Testing out JmonkeyEngine to make a game in Scala with Akka Actors within a pure FP layer
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package wow.doge.mygame.executors
import com.typesafe.scalalogging.Logger import monix.execution.Scheduler import monix.execution.UncaughtExceptionReporter
final case class Schedulers( blockingIO: Schedulers.IoScheduler, async: Schedulers.AsyncScheduler, fx: Schedulers.FxScheduler )
object Schedulers { val reporter = UncaughtExceptionReporter { ex => val logger = Logger[Schedulers] logger.error("Uncaught exception", ex) }
val default = Schedulers( IoScheduler( Scheduler .io() .withUncaughtExceptionReporter(Schedulers.reporter) ), AsyncScheduler( Scheduler.global .withUncaughtExceptionReporter(Schedulers.reporter) ), FxScheduler( JFXExecutionContexts.fxScheduler .withUncaughtExceptionReporter(Schedulers.reporter) ) )
case class AsyncScheduler(value: Scheduler) case class IoScheduler(value: Scheduler) case class FxScheduler(value: Scheduler)
}
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