package wow.doge.mygame.game.subsystems.movement import com.jme3.bullet.control.BetterCharacterControl import com.jme3.math.FastMath import com.jme3.math.Quaternion import com.jme3.math.Vector3f import wow.doge.mygame.math.ImVector3f import wow.doge.mygame.subsystems.movement.RotateDir import wow.doge.mygame.implicits._ import com.jme3.scene.Spatial import com.typesafe.scalalogging.LazyLogging trait CanMove[-A] { // def getDirection(cam: Camera, cardinalDir: CardinalDirection): ImVector3f def move(inst: A, direction: ImVector3f): Unit def jump(inst: A): Unit def stop(inst: A): Unit def rotate(inst: A, rotateDir: RotateDir): Unit } object CanMove { implicit val implCanMoveForBetterCharacterControl = new CanMove[BetterCharacterControl] { override def move( inst: BetterCharacterControl, direction: ImVector3f ): Unit = { // val dir = direction.mutable // inst.setViewDirection(dir) // inst.setViewDirection(direction.mutable) inst.setWalkDirection(direction.mutable.multLocal(50f)) } override def jump(inst: BetterCharacterControl): Unit = inst.jump() override def rotate( inst: BetterCharacterControl, rotateDir: RotateDir ): Unit = { val q = rotateDir match { case RotateDir.Left => new Quaternion() .fromAngleAxis(-10f * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y) case RotateDir.Right => new Quaternion() .fromAngleAxis(10 * FastMath.DEG_TO_RAD, Vector3f.UNIT_Y) } val tmp = new Vector3f() inst.getViewDirection(tmp) inst.setViewDirection(q.mult(tmp)) } override def stop(inst: BetterCharacterControl) = inst.setWalkDirection(Vector3f.ZERO) } implicit val implCanMoveForGeom = new CanMove[Spatial] with LazyLogging { override def move(inst: Spatial, direction: ImVector3f): Unit = { inst.move(direction.mutable) } override def jump(inst: Spatial): Unit = logger.warn("`Jump` is not implemented for type `Spatial`") override def rotate(inst: Spatial, rotateDir: RotateDir): Unit = { rotateDir match { case RotateDir.Left => inst.rotate(0, -0.01f, 0) case RotateDir.Right => inst.rotate(0, 0.01f, 0) } } override def stop(inst: Spatial) = { /*not required*/ } } }