calculate elapsed time rather than storing next fire time - avoids overflow issues
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@ -1,16 +1,18 @@
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#include <APSettingsService.h>
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APSettingsService::APSettingsService(AsyncWebServer* server, FS* fs) : SettingsService(server, fs, AP_SETTINGS_SERVICE_PATH, AP_SETTINGS_FILE) {
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onConfigUpdated();
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}
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APSettingsService::~APSettingsService() {}
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void APSettingsService::loop() {
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unsigned long now = millis();
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if (_manageAtMillis <= now){
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manageAP();
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_manageAtMillis = now + MANAGE_NETWORK_DELAY;
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}
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unsigned long currentMillis = millis();
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unsigned long manageElapsed = (unsigned long)(currentMillis - _lastManaged);
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if (manageElapsed >= MANAGE_NETWORK_DELAY){
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_lastManaged = currentMillis;
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manageAP();
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}
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handleDNS();
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}
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@ -78,5 +80,5 @@ void APSettingsService::writeToJsonObject(JsonObject& root) {
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}
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void APSettingsService::onConfigUpdated() {
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_manageAtMillis = 0;
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}
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_lastManaged = millis() - MANAGE_NETWORK_DELAY;
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}
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@ -42,7 +42,7 @@ class APSettingsService : public SettingsService {
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String _password;
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// for the mangement delay loop
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unsigned long _manageAtMillis;
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unsigned long _lastManaged;
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// for the captive portal
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DNSServer *_dnsServer;
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@ -54,4 +54,4 @@ class APSettingsService : public SettingsService {
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};
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#endif // end APSettingsConfig_h
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#endif // end APSettingsConfig_h
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