forked from nova/jmonkey-test
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
300 lines
10 KiB
300 lines
10 KiB
package wow.doge.mygame
|
|
|
|
import akka.actor.typed.ActorSystem
|
|
import akka.actor.typed.Scheduler
|
|
import akka.actor.typed.SpawnProtocol
|
|
import akka.util.Timeout
|
|
import cats.effect.Resource
|
|
import cats.effect.concurrent.Deferred
|
|
import cats.syntax.eq._
|
|
import com.jme3.app.state.AppStateManager
|
|
import com.jme3.asset.AssetManager
|
|
import com.jme3.asset.plugins.ZipLocator
|
|
import com.jme3.bullet.control.BetterCharacterControl
|
|
import com.jme3.input.InputManager
|
|
import com.jme3.renderer.Camera
|
|
import com.jme3.renderer.RenderManager
|
|
import com.jme3.renderer.ViewPort
|
|
import com.jme3.scene.Node
|
|
import com.jme3.scene.control.AbstractControl
|
|
import com.softwaremill.macwire._
|
|
import com.softwaremill.tagging._
|
|
import io.odin.Logger
|
|
import monix.bio.Fiber
|
|
import monix.bio.IO
|
|
import monix.bio.Task
|
|
import monix.execution.exceptions.DummyException
|
|
import scalafx.scene.control.TextArea
|
|
import wow.doge.mygame.executors.Schedulers
|
|
import wow.doge.mygame.game.GameApp
|
|
import wow.doge.mygame.game.GameAppActor
|
|
import wow.doge.mygame.game.GameAppTags
|
|
import wow.doge.mygame.game.entities.EntityIds
|
|
import wow.doge.mygame.game.entities.NpcActorSupervisor
|
|
import wow.doge.mygame.game.entities.NpcMovementActor
|
|
import wow.doge.mygame.game.entities.PlayerController
|
|
import wow.doge.mygame.game.entities.PlayerControllerTags
|
|
import wow.doge.mygame.game.subsystems.input.GameInputHandler
|
|
import wow.doge.mygame.implicits._
|
|
import wow.doge.mygame.launcher.Launcher
|
|
import wow.doge.mygame.launcher.Launcher.LauncherResult
|
|
import wow.doge.mygame.math.ImVector3f
|
|
import wow.doge.mygame.subsystems.events.EventsModule
|
|
import wow.doge.mygame.subsystems.events.EventsModule.GameEventBus
|
|
import wow.doge.mygame.subsystems.events.PlayerEvent
|
|
import wow.doge.mygame.subsystems.events.TickEvent
|
|
import wow.doge.mygame.subsystems.scriptsystem.ScriptInitMode
|
|
import wow.doge.mygame.subsystems.scriptsystem.ScriptSystemResource
|
|
import wow.doge.mygame.utils.AkkaUtils
|
|
import wow.doge.mygame.utils.GenericConsoleStream
|
|
import wow.doge.mygame.utils.wrappers.jme.AppNode
|
|
import wow.doge.mygame.game.subsystems.level.DefaultGameLevel
|
|
import com.jme3.math.FastMath
|
|
|
|
class MainApp(
|
|
logger: Logger[Task],
|
|
jmeThread: monix.execution.Scheduler,
|
|
schedulers: Schedulers,
|
|
consoleStream: GenericConsoleStream[TextArea]
|
|
)(implicit
|
|
spawnProtocol: ActorSystem[SpawnProtocol.Command],
|
|
@annotation.unused timeout: Timeout,
|
|
@annotation.unused scheduler: Scheduler
|
|
) {
|
|
|
|
val scriptSystemInit =
|
|
new ScriptSystemResource(os.pwd, ScriptInitMode.Eager).init
|
|
|
|
val eventsModule = new EventsModule(spawnProtocol)
|
|
|
|
def gameInit: Resource[Task, Fiber[Throwable, Unit]] =
|
|
GameApp.resource(logger, jmeThread, schedulers).evalMap {
|
|
case gameApp -> gameAppFib =>
|
|
for {
|
|
playerEventBus <- eventsModule.playerEventBusTask
|
|
mainEventBus <- eventsModule.mainEventBusTask
|
|
tickEventBus <- eventsModule.tickEventBusTask
|
|
gameAppActor <- AkkaUtils.spawnActorL(
|
|
GameAppActor.Props(tickEventBus).behavior,
|
|
"gameAppActor"
|
|
)
|
|
_ <- gameAppActor !! GameAppActor.Start
|
|
inputManager <- gameApp.inputManager
|
|
assetManager <- gameApp.assetManager
|
|
stateManager <- gameApp.stateManager
|
|
camera <- gameApp.camera
|
|
rootNode <- Task.pure(gameApp.rootNode)
|
|
enqueueR <- Task(gameApp.enqueue _)
|
|
viewPort <- gameApp.viewPort
|
|
_ <- logger.info("before")
|
|
// jfxUI <- gameApp.jfxUI
|
|
consoleTextArea <- Task(new TextArea {
|
|
text = "hello \n"
|
|
editable = false
|
|
wrapText = true
|
|
// maxHeight = 150
|
|
// maxWidth = 300
|
|
})
|
|
// _ <- Task(consoleStream := consoleTextArea)
|
|
// _ <- Task(jfxUI += consoleTextArea)
|
|
_ <- logger.info("after")
|
|
// bulletAppState <- Task(new BulletAppState())
|
|
// _ <- Task(stateManager.attach(bulletAppState))
|
|
// bulletAppState <- Task.pure(gameApp.bulletAppstate)
|
|
_ <- logger.info("Initializing console stream")
|
|
_ <-
|
|
wire[MainAppDelegate]
|
|
.init()
|
|
.executeOn(gameApp.scheduler)
|
|
} yield gameAppFib
|
|
}
|
|
|
|
val program = for {
|
|
scriptSystem <- scriptSystemInit
|
|
launchSignal <- Deferred[Task, Launcher.LauncherResult]
|
|
launcher <- new Launcher.Props(schedulers, launchSignal).create
|
|
launchResult <- launcher.init.use(_ => launchSignal.get)
|
|
_ <-
|
|
/**
|
|
* User chose to quit
|
|
*/
|
|
if (launchResult === LauncherResult.Exit)
|
|
logger.info("Exiting")
|
|
/**
|
|
* User chose launch. Wait for game window to close
|
|
*/
|
|
else
|
|
gameInit.use(_.join)
|
|
} yield ()
|
|
}
|
|
|
|
/**
|
|
* Class with all dependencies in one place for easy wiring
|
|
*/
|
|
class MainAppDelegate(
|
|
gameApp: GameApp,
|
|
loggerL: Logger[Task],
|
|
playerEventBus: GameEventBus[PlayerEvent],
|
|
tickEventBus: GameEventBus[TickEvent],
|
|
inputManager: InputManager,
|
|
assetManager: AssetManager,
|
|
stateManager: AppStateManager,
|
|
camera: Camera,
|
|
viewPort: ViewPort,
|
|
enqueueR: Function1[() => Unit, Unit],
|
|
rootNode: AppNode[Task] @@ GameAppTags.RootNode
|
|
// bulletAppState: BulletAppState
|
|
)(implicit
|
|
spawnProtocol: ActorSystem[SpawnProtocol.Command],
|
|
@annotation.unused timeout: Timeout,
|
|
@annotation.unused scheduler: Scheduler
|
|
) {
|
|
// val physicsSpace = bulletAppState.physicsSpace
|
|
val physicsSpace = gameApp.physicsSpace
|
|
def init(
|
|
// appScheduler: monix.execution.Scheduler
|
|
// consoleStream: GenericConsoleStream[TextArea]
|
|
) =
|
|
for {
|
|
_ <- loggerL.info("Initializing Systems")
|
|
_ <- loggerL.debug(physicsSpace.toString())
|
|
_ <- Task(
|
|
assetManager.registerLocator(
|
|
os.rel / "assets" / "town.zip",
|
|
classOf[ZipLocator]
|
|
)
|
|
)
|
|
_ <- loggerL.info("test")
|
|
// _ <- Task(consoleStream.println("text"))
|
|
_ <- DefaultGameLevel(assetManager, viewPort)
|
|
.addToGame(rootNode, physicsSpace)
|
|
_ <- createPlayerController()
|
|
.absorbWith(e => DummyException(e.toString()))
|
|
// .onErrorRestart(3)
|
|
_ <- wire[GameInputHandler.Props].begin
|
|
// .onErrorRestart(3)
|
|
// johnActor <- createTestNpc(appScheduler, "John").executeOn(appScheduler)
|
|
// _ <- johnActor !! NpcActorSupervisor.Move(ImVector3f(0, 0, 20))
|
|
|
|
// _ <-
|
|
// (johnActor !! NpcActorSupervisor.Move(
|
|
// ImVector3f(-30, 0, 10)
|
|
// )).executeAsync
|
|
// .delayExecution(2.seconds)
|
|
// _ <-
|
|
// IOUtils
|
|
// .toIO(
|
|
// rootNode
|
|
// .observableBreadthFirst()
|
|
// .doOnNext(spat => IOUtils.toTask(loggerL.debug(spat.getName())))
|
|
// .completedL
|
|
// )
|
|
// .executeOn(appScheduler)
|
|
// .startAndForget
|
|
} yield ()
|
|
|
|
def createPlayerController(
|
|
// appScheduler: monix.execution.Scheduler
|
|
): IO[PlayerController.Error, Unit] = {
|
|
val playerPos = ImVector3f.ZERO
|
|
val modelPath = os.rel / "Models" / "Jaime" / "Jaime.j3o"
|
|
val playerPhysicsControl =
|
|
PlayerController.Defaults.defaultPlayerPhysicsControl
|
|
.taggedWith[PlayerControllerTags.PlayerTag]
|
|
// lazy val camNode =
|
|
// PlayerController.Defaults
|
|
// .defaultCamerNode(camera, playerPos)
|
|
// .taggedWith[PlayerControllerTags.PlayerCameraNode]
|
|
val playerModel = assetManager
|
|
.loadModel(modelPath)
|
|
.asInstanceOf[Node]
|
|
.withRotate(0, FastMath.PI, 0)
|
|
val mbPlayerNode = PlayerController.Defaults
|
|
.defaultPlayerNode(
|
|
playerPos,
|
|
playerModel,
|
|
playerPhysicsControl
|
|
)
|
|
val cameraPivotNode = new Node(EntityIds.CameraPivot.value)
|
|
.taggedWith[PlayerControllerTags.PlayerCameraPivotNode]
|
|
|
|
for {
|
|
playerNode <- IO.fromEither(mbPlayerNode)
|
|
_ <- IO(cameraPivotNode.addControl(new FollowControl(playerNode)))
|
|
.onErrorHandleWith(e =>
|
|
IO.raiseError(PlayerController.GenericError(e.getMessage()))
|
|
)
|
|
camNode <- IO(
|
|
PlayerController.Defaults
|
|
.defaultCamerNode(camera, cameraPivotNode, playerNode, playerPos)
|
|
).onErrorHandleWith(e =>
|
|
IO.raiseError(PlayerController.GenericError(e.getMessage()))
|
|
).map(_.taggedWith[PlayerControllerTags.PlayerCameraNode])
|
|
// _ <- Task {
|
|
// val chaseCam = new ChaseCamera(camera, playerNode, inputManager)
|
|
// chaseCam.setSmoothMotion(false)
|
|
// chaseCam.setLookAtOffset(new Vector3f(0, 1.5f, 10))
|
|
// chaseCam
|
|
// }
|
|
// .onErrorHandleWith(e =>
|
|
// IO.raiseError(PlayerController.GenericError(e.getMessage()))
|
|
// )
|
|
_ <- wire[PlayerController.Props].create
|
|
} yield ()
|
|
}
|
|
def createTestNpc(
|
|
// appScheduler: monix.execution.Scheduler,
|
|
npcName: String
|
|
) = {
|
|
val initialPos = ImVector3f(50, 5, 0)
|
|
val npcPhysicsControl = new BetterCharacterControl(1.5f, 6f, 1f)
|
|
// (1f, 2.1f, 10f)
|
|
.withJumpForce(ImVector3f(0, 5f, 0))
|
|
val mbNpcNode = PlayerController.Defaults.defaultNpcNode(
|
|
assetManager,
|
|
initialPos,
|
|
npcPhysicsControl,
|
|
npcName
|
|
)
|
|
val npcActorTask = AkkaUtils.spawnActorL(
|
|
NpcActorSupervisor
|
|
.Props(
|
|
new NpcMovementActor.Props(
|
|
enqueueR,
|
|
initialPos,
|
|
// tickEventBus,
|
|
npcPhysicsControl
|
|
).behavior,
|
|
npcName,
|
|
initialPos
|
|
)
|
|
.behavior,
|
|
s"${npcName}-npcActorSupervisor"
|
|
)
|
|
// .taggedWith[PlayerControllerTags.PlayerTag]
|
|
|
|
for {
|
|
npcNode <- IO.fromEither(mbNpcNode)
|
|
npcActor <- npcActorTask
|
|
// _ <- IO {
|
|
// physicsSpace += npcPhysicsControl
|
|
// physicsSpace += npcNode
|
|
// // rootNode += npcNode
|
|
// }
|
|
_ <- physicsSpace += npcPhysicsControl
|
|
_ <- physicsSpace += npcNode
|
|
_ <- rootNode += npcNode
|
|
} yield npcActor
|
|
}
|
|
|
|
}
|
|
|
|
class FollowControl(playerNode: Node) extends AbstractControl {
|
|
override def controlUpdate(tpf: Float): Unit = {
|
|
this.spatial.setLocalTranslation(playerNode.getLocalTranslation())
|
|
}
|
|
override def controlRender(
|
|
rm: RenderManager,
|
|
vp: ViewPort
|
|
): Unit = {}
|
|
}
|