Testing out JmonkeyEngine to make a game in Scala with Akka Actors within a pure FP layer
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  1. package wow.doge.mygame
  2. import akka.actor.typed.Scheduler
  3. import com.softwaremill.tagging._
  4. import io.estatico.newtype.macros.newtype
  5. import monix.execution.schedulers.SchedulerService
  6. import wow.doge.mygame.game.GameAppTags
  7. import wow.doge.mygame.utils.wrappers.jme.AppNode2
  8. package object types {
  9. type RootNode = AppNode2 @@ GameAppTags.RootNode
  10. type GuiNode = AppNode2 @@ GameAppTags.GuiNode
  11. @newtype case class JmeScheduler(value: SchedulerService)
  12. @newtype case class AkkaScheduler(value: Scheduler)
  13. }