PSRAM Status (#159)
Show PSRAM on status screen Use correct calculation for heap fragmentation Fix display of application error component
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@ -33,11 +33,13 @@ const ApplicationError: FC<ApplicationErrorProps> = ({ error }) => {
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<div className={classes.siteErrorPage}>
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<div className={classes.siteErrorPage}>
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<CssBaseline />
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<CssBaseline />
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<Paper className={classes.siteErrorPagePanel} elevation={10}>
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<Paper className={classes.siteErrorPagePanel} elevation={10}>
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<Box display="flex" flexDirection="row" justifyContent="center">
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<Box display="flex" flexDirection="row" justifyContent="center" alignItems="center" mb={2}>
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<WarningIcon fontSize="large" color="error" />
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<WarningIcon fontSize="large" color="error" />
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<Typography variant="h4" gutterBottom>
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<Box ml={2}>
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Application error
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<Typography variant="h4">
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</Typography>
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Application error
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</Typography>
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</Box>
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</Box>
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</Box>
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<Typography variant="subtitle1" gutterBottom>
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<Typography variant="subtitle1" gutterBottom>
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Failed to configure the application, please refresh to try again.
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Failed to configure the application, please refresh to try again.
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@ -9,6 +9,7 @@ import ShowChartIcon from '@material-ui/icons/ShowChart';
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import SdStorageIcon from '@material-ui/icons/SdStorage';
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import SdStorageIcon from '@material-ui/icons/SdStorage';
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import FolderIcon from '@material-ui/icons/Folder';
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import FolderIcon from '@material-ui/icons/Folder';
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import DataUsageIcon from '@material-ui/icons/DataUsage';
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import DataUsageIcon from '@material-ui/icons/DataUsage';
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import AppsIcon from '@material-ui/icons/Apps';
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import PowerSettingsNewIcon from '@material-ui/icons/PowerSettingsNew';
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import PowerSettingsNewIcon from '@material-ui/icons/PowerSettingsNew';
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import RefreshIcon from '@material-ui/icons/Refresh';
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import RefreshIcon from '@material-ui/icons/Refresh';
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import SettingsBackupRestoreIcon from '@material-ui/icons/SettingsBackupRestore';
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import SettingsBackupRestoreIcon from '@material-ui/icons/SettingsBackupRestore';
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@ -17,7 +18,7 @@ import { redirectingAuthorizedFetch, AuthenticatedContextProps, withAuthenticate
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import { RestFormProps, FormButton, ErrorButton } from '../components';
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import { RestFormProps, FormButton, ErrorButton } from '../components';
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import { FACTORY_RESET_ENDPOINT, RESTART_ENDPOINT } from '../api';
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import { FACTORY_RESET_ENDPOINT, RESTART_ENDPOINT } from '../api';
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import { SystemStatus } from './types';
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import { SystemStatus, EspPlatform } from './types';
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interface SystemStatusFormState {
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interface SystemStatusFormState {
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confirmRestart: boolean;
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confirmRestart: boolean;
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@ -31,7 +32,6 @@ function formatNumber(num: number) {
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return new Intl.NumberFormat().format(num);
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return new Intl.NumberFormat().format(num);
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}
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}
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class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusFormState> {
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class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusFormState> {
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state: SystemStatusFormState = {
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state: SystemStatusFormState = {
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@ -40,11 +40,6 @@ class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusForm
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processing: false
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processing: false
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}
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}
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approxHeapFragmentation = (): number => {
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const { data: { max_alloc_heap, free_heap } } = this.props;
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return 100 - Math.round((max_alloc_heap / free_heap) * 100);
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}
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createListItems() {
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createListItems() {
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const { data } = this.props
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const { data } = this.props
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return (
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return (
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@ -73,8 +68,22 @@ class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusForm
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<MemoryIcon />
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<MemoryIcon />
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</Avatar>
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</Avatar>
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</ListItemAvatar>
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</ListItemAvatar>
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<ListItemText primary="Heap (Free / Max Alloc)" secondary={formatNumber(data.free_heap) + ' / ' + formatNumber(data.max_alloc_heap) + ' bytes (~' + this.approxHeapFragmentation() + '%\xa0fragmentation)'} />
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<ListItemText primary="Heap (Free / Max Alloc)" secondary={formatNumber(data.free_heap) + ' / ' + formatNumber(data.max_alloc_heap) + ' bytes ' + (data.esp_platform === EspPlatform.ESP8266 ? '(' + data.heap_fragmentation + '% fragmentation)' : '')} />
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</ListItem>
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</ListItem>
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{
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(data.esp_platform === EspPlatform.ESP32 && data.psram_size > 0) && (
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<Fragment>
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<Divider variant="inset" component="li" />
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<ListItem >
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<ListItemAvatar>
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<Avatar>
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<AppsIcon />
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</Avatar>
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</ListItemAvatar>
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<ListItemText primary="PSRAM (Size / Free)" secondary={formatNumber(data.psram_size) + ' / ' + formatNumber(data.free_psram) + ' bytes'} />
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</ListItem>
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</Fragment>)
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}
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<Divider variant="inset" component="li" />
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<Divider variant="inset" component="li" />
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<ListItem >
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<ListItem >
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<ListItemAvatar>
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<ListItemAvatar>
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@ -1,5 +1,10 @@
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export interface SystemStatus {
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export enum EspPlatform {
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esp_platform: string;
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ESP8266 = "esp8266",
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ESP32 = "esp32"
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}
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interface ESPSystemStatus {
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esp_platform: EspPlatform;
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max_alloc_heap: number;
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max_alloc_heap: number;
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cpu_freq_mhz: number;
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cpu_freq_mhz: number;
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free_heap: number;
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free_heap: number;
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@ -12,6 +17,19 @@ export interface SystemStatus {
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fs_total: number;
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fs_total: number;
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}
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}
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export interface ESP32SystemStatus extends ESPSystemStatus {
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esp_platform: EspPlatform.ESP32;
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psram_size: number;
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free_psram: number;
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}
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export interface ESP8266SystemStatus extends ESPSystemStatus {
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esp_platform: EspPlatform.ESP8266;
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heap_fragmentation: number;
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}
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export type SystemStatus = ESP8266SystemStatus | ESP32SystemStatus;
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export interface OTASettings {
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export interface OTASettings {
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enabled: boolean;
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enabled: boolean;
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port: number;
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port: number;
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@ -13,9 +13,12 @@ void SystemStatus::systemStatus(AsyncWebServerRequest* request) {
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#ifdef ESP32
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#ifdef ESP32
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root["esp_platform"] = "esp32";
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root["esp_platform"] = "esp32";
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root["max_alloc_heap"] = ESP.getMaxAllocHeap();
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root["max_alloc_heap"] = ESP.getMaxAllocHeap();
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root["psram_size"] = ESP.getPsramSize();
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root["free_psram"] = ESP.getFreePsram();
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#elif defined(ESP8266)
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#elif defined(ESP8266)
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root["esp_platform"] = "esp8266";
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root["esp_platform"] = "esp8266";
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root["max_alloc_heap"] = ESP.getMaxFreeBlockSize();
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root["max_alloc_heap"] = ESP.getMaxFreeBlockSize();
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root["heap_fragmentation"] = ESP.getHeapFragmentation();
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#endif
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#endif
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root["cpu_freq_mhz"] = ESP.getCpuFreqMHz();
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root["cpu_freq_mhz"] = ESP.getCpuFreqMHz();
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root["free_heap"] = ESP.getFreeHeap();
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root["free_heap"] = ESP.getFreeHeap();
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