package wow.doge.mygame import org.scalatest.funsuite.AnyFunSuite import com.jme3.scene.Spatial import com.jme3.collision.{Collidable, CollisionResults} import com.jme3.bounding.BoundingVolume import com.jme3.scene.Spatial.DFSMode import com.jme3.scene.SceneGraphVisitor import java.util.Queue import wow.doge.mygame.utils.wrappers.jme.CollisionShapeFactory import monix.execution.Scheduler.Implicits.global import cats.syntax.eq._ class CollisionShapeFactoryTest extends AnyFunSuite { test("Test for WrongArgumentError") { val res = CollisionShapeFactory .createMeshShape(new TestSpatial) .attempt .runSyncUnsafe() assert( res === Left( CollisionShapeFactory.WrongArgumentError( "The spatial must either be a Node or a Geometry!" ) ) ) } } class TestSpatial extends Spatial { override def collideWith(x$1: Collidable, x$2: CollisionResults): Int = ??? override def updateModelBound(): Unit = ??? override def setModelBound(x$1: BoundingVolume): Unit = ??? override def getVertexCount(): Int = ??? override def getTriangleCount(): Int = ??? override def depthFirstTraversal(x$1: SceneGraphVisitor, x$2: DFSMode): Unit = ??? override protected def breadthFirstTraversal( x$1: SceneGraphVisitor, x$2: Queue[Spatial] ): Unit = ??? }