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package nova.monadic_sfx.ui
import scalafx.geometry.Insets
import scalafx.scene.Scene
import scalafx.scene.effect.DropShadow
import scalafx.scene.layout.HBox
import scalafx.scene.paint.Color._
import scalafx.scene.paint._
import scalafx.scene.text.Text
import monix.eval.Coeval
class DefaultUI {
val scene =
new Scene {
fill = Color.rgb(38, 38, 38)
content = new HBox {
padding = Insets(50, 80, 50, 80)
children = Seq(
new Text {
text = "Scala"
style = "-fx-font: normal bold 100pt sans-serif"
fill = new LinearGradient(endX = 0, stops = Stops(Red, DarkRed))
},
new Text {
text = "FX"
style = "-fx-font: italic bold 100pt sans-serif"
fill = new LinearGradient(
endX = 0,
stops = Stops(White, DarkGray)
)
effect = new DropShadow {
color = DarkGray
radius = 15
spread = 0.25
}
}
)
}
}
// val program = Coeval
// .suspend {
// Coeval(println("hello")) >>
// Coeval(println(Thread.currentThread().getName())) >>
// Coeval {
// stage = new PrimaryStage {
// // initStyle(StageStyle.Unified)
// title = "ScalaFX Hello World"
// scene = scn
// }
// }
// }
}