Browse Source

PSRAM Status (#159)

Show PSRAM on status screen
Use correct calculation for heap fragmentation
Fix display of application error component
master
rjwats 4 years ago
committed by GitHub
parent
commit
e86607bff3
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 10
      interface/src/components/ApplicationError.tsx
  2. 25
      interface/src/system/SystemStatusForm.tsx
  3. 22
      interface/src/system/types.ts
  4. 3
      lib/framework/SystemStatus.cpp

10
interface/src/components/ApplicationError.tsx

@ -33,11 +33,13 @@ const ApplicationError: FC<ApplicationErrorProps> = ({ error }) => {
<div className={classes.siteErrorPage}>
<CssBaseline />
<Paper className={classes.siteErrorPagePanel} elevation={10}>
<Box display="flex" flexDirection="row" justifyContent="center">
<Box display="flex" flexDirection="row" justifyContent="center" alignItems="center" mb={2}>
<WarningIcon fontSize="large" color="error" />
<Typography variant="h4" gutterBottom>
&nbsp;Application error
</Typography>
<Box ml={2}>
<Typography variant="h4">
Application error
</Typography>
</Box>
</Box>
<Typography variant="subtitle1" gutterBottom>
Failed to configure the application, please refresh to try again.

25
interface/src/system/SystemStatusForm.tsx

@ -9,6 +9,7 @@ import ShowChartIcon from '@material-ui/icons/ShowChart';
import SdStorageIcon from '@material-ui/icons/SdStorage';
import FolderIcon from '@material-ui/icons/Folder';
import DataUsageIcon from '@material-ui/icons/DataUsage';
import AppsIcon from '@material-ui/icons/Apps';
import PowerSettingsNewIcon from '@material-ui/icons/PowerSettingsNew';
import RefreshIcon from '@material-ui/icons/Refresh';
import SettingsBackupRestoreIcon from '@material-ui/icons/SettingsBackupRestore';
@ -17,7 +18,7 @@ import { redirectingAuthorizedFetch, AuthenticatedContextProps, withAuthenticate
import { RestFormProps, FormButton, ErrorButton } from '../components';
import { FACTORY_RESET_ENDPOINT, RESTART_ENDPOINT } from '../api';
import { SystemStatus } from './types';
import { SystemStatus, EspPlatform } from './types';
interface SystemStatusFormState {
confirmRestart: boolean;
@ -31,7 +32,6 @@ function formatNumber(num: number) {
return new Intl.NumberFormat().format(num);
}
class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusFormState> {
state: SystemStatusFormState = {
@ -40,11 +40,6 @@ class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusForm
processing: false
}
approxHeapFragmentation = (): number => {
const { data: { max_alloc_heap, free_heap } } = this.props;
return 100 - Math.round((max_alloc_heap / free_heap) * 100);
}
createListItems() {
const { data } = this.props
return (
@ -73,8 +68,22 @@ class SystemStatusForm extends Component<SystemStatusFormProps, SystemStatusForm
<MemoryIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="Heap (Free / Max Alloc)" secondary={formatNumber(data.free_heap) + ' / ' + formatNumber(data.max_alloc_heap) + ' bytes (~' + this.approxHeapFragmentation() + '%\xa0fragmentation)'} />
<ListItemText primary="Heap (Free / Max Alloc)" secondary={formatNumber(data.free_heap) + ' / ' + formatNumber(data.max_alloc_heap) + ' bytes ' + (data.esp_platform === EspPlatform.ESP8266 ? '(' + data.heap_fragmentation + '% fragmentation)' : '')} />
</ListItem>
{
(data.esp_platform === EspPlatform.ESP32 && data.psram_size > 0) && (
<Fragment>
<Divider variant="inset" component="li" />
<ListItem >
<ListItemAvatar>
<Avatar>
<AppsIcon />
</Avatar>
</ListItemAvatar>
<ListItemText primary="PSRAM (Size / Free)" secondary={formatNumber(data.psram_size) + ' / ' + formatNumber(data.free_psram) + ' bytes'} />
</ListItem>
</Fragment>)
}
<Divider variant="inset" component="li" />
<ListItem >
<ListItemAvatar>

22
interface/src/system/types.ts

@ -1,5 +1,10 @@
export interface SystemStatus {
esp_platform: string;
export enum EspPlatform {
ESP8266 = "esp8266",
ESP32 = "esp32"
}
interface ESPSystemStatus {
esp_platform: EspPlatform;
max_alloc_heap: number;
cpu_freq_mhz: number;
free_heap: number;
@ -12,6 +17,19 @@ export interface SystemStatus {
fs_total: number;
}
export interface ESP32SystemStatus extends ESPSystemStatus {
esp_platform: EspPlatform.ESP32;
psram_size: number;
free_psram: number;
}
export interface ESP8266SystemStatus extends ESPSystemStatus {
esp_platform: EspPlatform.ESP8266;
heap_fragmentation: number;
}
export type SystemStatus = ESP8266SystemStatus | ESP32SystemStatus;
export interface OTASettings {
enabled: boolean;
port: number;

3
lib/framework/SystemStatus.cpp

@ -13,9 +13,12 @@ void SystemStatus::systemStatus(AsyncWebServerRequest* request) {
#ifdef ESP32
root["esp_platform"] = "esp32";
root["max_alloc_heap"] = ESP.getMaxAllocHeap();
root["psram_size"] = ESP.getPsramSize();
root["free_psram"] = ESP.getFreePsram();
#elif defined(ESP8266)
root["esp_platform"] = "esp8266";
root["max_alloc_heap"] = ESP.getMaxFreeBlockSize();
root["heap_fragmentation"] = ESP.getHeapFragmentation();
#endif
root["cpu_freq_mhz"] = ESP.getCpuFreqMHz();
root["free_heap"] = ESP.getFreeHeap();

Loading…
Cancel
Save