Testing out JmonkeyEngine to make a game in Scala with Akka Actors within a pure FP layer
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
package wow.doge.mygame.utils.wrappers.jme
import com.jme3.bullet.collision.shapes.CollisionShape import com.jme3.bullet.{util => jmebu} import com.jme3.scene.Spatial import monix.bio.IO
object CollisionShapeFactory { sealed trait Error case class WrongArgumentError(reason: String) extends Error
def createMeshShape(subtree: Spatial): IO[Error, CollisionShape] = IO(jmebu.CollisionShapeFactory.createMeshShape(subtree)).onErrorHandleWith { case ex: IllegalArgumentException if (ex.getMessage.startsWith("The spatial must either be a Node")) => IO.raiseError(WrongArgumentError(ex.getMessage)) } }
|