package wow.doge.mygame.game.entities import akka.actor.typed.ActorRef import akka.actor.typed.LogOptions import akka.actor.typed.scaladsl.Behaviors import com.typesafe.scalalogging.Logger import org.slf4j.event.Level import wow.doge.mygame.subsystems.events.PlayerCameraEvent import wow.doge.mygame.subsystems.events.PlayerMovementEvent import wow.doge.mygame.subsystems.movement.ImMovementActor object PlayerMovementEventListener { import PlayerMovementEvent._ def apply( movementActor: ActorRef[ImMovementActor.Command] ) = Behaviors.logMessages( LogOptions() .withLevel(Level.TRACE) .withLogger( Logger[PlayerMovementEventListener.type].underlying ), Behaviors.setup[PlayerMovementEvent](ctx => Behaviors.receiveMessage { case PlayerMovedLeft(pressed) => movementActor ! ImMovementActor.MovedLeft(pressed) Behaviors.same case PlayerMovedRight(pressed) => movementActor ! ImMovementActor.MovedRight(pressed) Behaviors.same case PlayerMovedForward(pressed) => movementActor ! ImMovementActor.MovedUp(pressed) Behaviors.same case PlayerMovedBackward(pressed) => movementActor ! ImMovementActor.MovedDown(pressed) Behaviors.same case PlayerJumped => movementActor ! ImMovementActor.Jump Behaviors.same // case PlayerTurnedRight => // movementActor ! ImMovementActor.RotateRight // Behaviors.same // case PlayerTurnedLeft => // movementActor ! ImMovementActor.RotateLeft // Behaviors.same } ) ) } object PlayerCameraEventListener { import PlayerCameraEvent._ def apply( playerCameraActor: ActorRef[PlayerCameraActor.Command] ) = Behaviors.logMessages( LogOptions() .withLevel(Level.TRACE) .withLogger( Logger[PlayerCameraEventListener.type].underlying ), Behaviors.setup[PlayerCameraEvent](ctx => Behaviors.receiveMessagePartial { case CameraMovedUp => playerCameraActor ! PlayerCameraActor.RotateUp Behaviors.same case CameraMovedDown => playerCameraActor ! PlayerCameraActor.RotateDown Behaviors.same case CameraLeft => playerCameraActor ! PlayerCameraActor.RotateLeft Behaviors.same case CameraRight => playerCameraActor ! PlayerCameraActor.RotateRight Behaviors.same } ) ) }