package nova.monadic_sfx.ui import scalafx.geometry.Insets import scalafx.scene.Scene import scalafx.scene.effect.DropShadow import scalafx.scene.layout.HBox import scalafx.scene.paint.Color._ import scalafx.scene.paint._ import scalafx.scene.text.Text import monix.eval.Coeval class DefaultUI { val scene = new Scene { fill = Color.rgb(38, 38, 38) content = new HBox { padding = Insets(50, 80, 50, 80) children = Seq( new Text { text = "Scala" style = "-fx-font: normal bold 100pt sans-serif" fill = new LinearGradient(endX = 0, stops = Stops(Red, DarkRed)) }, new Text { text = "FX" style = "-fx-font: italic bold 100pt sans-serif" fill = new LinearGradient( endX = 0, stops = Stops(White, DarkGray) ) effect = new DropShadow { color = DarkGray radius = 15 spread = 0.25 } } ) } } // val program = Coeval // .suspend { // Coeval(println("hello")) >> // Coeval(println(Thread.currentThread().getName())) >> // Coeval { // stage = new PrimaryStage { // // initStyle(StageStyle.Unified) // title = "ScalaFX Hello World" // scene = scn // } // } // } }