Testing out JmonkeyEngine to make a game in Scala with Akka Actors within a pure FP layer
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
package wow.doge.mygame
import org.scalatest.funsuite.AnyFunSuite import monix.bio.Task import scala.concurrent.duration._ import monix.execution.Scheduler.Implicits.global import wow.doge.mygame.subsystems.scriptsystem.ScriptCompiler import io.odin.consoleLogger import wow.doge.mygame.implicits._
class MonixScriptCompilerTest extends AnyFunSuite {
test("some-test") { ScriptCompiler(consoleLogger[Task]()) .use(scriptCompiler => for { // _ <-
// scriptCompiler.source
// .doOnNextF(el => Task(println(s"Got $el")))
// .completedL
// .toIO
// .hideErrors
// .startAndForget
response <- scriptCompiler.request( ScriptCompiler.Get( os.pwd / "assets" / "scripts" / "scala" / "hello2.sc", _, false ) )(20.seconds) _ <- Task(pprint.log(response.toString)) // _ <- Task.sleep(4.seconds)
// _ <- scriptCompiler.tell(
// ScriptCompiler.CompileAny(
// os.pwd / "assets" / "scripts" / "scala" / "hello2.sc"
// )
// )
// _ <- Task.sleep(4.seconds)
// _ <- Task.sleep(8.seconds)
} yield () ) .runSyncUnsafe(20.seconds) } }
|