Testing out JmonkeyEngine to make a game in Scala with Akka Actors within a pure FP layer
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package wow.doge.mygame.game
import akka.actor.typed.Behavior import akka.actor.typed.scaladsl.Behaviors import akka.util.Timeout import wow.doge.mygame.scriptsystem.ScriptCachingActor
object TestActor { sealed trait Command case object Test extends Command private case object Done extends Command
import scala.concurrent.duration._ implicit val timeout = Timeout(15.seconds)
def apply( // scriptCacheBehavior: Behavior[ScriptCachingActor.Command]
): Behavior[Command] = Behaviors.setup { ctx => ctx.spawn(ScriptCachingActor(), "scriptCacher") Behaviors.receiveMessage { msg => msg match { case Test => Behaviors.same case Done => Behaviors.same } } } def testKotlinScriptCompilation() = { // ctx.ask(
// router,
// ScriptActor.Compile(
// // os.pwd / "some.sc",
// os.pwd / "src" / "main" / "resources" / "hello2.main.kts",
// _
// )
// ) {
// case Success(value) =>
// ctx.log.debug("Received Value")
// ctx.log.debug(value.toString())
// Done
// case Failure(exception) =>
// ctx.log.debug(s"Received Error ${exception.getMessage()}")
// Done
// }
}
def testTaskWrapper() = { // val x = scriptStorer
// .askT(
// ScriptStoringActor
// .Get(os.pwd / "src" / "main" / "resources" / "hello2.sc", _)
// )(timeout, ctx.system.scheduler)
}
def testScriptCaching() = { // ctx.ask(
// scriptStorer,
// ScriptStoringActor
// .Get(os.pwd / "src" / "main" / "resources" / "hello2.sc", _)
// ) {
// case Success(value) => {
// ctx.log.debug(value.toString())
// ctx.ask(
// scriptStorer,
// ScriptStoringActor
// .Get(os.pwd / "src" / "main" / "resources" / "hello2.sc", _)
// ) {
// case Success(value) => {
// ctx.log.debug(value.toString())
// Done
// }
// case Failure(exception) =>
// ctx.log.debug(exception.getMessage())
// Done
// }
// Done
// }
// case Failure(exception) =>
// ctx.log.debug(exception.getMessage())
// Done
// }
} }
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