener {
|
||||
|
||||
override def prePhysicsTick(
|
||||
space: jmeb.PhysicsSpace,
|
||||
tpf: Float
|
||||
): Unit = {
|
||||
val event = new PrePhysicsTickEvent(new PhysicsSpace(space))
|
||||
override def prePhysicsTick(space: PhysicsSpace, tpf: Float): Unit = {
|
||||
val event = new PrePhysicsTickEvent(space)
|
||||
if (sub.onNext(event) == Ack.Stop) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
}
|
||||
}
|
||||
|
||||
override def physicsTick(
|
||||
space: jmeb.PhysicsSpace,
|
||||
tpf: Float
|
||||
): Unit = {}
|
||||
override def physicsTick(space: PhysicsSpace, tpf: Float): Unit = {}
|
||||
|
||||
}
|
||||
|
||||
@ -691,23 +688,21 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => space.removeTickListener(cl))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
def physicsTickObservable(): Observable[PhysicsTickEvent] = {
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def physicsTickObservable(): Observable[PhysicsTickEvent] =
|
||||
Observable.create(OverflowStrategy.DropOld(50)) { sub =>
|
||||
val c = SingleAssignCancelable()
|
||||
val cl = new PhysicsTickListener {
|
||||
|
||||
override def prePhysicsTick(
|
||||
space: jmeb.PhysicsSpace,
|
||||
space: PhysicsSpace,
|
||||
tpf: Float
|
||||
): Unit = {}
|
||||
|
||||
override def physicsTick(
|
||||
space: jmeb.PhysicsSpace,
|
||||
tpf: Float
|
||||
): Unit = {
|
||||
val event = new PhysicsTickEvent(new PhysicsSpace(space))
|
||||
override def physicsTick(space: PhysicsSpace, tpf: Float): Unit = {
|
||||
val event = new PhysicsTickEvent(space)
|
||||
if (sub.onNext(event) == Ack.Stop) {
|
||||
sub.onComplete()
|
||||
c.cancel()
|
||||
@ -721,6 +716,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
c := Cancelable(() => space.removeTickListener(cl))
|
||||
c
|
||||
}
|
||||
}
|
||||
|
||||
//TODO Consider creating a typeclass for this
|
||||
def +=(anyObject: Any) = space.add(anyObject)
|
||||
@ -729,7 +725,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
space.add(anyObject)
|
||||
space
|
||||
}
|
||||
def -(anyObject: Any) = {
|
||||
def :-(anyObject: Any) = {
|
||||
space.remove(anyObject)
|
||||
space
|
||||
}
|
||||
@ -741,7 +737,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
space
|
||||
}
|
||||
|
||||
def -(spatial: Spatial) = {
|
||||
def :-(spatial: Spatial) = {
|
||||
space.removeAll(spatial)
|
||||
space
|
||||
}
|
||||
@ -750,7 +746,7 @@ package object implicits extends JavaFXMonixObservables {
|
||||
|
||||
}
|
||||
|
||||
implicit final class Vector3fOps(private val v: Vector3f) extends AnyVal {
|
||||
implicit final class Vector3fExt(private val v: Vector3f) extends AnyVal {
|
||||
//TODO add more operations
|
||||
def +=(that: Vector3f) = v.addLocal(that)
|
||||
def +=(f: Float) = v.addLocal(f, f, f)
|
||||
@ -758,7 +754,6 @@ package object implicits extends JavaFXMonixObservables {
|
||||
def +=:(that: ImVector3f) = v += that
|
||||
def *=(that: Vector3f) = v.multLocal(that)
|
||||
def *=(that: ImVector3f) = v.multLocal(that.x, that.y, that.z)
|
||||
def *=(f: Float) = v.multLocal(f, f, f)
|
||||
def *=:(that: ImVector3f) = v *= that
|
||||
def -=(that: Vector3f) = v.subtractLocal(that)
|
||||
def -=(that: ImVector3f) = v.subtractLocal(that.x, that.y, that.z)
|
||||
@ -768,10 +763,9 @@ package object implicits extends JavaFXMonixObservables {
|
||||
def /=:(that: ImVector3f) = v *= that
|
||||
def unary_- = v.negateLocal()
|
||||
def immutable = ImVector3f(v.x, v.y, v.z)
|
||||
// def transformImmutable(f: Vector3f => Vector3f) = f(v).immutable
|
||||
}
|
||||
|
||||
implicit final class ImVector3fOps(private val v: ImVector3f) extends AnyVal {
|
||||
implicit final class ImVector3fExt(private val v: ImVector3f) extends AnyVal {
|
||||
def +(that: ImVector3f) = v.copy(v.x + that.x, v.y + that.y, v.z + that.z)
|
||||
def +(f: Float): ImVector3f = v.copy(v.x + f, v.y + f, v.z + f)
|
||||
def *(that: ImVector3f) = v.copy(v.x * that.x, v.y * that.y, v.z * that.z)
|
||||
@ -800,105 +794,4 @@ package object implicits extends JavaFXMonixObservables {
|
||||
def +=(node: scalafx.scene.Node) = jfxui.attachChild(node)
|
||||
def -=(node: scalafx.scene.Node) = jfxui.detachChild(node)
|
||||
}
|
||||
|
||||
implicit class AkkaLoggerExt(private val logger: Logger) extends AnyVal {
|
||||
private def logP[T](
|
||||
x: sourcecode.Text[T],
|
||||
tag: String = "",
|
||||
width: Int = 100,
|
||||
height: Int = 500,
|
||||
indent: Int = 2,
|
||||
initialOffset: Int = 0
|
||||
)(implicit line: sourcecode.Line, fileName: sourcecode.FileName) = {
|
||||
|
||||
val tagStrs =
|
||||
if (tag.isEmpty) Seq.empty
|
||||
else Seq(fansi.Color.Cyan(tag), fansi.Str(" "))
|
||||
// "".slice(1, -1)
|
||||
val prefix = Seq(
|
||||
fansi.Color.Magenta(fileName.value),
|
||||
fansi.Str(":"),
|
||||
fansi.Color.Green(line.value.toString),
|
||||
fansi.Str(" "),
|
||||
fansi.Color.Cyan(x.source),
|
||||
fansi.Str(": ")
|
||||
) ++ tagStrs
|
||||
fansi.Str.join(
|
||||
prefix ++ pprint.tokenize(x.value, width, height, indent).toSeq: _*
|
||||
)
|
||||
}
|
||||
|
||||
def warnP[T](
|
||||
s: sourcecode.Text[T]
|
||||
)(implicit line: sourcecode.Line, fileName: sourcecode.FileName) = {
|
||||
logger.warn(logP(s).render)
|
||||
s
|
||||
}
|
||||
def errorP[T](
|
||||
s: sourcecode.Text[T]
|
||||
)(implicit line: sourcecode.Line, fileName: sourcecode.FileName) = {
|
||||
logger.error(logP(s).render)
|
||||
s
|
||||
}
|
||||
def infoP[T](
|
||||
s: sourcecode.Text[T]
|
||||
)(implicit line: sourcecode.Line, fileName: sourcecode.FileName) = {
|
||||
logger.info(logP(s).render)
|
||||
s
|
||||
}
|
||||
def debugP[T](
|
||||
s: sourcecode.Text[T]
|
||||
)(implicit line: sourcecode.Line, fileName: sourcecode.FileName) = {
|
||||
logger.debug(logP(s).render)
|
||||
s
|
||||
}
|
||||
def traceP[T](
|
||||
s: sourcecode.Text[T]
|
||||
)(implicit line: sourcecode.Line, fileName: sourcecode.FileName) = {
|
||||
logger.trace(logP(s).render)
|
||||
s
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
implicit final class OdinLoggerExt(private val logger: io.odin.Logger[Task])
|
||||
extends AnyVal {
|
||||
def debugU[M](msg: => M)(implicit render: Render[M], position: Position) =
|
||||
logger.debug(msg).hideErrors
|
||||
def infoU[M](msg: => M)(implicit render: Render[M], position: Position) =
|
||||
logger.info(msg).hideErrors
|
||||
def traceU[M](msg: => M)(implicit render: Render[M], position: Position) =
|
||||
logger.trace(msg).hideErrors
|
||||
def warnU[M](msg: => M)(implicit render: Render[M], position: Position) =
|
||||
logger.warn(msg).hideErrors
|
||||
def errorU[M](msg: => M)(implicit render: Render[M], position: Position) =
|
||||
logger.error(msg).hideErrors
|
||||
}
|
||||
|
||||
implicit final class TypedActorContextExt[T](private val ctx: ActorContext[T])
|
||||
extends AnyVal {
|
||||
def spawnN[U](behavior: Behavior[U], props: Props = Props.empty)(implicit
|
||||
name: sourcecode.Name
|
||||
): ActorRef[U] =
|
||||
ctx.spawn(behavior, name.value, props)
|
||||
}
|
||||
|
||||
implicit final class MonixEvalTaskExt[T](private val task: monix.eval.Task[T])
|
||||
extends AnyVal {
|
||||
def toIO = IO.deferAction(implicit s => IO.from(task))
|
||||
}
|
||||
|
||||
implicit final class MonixBioTaskExt[T](private val task: monix.bio.Task[T])
|
||||
extends AnyVal {
|
||||
def toTask =
|
||||
monix.eval.Task.deferAction(implicit s => monix.eval.Task.from(task))
|
||||
}
|
||||
|
||||
implicit final class CoevalEitherExt[L, R](
|
||||
private val coeval: Coeval[Either[L, R]]
|
||||
) extends AnyVal {
|
||||
def toIO = coeval.to[Task].hideErrors.rethrow
|
||||
}
|
||||
|
||||
implicit val showForOsPath = Show.fromToString[os.Path]
|
||||
}
|
||||
|
@ -1,38 +1,35 @@
|
||||
package wow.doge.mygame.launcher
|
||||
|
||||
import cats.effect.Resource
|
||||
import scala.concurrent.duration.FiniteDuration
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import cats.effect.concurrent.Deferred
|
||||
import cats.kernel.Eq
|
||||
import javafx.application.Platform
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import monix.catnap.CancelableF
|
||||
import monix.execution.CancelablePromise
|
||||
import monix.eval.{Task => ETask}
|
||||
import monix.reactive.Observable
|
||||
import monix.{eval => me}
|
||||
import scalafx.Includes._
|
||||
import scalafx.application.JFXApp
|
||||
import scalafx.application.JFXApp.PrimaryStage
|
||||
import scalafx.scene.control.Button
|
||||
import scalafx.stage.StageStyle
|
||||
import wow.doge.mygame.executors.Schedulers.FxScheduler
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
import wow.doge.mygame.implicits.JavaFXMonixObservables._
|
||||
import wow.doge.mygame.utils.IOUtils._
|
||||
|
||||
object Launcher {
|
||||
sealed trait LauncherResult
|
||||
object LauncherResult {
|
||||
case object LaunchGame extends LauncherResult
|
||||
case object Exit extends LauncherResult
|
||||
|
||||
implicit val eqForLR = Eq.fromUniversalEquals[LauncherResult]
|
||||
}
|
||||
|
||||
class Props(
|
||||
// val schedulers: Schedulers,
|
||||
val fxScheduler: FxScheduler,
|
||||
val schedulers: Schedulers,
|
||||
val signal: Deferred[Task, LauncherResult]
|
||||
) {
|
||||
val create = UIO(new Launcher(this))
|
||||
val create = Task(new Launcher(this))
|
||||
}
|
||||
}
|
||||
class Launcher private (props: Launcher.Props) {
|
||||
@ -43,7 +40,8 @@ class Launcher private (props: Launcher.Props) {
|
||||
}
|
||||
|
||||
private lazy val launchAction =
|
||||
launchButton.observableAction
|
||||
launchButton
|
||||
.observableAction()
|
||||
.doOnNext(_ => toTask(props.signal.complete(LauncherResult.LaunchGame)))
|
||||
|
||||
private lazy val exitButton = new Button {
|
||||
@ -51,7 +49,8 @@ class Launcher private (props: Launcher.Props) {
|
||||
}
|
||||
|
||||
private lazy val exitAction =
|
||||
exitButton.observableAction
|
||||
exitButton
|
||||
.observableAction()
|
||||
.doOnNext(_ => toTask(props.signal.complete(LauncherResult.Exit)))
|
||||
|
||||
private lazy val _scene =
|
||||
@ -61,25 +60,22 @@ class Launcher private (props: Launcher.Props) {
|
||||
scene = _scene
|
||||
}
|
||||
|
||||
private def internal(startSignal: CancelablePromise[Unit]) =
|
||||
new JFXApp {
|
||||
stage = _stage
|
||||
stage.initStyle(StageStyle.Undecorated)
|
||||
// ResizeHelper.addResizeListener(stage)
|
||||
startSignal.success(())
|
||||
}
|
||||
private lazy val internal = new JFXApp {
|
||||
stage = _stage
|
||||
stage.initStyle(StageStyle.Undecorated)
|
||||
// ResizeHelper.addResizeListener(stage)
|
||||
}
|
||||
|
||||
private lazy val sceneDragObservable = {
|
||||
val mpo = _scene.observableMousePressed()
|
||||
val mdo = _scene.observableMouseDragged()
|
||||
lazy val mpo = _scene.observableMousePressed()
|
||||
lazy val mdo = _scene.observableMouseDragged()
|
||||
|
||||
mpo.concatMap(pressEvent =>
|
||||
mpo.mergeMap(pressEvent =>
|
||||
mdo.doOnNext(dragEvent =>
|
||||
me.Task(pprint.log("emitted")) >>
|
||||
me.Task(
|
||||
_stage.setX(dragEvent.screenX - pressEvent.sceneX)
|
||||
) >>
|
||||
me.Task(
|
||||
ETask(
|
||||
_stage.setX(dragEvent.screenX - pressEvent.sceneX)
|
||||
) >>
|
||||
ETask(
|
||||
_stage.setY(
|
||||
dragEvent.screenY - pressEvent.sceneY
|
||||
)
|
||||
@ -88,32 +84,21 @@ class Launcher private (props: Launcher.Props) {
|
||||
)
|
||||
}
|
||||
|
||||
def init =
|
||||
Resource.make(for {
|
||||
def init(delay: FiniteDuration = 2000.millis) =
|
||||
for {
|
||||
_ <- Task(Platform.setImplicitExit(false))
|
||||
startSignal <- Task(CancelablePromise[Unit]())
|
||||
delegate <- Task(internal(startSignal))
|
||||
combinedFib <-
|
||||
Task
|
||||
.parZip2(
|
||||
Task(delegate.main(Array.empty)),
|
||||
Task.fromCancelablePromise(startSignal) >> toIO(
|
||||
me.Task.parSequence(
|
||||
List(
|
||||
sceneDragObservable.completedL,
|
||||
Observable(launchAction, exitAction).merge
|
||||
.doOnNext(_ =>
|
||||
me.Task(delegate.stage.close())
|
||||
.executeOn(props.fxScheduler.value)
|
||||
)
|
||||
.completedL
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
fib <- Task(internal.main(Array.empty)).start
|
||||
_ <- Task.sleep(500.millis)
|
||||
sceneDragFib <- toIO(sceneDragObservable.completedL).start
|
||||
fib2 <- toIO(
|
||||
Observable(launchAction, exitAction).merge
|
||||
.doOnNext(_ =>
|
||||
ETask(internal.stage.close()).executeOn(props.schedulers.fx)
|
||||
)
|
||||
.start
|
||||
_ <- Task.fromCancelablePromise(startSignal)
|
||||
c <- CancelableF[Task](combinedFib.cancel)
|
||||
} yield c)(_.cancel)
|
||||
.completedL
|
||||
).start
|
||||
c <- CancelableF[Task](fib.cancel >> fib2.cancel >> sceneDragFib.cancel)
|
||||
} yield (c)
|
||||
|
||||
}
|
||||
|
@ -1,44 +1,15 @@
|
||||
package wow.doge.mygame.math;
|
||||
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import cats.syntax.eq._
|
||||
import Math.{sqrt, pow}
|
||||
|
||||
import math.{abs, pow, sqrt}
|
||||
case class ImVector3f(x: Float = 0f, y: Float = 0f, z: Float = 0f)
|
||||
|
||||
final case class ImVector3f(x: Float, y: Float, z: Float)
|
||||
object ImVector3f {
|
||||
//format: off
|
||||
val Zero = ImVector3f(0, 0, 0)
|
||||
val UnitX = ImVector3f(1, 0, 0)
|
||||
val UnitY = ImVector3f(0, 1, 0)
|
||||
val UnitZ = ImVector3f(0, 0, 1)
|
||||
val Unit = ImVector3f(1, 1, 1)
|
||||
val Max = ImVector3f(Float.MaxValue, Float.MaxValue, Float.MaxValue)
|
||||
val Min = ImVector3f(Float.MinValue, Float.MinValue, Float.MinValue)
|
||||
//format: on
|
||||
|
||||
implicit val show = new Show[ImVector3f] {
|
||||
def format(f: Float) = f.formatted("%.2f")
|
||||
override def show(t: ImVector3f): String =
|
||||
s"ImVector3f(${format(t.x)},${format(t.y)},${format(t.z)})"
|
||||
}
|
||||
|
||||
implicit val eq = Eq.fromUniversalEquals[ImVector3f]
|
||||
|
||||
private def squareDiff(f1: Float, f2: Float) =
|
||||
pow(f1.toDouble - f2.toDouble, 2)
|
||||
// private def squareDiff2(f1: Float, f2: Float) = pow((f1 - f2).toDouble, 2)
|
||||
|
||||
def dst(v1: ImVector3f, v2: ImVector3f): Double =
|
||||
if (v1 === v2) 0
|
||||
else {
|
||||
val total =
|
||||
squareDiff(v1.x, v2.x) + squareDiff(v1.y, v2.y) +
|
||||
squareDiff(v1.z, v2.z)
|
||||
sqrt(total)
|
||||
}
|
||||
def manhattanDst(v1: ImVector3f, v2: ImVector3f) =
|
||||
if (v1 === v2) 0 else abs(v1.x - v2.x) + abs(v1.y - v2.y) + abs(v1.z - v2.z)
|
||||
val ZERO = ImVector3f(0, 0, 0)
|
||||
val UNIT_X = ImVector3f(1, 0, 0)
|
||||
val UNIT_Y = ImVector3f(0, 1, 0)
|
||||
val UNIT_Z = ImVector3f(0, 0, 1)
|
||||
|
||||
def dst(v1: ImVector3f, v2: ImVector3f) =
|
||||
sqrt(pow(v1.x - v2.x, 2) + pow(v1.y - v2.y, 2) + pow(v1.z - v2.z, 2))
|
||||
}
|
||||
|
@ -4,23 +4,8 @@ import scala.reflect.ClassTag
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.PostStop
|
||||
import akka.actor.typed.Scheduler
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.actor.typed.scaladsl.AskPattern._
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.event.EventStream
|
||||
import akka.util.Timeout
|
||||
import cats.syntax.show._
|
||||
import monix.bio.UIO
|
||||
import monix.execution.Ack
|
||||
import monix.execution.Cancelable
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.OverflowStrategy
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.events.EventBus.ObservableSubscription
|
||||
import wow.doge.mygame.utils.AkkaUtils
|
||||
|
||||
/**
|
||||
* A (typed) event bus
|
||||
@ -36,103 +21,36 @@ object EventBus {
|
||||
final case class Subscribe[A, E <: A](subscriber: ActorRef[E])(implicit
|
||||
classTag: ClassTag[E]
|
||||
) extends Command[A] {
|
||||
|
||||
def topic: Class[_] = classTag.runtimeClass
|
||||
}
|
||||
|
||||
final case class Unsubscribe[A, E <: A](subscriber: ActorRef[E])
|
||||
extends Command[A]
|
||||
|
||||
final case class ObservableSubscription[A, E <: A](
|
||||
replyTo: ActorRef[Observable[E]]
|
||||
)(implicit classTag: ClassTag[E])
|
||||
extends Command[A] {
|
||||
def ct = classTag
|
||||
}
|
||||
|
||||
def apply[A: ClassTag]()(implicit
|
||||
timeout: Timeout,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command]
|
||||
): Behavior[EventBus.Command[A]] =
|
||||
def apply[A](): Behavior[EventBus.Command[A]] =
|
||||
Behaviors.setup { ctx =>
|
||||
val eventStream = new EventStream(ctx.system.classicSystem)
|
||||
implicit val scheduler = ctx.system.scheduler
|
||||
new EventBus().eventStreamBehavior(eventStream)
|
||||
}
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def observable[A, B <: A](eventBus: ActorRef[EventBus.Command[A]])(implicit
|
||||
timeout: Timeout,
|
||||
scheduler: Scheduler,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
ct: ClassTag[A],
|
||||
ct2: ClassTag[B]
|
||||
) =
|
||||
Observable.create[B](OverflowStrategy.DropOld(50)) { sub =>
|
||||
implicit val s = sub.scheduler
|
||||
val c = SingleAssignCancelable()
|
||||
val behavior = Behaviors
|
||||
.receive[B] { (ctx, msg) =>
|
||||
ctx.log.traceP(s"Emitted ${msg.toString}")
|
||||
if (sub.onNext(msg) == Ack.Stop) {
|
||||
c.cancel()
|
||||
Behaviors.stopped
|
||||
} else Behaviors.same
|
||||
}
|
||||
.receiveSignal {
|
||||
case (_, PostStop) =>
|
||||
sub.onComplete()
|
||||
Behaviors.same
|
||||
}
|
||||
val actor =
|
||||
AkkaUtils
|
||||
.spawnActorL(
|
||||
behavior,
|
||||
actorName =
|
||||
Some(show"eventBusObservable-${ct.toString.split("""\.""").last}")
|
||||
)
|
||||
.mapError(err => new Throwable(err.toString))
|
||||
.tapError {
|
||||
case ex => UIO(sub.onError(ex))
|
||||
}
|
||||
|
||||
(for {
|
||||
a <- actor
|
||||
_ <- eventBus !! Subscribe(a)
|
||||
_ <- UIO(c := Cancelable(() => eventBus ! Unsubscribe(a)))
|
||||
} yield ()).runToFuture
|
||||
c
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class EventBus[A] {
|
||||
class EventBus[B] {
|
||||
import akka.actor.typed.scaladsl.adapter._
|
||||
|
||||
private def eventStreamBehavior(
|
||||
eventStream: EventStream
|
||||
)(implicit
|
||||
timeout: Timeout,
|
||||
scheduler: Scheduler,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
ct: ClassTag[A]
|
||||
): Behavior[EventBus.Command[A]] =
|
||||
Behaviors.setup { ctx =>
|
||||
Behaviors.receiveMessage {
|
||||
case EventBus.Publish(event, name) =>
|
||||
eventStream.publish(event)
|
||||
Behaviors.same
|
||||
case s @ EventBus.Subscribe(subscriber) =>
|
||||
eventStream.subscribe(subscriber.toClassic, s.topic)
|
||||
Behaviors.same
|
||||
case EventBus.Unsubscribe(subscriber) =>
|
||||
eventStream.unsubscribe(subscriber.toClassic)
|
||||
Behaviors.same
|
||||
case s @ ObservableSubscription(replyTo) =>
|
||||
val obs = EventBus.observable(
|
||||
ctx.self
|
||||
)(timeout, scheduler, spawnProtocol, ct, s.ct)
|
||||
replyTo ! obs
|
||||
Behaviors.same
|
||||
}
|
||||
eventStream: akka.event.EventStream
|
||||
): Behavior[EventBus.Command[B]] =
|
||||
Behaviors.receiveMessage {
|
||||
case EventBus.Publish(event, name) =>
|
||||
eventStream.publish(event)
|
||||
Behaviors.same
|
||||
case s @ EventBus.Subscribe(subscriber) =>
|
||||
eventStream.subscribe(subscriber.toClassic, s.topic)
|
||||
Behaviors.same
|
||||
case EventBus.Unsubscribe(subscriber) =>
|
||||
eventStream.unsubscribe(subscriber.toClassic)
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
@ -1,17 +1,14 @@
|
||||
package wow.doge.mygame.subsystems.events
|
||||
|
||||
import cats.Show
|
||||
import wow.doge.mygame.game.entities.CharacterStats
|
||||
|
||||
sealed trait Event
|
||||
case object BulletFired extends Event
|
||||
final case object BulletFired extends Event
|
||||
// type BulletFired = BulletFired.type
|
||||
final case class EventWithData(data: Int) extends Event
|
||||
|
||||
sealed trait TickEvent extends Event
|
||||
object TickEvent {
|
||||
case object RenderTick extends TickEvent
|
||||
case object PhysicsTick extends TickEvent
|
||||
final case object RenderTick extends TickEvent
|
||||
final case object PhysicsTick extends TickEvent
|
||||
}
|
||||
|
||||
sealed trait EntityMovementEvent extends Event
|
||||
@ -25,14 +22,3 @@ object EntityMovementEvent {
|
||||
final case class MovedDown(name: String, pressed: Boolean)
|
||||
extends EntityMovementEvent
|
||||
}
|
||||
|
||||
sealed trait StatsEvent extends Event
|
||||
object StatsEvent {
|
||||
final case class DamageEvent(
|
||||
hitBy: String,
|
||||
victimName: String,
|
||||
amount: CharacterStats.DamageHealth
|
||||
) extends StatsEvent
|
||||
|
||||
implicit val show = Show.fromToString[StatsEvent]
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
package wow.doge.mygame.subsystems.events
|
||||
|
||||
import scala.concurrent.duration._
|
||||
import scala.reflect.ClassTag
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.ActorSystem
|
||||
import akka.actor.typed.LogOptions
|
||||
import akka.actor.typed.Props
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
@ -11,62 +11,46 @@ import akka.actor.typed.SupervisorStrategy
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.util.Timeout
|
||||
import com.typesafe.scalalogging.{Logger => SLogger}
|
||||
import monix.bio.IO
|
||||
import org.slf4j.event.Level
|
||||
import wow.doge.mygame.AppError
|
||||
import wow.doge.mygame.AppError.TimeoutError
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.subsystems.events.Event
|
||||
import wow.doge.mygame.subsystems.events.EventBus
|
||||
import wow.doge.mygame.subsystems.events.TickEvent
|
||||
import wow.doge.mygame.types.AkkaScheduler
|
||||
|
||||
class EventsModule(
|
||||
scheduler: AkkaScheduler,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command]
|
||||
) {
|
||||
import EventsModule._
|
||||
implicit val s = scheduler.value
|
||||
implicit val sp = spawnProtocol
|
||||
implicit val timeout = Timeout(1.second)
|
||||
class EventsModule(spawnProtocol: ActorSystem[SpawnProtocol.Command]) {
|
||||
implicit lazy val s = spawnProtocol.scheduler
|
||||
|
||||
val eventBusLogger = SLogger[EventBus[_]]
|
||||
implicit lazy val timeout = Timeout(1.second)
|
||||
|
||||
val playerEventBus: IO[AppError, GameEventBus[PlayerEvent]] =
|
||||
createEventBus[PlayerEvent]()
|
||||
lazy val eventBusLogger = SLogger[EventBus[_]]
|
||||
|
||||
// val playerCameraEventBusTask =
|
||||
// createEventBus[PlayerCameraEvent](Level.DEBUG)
|
||||
lazy val playerEventBusTask =
|
||||
createEventBus[PlayerEvent]("playerEventBus")
|
||||
|
||||
val tickEventBus: IO[AppError, GameEventBus[TickEvent]] =
|
||||
createEventBus[TickEvent](Level.TRACE)
|
||||
// lazy val playerCameraEventBusTask =
|
||||
// createEventBus[PlayerCameraEvent]("playerCameraEventBus", Level.DEBUG)
|
||||
|
||||
val mainEventBus: IO[AppError, GameEventBus[Event]] = createEventBus[Event]()
|
||||
lazy val tickEventBusTask =
|
||||
createEventBus[TickEvent]("tickEventBus", Level.TRACE)
|
||||
|
||||
def createEventBus[T: ClassTag](
|
||||
logLevel: Level = Level.DEBUG,
|
||||
busName: Option[String] = None
|
||||
)(implicit name: sourcecode.Name) =
|
||||
spawnProtocol
|
||||
.askL(
|
||||
SpawnProtocol.Spawn[EventBus.Command[T]](
|
||||
Behaviors.logMessages(
|
||||
logOptions = LogOptions()
|
||||
.withLevel(logLevel)
|
||||
.withLogger(eventBusLogger.underlying),
|
||||
Behaviors
|
||||
.supervise(EventBus[T]())
|
||||
.onFailure[Exception](
|
||||
SupervisorStrategy.restart.withLimit(2, 100.millis)
|
||||
)
|
||||
),
|
||||
busName.fold(name.value)(identity),
|
||||
Props.empty,
|
||||
_
|
||||
)
|
||||
lazy val mainEventBusTask = createEventBus[Event]("mainEventBus")
|
||||
|
||||
def createEventBus[T](busName: String, logLevel: Level = Level.DEBUG) =
|
||||
spawnProtocol.askL(
|
||||
SpawnProtocol.Spawn[EventBus.Command[T]](
|
||||
Behaviors.logMessages(
|
||||
logOptions = LogOptions()
|
||||
.withLevel(logLevel)
|
||||
.withLogger(eventBusLogger.underlying),
|
||||
Behaviors
|
||||
.supervise(EventBus[T]())
|
||||
.onFailure[Exception](SupervisorStrategy.restart)
|
||||
),
|
||||
busName,
|
||||
Props.empty,
|
||||
_
|
||||
)
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
|
||||
)
|
||||
}
|
||||
|
||||
object EventsModule {
|
||||
|
@ -0,0 +1 @@
|
||||
package wow.doge.mygame.subsystems.events
|
@ -1,11 +1,9 @@
|
||||
package wow.doge.mygame.subsystems.events
|
||||
|
||||
import cats.Show
|
||||
|
||||
sealed trait PlayerEvent
|
||||
|
||||
sealed trait PlayerMovementEvent extends PlayerEvent
|
||||
object PlayerMovementEvent {
|
||||
final object PlayerMovementEvent {
|
||||
final case class PlayerMovedLeft(pressed: Boolean) extends PlayerMovementEvent
|
||||
final case class PlayerMovedRight(pressed: Boolean)
|
||||
extends PlayerMovementEvent
|
||||
@ -13,17 +11,16 @@ object PlayerMovementEvent {
|
||||
extends PlayerMovementEvent
|
||||
final case class PlayerMovedBackward(pressed: Boolean)
|
||||
extends PlayerMovementEvent
|
||||
case object PlayerJumped extends PlayerMovementEvent
|
||||
// case object PlayerTurnedRight extends PlayerMovementEvent
|
||||
// case object PlayerTurnedLeft extends PlayerMovementEvent
|
||||
implicit val show = Show.fromToString[PlayerMovementEvent]
|
||||
final case object PlayerJumped extends PlayerMovementEvent
|
||||
// final case object PlayerTurnedRight extends PlayerMovementEvent
|
||||
// final case object PlayerTurnedLeft extends PlayerMovementEvent
|
||||
}
|
||||
|
||||
sealed trait PlayerCameraEvent extends PlayerEvent
|
||||
|
||||
object PlayerCameraEvent {
|
||||
case object CameraLeft extends PlayerCameraEvent
|
||||
case object CameraRight extends PlayerCameraEvent
|
||||
case object CameraMovedUp extends PlayerCameraEvent
|
||||
case object CameraMovedDown extends PlayerCameraEvent
|
||||
final object PlayerCameraEvent {
|
||||
final case object CameraLeft extends PlayerCameraEvent
|
||||
final case object CameraRight extends PlayerCameraEvent
|
||||
final case object CameraMovedUp extends PlayerCameraEvent
|
||||
final case object CameraMovedDown extends PlayerCameraEvent
|
||||
}
|
||||
|
203
src/main/scala/wow/doge/mygame/subsystems/moddingsystem/ModdingSystem.scala
Executable file → Normal file
203
src/main/scala/wow/doge/mygame/subsystems/moddingsystem/ModdingSystem.scala
Executable file → Normal file
@ -4,10 +4,9 @@ import java.nio.file.NoSuchFileException
|
||||
|
||||
import scala.collection.View
|
||||
import scala.collection.immutable.ArraySeq
|
||||
import scala.util.Try
|
||||
|
||||
import cats.Show
|
||||
import cats.implicits._
|
||||
import cats.kernel.Eq
|
||||
import io.circe._
|
||||
import io.circe.generic.JsonCodec
|
||||
import io.circe.generic.semiauto._
|
||||
@ -16,8 +15,6 @@ import monix.bio.IO
|
||||
import monix.bio.UIO
|
||||
import monix.reactive.Consumer
|
||||
import monix.reactive.Observable
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.utils.readAsyncL
|
||||
import wow.doge.mygame.utils.IOUtils
|
||||
|
||||
@JsonCodec
|
||||
@ -26,68 +23,65 @@ final case class Test1(hello1: String, hello2: String)
|
||||
final case class Test2(hello1: String)
|
||||
final case class Plugin(name: String, priority: Int)
|
||||
object Plugin {
|
||||
implicit val decoder: Decoder[Plugin] = deriveDecoder
|
||||
implicit val show = Show.fromToString[Plugin]
|
||||
implicit val eq = Eq.fromUniversalEquals[Plugin]
|
||||
implicit val pluginFormat: Decoder[Plugin] = deriveDecoder
|
||||
}
|
||||
|
||||
object ModdingSystem {
|
||||
sealed trait Error extends Product with Serializable
|
||||
sealed trait Error extends Serializable with Product
|
||||
final case class CouldNotDecode(cause: String) extends Error
|
||||
final case class ParseFailure(cause: io.circe.ParsingFailure) extends Error
|
||||
final case class DecodingFailure(cause: io.circe.DecodingFailure)
|
||||
extends Error
|
||||
final case class FileNotFound(path: os.Path) extends Error
|
||||
object Error {
|
||||
implicit val show = Show.fromToString[Error]
|
||||
implicit val eq = Eq.fromUniversalEquals[Error]
|
||||
}
|
||||
final case class ParseFailure(cause: String) extends Error
|
||||
final case class FileNotFound(fileName: String) extends Error
|
||||
case object GenericError extends Error
|
||||
|
||||
val x: IO[Error, String] =
|
||||
IOUtils.liftErrors(readAsyncL(os.pwd / "plugins.json")) {
|
||||
case _: FileNotFoundException =>
|
||||
IO.raiseError(FileNotFound(os.pwd / "plugins.json"))
|
||||
case _: NoSuchFileException =>
|
||||
IO.raiseError(FileNotFound(os.pwd / "plugins.json"))
|
||||
}
|
||||
def readPluginsList(dir: os.Path): Try[Either[Error, ArraySeq[Plugin]]] =
|
||||
Try(
|
||||
parse(os.read(dir / "plugins.json"))
|
||||
.map(
|
||||
_.as[ArraySeq[Plugin]]
|
||||
.leftMap(e => CouldNotDecode(e.getMessage()))
|
||||
)
|
||||
.leftMap((e: ParsingFailure) => ParseFailure(e.message))
|
||||
.flatten
|
||||
)
|
||||
// .toValidated
|
||||
|
||||
def readPluginsList(dir: os.Path): IO[Error, ArraySeq[Plugin]] =
|
||||
readAsyncL(dir / "plugins.json")
|
||||
.onErrorHandleWith {
|
||||
case _: FileNotFoundException =>
|
||||
IO.raiseError(FileNotFound(dir / "plugins.json"))
|
||||
case _: NoSuchFileException =>
|
||||
IO.raiseError(FileNotFound(dir / "plugins.json"))
|
||||
case other => IO.terminate(other)
|
||||
}
|
||||
.flatMap(files =>
|
||||
IO.fromEither(parse(files))
|
||||
.mapError(ParseFailure)
|
||||
.map(_.as[ArraySeq[Plugin]])
|
||||
)
|
||||
.flatMap(result => IO.fromEither(result).mapError(DecodingFailure))
|
||||
def findPluginFiles(dir: os.Path): View[os.Path] =
|
||||
os.list(dir)
|
||||
.view
|
||||
.filter(f => f.ext == "json" && f.baseName.endsWith("plugin"))
|
||||
|
||||
def findAndReadPluginFiles(
|
||||
dir: os.Path,
|
||||
plugins: ArraySeq[Plugin]
|
||||
) =
|
||||
IO
|
||||
.parTraverse(plugins.sortBy(_.priority))(p =>
|
||||
readAsyncL(dir / os.RelPath(p.name + ".plugin.json"))
|
||||
.onErrorHandleWith {
|
||||
case _: FileNotFoundException =>
|
||||
IO.raiseError(FileNotFound(dir))
|
||||
case _: NoSuchFileException =>
|
||||
IO.raiseError(FileNotFound(dir))
|
||||
case other => IO.terminate(other)
|
||||
}
|
||||
.attempt
|
||||
.map(r => p -> r)
|
||||
plugins
|
||||
.sortBy(_.priority)
|
||||
.view
|
||||
.map(p =>
|
||||
p ->
|
||||
Either
|
||||
.catchNonFatal {
|
||||
val path = dir / os.RelPath(p.name + ".plugin.json")
|
||||
os.read(path)
|
||||
}
|
||||
.leftMap {
|
||||
case _: FileNotFoundException =>
|
||||
FileNotFound(p.name)
|
||||
case _: NoSuchFileException => FileNotFound(p.name)
|
||||
case e => GenericError
|
||||
}
|
||||
)
|
||||
.map(_.partitionMap {
|
||||
case p -> Left(value) => Left(p -> value)
|
||||
case p -> Right(value) => Right(p -> value)
|
||||
})
|
||||
.partitionMap {
|
||||
case (p, either) =>
|
||||
either match {
|
||||
case Left(value) => Left(p -> value)
|
||||
case Right(value) => Right(p -> value)
|
||||
}
|
||||
}
|
||||
|
||||
def readPluginFiles(filePaths: View[os.Path]) = {
|
||||
filePaths.map(path => os.read(path))
|
||||
}
|
||||
|
||||
def parsePluginFiles(files: View[(Plugin, String)]) =
|
||||
files
|
||||
@ -99,59 +93,74 @@ object ModdingSystem {
|
||||
case (p, Right(value)) => Right(p -> value)
|
||||
}
|
||||
|
||||
val emptyJson = Json.fromString("empty")
|
||||
def foldMerge(iterable: Iterable[Json]) =
|
||||
iterable.foldLeft(Json.fromString("empty")) {
|
||||
case (json, io.circe.Json.Null) => json //ignore null values
|
||||
case (json, value) => json.deepMerge(value)
|
||||
}
|
||||
|
||||
val foldFn: (Json, Json) => Json = {
|
||||
case (json, Json.Null) => json //ignore null values
|
||||
case (json, value) => json.deepMerge(value)
|
||||
def mergePluginData(plugins: View[(Plugin, Json)]) = {
|
||||
foldMerge(plugins.map {
|
||||
case (p, json) => json
|
||||
})
|
||||
}
|
||||
|
||||
def mergePluginDataConsumer =
|
||||
Consumer.foldLeft[Json, Json](emptyJson)(foldFn)
|
||||
Consumer.foldLeft[Json, Json](Json.fromString("empty")) {
|
||||
case (json, io.circe.Json.Null) => json
|
||||
case (json, that) => json.deepMerge(that)
|
||||
}
|
||||
|
||||
def loadBalancedPluginDataMerger =
|
||||
Consumer
|
||||
.loadBalance(parallelism = 2, mergePluginDataConsumer)
|
||||
.map(_.foldLeft(emptyJson)(foldFn))
|
||||
.map(foldMerge)
|
||||
|
||||
def run(wd: os.Path = os.pwd) =
|
||||
// def test =
|
||||
// for {
|
||||
// filePaths <- Task(findPluginFiles(os.pwd))
|
||||
// files <- Task(readPluginFiles(filePaths))
|
||||
// (failures, successes) <- Task(parsePluginFiles(files))
|
||||
// merged <- Task(mergePluginData(successes))
|
||||
// _ <- Task {
|
||||
// println(s"Successes = ${successes.to(Seq)}")
|
||||
// println(s"Failure = ${failures.to(Seq)}")
|
||||
// println(s"Merged = $merged")
|
||||
// }
|
||||
// } yield ()
|
||||
|
||||
def test(wd: os.Path = os.pwd) =
|
||||
for {
|
||||
plugins <- readPluginsList(wd)
|
||||
(readFailures, readSuccesses) <- findAndReadPluginFiles(wd, plugins)
|
||||
(parseFailures, parseSuccesses) = parsePluginFiles(readSuccesses.view)
|
||||
res <- UIO.parMap5(
|
||||
UIO(readFailures.to(List)),
|
||||
UIO.pure(readSuccesses),
|
||||
UIO(parseFailures.to(List)),
|
||||
UIO(parseSuccesses.to(List)),
|
||||
Observable
|
||||
.fromIterable(parseSuccesses)
|
||||
.map { case (p, json) => json }
|
||||
.consumeWith(loadBalancedPluginDataMerger)
|
||||
.toIO
|
||||
.hideErrors
|
||||
)(Result.apply)
|
||||
} yield res
|
||||
plugins <- IO.fromTryEither(readPluginsList(wd))
|
||||
(readFailures, readSuccesses) <- UIO(findAndReadPluginFiles(wd, plugins))
|
||||
(parseFailures, parseSuccesses) <- UIO(parsePluginFiles(readSuccesses))
|
||||
// res <- UIO(mergePluginData(parseSuccesses))
|
||||
res <-
|
||||
IOUtils
|
||||
.toIO(
|
||||
Observable
|
||||
.fromIterable(parseSuccesses)
|
||||
.map { case (p, json) => json }
|
||||
.consumeWith(loadBalancedPluginDataMerger)
|
||||
)
|
||||
.onErrorHandle(e => GenericError)
|
||||
_ <- UIO {
|
||||
println(s"Read Successes = ${readSuccesses.to(Seq)}")
|
||||
println(s"Read Failures = ${readFailures.to(Seq)}")
|
||||
println(s"Parse Successes = ${parseSuccesses.to(Seq)}")
|
||||
println(s"Parse Failures = ${parseFailures.to(Seq)}")
|
||||
println(s"Merged = $res")
|
||||
}
|
||||
} yield ()
|
||||
|
||||
def log(res: Result) =
|
||||
UIO {
|
||||
pprint.log(show"Read Successes = ${res.readSuccesses}")
|
||||
pprint.log(show"Read Failures = ${res.readFailures}")
|
||||
pprint.log(show"Parse Successes = ${res.parseSuccesses}")
|
||||
pprint.log(show"Parse Failures = ${res.parseFailures}")
|
||||
pprint.log(show"Merged = ${res.pluginJson}")
|
||||
}
|
||||
|
||||
final case class Result(
|
||||
readFailures: List[(Plugin, Error)],
|
||||
readSuccesses: List[(Plugin, String)],
|
||||
parseFailures: List[(Plugin, ParsingFailure)],
|
||||
parseSuccesses: List[(Plugin, Json)],
|
||||
pluginJson: Json
|
||||
)
|
||||
object Result {
|
||||
implicit val show = Show.fromToString[Result]
|
||||
// implicit val eq = Eq.fromUniversalEquals[Error]
|
||||
}
|
||||
// monix.eval.Task.deferAction(implicit s =>
|
||||
// ModdingSystem
|
||||
// .test()
|
||||
// .leftMap(e => new Throwable(e.toString()))
|
||||
// .to[monix.eval.Task]
|
||||
// )
|
||||
|
||||
// def test3(wd: os.Path = os.pwd) = {
|
||||
// (readPluginsList(os.pwd).toValidatedNec)
|
||||
// }
|
||||
}
|
||||
|
@ -1,356 +0,0 @@
|
||||
package wow.doge.mygame.subsystems.scriptsystem
|
||||
|
||||
import javax.script.ScriptEngine
|
||||
import javax.script.ScriptEngineManager
|
||||
import javax.script.ScriptException
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import ammonite.main.Defaults
|
||||
import ammonite.runtime.Storage.Folder
|
||||
import ammonite.util.Res
|
||||
import ammonite.util.Res.Failure
|
||||
import cats.Show
|
||||
import cats.effect.Resource
|
||||
import cats.effect.concurrent.Deferred
|
||||
import cats.syntax.either._
|
||||
import cats.syntax.flatMap._
|
||||
import cats.syntax.show._
|
||||
import com.softwaremill.macwire._
|
||||
import com.softwaremill.tagging._
|
||||
import groovy.util.GroovyScriptEngine
|
||||
import groovy.util.ResourceException
|
||||
import io.odin.Logger
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import monix.catnap.ConcurrentQueue
|
||||
import monix.catnap.MVar
|
||||
import monix.reactive.Observable
|
||||
import monix.{eval => me}
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.utils.readAsyncL
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
|
||||
trait Requestable[A] {
|
||||
|
||||
protected def queue: ConcurrentQueue[Task, A]
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.OptionPartial"))
|
||||
def request[T](
|
||||
compileRequest: Deferred[Task, T] => A
|
||||
)(implicit timeout: FiniteDuration) =
|
||||
for {
|
||||
d <- Deferred[Task, T]
|
||||
req = compileRequest(d)
|
||||
_ <- queue.offer(req)
|
||||
res <- d.get.timeout(timeout).map(_.get)
|
||||
} yield res
|
||||
|
||||
// def request[T](
|
||||
// compileRequest: Deferred[Task, T] => A
|
||||
// )(implicit timeout: FiniteDuration): IO[AppError, T] =
|
||||
// for {
|
||||
// d <- Deferred[Task, T].hideErrors
|
||||
// req = compileRequest(d)
|
||||
// _ <- queue.offer(req).hideErrors
|
||||
// res <-
|
||||
// d.get.hideErrors
|
||||
// .timeout(timeout)
|
||||
// .flatMap(o => IO.fromOption(o, AppError.TimeoutError("Timed out")))
|
||||
// } yield res
|
||||
}
|
||||
|
||||
class ScriptCompiler private (
|
||||
_queue: ConcurrentQueue[Task, ScriptCompiler.Command]
|
||||
) extends Requestable[ScriptCompiler.Command] {
|
||||
|
||||
override protected def queue = _queue
|
||||
|
||||
// def tell(item: Command) = queue.offer(item)
|
||||
|
||||
}
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Any"))
|
||||
object ScriptCompiler {
|
||||
|
||||
sealed trait State
|
||||
case object Idle extends State
|
||||
case object Active extends State
|
||||
|
||||
/**
|
||||
* script representation
|
||||
*/
|
||||
sealed trait ScriptTag
|
||||
type ScriptObject = Any @@ ScriptTag
|
||||
|
||||
sealed trait KotlinEngineTag
|
||||
type KotlinScriptEngine = ScriptEngine @@ KotlinEngineTag
|
||||
|
||||
sealed trait Error extends Product with Serializable
|
||||
final case class AmmoniteFailure(error: Res.Failure) extends Error
|
||||
final case class AmmoniteException(error: Res.Exception) extends Error
|
||||
final case class ScriptExceptionError(error: ScriptException) extends Error
|
||||
final case class ResourceExceptionError(error: ResourceException)
|
||||
extends Error
|
||||
final case class GroovyScriptExceptionError(
|
||||
error: groovy.util.ScriptException
|
||||
) extends Error
|
||||
final case class SomeError(reason: String) extends Error
|
||||
|
||||
sealed trait Command
|
||||
final case class GetScript(
|
||||
path: os.Path,
|
||||
result: Deferred[Task, ScriptResult],
|
||||
force: Boolean
|
||||
) extends Command
|
||||
// final case class GetData(result: Deferred[Task, Data])
|
||||
final case class ObservableData(result: Deferred[Task, Observable[Data]])
|
||||
extends Command
|
||||
// final case class CompileAll(paths: Seq[os.Path]) extends Command
|
||||
|
||||
type ScriptsMap = Map[os.Path, Any]
|
||||
type ScriptResult = Either[Error, Any]
|
||||
|
||||
sealed trait ScriptType
|
||||
case object ScalaType extends ScriptType
|
||||
case object KotlinType extends ScriptType
|
||||
case object GroovyType extends ScriptType
|
||||
|
||||
val defaultScalaRunner =
|
||||
ammonite
|
||||
.Main(
|
||||
storageBackend = new Folder(
|
||||
// os.pwd / "target"
|
||||
Defaults.ammoniteHome,
|
||||
isRepl = false
|
||||
)
|
||||
)
|
||||
|
||||
val defaultKotlinRunner: KotlinScriptEngine = {
|
||||
val manager = new ScriptEngineManager()
|
||||
val engine = manager.getEngineByExtension("main.kts")
|
||||
engine.taggedWith[KotlinEngineTag]
|
||||
}
|
||||
|
||||
val defaultGroovyRunner: GroovyScriptEngine =
|
||||
new GroovyScriptEngine(os.pwd.toString)
|
||||
|
||||
final case class Data(scriptsMap: ScriptsMap)
|
||||
|
||||
class SourceMaker(
|
||||
queue: ConcurrentQueue[Task, Command],
|
||||
worker: ScriptCompilerWorker
|
||||
) {
|
||||
import com.softwaremill.quicklens._
|
||||
def get =
|
||||
for {
|
||||
dataVar <- MVar[Task].of(Data(Map.empty))
|
||||
obs <- Task.deferAction(implicit s =>
|
||||
Task(
|
||||
Observable
|
||||
.repeatEvalF(queue.poll)
|
||||
.scanEval0(me.Task.pure((Active: State) -> Data(Map.empty))) {
|
||||
case state -> data -> command =>
|
||||
val nextState: IO[Error, (State, Data)] = state match {
|
||||
case Idle => IO.pure(Idle -> data)
|
||||
case Active =>
|
||||
command match {
|
||||
case GetScript(path, result, force) =>
|
||||
def getAndUpdate =
|
||||
worker
|
||||
.request(
|
||||
ScriptCompilerWorker.CompileAny(path, _)
|
||||
)(20.seconds)
|
||||
.flatTap(result.complete)
|
||||
.hideErrors
|
||||
.rethrow
|
||||
.flatMap(res =>
|
||||
UIO(pprint.log(res)) >>
|
||||
UIO.pure(
|
||||
data
|
||||
.modify(_.scriptsMap)
|
||||
.using(_ + (path -> res))
|
||||
)
|
||||
)
|
||||
for {
|
||||
nextData <-
|
||||
if (force) getAndUpdate
|
||||
else
|
||||
data.scriptsMap.get(path) match {
|
||||
case Some(e) =>
|
||||
result
|
||||
.complete(e.asRight[Error])
|
||||
.hideErrors >> UIO.pure(data)
|
||||
case None => getAndUpdate
|
||||
}
|
||||
} yield Active -> nextData
|
||||
case ObservableData(result) =>
|
||||
result
|
||||
.complete(Observable.repeatEvalF(dataVar.take))
|
||||
.hideErrors >> IO.pure(Active -> data)
|
||||
}
|
||||
|
||||
}
|
||||
nextState
|
||||
.flatTap { case (_, data) => dataVar.put(data).hideErrors }
|
||||
.tapError(err => UIO(pprint.log(err.toString)))
|
||||
.attempt
|
||||
// .mapFilter(_.toOption)
|
||||
.map(_.getOrElse(state -> data))
|
||||
.toTask
|
||||
}
|
||||
)
|
||||
)
|
||||
} yield obs
|
||||
|
||||
}
|
||||
|
||||
class ScriptCompileFns(
|
||||
val scalaRunner: ammonite.Main,
|
||||
val kotlinRunner: KotlinScriptEngine,
|
||||
val groovyRunner: GroovyScriptEngine
|
||||
) {
|
||||
def runScala(path: os.Path): Either[Error, Any] =
|
||||
scalaRunner
|
||||
.runScript(path, Seq.empty)
|
||||
._1 match {
|
||||
case e @ Res.Exception(t, msg) => Left(AmmoniteException(e))
|
||||
|
||||
case f @ Failure(msg) => Left(AmmoniteFailure(f))
|
||||
|
||||
case Res.Success(obj) => Right(obj)
|
||||
|
||||
case _ => Left(SomeError("Failed to run script"))
|
||||
}
|
||||
|
||||
def runScala2(path: os.Path): IO[Error, Any] =
|
||||
for {
|
||||
scriptContent <- readAsyncL(path).hideErrors
|
||||
res <- IO.fromEither(
|
||||
scalaRunner
|
||||
.runCode(scriptContent)
|
||||
._1 match {
|
||||
case e @ Res.Exception(t, msg) => Left(AmmoniteException(e))
|
||||
|
||||
case f @ Failure(msg) => Left(AmmoniteFailure(f))
|
||||
|
||||
case Res.Success(obj) => Right(obj)
|
||||
|
||||
case _ => Left(SomeError("Failed to run script"))
|
||||
}
|
||||
)
|
||||
} yield res
|
||||
|
||||
def runKotlin(path: os.Path): Either[Error, Any] =
|
||||
Either
|
||||
.catchNonFatal(kotlinRunner.eval(os.read(path)))
|
||||
.leftMap {
|
||||
case ex: ScriptException => ScriptExceptionError(ex)
|
||||
}
|
||||
|
||||
// def runKotlin2(path: os.path): IO[Error,]
|
||||
|
||||
def runGroovy(path: os.Path): Either[Error, Any] =
|
||||
Either
|
||||
.catchNonFatal(groovyRunner.run(path.relativeTo(os.pwd).toString, ""))
|
||||
.leftMap {
|
||||
case ex: ResourceException => ResourceExceptionError(ex)
|
||||
case ex: groovy.util.ScriptException => GroovyScriptExceptionError(ex)
|
||||
}
|
||||
|
||||
def ensureReturnedObjectNotNull(scriptObject: Any): Either[Error, Any] =
|
||||
Either.fromOption(Option(scriptObject), SomeError("unknown object"))
|
||||
}
|
||||
|
||||
class ScriptCompileSource(
|
||||
fns: ScriptCompileFns,
|
||||
logger: Logger[Task],
|
||||
queue: ConcurrentQueue[Task, ScriptCompilerWorker.CompileRequest],
|
||||
ioScheduler: Schedulers.IoScheduler
|
||||
) {
|
||||
|
||||
val source =
|
||||
Task.deferAction(implicit s =>
|
||||
Task(
|
||||
Observable
|
||||
.repeatEvalF(queue.poll)
|
||||
.doOnNextF(el => logger.debug(show"Got $el"))
|
||||
.mapParallelUnorderedF(4) {
|
||||
case ScriptCompilerWorker.CompileAny(path, result) =>
|
||||
for {
|
||||
mbRes <- (logger.debugU("Test") >> Task(
|
||||
fns
|
||||
.runScala(path)
|
||||
.flatMap(fns.ensureReturnedObjectNotNull)
|
||||
// .map(_.taggedWith[ScriptTag])
|
||||
)).executeOn(ioScheduler.value)
|
||||
_ <- result.complete(mbRes)
|
||||
} yield mbRes
|
||||
}
|
||||
)
|
||||
)
|
||||
}
|
||||
final class ScriptCompilerWorker(
|
||||
logger: Logger[Task],
|
||||
_queue: ConcurrentQueue[Task, ScriptCompilerWorker.CompileRequest]
|
||||
) extends Requestable[ScriptCompilerWorker.CompileRequest] {
|
||||
|
||||
override def queue = _queue
|
||||
|
||||
}
|
||||
|
||||
object ScriptCompilerWorker {
|
||||
|
||||
sealed trait CompileRequest
|
||||
|
||||
object CompileRequest {
|
||||
implicit val show: Show[CompileRequest] = Show.fromToString
|
||||
}
|
||||
final case class CompileAny(
|
||||
path: os.Path,
|
||||
result: Deferred[Task, ScriptResult]
|
||||
) extends CompileRequest
|
||||
|
||||
def apply(
|
||||
logger: Logger[Task],
|
||||
scalaRunner: ammonite.Main = defaultScalaRunner,
|
||||
kotlinRunner: KotlinScriptEngine = defaultKotlinRunner,
|
||||
groovyRunner: GroovyScriptEngine = defaultGroovyRunner,
|
||||
ioScheduler: Schedulers.IoScheduler
|
||||
) = {
|
||||
val acquire = for {
|
||||
queue <- ConcurrentQueue[Task].bounded[CompileRequest](10)
|
||||
fns <- UIO.pure(wire[ScriptCompileFns])
|
||||
worker = wire[ScriptCompilerWorker]
|
||||
fib <- wire[ScriptCompileSource].source.flatMap(_.completedL.toIO.start)
|
||||
// resource = Concurrent[Task].background(
|
||||
// wire[ScriptCompileSource].source.flatMap(_.completedL.toIO)
|
||||
// )
|
||||
} yield worker -> fib
|
||||
Resource
|
||||
.make(acquire.hideErrors) { case worker -> fib => fib.cancel }
|
||||
.map(_._1)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
def apply(
|
||||
logger: Logger[Task],
|
||||
ioScheduler: Schedulers.IoScheduler
|
||||
): Resource[UIO, ScriptCompiler] = {
|
||||
def acquire(worker: ScriptCompilerWorker) =
|
||||
for {
|
||||
queue <- ConcurrentQueue.bounded[Task, Command](10)
|
||||
fib <- wire[SourceMaker].get.flatMap(_.completedL.toIO.start)
|
||||
} yield new ScriptCompiler(queue) -> fib
|
||||
|
||||
ScriptCompilerWorker(logger, ioScheduler = ioScheduler)
|
||||
.flatMap(worker =>
|
||||
Resource.make(acquire(worker).hideErrors) {
|
||||
case (_, fib) => fib.cancel
|
||||
}
|
||||
)
|
||||
.map(_._1)
|
||||
}
|
||||
|
||||
}
|
@ -17,9 +17,7 @@ import com.softwaremill.tagging._
|
||||
import com.typesafe.scalalogging.Logger
|
||||
import groovy.util.GroovyScriptEngine
|
||||
import org.slf4j.event.Level
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Any"))
|
||||
object ScriptActor {
|
||||
|
||||
/**
|
||||
@ -43,7 +41,7 @@ object ScriptActor {
|
||||
result: ActorRef[Map[os.Path, Either[Error, Any]]]
|
||||
) extends Command
|
||||
|
||||
val defaultScalaRunner =
|
||||
lazy val defaultScalaRunner =
|
||||
ammonite
|
||||
.Main(
|
||||
storageBackend = new Folder(
|
||||
@ -53,13 +51,13 @@ object ScriptActor {
|
||||
)
|
||||
)
|
||||
|
||||
val defaultKotlinRunner: KotlinScriptEngine = {
|
||||
lazy val defaultKotlinRunner: KotlinScriptEngine = {
|
||||
val manager = new ScriptEngineManager()
|
||||
val engine = manager.getEngineByExtension("main.kts")
|
||||
engine.taggedWith[Kotlin]
|
||||
}
|
||||
|
||||
val defaultGroovyRunner: GroovyScriptEngine =
|
||||
lazy val defaultGroovyRunner: GroovyScriptEngine =
|
||||
new GroovyScriptEngine(os.pwd.toString)
|
||||
|
||||
def apply(
|
||||
@ -98,7 +96,10 @@ object ScriptActor {
|
||||
|
||||
def runScala(path: os.Path, scalaRunner: ammonite.Main): Either[Error, Any] =
|
||||
scalaRunner
|
||||
.runScript(path, Seq.empty)
|
||||
.runScript(
|
||||
path,
|
||||
Seq.empty
|
||||
)
|
||||
._1 match {
|
||||
case ammonite.util.Res.Exception(t, msg) => Left(Error(msg))
|
||||
|
||||
@ -128,7 +129,6 @@ object ScriptActor {
|
||||
|
||||
}
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Any"))
|
||||
class ScriptActor(
|
||||
val scalaRunner: ammonite.Main,
|
||||
val kotlinRunner: ScriptActor.KotlinScriptEngine,
|
||||
@ -140,14 +140,14 @@ class ScriptActor(
|
||||
def receiveMessage: Behavior[Command] =
|
||||
Behaviors.receiveMessage {
|
||||
case CompileAny(path, requester) =>
|
||||
context.log.debug(show"Received $path")
|
||||
context.log.debug(s"Received $path")
|
||||
val res = getScript(path)
|
||||
context.log.debug(s"result = ${res.toString}")
|
||||
context.log.debug(s"result = $res")
|
||||
requester ! res
|
||||
Behaviors.same
|
||||
|
||||
case CompileAll(paths, requester) =>
|
||||
context.log.debug(show"Received $paths")
|
||||
context.log.debug(s"Received $paths")
|
||||
requester ! compileAll(paths)
|
||||
Behaviors.same
|
||||
}
|
||||
@ -169,7 +169,7 @@ class ScriptActor(
|
||||
case l @ Left(err) => l.map(_.taggedWith[ScriptTag])
|
||||
}
|
||||
|
||||
type LOL = Map[os.Path, Either[ScriptActor.Error, Any]]
|
||||
type LOL = Map[os.Path, Either[wow.doge.mygame.state.ScriptActor.Error, Any]]
|
||||
|
||||
def compileAll(
|
||||
paths: Seq[os.Path]
|
||||
@ -179,13 +179,14 @@ class ScriptActor(
|
||||
paths: Seq[os.Path],
|
||||
scriptsMap: Map[
|
||||
os.Path,
|
||||
Either[ScriptActor.Error, Any]
|
||||
Either[wow.doge.mygame.state.ScriptActor.Error, Any]
|
||||
]
|
||||
): LOL =
|
||||
): LOL = {
|
||||
paths match {
|
||||
case head :: next => loop(next, scriptsMap + (head -> getScript(head)))
|
||||
case Nil => scriptsMap
|
||||
}
|
||||
}
|
||||
loop(paths, Map.empty)
|
||||
}
|
||||
|
||||
|
@ -1,6 +1,5 @@
|
||||
package wow.doge.mygame.scriptsystem
|
||||
|
||||
import scala.concurrent.duration._
|
||||
import scala.util.Failure
|
||||
import scala.util.Success
|
||||
|
||||
@ -13,12 +12,10 @@ import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.actor.typed.scaladsl.PoolRouter
|
||||
import akka.actor.typed.scaladsl.Routers
|
||||
import akka.util.Timeout
|
||||
import cats.syntax.show._
|
||||
import com.typesafe.scalalogging.Logger
|
||||
import org.slf4j.event.Level
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.state.ScriptActor
|
||||
|
||||
import scala.concurrent.duration._
|
||||
import ScriptActor.ScriptObject
|
||||
|
||||
object ScriptCachingActor {
|
||||
@ -26,7 +23,7 @@ object ScriptCachingActor {
|
||||
type ScriptsMap = Map[os.Path, ScriptObject]
|
||||
type ScriptResult = Either[ScriptActor.Error, ScriptObject]
|
||||
|
||||
sealed trait Command extends Product with Serializable
|
||||
sealed trait Command
|
||||
|
||||
/**
|
||||
* @param scriptPath path of the script to compile
|
||||
@ -46,9 +43,9 @@ object ScriptCachingActor {
|
||||
final case class GetMap(requester: ActorRef[ScriptsMap]) extends Command
|
||||
final case class Put(scriptPath: os.Path, script: ScriptObject)
|
||||
extends Command
|
||||
private case object NoOp extends Command
|
||||
private[scriptsystem] final case object NoOp extends Command
|
||||
|
||||
private final case class DelegateToChild(
|
||||
private[scriptsystem] final case class DelegateToChild(
|
||||
scriptActor: ActorRef[ScriptActor.Command],
|
||||
scriptPath: os.Path,
|
||||
requester: ActorRef[ScriptResult]
|
||||
@ -63,7 +60,7 @@ object ScriptCachingActor {
|
||||
// requester: ActorRef[Map[os.Path, ScriptResult]]
|
||||
// ) extends Command
|
||||
|
||||
// class Props(
|
||||
// final case class Props(
|
||||
// ctx: ActorContext[Command],
|
||||
// scriptActor: ActorRef[ScriptActor.Command]
|
||||
// ) {
|
||||
@ -100,6 +97,7 @@ class ScriptCachingActor(
|
||||
) {
|
||||
import com.softwaremill.quicklens._
|
||||
import ScriptCachingActor._
|
||||
import Methods._
|
||||
def receiveMessage(state: State): Behavior[Command] =
|
||||
Behaviors.receiveMessage { msg =>
|
||||
msg match {
|
||||
@ -108,6 +106,7 @@ class ScriptCachingActor(
|
||||
ctx.self ! DelegateToChild(scriptActor, scriptPath, requester)
|
||||
else
|
||||
getOrCompileScript(
|
||||
ctx,
|
||||
scriptPath,
|
||||
state.scriptsMap,
|
||||
scriptActor,
|
||||
@ -164,6 +163,7 @@ class ScriptCachingActor(
|
||||
implicit val timeout = Timeout(15.seconds)
|
||||
// child ! ScriptActor.CompileAny(scriptPath, requester)
|
||||
askChildForScriptCompilation(
|
||||
ctx,
|
||||
scriptActor,
|
||||
scriptPath,
|
||||
requester
|
||||
@ -188,56 +188,16 @@ class ScriptCachingActor(
|
||||
Behaviors.same
|
||||
|
||||
case Put(scriptPath, script) =>
|
||||
ctx.log.debugP(show"Putting ${script.toString} at path $scriptPath")
|
||||
ctx.log.debug(s"Putting $script at path $scriptPath")
|
||||
val newState =
|
||||
state.modify(_.scriptsMap).using(_ + (scriptPath -> script))
|
||||
ctx.log.traceP(newState.toString())
|
||||
ctx.log.trace(newState.toString())
|
||||
receiveMessage(state = newState)
|
||||
|
||||
case NoOp => Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
def getOrCompileScript(
|
||||
scriptPath: os.Path,
|
||||
scriptsMap: ScriptsMap,
|
||||
scriptActor: ActorRef[ScriptActor.Command],
|
||||
requester: ActorRef[ScriptResult]
|
||||
) =
|
||||
scriptsMap
|
||||
.get(scriptPath)
|
||||
.fold {
|
||||
ctx.log.debugP("Delegating to child")
|
||||
ctx.self ! DelegateToChild(
|
||||
scriptActor,
|
||||
scriptPath,
|
||||
requester
|
||||
)
|
||||
} { s =>
|
||||
ctx.log.debugP("Getting script from cache")
|
||||
requester ! Right(s)
|
||||
}
|
||||
|
||||
def askChildForScriptCompilation(
|
||||
scriptActor: ActorRef[ScriptActor.Command],
|
||||
scriptPath: os.Path,
|
||||
requester: ActorRef[ScriptResult]
|
||||
)(implicit timeout: Timeout) =
|
||||
ctx.ask(scriptActor, ScriptActor.CompileAny(scriptPath, _)) {
|
||||
case Success(value) =>
|
||||
requester ! value
|
||||
value.fold(
|
||||
err => {
|
||||
ctx.log.errorP(err.reason)
|
||||
NoOp
|
||||
},
|
||||
res => Put(scriptPath, res)
|
||||
)
|
||||
case Failure(exception) =>
|
||||
ctx.log.errorP(exception.getMessage)
|
||||
NoOp
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
object ScriptActorPool {
|
||||
@ -248,8 +208,56 @@ object ScriptActorPool {
|
||||
// make sure the workers are restarted if they fail
|
||||
Behaviors
|
||||
.supervise(ScriptActor())
|
||||
.onFailure[Exception](
|
||||
SupervisorStrategy.restart.withLimit(2, 100.millis)
|
||||
)
|
||||
.onFailure[Exception](SupervisorStrategy.restart)
|
||||
)
|
||||
}
|
||||
|
||||
private[scriptsystem] object Methods {
|
||||
import ScriptCachingActor._
|
||||
def getOrCompileScript(
|
||||
ctx: ActorContext[Command],
|
||||
scriptPath: os.Path,
|
||||
scriptsMap: ScriptsMap,
|
||||
scriptActor: ActorRef[ScriptActor.Command],
|
||||
requester: ActorRef[ScriptResult]
|
||||
) = {
|
||||
scriptsMap
|
||||
.get(scriptPath)
|
||||
.fold {
|
||||
ctx.log.debug("Delegating to child")
|
||||
ctx.self ! DelegateToChild(
|
||||
scriptActor,
|
||||
scriptPath,
|
||||
requester
|
||||
)
|
||||
} { s =>
|
||||
ctx.log.debug("Getting script from cache")
|
||||
requester ! Right(s)
|
||||
}
|
||||
}
|
||||
|
||||
def askChildForScriptCompilation(
|
||||
ctx: ActorContext[Command],
|
||||
scriptActor: ActorRef[ScriptActor.Command],
|
||||
scriptPath: os.Path,
|
||||
requester: ActorRef[ScriptResult]
|
||||
)(implicit timeout: Timeout) = {
|
||||
ctx.ask(scriptActor, ScriptActor.CompileAny(scriptPath, _)) {
|
||||
case Success(value) =>
|
||||
requester ! value
|
||||
value.fold(
|
||||
err => {
|
||||
ctx.log.error(err.reason)
|
||||
NoOp
|
||||
},
|
||||
res => {
|
||||
Put(scriptPath, res)
|
||||
}
|
||||
)
|
||||
case Failure(exception) => {
|
||||
ctx.log.error(exception.getMessage())
|
||||
NoOp
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,13 +5,9 @@ import akka.actor.typed.Scheduler
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.util.Timeout
|
||||
import cats.effect.Resource
|
||||
import cats.syntax.eq._
|
||||
import io.odin.Logger
|
||||
import monix.bio.Task
|
||||
import monix.bio.UIO
|
||||
import wow.doge.mygame.scriptsystem.ScriptCachingActor
|
||||
import wow.doge.mygame.utils.AkkaUtils
|
||||
import wow.doge.mygame.executors.Schedulers
|
||||
|
||||
/**
|
||||
* Scripts can either be searched and compiled at startup (Eager mode)
|
||||
@ -24,36 +20,39 @@ object ScriptInitMode {
|
||||
}
|
||||
class ScriptSystemResource(
|
||||
path: os.Path,
|
||||
logger: Logger[Task],
|
||||
mode: ScriptInitMode = ScriptInitMode.Lazy,
|
||||
ioScheduler: Schedulers.IoScheduler
|
||||
)(implicit
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
timeout: Timeout,
|
||||
scheduler: Scheduler
|
||||
) {
|
||||
mode: ScriptInitMode = ScriptInitMode.Lazy
|
||||
)(implicit timeout: Timeout, scheduler: Scheduler) {
|
||||
val make = {
|
||||
// throw new Exception("boom")
|
||||
findScriptFiles(os.pwd / "assets" / "scripts")
|
||||
|
||||
lazy val scriptCacheActor = AkkaUtils.spawnActorL(
|
||||
spawnProtocol,
|
||||
"scriptCachingActor",
|
||||
ScriptCachingActor()
|
||||
)
|
||||
|
||||
Resource.liftF(scriptCacheActor)
|
||||
}
|
||||
// sys.ask(ref => ScriptCachingActor.GetAll(os.pwd/'assets/'scripts/'scala/"hello2.sc",ref, false))
|
||||
|
||||
val init = for {
|
||||
scriptFiles <- Task(
|
||||
findScriptFiles(os.pwd / "assets" / "scripts")
|
||||
).hideErrors
|
||||
scriptFiles <- Task(findScriptFiles(os.pwd / "assets" / "scripts"))
|
||||
scriptCacheActor <- AkkaUtils.spawnActorL(
|
||||
spawnProtocol,
|
||||
"scriptCachingActor",
|
||||
ScriptCachingActor()
|
||||
// "scriptCachingActor"
|
||||
)
|
||||
} yield scriptCacheActor
|
||||
|
||||
val init2: Resource[UIO, ScriptCompiler] = for {
|
||||
sc <- ScriptCompiler(logger, ioScheduler)
|
||||
} yield sc
|
||||
} yield (scriptCacheActor)
|
||||
|
||||
def findScriptFiles(wd: os.Path) =
|
||||
os.walk
|
||||
.stream(wd)
|
||||
.filter(p =>
|
||||
os.isFile(p) &&
|
||||
(p.ext === "sc" || (p.baseName + "." + p.ext)
|
||||
.contains(".main.kts") || p.ext === "groovy")
|
||||
(p.ext == "sc" || (p.baseName + "." + p.ext)
|
||||
.contains(".main.kts") || p.ext == "groovy")
|
||||
)
|
||||
.toList
|
||||
|
||||
|
@ -1,15 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import akka.actor.typed.Scheduler
|
||||
import com.softwaremill.tagging._
|
||||
import io.estatico.newtype.macros.newtype
|
||||
import monix.execution.schedulers.SchedulerService
|
||||
import wow.doge.mygame.game.GameAppTags
|
||||
import wow.doge.mygame.utils.wrappers.jme.AppNode2
|
||||
|
||||
package object types {
|
||||
type RootNode = AppNode2 @@ GameAppTags.RootNode
|
||||
type GuiNode = AppNode2 @@ GameAppTags.GuiNode
|
||||
@newtype final case class JmeScheduler(value: SchedulerService)
|
||||
@newtype final case class AkkaScheduler(value: Scheduler)
|
||||
}
|
@ -6,12 +6,10 @@ import akka.actor.typed.Props
|
||||
import akka.actor.typed.Scheduler
|
||||
import akka.actor.typed.SpawnProtocol
|
||||
import akka.util.Timeout
|
||||
import wow.doge.mygame.AppError.TimeoutError
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
object AkkaUtils {
|
||||
|
||||
def spawnActorOldL[T](
|
||||
def spawnActorL[T](
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
actorName: String,
|
||||
behavior: Behavior[T]
|
||||
@ -24,24 +22,20 @@ object AkkaUtils {
|
||||
_
|
||||
)
|
||||
)
|
||||
def spawnActorL[T](
|
||||
def spawnActorL2[T](
|
||||
behavior: Behavior[T],
|
||||
actorName: Option[String] = None,
|
||||
props: Props = Props.empty
|
||||
actorName: String
|
||||
)(implicit
|
||||
timeout: Timeout,
|
||||
scheduler: Scheduler,
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command],
|
||||
name: sourcecode.Name
|
||||
spawnProtocol: ActorRef[SpawnProtocol.Command]
|
||||
) =
|
||||
spawnProtocol
|
||||
.askL[ActorRef[T]](
|
||||
SpawnProtocol.Spawn(
|
||||
behavior,
|
||||
actorName.fold(name.value)(identity),
|
||||
props,
|
||||
_
|
||||
)
|
||||
spawnProtocol.askL[ActorRef[T]](
|
||||
SpawnProtocol.Spawn(
|
||||
behavior,
|
||||
actorName,
|
||||
Props.empty,
|
||||
_
|
||||
)
|
||||
.onErrorHandleWith(TimeoutError.from)
|
||||
)
|
||||
}
|
||||
|
@ -16,37 +16,38 @@ class GenericConsoleStream[T](
|
||||
outputStream: OutputStream,
|
||||
val config: GenericConsoleStream.Config =
|
||||
GenericConsoleStream.Config.default,
|
||||
// TODO make this atomic ?
|
||||
// TODO make this atomic
|
||||
private var _streamable: Option[T] = None
|
||||
)(implicit
|
||||
cs: ConsoleStreamable[T]
|
||||
) extends PrintStream(outputStream, true) {
|
||||
private val defaultOut = System.out
|
||||
private lazy val defaultOut = System.out
|
||||
|
||||
def printToStreamable(stble: Option[T], text: String) =
|
||||
stble.foreach(s => cs.println(s, text))
|
||||
|
||||
override def println(text: String): Unit =
|
||||
if (config.exclusive)
|
||||
if (config.exclusive) {
|
||||
printToStreamable(_streamable, text)
|
||||
else {
|
||||
} else {
|
||||
defaultOut.println(text)
|
||||
printToStreamable(_streamable, text)
|
||||
}
|
||||
|
||||
override def print(text: String): Unit =
|
||||
if (config.exclusive)
|
||||
if (config.exclusive) {
|
||||
printToStreamable(_streamable, text)
|
||||
else {
|
||||
} else {
|
||||
defaultOut.println(text)
|
||||
printToStreamable(_streamable, text)
|
||||
}
|
||||
|
||||
def :=(s: T) =
|
||||
def :=(s: T) = {
|
||||
_streamable match {
|
||||
case Some(value) =>
|
||||
case None => _streamable = Some(s)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
object GenericConsoleStream {
|
||||
@ -54,9 +55,9 @@ object GenericConsoleStream {
|
||||
/**
|
||||
* for future use
|
||||
*/
|
||||
final case class Config(exclusive: Boolean = false)
|
||||
case class Config(exclusive: Boolean = false)
|
||||
object Config {
|
||||
val default = Config()
|
||||
lazy val default = Config()
|
||||
}
|
||||
|
||||
implicit val implJFXConsoleStreamForTextArea =
|
||||
|
@ -1,68 +0,0 @@
|
||||
package wow.doge.mygame.utils
|
||||
|
||||
import scala.concurrent.duration.FiniteDuration
|
||||
import scala.util.Random
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.Behavior
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.actor.typed.scaladsl.TimerScheduler
|
||||
import cats.syntax.show._
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
object GenericTimerActor {
|
||||
sealed trait Command
|
||||
case object Start extends Command
|
||||
case object Stop extends Command
|
||||
private case object Tick extends Command
|
||||
final case class TimerKey(seed: Long)
|
||||
|
||||
final case class Props[T](
|
||||
target: ActorRef[T],
|
||||
messageToSend: T,
|
||||
timeInterval: FiniteDuration
|
||||
) {
|
||||
def behavior =
|
||||
Behaviors.withTimers[Command] { timers =>
|
||||
Behaviors.setup { ctx =>
|
||||
new GenericTimerActor(
|
||||
ctx,
|
||||
timers,
|
||||
TimerKey(Random.nextLong()),
|
||||
this
|
||||
).idle
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
class GenericTimerActor[T](
|
||||
ctx: ActorContext[GenericTimerActor.Command],
|
||||
timers: TimerScheduler[GenericTimerActor.Command],
|
||||
timerKey: GenericTimerActor.TimerKey,
|
||||
props: GenericTimerActor.Props[T]
|
||||
) {
|
||||
import GenericTimerActor._
|
||||
|
||||
val idle: Behavior[Command] =
|
||||
Behaviors.receiveMessage {
|
||||
case Start =>
|
||||
timers.startTimerWithFixedDelay(timerKey, Tick, props.timeInterval)
|
||||
active
|
||||
case _ => Behaviors.unhandled
|
||||
|
||||
}
|
||||
|
||||
val active: Behavior[Command] =
|
||||
Behaviors.receiveMessage {
|
||||
case Start =>
|
||||
ctx.log.warnP(show"Timer-${timerKey.seed}: Timer already started")
|
||||
Behaviors.same
|
||||
case Tick =>
|
||||
props.target ! props.messageToSend
|
||||
Behaviors.same
|
||||
case Stop =>
|
||||
timers.cancel(timerKey)
|
||||
idle
|
||||
}
|
||||
}
|
@ -1,28 +1,12 @@
|
||||
package wow.doge.mygame.utils
|
||||
|
||||
import monix.bio.IO
|
||||
import monix.bio.Task
|
||||
import monix.eval.Coeval
|
||||
|
||||
object IOUtils {
|
||||
def toTask[T](bio: IO[Throwable, T]) =
|
||||
def toTask[T](bio: monix.bio.IO[Throwable, T]) =
|
||||
monix.eval.Task.deferAction(implicit s => bio.to[monix.eval.Task])
|
||||
|
||||
def toIO[T](task: monix.eval.Task[T]) =
|
||||
IO.deferAction(implicit s => IO.from(task))
|
||||
|
||||
def fromCoevalEither[L, R](coeval: Coeval[Either[L, R]]) =
|
||||
coeval.to[Task].hideErrors.rethrow
|
||||
|
||||
def liftErrors[E, T](
|
||||
task: Task[T]
|
||||
)(pf: PartialFunction[Throwable, IO[E, T]]): IO[E, T] = {
|
||||
val _ = 1
|
||||
// val x = task.onErrorRecoverWith()
|
||||
task.onErrorHandleWith(ex => pf.applyOrElse(ex, IO.terminate))
|
||||
}
|
||||
|
||||
// final def mapErrorPartial[E1, B >: A](pf: PartialFunction[E, IO[E1, B]])(implicit ev: E <:< Throwable): IO[E1, B] =
|
||||
// onErrorHandleWith(ex => pf.applyOrElse(ex, IO.terminate))
|
||||
|
||||
}
|
||||
|
@ -1,62 +0,0 @@
|
||||
package wow.doge.mygame.utils
|
||||
|
||||
import cats.kernel.Eq
|
||||
import cats.syntax.show._
|
||||
import com.typesafe.scalalogging.Logger
|
||||
import monix.bio.Task
|
||||
import monix.execution.Ack
|
||||
import monix.execution.Cancelable
|
||||
import monix.execution.cancelables.SingleAssignCancelable
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.OverflowStrategy
|
||||
|
||||
object MonixDirectoryWatcher {
|
||||
import better.files._
|
||||
import io.methvin.better.files._
|
||||
|
||||
private val logger = Logger[MonixDirectoryWatcher.type]
|
||||
|
||||
sealed trait WatchEvent extends Product with Serializable
|
||||
final case class CreateEvent(file: File, count: Int) extends WatchEvent
|
||||
final case class ModifyEvent(file: File, count: Int) extends WatchEvent
|
||||
final case class DeleteEvent(file: File, count: Int) extends WatchEvent
|
||||
object WatchEvent {
|
||||
implicit val eq = Eq.fromUniversalEquals[WatchEvent]
|
||||
|
||||
}
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Equals"))
|
||||
def apply(path: os.Path) =
|
||||
Task.deferAction(implicit s =>
|
||||
Task(
|
||||
Observable
|
||||
.create[WatchEvent](OverflowStrategy.DropNew(50)) { sub =>
|
||||
import sub.scheduler
|
||||
|
||||
val c = SingleAssignCancelable()
|
||||
|
||||
val watcher =
|
||||
new RecursiveFileMonitor(
|
||||
File(path.toString),
|
||||
logger = logger.underlying
|
||||
) {
|
||||
override def onCreate(file: File, count: Int) =
|
||||
if (sub.onNext(CreateEvent(file, count)) == Ack.Stop)
|
||||
c.cancel()
|
||||
|
||||
override def onModify(file: File, count: Int) =
|
||||
if (sub.onNext(ModifyEvent(file, count)) == Ack.Stop)
|
||||
c.cancel()
|
||||
|
||||
override def onDelete(file: File, count: Int) =
|
||||
if (sub.onNext(DeleteEvent(file, count)) == Ack.Stop)
|
||||
c.cancel()
|
||||
}
|
||||
watcher.start()(scheduler)
|
||||
c := Cancelable(() => watcher.stop())
|
||||
c
|
||||
}
|
||||
.publish
|
||||
.refCount
|
||||
)
|
||||
)
|
||||
}
|
@ -1,18 +0,0 @@
|
||||
package wow.doge.mygame.utils
|
||||
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import enumeratum._
|
||||
|
||||
sealed trait MovementDirection extends EnumEntry
|
||||
|
||||
object MovementDirection extends Enum[MovementDirection] {
|
||||
val values = findValues
|
||||
case object Forward extends MovementDirection
|
||||
case object Backward extends MovementDirection
|
||||
case object Left extends MovementDirection
|
||||
case object Right extends MovementDirection
|
||||
|
||||
implicit val eq = Eq.fromUniversalEquals[MovementDirection]
|
||||
implicit val show = Show.fromToString[MovementDirection]
|
||||
}
|
@ -1,31 +0,0 @@
|
||||
package wow.doge.mygame.utils
|
||||
import cats.data.Reader
|
||||
import cats.data.ReaderT
|
||||
import monix.bio.UIO
|
||||
|
||||
object ReaderDemo {
|
||||
|
||||
type IoReaderT[S, E, A] = ReaderT[UIO, S, Either[E, A]]
|
||||
val IoReaderT = ReaderT
|
||||
val t =
|
||||
ReaderT[UIO, String, Either[Error, Unit]](s => UIO.unit.attempt)
|
||||
.run("s")
|
||||
.rethrow
|
||||
val r: IoReaderT[String, Error, Unit] = IoReaderT(s => UIO.unit.attempt)
|
||||
val t2 = r.run("s").rethrow
|
||||
// Kleisli[IO, String, Unit](s => IO.unit)
|
||||
|
||||
final case class Environment(str: String, num: Int)
|
||||
|
||||
def fun1: Reader[String, UIO[Unit]] = Reader(str => UIO(println(str)))
|
||||
def fun2: Reader[Int, UIO[Unit]] = Reader(num => UIO(println(num)))
|
||||
|
||||
def total: Reader[Environment, UIO[Unit]] =
|
||||
for {
|
||||
x <- fun1.local[Environment](_.str)
|
||||
y <- fun2.local[Environment](_.num)
|
||||
} yield UIO.parSequence(List(x, y)).void
|
||||
|
||||
val io: UIO[Unit] = total.run(Environment("hello", 50))
|
||||
|
||||
}
|
@ -1,21 +1,14 @@
|
||||
package wow.doge.mygame.utils
|
||||
|
||||
final case class Display(
|
||||
width: Int,
|
||||
height: Int,
|
||||
title: String,
|
||||
fullScren: Boolean,
|
||||
vsync: Boolean,
|
||||
frameRate: Int
|
||||
case class Display(
|
||||
width: Int = 640,
|
||||
height: Int = 480,
|
||||
title: String = "JME-Game",
|
||||
fullScren: Boolean = false,
|
||||
vsync: Boolean = false,
|
||||
frameRate: Int = -1
|
||||
)
|
||||
object Display {
|
||||
val default = Display(
|
||||
width = 640,
|
||||
height = 480,
|
||||
title = "JME-Game",
|
||||
fullScren = false,
|
||||
vsync = false,
|
||||
frameRate = -1
|
||||
)
|
||||
val default = Display()
|
||||
}
|
||||
final case class GlobalSettings(display: Display = Display.default)
|
||||
case class GlobalSettings(display: Display = Display.default)
|
||||
|
@ -6,15 +6,16 @@ import monix.execution.atomic.AtomicAny
|
||||
* Useless
|
||||
*/
|
||||
sealed abstract class Tree[+T]
|
||||
final case class Node[T](data: T, children: AtomicAny[LazyList[Tree[T]]])
|
||||
case class Node[T](data: T, children: AtomicAny[LazyList[Tree[T]]])
|
||||
extends Tree[T] {
|
||||
def add(data: T) =
|
||||
def add(data: T) = {
|
||||
children.transform(children =>
|
||||
Node(data, AtomicAny(LazyList[Tree[T]]())) #:: children
|
||||
)
|
||||
}
|
||||
}
|
||||
// case object Leaf extends Tree[Nothing]
|
||||
final case class Data(data: Int)
|
||||
case class Data(data: Int)
|
||||
|
||||
class TreeManager[T] {
|
||||
// val root: AtomicAny[Tree[T]] = AtomicAny(Leaf)
|
||||
|
@ -1,67 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import monix.bio.Task
|
||||
import monix.execution.Cancelable
|
||||
import monix.execution.Scheduler
|
||||
import monix.execution.cancelables.CompositeCancelable
|
||||
import monix.reactive.Observable
|
||||
import monix.reactive.Observer
|
||||
import monix.{eval => me}
|
||||
|
||||
final class ActionObservableExecutor[T](private val delegate: Observable[T]) {
|
||||
//format: off
|
||||
def -->(sub: Observer[T])(implicit s: Scheduler, c: CompositeCancelable): Unit =
|
||||
//format: on
|
||||
c += delegate
|
||||
.doOnNext(el => me.Task.deferFuture(sub.onNext(el)).void)
|
||||
.subscribe()
|
||||
|
||||
//format: off
|
||||
def -->(f: T => Task[Unit])(implicit s: Scheduler, c: CompositeCancelable): Unit =
|
||||
//format: on
|
||||
c += delegate.doOnNextF(f).subscribe()
|
||||
|
||||
//format: off
|
||||
def split(lst: (ActionObservableBuilder[T] => Cancelable)*)(implicit s: Scheduler, c: CompositeCancelable): Unit =
|
||||
//format: on
|
||||
c += delegate
|
||||
.publishSelector(conn =>
|
||||
Observable(
|
||||
lst.map(f =>
|
||||
Observable.unit.doOnNext(_ =>
|
||||
me.Task(c += f(new ActionObservableBuilder[T](conn))).void
|
||||
)
|
||||
): _*
|
||||
).merge
|
||||
)
|
||||
.subscribe()
|
||||
|
||||
}
|
||||
|
||||
//format: off
|
||||
final class ActionObservableBuilder[A](private val observableAction: Observable[A]) {
|
||||
//format: on
|
||||
def useEval[T](v: me.Task[T]) =
|
||||
new ActionObservableExecutor[T](observableAction.mapEval(_ => v))
|
||||
|
||||
def useEval[T](cb: A => me.Task[T]) =
|
||||
new ActionObservableExecutor[T](observableAction.mapEval(cb))
|
||||
|
||||
def use = new ActionObservableExecutor(observableAction)
|
||||
|
||||
def useIterableEval[T](cb: A => collection.immutable.Iterable[T]) =
|
||||
new ActionObservableExecutor[T](
|
||||
observableAction.flatMap(a =>
|
||||
Observable.suspend(Observable.fromIterable(cb(a)))
|
||||
)
|
||||
)
|
||||
|
||||
def doOnNext(cb: A => me.Task[Unit]): ActionObservableBuilder[A] =
|
||||
new ActionObservableBuilder(observableAction.doOnNext(cb))
|
||||
|
||||
def mapEval[B](cb: A => me.Task[B]) =
|
||||
new ActionObservableBuilder(observableAction.mapEval(cb))
|
||||
|
||||
def underlying = observableAction
|
||||
|
||||
}
|
@ -1,47 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import javafx.{scene => jfxs}
|
||||
import org.kordamp.ikonli.{javafx => ikonlifx}
|
||||
import scalafx.scene.paint.Paint
|
||||
import scalafx.scene.text.Text
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object FontIcon {
|
||||
implicit def sfxText2jfx(v: FontIcon): jfxs.text.Text =
|
||||
if (v != null) v.delegate else null
|
||||
|
||||
}
|
||||
|
||||
// extends Shape(delegate)
|
||||
// with PositionDelegate[ikonlifx.FontIcon]
|
||||
// with SFXDelegate[ikonlifx.FontIcon]
|
||||
|
||||
class FontIcon(override val delegate: ikonlifx.FontIcon = new ikonlifx.FontIcon)
|
||||
extends Text(delegate) {
|
||||
|
||||
// def iconCode_=(v: Ikon) = delegate.setIconCode(v)
|
||||
|
||||
def iconColor = delegate.getIconColor()
|
||||
|
||||
def iconColor_=(color: Paint) = delegate.setIconColor(color)
|
||||
|
||||
def iconSize = delegate.getIconSize()
|
||||
|
||||
def iconSize_=(size: Int) = delegate.setIconSize(size)
|
||||
|
||||
def iconLiteral = delegate.getIconLiteral()
|
||||
|
||||
def iconLiteral_=(literal: IconLiteral) =
|
||||
delegate.setIconLiteral(literal.value)
|
||||
|
||||
def iconLiteral_=(literal: String) = delegate.setIconLiteral(literal)
|
||||
|
||||
}
|
||||
|
||||
sealed abstract class IconLiteral(val value: String)
|
||||
object IconLiteral {
|
||||
// fab-accusoft
|
||||
case object Gmi10k extends IconLiteral("gmi-10k")
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import javafx.{scene => jfxs}
|
||||
import scalafx.Includes._
|
||||
import scalafx.beans.property.ObjectProperty
|
||||
import scalafx.scene.Node
|
||||
import scalafx.scene.control.Button
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
import jfxs.{paint => jfxsp}
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object JFXButton {
|
||||
implicit def sfxButton2jfx(v: JFXButton): jfoenixc.JFXButton =
|
||||
if (v != null) v.delegate else null
|
||||
}
|
||||
|
||||
class JFXButton(
|
||||
override val delegate: jfoenixc.JFXButton = new jfoenixc.JFXButton
|
||||
) extends Button(delegate) {
|
||||
|
||||
/**
|
||||
* Creates a button with the specified text as its label.
|
||||
*/
|
||||
def this(text: String) = this(new jfoenixc.JFXButton(text))
|
||||
|
||||
/**
|
||||
* Creates a button with the specified text and icon for its label.
|
||||
*/
|
||||
def this(text: String, graphic: Node) =
|
||||
this(new jfoenixc.JFXButton(text, graphic))
|
||||
|
||||
def ripplerFill: ObjectProperty[jfxsp.Paint] = delegate.ripplerFillProperty
|
||||
|
||||
def ripplerFill_=(b: jfxsp.Paint): Unit = ripplerFill() = b
|
||||
|
||||
def obsAction = new ActionObservableBuilder(this.observableAction)
|
||||
|
||||
}
|
@ -1,22 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import scalafx.scene.layout.Region
|
||||
import scalafx.scene.layout.StackPane
|
||||
|
||||
class JFXDialog(
|
||||
override val delegate: jfoenixc.JFXDialog = new jfoenixc.JFXDialog
|
||||
) extends StackPane(delegate) {
|
||||
def show() = delegate.show()
|
||||
def show(sp: StackPane) = delegate.show(sp)
|
||||
def content = delegate.getContent()
|
||||
def content_=(r: Region) = delegate.setContent(r)
|
||||
def overlayClose = delegate.overlayCloseProperty()
|
||||
def overlayClose_=(v: Boolean) = delegate.setOverlayClose(v)
|
||||
def cacheContainer = delegate.cacheContainerProperty()
|
||||
def cacheContainer_=(v: Boolean) = delegate.setCacheContainer(v)
|
||||
}
|
||||
|
||||
object JFXDialog {
|
||||
implicit def sfxJfXDialog2Jfx(v: JFXDialog): jfoenixc.JFXDialog = v.delegate
|
||||
}
|
@ -1,57 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import javafx.scene.{control => jfxsc}
|
||||
import scalafx.Includes._
|
||||
import scalafx.beans.property.ReadOnlyObjectProperty
|
||||
import scalafx.delegate.SFXDelegate
|
||||
import scalafx.scene.control.IndexedCell
|
||||
import scalafx.scene.control.ListCell
|
||||
import scalafx.scene.control.ListView
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object JFXListCell {
|
||||
implicit def sfxListCell2jfx[T](
|
||||
l: JFXListCell[T]
|
||||
): ListCell[T] =
|
||||
if (l != null) l.delegate else null
|
||||
}
|
||||
|
||||
class JFXListCell[T](
|
||||
override val delegate: jfoenixc.JFXListCell[T] =
|
||||
new jfoenixc.JFXListCell[T] {
|
||||
override def updateItem(
|
||||
item: T,
|
||||
empty: Boolean
|
||||
): Unit = {
|
||||
super.updateItem(item, empty)
|
||||
// setText(null)
|
||||
setText(getText())
|
||||
setGraphic(getGraphic())
|
||||
// setGraphic(null)
|
||||
// remove empty (Trailing cells)
|
||||
// setMouseTransparent(true)
|
||||
// setStyle("-fx-background-color:TRANSPARENT;")
|
||||
}
|
||||
override def makeChildrenTransparent(): Unit = {}
|
||||
}
|
||||
) extends IndexedCell(delegate)
|
||||
with SFXDelegate[jfoenixc.JFXListCell[T]] {
|
||||
|
||||
/**
|
||||
* The ListView associated with this Cell.
|
||||
*/
|
||||
def listView: ReadOnlyObjectProperty[jfxsc.ListView[T]] =
|
||||
delegate.listViewProperty
|
||||
|
||||
/**
|
||||
* Updates the ListView associated with this Cell.
|
||||
*/
|
||||
def updateListView(listView: ListView[T]): Unit =
|
||||
delegate.updateListView(listView)
|
||||
|
||||
// delegate.cell
|
||||
|
||||
}
|
@ -1,40 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import monix.execution.Scheduler
|
||||
import monix.reactive.Observable
|
||||
import scalafx.Includes._
|
||||
import scalafx.collections.ObservableBuffer
|
||||
import scalafx.scene.control.ListView
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object JFXListView {
|
||||
implicit def sfxListView2jfx[T](l: JFXListView[T]): jfoenixc.JFXListView[T] =
|
||||
if (l != null) l.delegate else null
|
||||
}
|
||||
|
||||
// extends Control(delegate)
|
||||
// with SFXDelegate[jfoenixc.JFXListView[T]]
|
||||
|
||||
class JFXListView[T](
|
||||
override val delegate: jfoenixc.JFXListView[T] = new jfoenixc.JFXListView[T]
|
||||
) extends ListView[T] {
|
||||
|
||||
// def items_=(
|
||||
// v: Observable[ObservableBuffer[T]]
|
||||
// )(implicit s: Scheduler): Unit = {
|
||||
// v.foreach { items() = _ }
|
||||
// }
|
||||
|
||||
def items_=(v: Observable[Seq[T]])(implicit s: Scheduler): Unit =
|
||||
v.map(ObservableBuffer.from).foreach(items() = _)
|
||||
|
||||
def depth = delegate.depthProperty()
|
||||
def depth_=(depth: Int) = delegate.setDepth(depth)
|
||||
|
||||
def expanded = delegate.expandedProperty()
|
||||
def expanded_=(v: Boolean) = expanded() = v
|
||||
|
||||
}
|
@ -1,10 +0,0 @@
|
||||
package wow.doge.mygame.utils.controls
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import scalafx.scene.control.ProgressBar
|
||||
|
||||
class JFXProgressBar(
|
||||
override val delegate: jfoenixc.JFXProgressBar = new jfoenixc.JFXProgressBar
|
||||
) extends ProgressBar(delegate) {
|
||||
def secondaryProgress = delegate.getSecondaryProgress()
|
||||
def secondaryProgress_=(v: Double) = delegate.setSecondaryProgress(v)
|
||||
}
|
@ -1,37 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import scalafx.scene.Node
|
||||
import scalafx.scene.layout.StackPane
|
||||
import scalafx.scene.paint.Paint
|
||||
|
||||
class JFXRippler(
|
||||
override val delegate: jfoenixc.JFXRippler = new jfoenixc.JFXRippler
|
||||
) extends StackPane(delegate) {
|
||||
import JFXRippler._
|
||||
def control = delegate.getControl()
|
||||
def control_=(v: Node) = delegate.setControl(v)
|
||||
def enabled_=(v: Boolean) = delegate.setEnabled(v)
|
||||
def ripplerPos = delegate.getPosition()
|
||||
def ripplerPos_=(pos: RipplerPos) = delegate.setPosition(pos)
|
||||
def ripplerDisabled = delegate.ripplerDisabledProperty()
|
||||
def ripplerDisabled_=(v: Boolean) = delegate.setRipplerDisabled(v)
|
||||
def ripplerFill = delegate.ripplerFillProperty()
|
||||
def ripplerFill_=(v: Paint) = delegate.setRipplerFill(v)
|
||||
def ripplerRecenter = delegate.ripplerRecenterProperty()
|
||||
def ripplerRecenter_=(v: Boolean) = delegate.setRipplerRecenter(v)
|
||||
def ripplerRadius = delegate.ripplerRadiusProperty()
|
||||
def ripplerRadius_=(v: Int) = delegate.setRipplerRadius(v)
|
||||
}
|
||||
|
||||
object JFXRippler {
|
||||
abstract class RipplerPos(val delegate: jfoenixc.JFXRippler.RipplerPos)
|
||||
case object Front extends RipplerPos(jfoenixc.JFXRippler.RipplerPos.FRONT)
|
||||
case object Back extends RipplerPos(jfoenixc.JFXRippler.RipplerPos.BACK)
|
||||
object RipplerPos {
|
||||
implicit def sfxRipplerPos2jfxRipplerPos(
|
||||
v: RipplerPos
|
||||
): jfoenixc.JFXRippler.RipplerPos = v.delegate
|
||||
}
|
||||
implicit def sfxRippler2jfxRippler(v: JFXRippler): jfoenixc.JFXRippler =
|
||||
v.delegate
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import scalafx.scene.control.ProgressIndicator
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object JFXSpinner {
|
||||
implicit def sfxSpinner2jfx(
|
||||
v: JFXSpinner
|
||||
): jfoenixc.JFXSpinner = if (v != null) v.delegate else null
|
||||
|
||||
}
|
||||
|
||||
// extends Control(delegate)
|
||||
// with SFXDelegate[jfoenixc.JFXSpinner]
|
||||
|
||||
/**
|
||||
* Wraps [[JFoenix JFXSpinner]]
|
||||
*/
|
||||
class JFXSpinner(
|
||||
override val delegate: jfoenixc.JFXSpinner = new jfoenixc.JFXSpinner
|
||||
) extends ProgressIndicator(delegate) {
|
||||
|
||||
def radius = delegate.getRadius()
|
||||
def radius_=(radius: Double) = delegate.setRadius(radius)
|
||||
|
||||
def startingAngle = delegate.startingAngleProperty()
|
||||
def startingAngle_=(angle: Double) = delegate.setStartingAngle(angle)
|
||||
|
||||
}
|
@ -1,43 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import scalafx.Includes._
|
||||
import scalafx.beans.property.BooleanProperty
|
||||
import scalafx.scene.control.TextArea
|
||||
import scalafx.scene.paint.Paint
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object JFXTextArea {
|
||||
implicit def sfxTextArea2jfx(v: JFXTextArea): jfoenixc.JFXTextArea =
|
||||
if (v != null) v.delegate else null
|
||||
}
|
||||
// extends TextInputControl(delegate)
|
||||
// with SFXDelegate[jfoenixc.JFXTextArea]
|
||||
class JFXTextArea(
|
||||
override val delegate: jfoenixc.JFXTextArea = new jfoenixc.JFXTextArea()
|
||||
) extends TextArea(delegate) {
|
||||
|
||||
/**
|
||||
* Creates a TextArea with initial text content.
|
||||
*
|
||||
* @param text - A string for text content.
|
||||
*/
|
||||
def this(text: String) = this(new jfoenixc.JFXTextArea(text))
|
||||
|
||||
def labelFloat = delegate.labelFloatProperty()
|
||||
def labelFloat_=(v: Boolean) = delegate.setLabelFloat(v)
|
||||
|
||||
def focusColor: Paint = delegate.getFocusColor()
|
||||
def focusColor_=(color: Paint) = delegate.setFocusColor(color)
|
||||
|
||||
def unFocusColor = delegate.getUnFocusColor()
|
||||
def unFocusColor_=(color: Paint) = delegate.setUnFocusColor(color)
|
||||
|
||||
def disableAnimation: BooleanProperty = delegate.disableAnimationProperty()
|
||||
|
||||
def disableAnimation_=(disable: Boolean) =
|
||||
delegate.setDisableAnimation(disable)
|
||||
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import scalafx.Includes._
|
||||
import scalafx.beans.property.BooleanProperty
|
||||
import scalafx.scene.control.TextField
|
||||
import scalafx.scene.paint.Paint
|
||||
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.Null", "org.wartremover.warts.Equals")
|
||||
)
|
||||
object JFXTextField {
|
||||
implicit def sfxTextField2jfx(v: JFXTextField): jfoenixc.JFXTextField =
|
||||
if (v != null) v.delegate else null
|
||||
}
|
||||
|
||||
// TextInputControl(delegate)
|
||||
// with AlignmentDelegate[jfoenixc.JFXTextField]
|
||||
// with SFXDelegate[jfoenixc.JFXTextField] {
|
||||
|
||||
class JFXTextField(
|
||||
override val delegate: jfoenixc.JFXTextField = new jfoenixc.JFXTextField
|
||||
) extends TextField(delegate) {
|
||||
|
||||
def labelFloat = delegate.labelFloatProperty()
|
||||
def labelFloat_=(v: Boolean) = delegate.setLabelFloat(v)
|
||||
|
||||
def focusColor: Paint = delegate.getFocusColor()
|
||||
def focusColor_=(color: Paint) = delegate.setFocusColor(color)
|
||||
|
||||
def unFocusColor = delegate.getUnFocusColor()
|
||||
def unFocusColor_=(color: Paint) = delegate.setUnFocusColor(color)
|
||||
|
||||
def disableAnimation: BooleanProperty = delegate.disableAnimationProperty()
|
||||
|
||||
def disableAnimation_=(disable: Boolean) =
|
||||
delegate.setDisableAnimation(disable)
|
||||
}
|
@ -1,63 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import com.jfoenix.controls.datamodels.treetable.RecursiveTreeObject
|
||||
import com.jfoenix.{controls => jfoenixc}
|
||||
import javafx.scene.{control => jfxsc}
|
||||
import scalafx.collections.ObservableBuffer
|
||||
import scalafx.scene.control.TreeItem
|
||||
import scalafx.scene.control.TreeTableView
|
||||
|
||||
class RecursiveTreeItem[G <: RecursiveTreeObject[G]](
|
||||
override val delegate: jfoenixc.RecursiveTreeItem[G] =
|
||||
new jfoenixc.RecursiveTreeItem[G]((item: RecursiveTreeObject[G]) =>
|
||||
item.getChildren()
|
||||
)
|
||||
) extends TreeItem[G](delegate) {
|
||||
def this(value: G) =
|
||||
this(
|
||||
new jfoenixc.RecursiveTreeItem[G](
|
||||
value,
|
||||
(item: RecursiveTreeObject[G]) => item.getChildren()
|
||||
)
|
||||
)
|
||||
def this(items: ObservableBuffer[G]) =
|
||||
this(
|
||||
new jfoenixc.RecursiveTreeItem[G](
|
||||
items,
|
||||
(item: RecursiveTreeObject[G]) => item.getChildren()
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
object RecursiveTreeItem {
|
||||
implicit def sfxTreeItem2jfxTreeItem[G <: RecursiveTreeObject[G]](
|
||||
v: RecursiveTreeItem[G]
|
||||
): jfoenixc.RecursiveTreeItem[G] = v.delegate
|
||||
}
|
||||
|
||||
// @formatter:off
|
||||
class JFXTreeTableView[S <: RecursiveTreeObject[S]](
|
||||
override val delegate: jfoenixc.JFXTreeTableView[S] = new jfoenixc.JFXTreeTableView[S]
|
||||
) extends TreeTableView(delegate) {
|
||||
|
||||
|
||||
def this(root: TreeItem[S]) = this(new jfoenixc.JFXTreeTableView[S](root))
|
||||
// def this(root: TreeItem[S], items: ObservableBuffer[S]) = this(new jfoenixc.JFXTreeTableView[S](root, items))
|
||||
|
||||
// @formatter:on
|
||||
def currentItemsCount = delegate.currentItemsCountProperty()
|
||||
def predicate = delegate.predicateProperty()
|
||||
// delegate.set
|
||||
|
||||
// override def treeColumn_=(v: TreeTableColumn[S, _]): Unit = ???
|
||||
// delegate.setTreeColumn()
|
||||
}
|
||||
|
||||
// @formatter:off
|
||||
@SuppressWarnings(Array("org.wartremover.warts.Null","org.wartremover.warts.Equals"))
|
||||
object JFXTreeTableView {
|
||||
implicit def sfxTreeTableView2jfx[S <: RecursiveTreeObject[S]](
|
||||
v: JFXTreeTableView[S]
|
||||
): jfxsc.TreeTableView[S] = if (v != null) v.delegate else null
|
||||
}
|
||||
// @formatter:on
|
@ -1,7 +0,0 @@
|
||||
package wow.doge.mygame.util.controls
|
||||
|
||||
import scalafx.scene.{control => sfxc}
|
||||
import wow.doge.mygame.implicits._
|
||||
class MenuItem extends sfxc.MenuItem {
|
||||
def obsAction = new ActionObservableBuilder(this.observableAction)
|
||||
}
|
@ -1,38 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import java.nio.file.StandardOpenOption
|
||||
|
||||
import monix.bio.UIO
|
||||
import monix.execution.Scheduler
|
||||
import monix.nio.file.AsyncFileChannelConsumer
|
||||
import monix.nio.text.UTF8Codec.utf8Decode
|
||||
import monix.nio.{file => mnf}
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
package object utils {
|
||||
def methodName(implicit enclosing: sourcecode.Enclosing) =
|
||||
enclosing.value.split(" ")(0).split("""\.""").last
|
||||
|
||||
def readAsync(
|
||||
path: os.Path,
|
||||
chunkSize: Int = 8192
|
||||
) =
|
||||
UIO
|
||||
.deferAction(implicit s => UIO(mnf.readAsync(path.toNIO, chunkSize)))
|
||||
.flatMap(bytes => UIO(bytes.pipeThrough(utf8Decode)))
|
||||
|
||||
@SuppressWarnings(Array("org.wartremover.warts.TraversableOps"))
|
||||
def readAsyncL(
|
||||
path: os.Path,
|
||||
chunkSize: Int = 8192
|
||||
) =
|
||||
readAsync(path, chunkSize)
|
||||
.flatMap(_.toListL.toIO)
|
||||
.map(_.head)
|
||||
|
||||
def writeAsync(path: os.Path, flags: Seq[StandardOpenOption] = Seq.empty)(
|
||||
implicit s: Scheduler
|
||||
): AsyncFileChannelConsumer =
|
||||
mnf.appendAsync(path.toNIO, 0, flags)
|
||||
|
||||
}
|
@ -1,63 +0,0 @@
|
||||
package wow.doge.mygame.utils.wrappers.jme
|
||||
import scala.reflect.ClassTag
|
||||
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import com.jme3.asset.AssetLoadException
|
||||
import com.jme3.asset.AssetLocator
|
||||
import com.jme3.asset.AssetNotFoundException
|
||||
import com.jme3.scene.Spatial
|
||||
import com.jme3.{asset => jmea}
|
||||
import monix.bio.IO
|
||||
import monix.bio.UIO
|
||||
|
||||
class AssetManager(assetManager: jmea.AssetManager) {
|
||||
import AssetManager._
|
||||
def loadModel(path: os.RelPath): IO[Error, Spatial] =
|
||||
IO(assetManager.loadModel(path.toString)).onErrorHandleWith {
|
||||
case ex: AssetNotFoundException =>
|
||||
IO.raiseError(AssetNotFound(ex.getMessage))
|
||||
case ex: AssetLoadException =>
|
||||
IO.raiseError(AssetLoadError(ex.getMessage))
|
||||
}
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.AsInstanceOf", "org.wartremover.warts.Equals")
|
||||
)
|
||||
def loadModelAs[T <: Spatial](
|
||||
path: os.RelPath
|
||||
)(implicit ct: ClassTag[T]): IO[Error, T] =
|
||||
loadModel(path).flatMap(model =>
|
||||
if (model.getClass == ct.runtimeClass)
|
||||
UIO(model.asInstanceOf[T])
|
||||
else IO.raiseError(CouldNotCastError)
|
||||
)
|
||||
@SuppressWarnings(
|
||||
Array("org.wartremover.warts.AsInstanceOf", "org.wartremover.warts.Equals")
|
||||
)
|
||||
def loadAssetAs[T](path: os.RelPath)(implicit ct: ClassTag[T]): IO[Error, T] =
|
||||
IO(assetManager.loadAsset(path.toString))
|
||||
.onErrorHandleWith {
|
||||
case ex: AssetNotFoundException =>
|
||||
IO.raiseError(AssetNotFound(ex.getMessage))
|
||||
case ex: AssetLoadException =>
|
||||
IO.raiseError(AssetLoadError(ex.getMessage))
|
||||
}
|
||||
.flatMap(asset =>
|
||||
if (asset.getClass == ct.runtimeClass)
|
||||
UIO(asset.asInstanceOf[T])
|
||||
else IO.raiseError(CouldNotCastError)
|
||||
)
|
||||
def registerLocator(path: os.RelPath, locator: Class[_ <: AssetLocator]) =
|
||||
UIO(assetManager.registerLocator(path.toString, locator))
|
||||
|
||||
}
|
||||
object AssetManager {
|
||||
sealed trait Error extends Product with Serializable
|
||||
final case class AssetNotFound(message: String) extends Error
|
||||
final case class AssetLoadError(message: String) extends Error
|
||||
case object CouldNotCastError extends Error
|
||||
object Error {
|
||||
implicit val show = Show.fromToString[Error]
|
||||
implicit val eq = Eq.fromUniversalEquals[Error]
|
||||
}
|
||||
}
|
@ -1,27 +0,0 @@
|
||||
package wow.doge.mygame.utils.wrappers.jme
|
||||
|
||||
import cats.Show
|
||||
import cats.kernel.Eq
|
||||
import com.jme3.bullet.collision.shapes.CollisionShape
|
||||
import com.jme3.bullet.{util => jmebu}
|
||||
import com.jme3.scene.Spatial
|
||||
import monix.bio.IO
|
||||
|
||||
object CollisionShapeFactory {
|
||||
sealed trait Error
|
||||
final case class WrongArgumentError(reason: String) extends Error
|
||||
|
||||
object Error {
|
||||
implicit val show = Show.fromToString[Error]
|
||||
implicit val eq = Eq.fromUniversalEquals[Error]
|
||||
}
|
||||
|
||||
def createMeshShape(subtree: Spatial): IO[Error, CollisionShape] =
|
||||
IO(jmebu.CollisionShapeFactory.createMeshShape(subtree))
|
||||
.onErrorHandleWith {
|
||||
case ex: IllegalArgumentException
|
||||
if (ex.getMessage
|
||||
.startsWith("The spatial must either be a Node")) =>
|
||||
IO.raiseError(WrongArgumentError(ex.getMessage))
|
||||
}
|
||||
}
|
@ -1,126 +0,0 @@
|
||||
package wow.doge.mygame.utils.wrappers.jme
|
||||
import com.jme3.input.controls.InputListener
|
||||
import com.jme3.input.controls.Trigger
|
||||
import com.jme3.{input => jmei}
|
||||
import enumeratum._
|
||||
import monix.bio.UIO
|
||||
import monix.reactive.Observable
|
||||
import wow.doge.mygame.ActionEvent
|
||||
import wow.doge.mygame.AnalogEvent
|
||||
import wow.doge.mygame.EnumActionEvent
|
||||
import wow.doge.mygame.EnumAnalogEvent
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
final class InputManager(val delegate: jmei.InputManager) {
|
||||
|
||||
/**
|
||||
* Create a new mapping to the given triggers.
|
||||
*
|
||||
* <p>
|
||||
* The given mapping will be assigned to the given triggers, when
|
||||
* any of the triggers given raise an event, the listeners
|
||||
* registered to the mappings will receive appropriate events.
|
||||
*
|
||||
* @param mappingName The mapping name to assign.
|
||||
* @param triggers The triggers to which the mapping is to be registered.
|
||||
*/
|
||||
def withMapping(mapping: String, triggers: Trigger*): UIO[Unit] =
|
||||
UIO(delegate.withMapping(mapping, triggers: _*)).void
|
||||
|
||||
def withMapping[T <: EnumEntry](
|
||||
mapping: T,
|
||||
triggers: Trigger*
|
||||
): UIO[Unit] = UIO(delegate.withMapping(mapping, triggers: _*)).void
|
||||
|
||||
def withListener(listener: InputListener, mappings: String*) =
|
||||
UIO(delegate.withListener(listener, mappings: _*))
|
||||
|
||||
/**
|
||||
* Creates new mappings from the values of the given Enum
|
||||
*
|
||||
* <p>
|
||||
* The given mapping will be assigned to the given triggers, when
|
||||
* any of the triggers given raise an event, the listeners
|
||||
* registered to the mappings will receive appropriate events.
|
||||
*
|
||||
* @param mappingName The mapping name to assign.
|
||||
* @param mappingFn Function from enum values to the sequence of trigers.
|
||||
*
|
||||
* @example
|
||||
*
|
||||
* {{{
|
||||
*
|
||||
* sealed trait PlayerAnalogMovementInput extends EnumEntry with UpperSnakecase
|
||||
* object PlayerAnalogMovementInput extends Enum[PlayerAnalogMovementInput] {
|
||||
* val values = findValues
|
||||
* case object TurnRight extends PlayerAnalogMovementInput
|
||||
* case object TurnLeft extends PlayerAnalogMovementInput
|
||||
* }
|
||||
*
|
||||
* {
|
||||
* inputManager.withEnumMappings(PlayerAnalogMovementInput) {
|
||||
* case PlayerAnalogMovementInput.TurnRight =>
|
||||
* Seq(new KeyTrigger(KeyInput.KEY_RIGHT))
|
||||
* case PlayerAnalogMovementInput.TurnLeft =>
|
||||
* Seq(new KeyTrigger(KeyInput.KEY_LEFT))
|
||||
* }
|
||||
* }
|
||||
* }}}
|
||||
*/
|
||||
def withEnumMappings[T <: EnumEntry](
|
||||
mappingEnum: Enum[T]
|
||||
)(mappingFn: T => Seq[Trigger]) =
|
||||
UIO(delegate.withEnumMappings(mappingEnum)(mappingFn))
|
||||
|
||||
/**
|
||||
* Create an observable which emits the given mappings as elements of an observable
|
||||
*
|
||||
* @param mappingNames
|
||||
* @return Observable of action events
|
||||
*
|
||||
* @see [[ActionEvent]]
|
||||
* @see [[enumObservableAction]]
|
||||
*/
|
||||
def observableAction(mappingNames: String*): Observable[ActionEvent] =
|
||||
delegate.observableAction(mappingNames: _*)
|
||||
|
||||
/**
|
||||
* <p>
|
||||
* Create an observable which emits the values of the given
|
||||
* enum as elements of an observable
|
||||
*
|
||||
* @param mappingNames
|
||||
* @return Observable of enum values
|
||||
*
|
||||
* @example {{{
|
||||
* inputManager
|
||||
* .enumObservableAction(PlayerMovementInput)
|
||||
* .doOnNext { action =>
|
||||
* action.binding match {
|
||||
* case PlayerMovementInput.WalkLeft => Task {/* your actions */}
|
||||
* }
|
||||
* }
|
||||
* }}}
|
||||
*
|
||||
* @see [[EnumActionEvent]]
|
||||
* @see [[enumAnalogObservable]]
|
||||
*/
|
||||
def enumObservableAction[T <: EnumEntry](
|
||||
mappingEnum: Enum[T]
|
||||
): Observable[EnumActionEvent[T]] =
|
||||
delegate.enumObservableAction(mappingEnum)
|
||||
|
||||
def enumEntryObservableAction[T <: EnumEntry](
|
||||
mappingEnumEntry: T
|
||||
) = delegate.enumEntryObservableAction(mappingEnumEntry)
|
||||
|
||||
def analogObservable(mappingNames: String*): Observable[AnalogEvent] =
|
||||
delegate.analogObservable(mappingNames: _*)
|
||||
|
||||
def enumAnalogObservable[T <: EnumEntry](
|
||||
mappingEnum: Enum[T]
|
||||
): Observable[EnumAnalogEvent[T]] = delegate.enumAnalogObservable(mappingEnum)
|
||||
|
||||
def cursorVisible_=(value: Boolean) = UIO(delegate.setCursorVisible(value))
|
||||
def cursorVisible = delegate.isCursorVisible
|
||||
}
|
@ -1,130 +0,0 @@
|
||||
package wow.doge.mygame.utils.wrappers.jme
|
||||
|
||||
import cats.effect.Sync
|
||||
import cats.syntax.eq._
|
||||
import com.jme3.light.Light
|
||||
import com.jme3.{scene => jmes}
|
||||
import monix.bio.IO
|
||||
import monix.bio.UIO
|
||||
import monix.execution.annotations.UnsafeBecauseImpure
|
||||
import monix.reactive.Observable
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
abstract class NodeWrapper[F[_]: Sync] protected (node: jmes.Node) {
|
||||
def name = node.getName()
|
||||
def children: Observable[jmes.Spatial] = node.observableChildren
|
||||
def attachChild(n: jmes.Spatial): F[Unit] = Sync[F].delay(node.attachChild(n))
|
||||
def add(wn: Node[F]): F[Unit] =
|
||||
Sync[F].delay(node.attachChild(wn.unsafeDelegate))
|
||||
def remove(n: jmes.Spatial): F[Unit] = Sync[F].delay(node.detachChild(n))
|
||||
def remove(wn: Node[F]): F[Unit] =
|
||||
Sync[F].delay(node.detachChild(wn.unsafeDelegate))
|
||||
def addLight(light: Light) =
|
||||
Sync[F].delay {
|
||||
node.addLight(light)
|
||||
}
|
||||
def removeLight(light: Light) =
|
||||
Sync[F].delay {
|
||||
node.removeLight(light)
|
||||
}
|
||||
def asSpatial: F[jmes.Spatial] = Sync[F].delay(node)
|
||||
}
|
||||
object NodeWrapper {
|
||||
implicit class NodeOps[F[_]](private val nw: NodeWrapper[F]) extends AnyVal {
|
||||
def +=(n: jmes.Spatial) = nw.attachChild(n)
|
||||
def +=(n: Node[F]) = nw.add(n)
|
||||
def -=(n: jmes.Spatial) = nw.remove(n)
|
||||
def -=(wn: Node[F]) = nw.remove(wn)
|
||||
def +=(light: Light) =
|
||||
nw.addLight(light)
|
||||
|
||||
def -=(light: Light) =
|
||||
nw.removeLight(light)
|
||||
}
|
||||
}
|
||||
|
||||
final class Node[F[_]: Sync] private (node: jmes.Node)
|
||||
extends NodeWrapper[F](node) {
|
||||
|
||||
/**
|
||||
* Get the underlying wrapped value
|
||||
*/
|
||||
@UnsafeBecauseImpure
|
||||
def unsafeDelegate = node
|
||||
}
|
||||
object Node {
|
||||
def apply[F[_]: Sync](name: String) = new Node[F](new jmes.Node(name))
|
||||
def apply[F[_]: Sync](n: jmes.Node) = new Node[F](n)
|
||||
}
|
||||
|
||||
final class AppNode[F[_]: Sync] private (node: jmes.Node)
|
||||
extends NodeWrapper[F](node)
|
||||
object AppNode {
|
||||
|
||||
def apply[F[_]: Sync](name: String) = new AppNode[F](new jmes.Node(name))
|
||||
def apply[F[_]: Sync](n: jmes.Node) = new AppNode[F](n)
|
||||
|
||||
}
|
||||
|
||||
abstract class NodeWrapper2 protected (node: jmes.Node) {
|
||||
import NodeWrapper2._
|
||||
def name = node.getName()
|
||||
def children: Observable[jmes.Spatial] = node.observableChildren
|
||||
def breadthFirstTraversal = node.observableBreadthFirst()
|
||||
def depthFirstTraversal = node.observableDepthFirst()
|
||||
def attachChild(n: jmes.Spatial): IO[AddNodeToItselfError.type, Unit] =
|
||||
IO { node.attachChild(n); () }.onErrorHandleWith {
|
||||
case ex: IllegalArgumentException =>
|
||||
if (ex.getMessage === "Cannot add child to itself")
|
||||
IO.raiseError(AddNodeToItselfError)
|
||||
else IO.unit
|
||||
}
|
||||
def add(wn: Node2): IO[AddNodeToItselfError.type, Unit] =
|
||||
IO { node.attachChild(wn.unsafeDelegate); () }.onErrorHandleWith {
|
||||
case ex: IllegalArgumentException =>
|
||||
if (ex.getMessage === "Cannot add child to itself")
|
||||
IO.raiseError(AddNodeToItselfError)
|
||||
else IO.unit
|
||||
}
|
||||
def remove(n: jmes.Spatial) = UIO(node.detachChild(n))
|
||||
def remove(wn: Node2) = UIO(node.detachChild(wn.unsafeDelegate))
|
||||
def addLight(light: Light) = UIO(node.addLight(light))
|
||||
def removeLight(light: Light) = UIO(node.removeLight(light))
|
||||
def asSpatial: UIO[jmes.Spatial] = UIO(node)
|
||||
}
|
||||
object NodeWrapper2 {
|
||||
sealed trait Error
|
||||
case object AddNodeToItselfError extends Error
|
||||
implicit class NodeOps[F[_]](private val nw: NodeWrapper2) extends AnyVal {
|
||||
def +=(n: jmes.Spatial) = nw.attachChild(n)
|
||||
def +=(n: Node2) = nw.add(n)
|
||||
def -=(n: jmes.Spatial) = nw.remove(n)
|
||||
def -=(wn: Node2) = nw.remove(wn)
|
||||
def +=(light: Light) =
|
||||
nw.addLight(light)
|
||||
|
||||
def -=(light: Light) =
|
||||
nw.removeLight(light)
|
||||
}
|
||||
}
|
||||
|
||||
final class Node2 private (node: jmes.Node) extends NodeWrapper2(node) {
|
||||
|
||||
/**
|
||||
* Get the underlying wrapped value
|
||||
*/
|
||||
@UnsafeBecauseImpure
|
||||
def unsafeDelegate = node
|
||||
}
|
||||
object Node2 {
|
||||
def apply(name: String) = new Node2(new jmes.Node(name))
|
||||
def apply(n: jmes.Node) = new Node2(n)
|
||||
}
|
||||
|
||||
final class AppNode2 private (node: jmes.Node) extends NodeWrapper2(node)
|
||||
object AppNode2 {
|
||||
// sealed trait Error extends NodeWrapper2.Error
|
||||
def apply(name: String) = new AppNode2(new jmes.Node(name))
|
||||
def apply(n: jmes.Node) = new AppNode2(n)
|
||||
|
||||
}
|
@ -1,91 +0,0 @@
|
||||
package wow.doge.mygame.utils.wrappers.jme
|
||||
import com.jme3.bullet.control.PhysicsControl
|
||||
import com.jme3.bullet.joints.PhysicsJoint
|
||||
import com.jme3.{bullet => jmeb}
|
||||
import com.jme3.{scene => jmes}
|
||||
import monix.bio.UIO
|
||||
import wow.doge.mygame.implicits._
|
||||
|
||||
final class PhysicsSpace(space: jmeb.PhysicsSpace) {
|
||||
def add[T](addable: T)(implicit P: PhysicsSpaceAddable[T]) =
|
||||
UIO(P.addToSpace(addable, space))
|
||||
|
||||
def remove(anyObject: Any) = UIO(space.remove(anyObject))
|
||||
|
||||
def addAll(spatial: jmes.Spatial) = UIO(space.addAll(spatial))
|
||||
|
||||
def removeAll(spatial: jmes.Spatial) = UIO(space.removeAll(spatial))
|
||||
|
||||
def collisionObservable = space.collisionObservable()
|
||||
|
||||
// space.enqueue(() => ())
|
||||
|
||||
def physicsTickObservable = space.physicsTickObservable()
|
||||
|
||||
def prePhysicsTickObservable = space.prePhysicsTickObservable()
|
||||
}
|
||||
object PhysicsSpace {
|
||||
implicit final class PhysicsSpaceOps(private val space: PhysicsSpace)
|
||||
extends AnyVal {
|
||||
def +=[T: PhysicsSpaceAddable](addable: T) = space.add(addable)
|
||||
|
||||
def :+[T: PhysicsSpaceAddable](addable: T) =
|
||||
for {
|
||||
_ <- space.add(addable)
|
||||
} yield space
|
||||
def -(anyObject: Any) =
|
||||
for {
|
||||
_ <- space.remove(anyObject)
|
||||
} yield space
|
||||
|
||||
def -=(anyObject: Any) = space.remove(anyObject)
|
||||
|
||||
def +=(spatial: jmes.Spatial) = space.addAll(spatial)
|
||||
|
||||
// def :+(spatial: jmes.Spatial) = {
|
||||
// space.addAll(spatial)
|
||||
// space
|
||||
// }
|
||||
|
||||
// def -(spatial: jmes.Spatial) = {
|
||||
// space.removeAll(spatial)
|
||||
// space
|
||||
// }
|
||||
|
||||
def -=(spatial: jmes.Spatial) = space.removeAll(spatial)
|
||||
}
|
||||
}
|
||||
|
||||
trait PhysicsSpaceAddable[-T] {
|
||||
def addToSpace(inst: T, space: jmeb.PhysicsSpace): Unit
|
||||
}
|
||||
|
||||
object PhysicsSpaceAddable {
|
||||
implicit val physicsSpaceAddableForPhysControl =
|
||||
new PhysicsSpaceAddable[PhysicsControl] {
|
||||
|
||||
override def addToSpace(
|
||||
inst: PhysicsControl,
|
||||
space: jmeb.PhysicsSpace
|
||||
): Unit = space.add(inst)
|
||||
|
||||
}
|
||||
implicit val physicsSpaceAddableForSpatial =
|
||||
new PhysicsSpaceAddable[jmes.Spatial] {
|
||||
|
||||
override def addToSpace(
|
||||
inst: jmes.Spatial,
|
||||
space: jmeb.PhysicsSpace
|
||||
): Unit = space.add(inst)
|
||||
|
||||
}
|
||||
implicit val physicsSpaceAddableForPhysJoint =
|
||||
new PhysicsSpaceAddable[PhysicsJoint] {
|
||||
|
||||
override def addToSpace(
|
||||
inst: PhysicsJoint,
|
||||
space: jmeb.PhysicsSpace
|
||||
): Unit = space.add(inst)
|
||||
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
package wow.doge.mygame.utils.wrappers.jme
|
||||
|
||||
package object node {}
|
@ -1,57 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import scala.concurrent.Await
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import akka.actor.typed.ActorRef
|
||||
import akka.actor.typed.ActorSystem
|
||||
import akka.actor.typed.scaladsl.ActorContext
|
||||
import akka.actor.typed.scaladsl.AskPattern._
|
||||
import akka.actor.typed.scaladsl.Behaviors
|
||||
import akka.util.Timeout
|
||||
import org.scalatest.BeforeAndAfterAll
|
||||
import org.scalatest.funsuite.AnyFunSuite
|
||||
|
||||
class ActorTimeoutTest extends AnyFunSuite with BeforeAndAfterAll {
|
||||
import ActorTimeoutTest._
|
||||
implicit val as = ActorSystem(new MyActor.Props().create, "system")
|
||||
implicit val timeout = Timeout(1.millis)
|
||||
|
||||
test("timeoutTest") {
|
||||
val fut = as.ask(MyActor.GetInt)
|
||||
val res = Await.result(fut, 1.second)
|
||||
assert(res == 1)
|
||||
}
|
||||
|
||||
override protected def afterAll(): Unit =
|
||||
as.terminate()
|
||||
|
||||
}
|
||||
|
||||
object ActorTimeoutTest {
|
||||
object MyActor {
|
||||
sealed trait Command
|
||||
final case class GetInt(replyTo: ActorRef[Int]) extends Command
|
||||
|
||||
class Props() {
|
||||
def create =
|
||||
Behaviors.setup[Command] { ctx =>
|
||||
new MyActor(ctx, this).receive
|
||||
}
|
||||
}
|
||||
}
|
||||
class MyActor(
|
||||
ctx: ActorContext[MyActor.Command],
|
||||
props: MyActor.Props
|
||||
) {
|
||||
import MyActor._
|
||||
def receive =
|
||||
Behaviors.receiveMessage[Command] {
|
||||
case GetInt(replyTo) =>
|
||||
// Thread.sleep(1000)
|
||||
replyTo ! 1
|
||||
Behaviors.same
|
||||
}
|
||||
}
|
||||
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import monix.bio.Task
|
||||
import wow.doge.mygame.subsystems.scriptsystem.ScriptCompiler
|
||||
import monix.bio.UIO
|
||||
import scala.concurrent.Future
|
||||
import monix.execution.Scheduler
|
||||
|
||||
class AmmoniteTest extends munit.TaglessFinalSuite[Task] {
|
||||
|
||||
override protected def toFuture[A](f: Task[A]): Future[A] = {
|
||||
implicit val s = Scheduler.global
|
||||
f.runToFuture
|
||||
}
|
||||
|
||||
val scriptCompileFns = new ScriptCompiler.ScriptCompileFns(
|
||||
ScriptCompiler.defaultScalaRunner,
|
||||
ScriptCompiler.defaultKotlinRunner,
|
||||
ScriptCompiler.defaultGroovyRunner
|
||||
)
|
||||
|
||||
override def afterAll(): Unit = ()
|
||||
|
||||
test("Basic test") {
|
||||
UIO(
|
||||
scriptCompileFns
|
||||
.runScala(
|
||||
os.pwd / "assets" / "scripts" / "scala" / "basicTestScript.sc"
|
||||
)
|
||||
).assertEquals(Right("hello"))
|
||||
}
|
||||
}
|
@ -1,59 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import cats.syntax.all._
|
||||
import com.jme3.anim.AnimComposer
|
||||
import com.jme3.anim.SkinningControl
|
||||
import com.jme3.anim.tween.Tweens
|
||||
import com.jme3.anim.tween.action.BaseAction
|
||||
import com.jme3.anim.tween.action.ClipAction
|
||||
import com.jme3.asset.DesktopAssetManager
|
||||
import com.jme3.scene.Node
|
||||
import monix.bio.UIO
|
||||
import org.scalatest.funsuite.AnyFunSuite
|
||||
import wow.doge.mygame.utils.wrappers.jme.AssetManager
|
||||
|
||||
class AnimTest extends AnyFunSuite {
|
||||
import monix.execution.Scheduler.Implicits.global
|
||||
val assetManager = new AssetManager(new DesktopAssetManager(true))
|
||||
|
||||
test("test 1") {
|
||||
println((for {
|
||||
_ <- UIO.unit
|
||||
model <- assetManager.loadModelAs[Node](
|
||||
os.rel / "Models" / "Oto" / "Oto.mesh.xml"
|
||||
)
|
||||
animcontrol <- UIO(model.getControlMaybe(classOf[AnimComposer]))
|
||||
skinningcontrol <- UIO(model.getControlMaybe(classOf[SkinningControl]))
|
||||
_ <- UIO(println(animcontrol))
|
||||
_ <- UIO(println(skinningcontrol))
|
||||
_ <- UIO {
|
||||
animcontrol.map { ac =>
|
||||
// ac.actionSequence()
|
||||
// ac.makeAction()
|
||||
// new BaseAction(Tweens.sequence())
|
||||
// ac.getAnimClips().a
|
||||
Option(ac.getAnimClip("hmm"))
|
||||
.map(clip => new ClipAction(clip))
|
||||
.map(Tweens.sequence(_))
|
||||
.foreach { t =>
|
||||
val actions = new BaseAction(t)
|
||||
ac.addAction("hmm", actions)
|
||||
}
|
||||
|
||||
val names = List("Walk", "Jump")
|
||||
for {
|
||||
clips <- names.traverse(name =>
|
||||
Option(ac.getAnimClip(name)).map(clip => new ClipAction(clip))
|
||||
)
|
||||
tween <- Tweens.sequence(clips: _*).some
|
||||
actions <- new BaseAction(tween).some
|
||||
_ <- ac.addAction("Sequence 1", actions).some
|
||||
} yield ()
|
||||
|
||||
()
|
||||
}
|
||||
}
|
||||
} yield model).attempt.runSyncUnsafe(10.seconds))
|
||||
}
|
||||
}
|
@ -1,75 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import com.jme3.asset.DesktopAssetManager
|
||||
import com.jme3.material.Material
|
||||
import com.jme3.material.MaterialDef
|
||||
import com.jme3.scene.Geometry
|
||||
import com.jme3.scene.Node
|
||||
import wow.doge.mygame.utils.wrappers.jme.AssetManager
|
||||
import wow.doge.mygame.utils.wrappers.jme.AssetManager.AssetNotFound
|
||||
import wow.doge.mygame.utils.wrappers.jme.AssetManager.CouldNotCastError
|
||||
|
||||
class AssetManagerTest extends MonixBioSuite {
|
||||
|
||||
val fixture = FunFixture[AssetManager](
|
||||
setup = _ => new AssetManager(new DesktopAssetManager(true)),
|
||||
teardown = _ => ()
|
||||
)
|
||||
|
||||
override def beforeAll(): Unit = {
|
||||
import java.util.logging.{Logger => JLogger, Level}
|
||||
JLogger.getLogger("").setLevel(Level.SEVERE)
|
||||
}
|
||||
|
||||
fixture.test(
|
||||
"AssetManager#loadModel should fail with AssetNotFoundError when asset does not exist"
|
||||
) { assetManager =>
|
||||
assetManager
|
||||
.loadModel(os.rel / "doesnotexist")
|
||||
.attempt
|
||||
.assertEquals(Left(AssetNotFound("doesnotexist")))
|
||||
}
|
||||
|
||||
fixture.test(
|
||||
"AssetManager#loadModelAs should fail with CouldNotCastError when model is not of target type"
|
||||
) { assetManager =>
|
||||
val modelPath = os.rel / "Models" / "Jaime" / "Jaime.j3o"
|
||||
assetManager
|
||||
.loadModelAs[Geometry](modelPath)
|
||||
.attempt
|
||||
.assertEquals(Left(CouldNotCastError))
|
||||
|
||||
}
|
||||
|
||||
fixture.test(
|
||||
"AssetManager#loadModelAs should load com.jme3.Node successfully"
|
||||
) { assetManager =>
|
||||
val modelPath = os.rel / "Models" / "Jaime" / "Jaime.j3o"
|
||||
assetManager
|
||||
.loadModelAs[Node](modelPath)
|
||||
.attempt
|
||||
.map(_.map(_.getName))
|
||||
.assertEquals(Right("JaimeGeom-ogremesh"))
|
||||
}
|
||||
|
||||
fixture.test(
|
||||
"AssetManager#loadAssetAs should fail with CouldNotCastError when asset is not of target type"
|
||||
) { assetManager =>
|
||||
val assetPath = os.rel / "Common" / "MatDefs" / "Misc" / "Unshaded.j3md"
|
||||
assetManager
|
||||
.loadAssetAs[Material](assetPath)
|
||||
.attempt
|
||||
.assertEquals(Left(CouldNotCastError))
|
||||
}
|
||||
|
||||
fixture.test(
|
||||
"AssetManager#loadAssetAs should should load asset succesfully"
|
||||
) { assetManager =>
|
||||
val assetPath = os.rel / "Common" / "MatDefs" / "Misc" / "Unshaded.j3md"
|
||||
assetManager
|
||||
.loadAssetAs[MaterialDef](assetPath)
|
||||
.attempt
|
||||
.map(_.map(_.getName))
|
||||
.assertEquals(Right("Unshaded"))
|
||||
}
|
||||
}
|
@ -1,48 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import com.jme3.bounding.BoundingVolume
|
||||
import com.jme3.collision.Collidable
|
||||
import com.jme3.collision.CollisionResults
|
||||
import com.jme3.scene.SceneGraphVisitor
|
||||
import com.jme3.scene.Spatial
|
||||
import com.jme3.scene.Spatial.DFSMode
|
||||
import wow.doge.mygame.utils.wrappers.jme.CollisionShapeFactory
|
||||
|
||||
import java.util.Queue
|
||||
|
||||
class CollisionShapeFactoryTest extends MonixBioSuite {
|
||||
test("Test for WrongArgumentError") {
|
||||
CollisionShapeFactory
|
||||
.createMeshShape(new TestSpatial)
|
||||
.attempt
|
||||
.assertEquals(
|
||||
Left(
|
||||
CollisionShapeFactory.WrongArgumentError(
|
||||
"The spatial must either be a Node or a Geometry!"
|
||||
)
|
||||
)
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
class TestSpatial extends Spatial {
|
||||
|
||||
override def collideWith(x$1: Collidable, x$2: CollisionResults): Int = ???
|
||||
|
||||
override def updateModelBound(): Unit = ???
|
||||
|
||||
override def setModelBound(x$1: BoundingVolume): Unit = ???
|
||||
|
||||
override def getVertexCount(): Int = ???
|
||||
|
||||
override def getTriangleCount(): Int = ???
|
||||
|
||||
override def depthFirstTraversal(x$1: SceneGraphVisitor, x$2: DFSMode): Unit =
|
||||
???
|
||||
|
||||
override protected def breadthFirstTraversal(
|
||||
x$1: SceneGraphVisitor,
|
||||
x$2: Queue[Spatial]
|
||||
): Unit = ???
|
||||
|
||||
}
|
@ -1,70 +0,0 @@
|
||||
package wow.doge.mygame
|
||||
|
||||
import scala.concurrent.duration._
|
||||
|
||||
import cats.syntax.show._
|
||||
import monix.bio.IO
|
||||
import monix.reactive.Observable
|
||||
import wow.doge.mygame.implicits._
|
||||
import wow.doge.mygame.utils.MonixDirectoryWatcher
|
||||
import scala.concurrent.Future
|
||||
import monix.execution.Scheduler
|
||||
import monix.bio.Task
|
||||
import monix.{eval => me}
|
||||
|
||||
class FileWatcherTest extends munit.TaglessFinalSuite[Task] {
|
||||
|
||||
override protected def toFuture[A](f: Task[A]): Future[A] = {
|
||||
implicit val s = Scheduler.global
|
||||
f.runToFuture
|
||||
}
|
||||
|
||||
// test("1") {
|
||||
// import better.files._
|
||||
// import io.methvin.better.files._
|
||||
|
||||
// val myDir =
|
||||
// File((os.pwd / "assets" / "scripts").toString)
|
||||
// val watcher = new RecursiveFileMonitor(myDir) {
|
||||
// override def onCreate(file: File, count: Int) =
|
||||
// println(show"$file got created")
|
||||
// override def onModify(file: File, count: Int) =
|
||||
// println(show"$file got modified $count times")
|
||||
// override def onDelete(file: File, count: Int) =
|
||||
// println(show"$file got deleted")
|
||||
// }
|
||||
|
||||
// import monix.execution.Scheduler.Implicits.global
|
||||
// CResource
|
||||
// .make(Task { watcher.start(); watcher })(w => Task(w.stop()))
|
||||
// .use(_ => Task.never)
|
||||
// .runSyncUnsafe(10.seconds)
|
||||
// }
|
||||
test("2") {
|
||||
|
||||
val obsT = MonixDirectoryWatcher(os.pwd / "assets" / "scripts")
|
||||
|
||||
obsT
|
||||
.flatMap(
|
||||
_.takeUntil(Observable.unit.delayExecution(2.seconds))
|
||||
.doOnNext {
|
||||
case MonixDirectoryWatcher.CreateEvent(file, count) =>
|
||||
me.Task(println(show"${file.toString} got created"))
|
||||
case MonixDirectoryWatcher.DeleteEvent(file, count) =>
|
||||
me.Task(println(show"${file.toString} got deleted"))
|
||||
case MonixDirectoryWatcher.ModifyEvent(file, count) =>
|
||||
me.Task(
|
||||
pprint.log(show"${file.toString} got modified $count times")
|
||||
)
|
||||
|
||||
}
|
||||
.completedL
|
||||
.flatMap(_ => me.Task.sleep(3.seconds))
|
||||
.toIO
|
||||
)
|
||||
.onErrorHandleWith {
|
||||
case ex: java.nio.file.ClosedWatchServiceException => IO.unit
|
||||
case ex: java.lang.UnsupportedOperationException => IO.unit
|
||||
}
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user