package wow.doge.mygame import com.jme3.app.SimpleApplication import com.jme3.app.state.AppStateManager import scala.reflect.ClassTag import com.jme3.app.state.AppState import com.jme3.scene.Node import com.jme3.scene.Spatial import com.simsilica.es.EntityData import com.simsilica.es.EntityComponent import com.simsilica.es.EntityId import akka.actor.typed.ActorRef import akka.util.Timeout import akka.actor.typed.Scheduler import monix.bio.Task import com.jme3.input.InputManager import com.jme3.input.controls.Trigger import com.jme3.input.controls.InputListener import com.jme3.math.Vector3f import wow.doge.mygame.math.ImVector3f import com.jme3.scene.Geometry import wow.doge.mygame.state.CardinalDirection import wow.doge.mygame.state.CanMove import com.jme3.renderer.Camera import scala.jdk.CollectionConverters._ import wow.doge.mygame.utils.JFXConsoleStreamable import com.jme3.app.Application import java.util.concurrent.Callable import scala.concurrent.Future import scala.concurrent.ExecutionContext import com.jme3.scene.SceneGraphVisitor import monix.reactive.Observable import com.jme3.asset.AssetManager import com.jme3.asset.AssetLocator import com.jme3.input.controls.ActionListener import monix.reactive.OverflowStrategy import monix.execution.Ack import monix.execution.Cancelable import monix.execution.cancelables.SingleAssignCancelable import com.jme3.input.Action import com.jme3.bullet.PhysicsSpace import com.jme3.bullet.collision.PhysicsCollisionListener import com.jme3.bullet.collision.PhysicsCollisionEvent import com.jme3.bullet.PhysicsTickListener import monix.reactive.observers.Subscriber import monix.execution.Ack.Continue import monix.execution.Ack.Stop case class ActionEvent(binding: Action, value: Boolean, tpf: Float) case class PhysicsTickEvent(space: PhysicsSpace, tpf: Float) package object implicits { type PrePhysicsTickEvent = PhysicsTickEvent type PhysicsTickObservable = Observable[Either[PrePhysicsTickEvent, PhysicsTickEvent]] implicit class JMEAppExt(val app: Application) extends AnyVal { /** * Blocking task. Execute on a thread pool meant for blocking operations. * Prefer [[wow.doge.mygame.implicits.JMEAppExt#enqueueT]] instead. * * @param cb * @param ec * @return */ def enqueueF[T](cb: () => T)(implicit ec: ExecutionContext): Future[T] = Future { app .enqueue(new Callable[T]() { override def call(): T = cb() }) .get() } /** * Blocking task. Execute on a thread pool meant for blocking operations. * Same as enqueue, but returns a Monix Task instead of Future * @param cb * @param ec * @return */ def enqueueL[T](cb: () => T): Task[T] = Task .deferFutureAction(implicit s => enqueueF(cb)) def enqueueF[T](cb: => T) = app.enqueue(new Runnable { override def run() = cb }) def enqueueT(cb: => Unit) = Task(enqueueF(cb)) } implicit class StateManagerExt(val sm: AppStateManager) extends AnyVal { def state[S <: AppState]()(implicit c: ClassTag[S]): S = sm.getState(c.runtimeClass.asInstanceOf[Class[S]]) } implicit class SimpleApplicationExt(val sa: SimpleApplication) extends AnyVal { def stateManager: AppStateManager = sa.getStateManager() def inputManager: InputManager = sa.getInputManager() def assetManager: AssetManager = sa.getAssetManager() def guiNode = sa.getGuiNode() def flyCam = Option(sa.getFlyByCamera()) def camera = sa.getCamera() def viewPort = sa.getViewPort() } implicit class NodeExt(val n: Node) extends AnyVal { /** * Attaches the given child * * @param s * @return */ def child(s: Spatial): Node = { n.attachChild(s) n } /** * Gets the list of children as a scala collection * * @return */ // def children = n.getChildren().asScala.toSeq def children = Observable.fromIterable(n.getChildren().asScala) /** * Attach given children * * @param lst */ def children(lst: Iterable[Spatial]): Unit = { for (c <- lst) n.child(c) } def depthFirst(cb: Spatial => Unit) = n.depthFirstTraversal(new SceneGraphVisitor() { override def visit(s: Spatial) = cb(s) }) def observableDepthFirst(): Observable[Spatial] = { def loop( subscriber: Subscriber[Spatial], spatial: Spatial ): Task[Unit] = { //spatial can be either a node or a geometry, but it's not a sealed trait spatial match { case node: Node => Task.deferFuture(subscriber.onNext(node)).flatMap { case Ack.Continue => { //modifying a node's children list is forbidden val children = node.getChildren().asScala.to(LazyList) if (!children.isEmpty) { Task.sequence( children.map(c => loop(subscriber, c)) ) >> Task.unit } else { Task.unit } } case Ack.Stop => Task.unit } //geomtries do not/cannot have children case g: Geometry => Task.deferFuture(subscriber.onNext(g)) >> Task.unit case _ => Task.unit } } Observable.create(OverflowStrategy.Unbounded) { sub => implicit val sched = sub.scheduler loop(sub, n).runToFuture } } def breadthFirst(cb: Spatial => Unit) = n.breadthFirstTraversal(new SceneGraphVisitor() { override def visit(s: Spatial) = cb(s) }) def observableBreadthFirst(): Observable[Spatial] = { def loop( subscriber: Subscriber[Spatial], spatials: LazyList[Spatial] ): Task[Unit] = { // spatial can be either a node or a geometry, but it's not a sealed trait spatials match { case head #:: tail => head match { case g: Geometry => Task.deferFuture(subscriber.onNext(g)).flatMap { case Continue => loop(subscriber, tail) case Stop => Task.unit } case node: Node => val children = node.getChildren().asScala.to(LazyList) Task.deferFuture(subscriber.onNext(node)).flatMap { case Continue => loop(subscriber, tail #::: children) case Stop => Task.unit } // case _ => loop(subscriber, tail) } case LazyList() => Task.unit } } Observable.create(OverflowStrategy.Unbounded) { sub => implicit val sched = sub.scheduler loop(sub, LazyList(n)).runToFuture } } } implicit class EntityDataExt(val ed: EntityData) extends AnyVal { def query = new EntityQuery(ed) // def entities[T <: EntityComponent](entities: Seq[T]) } implicit class EntityExt(val e: EntityId) extends AnyVal { def withComponents(classes: EntityComponent*)(implicit ed: EntityData ): EntityId = { ed.setComponents(e, classes: _*) e } } implicit class ActorRefExt[Req](val a: ActorRef[Req]) extends AnyVal { import akka.actor.typed.scaladsl.AskPattern._ def askT[Res]( replyTo: ActorRef[Res] => Req )(implicit timeout: Timeout, scheduler: Scheduler): Task[Res] = { Task.deferFuture(a.ask(replyTo)(timeout, scheduler)) } } // def ?[Res](replyTo: ActorRef[Res] => Req)(implicit timeout: Timeout, scheduler: Scheduler): Future[Res] = { // ask(replyTo)(timeout, scheduler) // } implicit class InputManagerExt(val inputManager: InputManager) extends AnyVal { def withMapping(mapping: String, triggers: Trigger*): InputManager = { inputManager.addMapping(mapping, triggers: _*) inputManager } def withListener(listener: InputListener, mappings: String*) = { inputManager.addListener(listener, mappings: _*) inputManager } def observableAction(mappingNames: String*): Observable[ActionEvent] = { Observable.create(OverflowStrategy.Unbounded) { sub => val c = SingleAssignCancelable() val al = new ActionListener { override def onAction( binding: String, value: Boolean, tpf: Float ): Unit = { if ( sub.onNext(ActionEvent(Action(binding), value, tpf)) == Ack.Stop ) c.cancel() } } inputManager.addListener(al, mappingNames: _*) c := Cancelable(() => inputManager.removeListener(al)) c } } } implicit class PhysicsSpaceExt(val space: PhysicsSpace) extends AnyVal { def collisionObservable(): Observable[PhysicsCollisionEvent] = { Observable.create(OverflowStrategy.Unbounded) { sub => val c = SingleAssignCancelable() val cl = new PhysicsCollisionListener { override def collision(event: PhysicsCollisionEvent): Unit = { if (sub.onNext(event) == Ack.Stop) c.cancel() } } space.addCollisionListener(cl) c := Cancelable(() => space.removeCollisionListener(cl)) c } } def physicsTickObservable(): PhysicsTickObservable = { Observable.create(OverflowStrategy.Unbounded) { sub => val c = SingleAssignCancelable() val cl = new PhysicsTickListener { override def prePhysicsTick(space: PhysicsSpace, tpf: Float): Unit = { val event = PhysicsTickEvent(space, tpf) if (sub.onNext(Left(event)) == Ack.Stop) c.cancel() } override def physicsTick(space: PhysicsSpace, tpf: Float): Unit = { val event = PhysicsTickEvent(space, tpf) if (sub.onNext(Right(event)) == Ack.Stop) c.cancel() } } space.addTickListener(cl) c := Cancelable(() => space.removeTickListener(cl)) c } } } implicit class AssetManagerExt(val am: AssetManager) extends AnyVal { def registerLocator( assetPath: os.RelPath, locator: Class[_ <: AssetLocator] ): Unit = { am.registerLocator(assetPath.toString(), locator) } def loadModel(assetPath: os.RelPath): Spatial = { am.loadModel(assetPath.toString()) } } implicit class Vector3fExt(val v: Vector3f) extends AnyVal { def +=(that: Vector3f) = v.addLocal(that) def *=(that: Vector3f) = v.multLocal(that) def -=(that: Vector3f) = v.subtractLocal(that) def /=(that: Vector3f) = v.divideLocal(that) def unary_- = v.negateLocal() def immutable = ImVector3f(v.x, v.y, v.z) } implicit class ImVector3fExt(val v: ImVector3f) extends AnyVal { def +(that: ImVector3f) = v.copy(v.x + that.x, v.y + that.y, v.z + that.z) def *(that: ImVector3f) = v.copy(v.x * that.x, v.y * that.y, v.z * that.z) def *(f: Float): ImVector3f = // v.copy(v.x * f, v.y * f, v.x * f) v * ImVector3f(f, f, f) def -(that: ImVector3f) = v.copy(v.x - that.x, v.y - that.y, v.z - that.z) def /(that: ImVector3f) = v.copy(v.x / that.x, v.y / that.y, v.z / that.z) def unary_- = v.copy(-v.x, -v.y, -v.z) // def unary_-(that: ImVector3f) = this.copy(this.x, this.y, this.z) def mutable = new Vector3f(v.x, v.y, v.z) } // implicit val implVector3fForVector3 = new Vector3[Vector3f] { // override def +(implicit v: Vector3f, that: com.jme3.math.Vector3f): Unit = // v += that // override def *(implicit v: Vector3f, that: Vector3f): Unit = v *= that // override def -(implicit v: Vector3f, that: Vector3f): Unit = v -= that // override def /(implicit v: Vector3f, that: Vector3f): Unit = v /= that // } // implicit val implImVector3fForVector3 = new Vector3[ImVector3f] { // override def +(implicit v: ImVector3f, that: ImVector3f): Unit = // v + that // override def *(implicit v: ImVector3f, that: ImVector3f): Unit = v * that // override def -(implicit v: ImVector3f, that: ImVector3f): Unit = v - that // override def /(implicit v: ImVector3f, that: ImVector3f): Unit = v / that // } // def test[T](v: T)(implicit ev: Vector3[T]) = { // import ev._ // ev.+ // } implicit val implCanMoveForGeom = new CanMove[Spatial] { override def move(inst: Spatial, direction: ImVector3f): Unit = { // val v = inst.getLocalTranslation() // inst match { // case n: Node => println(n.getChildren()) // case _ => // } inst.move(direction.mutable) } override def getDirection( cam: Camera, cardinalDir: CardinalDirection ): ImVector3f = { // val camDir = // cam.getDirection().immutable * 0.6f // val camLeft = cam.getLeft().immutable * 0.4f // val zero = ImVector3f.ZERO // val dir = cardinalDir // val walkDir = { // val mutWalkDir = new Vector3f() // if (dir.left) { // // ctx.log.trace("left") // mutWalkDir += (zero + camLeft).mutable // } // if (dir.right) { // // ctx.log.trace("right") // mutWalkDir += (zero + -camLeft).mutable // } // if (dir.up) { // // ctx.log.trace("up") // mutWalkDir += (zero + camDir).mutable // } // if (dir.down) { // // ctx.log.trace("down") // mutWalkDir += (zero + -camDir).mutable // } // mutWalkDir.immutable // } // walkDir // val camDir = // cam.getDirection().immutable * 0.6f // val camLeft = cam.getLeft().immutable * 0.4f val zero = ImVector3f.ZERO val dir = cardinalDir val walkDir = { val mutWalkDir = new Vector3f() if (dir.left) { // ctx.log.trace("left") mutWalkDir += (zero + ImVector3f(-1, 0, 0)).mutable } if (dir.right) { // ctx.log.trace("right") mutWalkDir += (zero + ImVector3f(1, 0, 0)).mutable } if (dir.up) { // ctx.log.trace("up") mutWalkDir += (zero + ImVector3f(0, 0, -1)).mutable } if (dir.down) { // ctx.log.trace("down") mutWalkDir += (zero + ImVector3f(0, 0, 1)).mutable } mutWalkDir.immutable } walkDir } } implicit val implJFXConsoleStreamForTextArea = new JFXConsoleStreamable[scalafx.scene.control.TextArea] { override def println( ta: scalafx.scene.control.TextArea, text: String ): Unit = ta.appendText(text + "\n") override def print( ta: scalafx.scene.control.TextArea, text: String ): Unit = ta.appendText(text) } // val TasktoUIO = new FunctionK[Task, UIO] { // def apply[T](f: Task[T]): UIO[T] = // f.hideErrors // } } // Observable.create(OverflowStrategy.Unbounded) { sub => // // val c = SingleAssignCancelable() // val visitor = new SceneGraphVisitor { // override def visit(s: Spatial): Unit = { // sub.onNext(s) // // if (sub.onNext(s) == Ack.Stop) // // c.cancel() // } // } // n.depthFirstTraversal(visitor) // // c := Cancelable(() => ???) // // c // Cancelable.empty